@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 3 bombers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
            2 mech_infantrys moved from Belarus to Vologda
            1 armour moved from Belarus to Vologda
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 infantry moved from Novgorod to Karelia
            3 fighters and 1 tactical_bomber moved from Novgorod to Karelia
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            2 infantry moved from Western Germany to Denmark
            12 bombers moved from Western Germany to Denmark
            2 bombers moved from Western Germany to Karelia
            1 bomber moved from Bryansk to Karelia
            1 bomber moved from Western Ukraine to Karelia
Combat - Germans
            Battle in Denmark
                Germans attack with 12 bombers and 2 infantry
                British defend with 1 infantry and 1 mech_infantry
                Germans win with 12 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 aaGun and 2 infantry
                Germans win, taking Vologda from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Karelia
                Germans attack with 4 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                Germans win, taking Karelia from Russians with 4 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Germans
            2 aaGuns, 12 artilleries, 8 infantry and 2 mech_infantrys moved from Western Germany to Germany
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            3 fighters moved from Karelia to Novgorod
            1 tactical_bomber moved from Karelia to Novgorod
            4 bombers moved from Karelia to Novgorod
            3 artilleries moved from Normandy Bordeaux to France
            3 infantry moved from Normandy Bordeaux to France
            6 mech_infantrys moved from Western Ukraine to Bryansk
            3 artilleries moved from Novgorod to Belarus
            16 infantry moved from Baltic States to Novgorod
            12 bombers moved from Denmark to Germany
            8 armour moved from Belarus to Bryansk
            1 armour moved from Novgorod to Bryansk
            22 mech_infantrys moved from Belarus to Bryansk
            15 mech_infantrys moved from Belarus to Bryansk
            7 mech_infantrys moved from Belarus to Bryansk
Place Units - Germans
            3 bombers placed in Novgorod
            1 armour and 2 fighters placed in France
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,1,5,1,4,1,3,3,1,6
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Philippines: 1 bomber
            EDIT: Removing units owned by Germans from Novgorod: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Adding units owned by Germans to Yunnan: 1 bomber
            EDIT: Removing units owned by Germans from Yunnan: 1 bomber
            EDIT: Adding units owned by Germans to Tsinghai: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 33 PUs;
            Russians buy 7 infantry; Remaining resources: 12 PUs;
Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Russia to Vologda
            3 infantry moved from Russia to Vologda
Combat - Russians
            Battle in Vologda
                Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys
                Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 cruiser moved from 54 Sea Zone to 46 Sea Zone
Place Units - Russians
            7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 11 PUs; end with 23 PUs total
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Japanese buy 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Yakut S.S.R. to Sakha
                  Japanese take Buryatia from Russians
                  Japanese take Sakha from Russians
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
            Battle in Aleutian Islands
Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Dzavhan to Tsagaan Olom
            1 mech_infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Dzavhan to Tsagaan Olom
            1 mech_infantry moved from Tsagaan Olom to Suiyuyan
            1 mech_infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 bomber moved from Anhwe to India
            1 bomber moved from Kweichow to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 carrier moved from 42 Sea Zone to 39 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            2 battleships, 8 carriers, 1 cruiser, 8 fighters, 1 marine, 1 submarine and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            4 fighters moved from Guam to 35 Sea Zone
            3 fighters moved from Manchuria to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
            5 fighters moved from India to 35 Sea Zone
            1 mech_infantry moved from Yakut S.S.R. to Buryatia
            1 mech_infantry moved from Buryatia to Amur
            1 mech_infantry moved from Dzavhan to Yakut S.S.R.
            1 mech_infantry moved from Yakut S.S.R. to Buryatia
Place Units - Japanese
            1 transport placed in 39 Sea Zone
            2 infantry placed in India
            3 mech_infantrys placed in French Indo China
            1 carrier and 3 submarines placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Japanese buy 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Yakut S.S.R. to Sakha
                  Japanese take Buryatia from Russians
                  Japanese take Sakha from Russians
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
            Battle in Aleutian Islands
Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Dzavhan to Tsagaan Olom
            1 mech_infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Dzavhan to Tsagaan Olom
            1 mech_infantry moved from Tsagaan Olom to Suiyuyan
            1 mech_infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 bomber moved from Anhwe to India
            1 bomber moved from Kweichow to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 carrier moved from 42 Sea Zone to 39 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            2 battleships, 8 carriers, 1 cruiser, 8 fighters, 1 marine, 1 submarine and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            4 fighters moved from Guam to 35 Sea Zone
            3 fighters moved from Manchuria to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
            5 fighters moved from India to 35 Sea Zone
            1 mech_infantry moved from Yakut S.S.R. to Buryatia
            1 mech_infantry moved from Buryatia to Amur
            1 mech_infantry moved from Dzavhan to Yakut S.S.R.
            1 mech_infantry moved from Yakut S.S.R. to Buryatia
Place Units - Japanese
            1 transport placed in 39 Sea Zone
            2 infantry placed in India
            3 mech_infantrys placed in French Indo China
            1 carrier and 3 submarines placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to India: 2 tactical_bombers
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 bomber and 1 infantry moved from Finland to Karelia
            3 fighters moved from 112 Sea Zone to Western Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 bomber moved from Queensland to Paulau Island
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery, 1 infantry and 2 marines moved from New Guinea to 46 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 42 Sea Zone to Java
Combat - Americans
            Battle in Java
                Americans attack with 1 artillery, 1 infantry and 2 marines
                Japanese defend with 1 infantry
                Americans win, taking Java from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                Americans win, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Paulau Island
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                Americans win, taking Paulau Island from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Western Germany
                Americans attack with 3 fighters and 1 infantry
                Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 infantry
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Karelia
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                Americans win, taking Karelia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Americans
            1 bomber moved from Karelia to Norway
            3 fighters moved from Western Germany to 112 Sea Zone
            13 carriers, 20 destroyers, 24 fighters, 19 submarines and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from Marianas to 42 Sea Zone
            1 bomber moved from Paulau Island to New Guinea
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
            1 factory_minor placed in West India
            1 carrier, 1 destroyer and 1 fighter placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Finland: 1 infantry
            EDIT: Adding units owned by Americans to Norway: 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 3 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 aaGun
            EDIT: Adding units owned by Americans to Western United States: 1 aaGun
            EDIT: Turning off Edit Mode
Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs total
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs total
Purchase Units - British
            British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
            2 infantry moved from Caucasus to Volgograd
            2 infantry moved from Caucasus to Kazakhstan
            6 fighters moved from Russia to Kazakhstan
            1 bomber moved from Russia to Kazakhstan
            4 fighters moved from Russia to Volgograd
Combat - British
            Battle in Volgograd
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                British win, taking Volgograd from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                British attack with 1 bomber, 6 fighters and 2 infantry
                Japanese defend with 2 infantry
                British win, taking Kazakhstan from Italians with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
Non Combat Move - British
            6 fighters moved from Kazakhstan to Russia
            4 fighters moved from Volgograd to Russia
            1 bomber moved from Kazakhstan to West India
            1 mech_infantry moved from Iraq to Eastern Persia
            2 mech_infantrys moved from Caucasus to Persia
            1 infantry moved from Iraq to Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 aaGun, 3 artilleries, 15 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            4 transports moved from 112 Sea Zone to 110 Sea Zone
            7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            7 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            7 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 infantry and 1 mech_infantry moved from Norway to Finland
Place Units - British
            3 infantry placed in Egypt
            1 fighter, 7 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
            British collect 35 PUs (1 lost to blockades); end with 36 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Tambov to Caucasus
            7 armour moved from Bryansk to Caucasus
            1 fighter moved from Bryansk to Caucasus
            1 bomber and 2 fighters moved from Novgorod to Caucasus
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
Combat - Italians
            Battle in Western Germany
                Italians attack with 1 infantry and 5 mech_infantrys
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Western Germany from Americans with 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Italians attack with 7 armour, 1 bomber, 3 fighters and 1 mech_infantry
                French defend with 1 fighter and 4 infantry; British defend with 1 infantry; ANZAC defend with 1 infantry
                Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                Casualties for French: 1 fighter and 4 infantry
                Casualties for Italians: 4 armour and 1 mech_infantry
                Casualties for British: 1 infantry
                Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
            3 fighters moved from Caucasus to Rostov
            1 bomber moved from Caucasus to Belarus
            2 mech_infantrys moved from Western Ukraine to Belarus
            1 mech_infantry moved from Smolensk to Belarus
            1 armour moved from Archangel to Belarus
Place Units - Italians
            2 infantry and 1 mech_infantry placed in Normandy Bordeaux
Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5,6,1,1,6,4,4,3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,5,5
            Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Tambov to Caucasus
            7 armour moved from Bryansk to Caucasus
            1 fighter moved from Bryansk to Caucasus
            1 bomber and 2 fighters moved from Novgorod to Caucasus
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
Combat - Italians
            Battle in Western Germany
                Italians attack with 1 infantry and 5 mech_infantrys
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Western Germany from Americans with 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Italians attack with 7 armour, 1 bomber, 3 fighters and 1 mech_infantry
                French defend with 1 fighter and 4 infantry; British defend with 1 infantry; ANZAC defend with 1 infantry
                Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                Casualties for French: 1 fighter and 4 infantry
                Casualties for Italians: 4 armour and 1 mech_infantry
                Casualties for British: 1 infantry
                Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
            3 fighters moved from Caucasus to Rostov
            1 bomber moved from Caucasus to Belarus
            2 mech_infantrys moved from Western Ukraine to Belarus
            1 mech_infantry moved from Smolensk to Belarus
            1 armour moved from Archangel to Belarus
Place Units - Italians
            2 infantry and 1 mech_infantry placed in Normandy Bordeaux
Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5,6,1,1,6,4,4,3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,5,5
            Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Belarus: 3 mech_infantrys
            EDIT: Adding units owned by Italians to Rostov: 3 mech_infantrys
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Tambov to Caucasus
            7 armour moved from Bryansk to Caucasus
            1 fighter moved from Bryansk to Caucasus
            1 bomber and 2 fighters moved from Novgorod to Caucasus
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
Combat - Italians
            Battle in Western Germany
                Italians attack with 1 infantry and 5 mech_infantrys
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Western Germany from Americans with 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Italians attack with 7 armour, 1 bomber, 3 fighters and 1 mech_infantry
                French defend with 1 fighter and 4 infantry; British defend with 1 infantry; ANZAC defend with 1 infantry
                Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                Casualties for French: 1 fighter and 4 infantry
                Casualties for Italians: 4 armour and 1 mech_infantry
                Casualties for British: 1 infantry
                Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
            3 fighters moved from Caucasus to Rostov
            1 bomber moved from Caucasus to Belarus
            2 mech_infantrys moved from Western Ukraine to Belarus
            1 mech_infantry moved from Smolensk to Belarus
            1 armour moved from Archangel to Belarus
Place Units - Italians
            2 infantry and 1 mech_infantry placed in Normandy Bordeaux
Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5,6,1,1,6,4,4,3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,5,5
            Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Belarus: 3 mech_infantrys
            EDIT: Adding units owned by Italians to Rostov: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
            EDIT: Adding units owned by Italians to Belarus: 1 mech_infantry
            EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
            EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
            EDIT: Turning off Edit Mode
Lol woops, forgot to take Rostov. Oh well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 46 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 fighters moved from Queensland to Java
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Queensland
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs;
            Germans buy 1 aaGun, 2 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            7 bombers moved from Novgorod to Vologda
            1 bomber moved from Tsinghai to Volgograd
            3 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Samara to Vologda
            1 mech_infantry moved from Belarus to Vologda
            1 infantry moved from Novgorod to Karelia
            2 fighters and 2 tactical_bombers moved from Novgorod to Karelia
            1 mech_infantry moved from Germany to Denmark
                  Germans take Denmark from British
Combat - Germans
            Battle in Vologda
                Germans attack with 7 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                Germans win, taking Vologda from Russians with 7 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Karelia
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                Germans win, taking Karelia from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 factory_minor; British defend with 2 infantry
                Germans win, taking Volgograd from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
Non Combat Move - Germans
            1 bomber moved from Volgograd to Novgorod
            7 bombers moved from Vologda to Germany
            2 fighters moved from Germany to Western Germany
            12 bombers moved from Germany to Western Germany
            1 armour, 3 artilleries, 2 fighters and 3 infantry moved from France to Western Germany
            2 fighters and 2 tactical_bombers moved from Karelia to Western Germany
            9 armour moved from Bryansk to Caucasus
            49 mech_infantrys moved from Bryansk to Caucasus
            6 mech_infantrys moved from Belarus to Novgorod
            1 aaGun moved from Germany to Western Germany
            3 mech_infantrys moved from Belarus to Rostov
            1 aaGun, 13 artilleries and 40 infantry moved from Bryansk to Belarus
Place Units - Germans
            1 aaGun and 2 bombers placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Novgorod
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,4,1,5,2,1,2,6,2
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs;
            Germans buy 1 aaGun, 2 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            7 bombers moved from Novgorod to Vologda
            1 bomber moved from Tsinghai to Volgograd
            3 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Samara to Vologda
            1 mech_infantry moved from Belarus to Vologda
            1 infantry moved from Novgorod to Karelia
            2 fighters and 2 tactical_bombers moved from Novgorod to Karelia
            1 mech_infantry moved from Germany to Denmark
                  Germans take Denmark from British
Combat - Germans
            Battle in Vologda
                Germans attack with 7 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                Germans win, taking Vologda from Russians with 7 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Karelia
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                Germans win, taking Karelia from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 factory_minor; British defend with 2 infantry
                Germans win, taking Volgograd from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
Non Combat Move - Germans
            1 bomber moved from Volgograd to Novgorod
            7 bombers moved from Vologda to Germany
            2 fighters moved from Germany to Western Germany
            12 bombers moved from Germany to Western Germany
            1 armour, 3 artilleries, 2 fighters and 3 infantry moved from France to Western Germany
            2 fighters and 2 tactical_bombers moved from Karelia to Western Germany
            9 armour moved from Bryansk to Caucasus
            49 mech_infantrys moved from Bryansk to Caucasus
            6 mech_infantrys moved from Belarus to Novgorod
            1 aaGun moved from Germany to Western Germany
            3 mech_infantrys moved from Belarus to Rostov
            1 aaGun, 13 artilleries and 40 infantry moved from Bryansk to Belarus
Place Units - Germans
            1 aaGun and 2 bombers placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Novgorod
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,4,1,5,2,1,2,6,2
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
Not sure about the NCM in Leningrad
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
            4 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Italians
Combat - Russians
            Battle in Vologda
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Vologda to Russia
            2 aaGuns moved from Russia to Smolensk
            4 artilleries and 90 infantry moved from Russia to Smolensk
Place Units - Russians
            7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Smolensk: 1 infantry
            EDIT: Removing units owned by Russians from 46 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 42 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Russians collect 10 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs;
            Germans buy 1 aaGun, 2 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            7 bombers moved from Novgorod to Vologda
            1 bomber moved from Tsinghai to Volgograd
            3 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Samara to Vologda
            1 mech_infantry moved from Belarus to Vologda
            1 infantry moved from Novgorod to Karelia
            2 fighters and 2 tactical_bombers moved from Novgorod to Karelia
            1 mech_infantry moved from Germany to Denmark
                  Germans take Denmark from British
Combat - Germans
            Battle in Vologda
                Germans attack with 7 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                Germans win, taking Vologda from Russians with 7 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Karelia
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                Germans win, taking Karelia from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 factory_minor; British defend with 2 infantry
                Germans win, taking Volgograd from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
Non Combat Move - Germans
            1 bomber moved from Volgograd to Novgorod
            7 bombers moved from Vologda to Germany
            2 fighters moved from Germany to Western Germany
            12 bombers moved from Germany to Western Germany
            1 armour, 3 artilleries, 2 fighters and 3 infantry moved from France to Western Germany
            2 fighters and 2 tactical_bombers moved from Karelia to Western Germany
            9 armour moved from Bryansk to Caucasus
            49 mech_infantrys moved from Bryansk to Caucasus
            6 mech_infantrys moved from Belarus to Novgorod
            1 aaGun moved from Germany to Western Germany
            3 mech_infantrys moved from Belarus to Rostov
            1 aaGun, 13 artilleries and 40 infantry moved from Bryansk to Belarus
Place Units - Germans
            1 aaGun and 2 bombers placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Novgorod
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,4,1,5,2,1,2,6,2
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 15 infantry
            EDIT: Adding units owned by Germans to Belarus: 15 infantry
            EDIT: Removing units owned by Germans from Novgorod: 6 mech_infantrys
            EDIT: Adding units owned by Germans to Rostov: 6 mech_infantrys
            EDIT: Removing units owned by Germans from Novgorod: 1 bomber
            EDIT: Adding units owned by Germans to Belarus: 1 bomber
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
            4 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Italians
Combat - Russians
            Battle in Vologda
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Vologda to Russia
            2 aaGuns moved from Russia to Smolensk
            4 artilleries and 90 infantry moved from Russia to Smolensk
Place Units - Russians
            7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Smolensk: 1 infantry
            EDIT: Removing units owned by Russians from 46 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 42 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Russians collect 10 PUs; end with 16 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 15 infantry
            EDIT: Adding units owned by Germans to Belarus: 15 infantry
            EDIT: Removing units owned by Germans from Novgorod: 6 mech_infantrys
            EDIT: Adding units owned by Germans to Rostov: 6 mech_infantrys
            EDIT: Removing units owned by Germans from Novgorod: 1 bomber
            EDIT: Adding units owned by Germans to Belarus: 1 bomber
            EDIT: Turning off Edit Mode
Your russian move would be the same, right?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
            4 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Italians
Combat - Russians
            Battle in Vologda
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Vologda to Russia
            2 aaGuns moved from Russia to Smolensk
            4 artilleries and 90 infantry moved from Russia to Smolensk
Place Units - Russians
            7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Smolensk: 1 infantry
            EDIT: Removing units owned by Russians from 46 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 42 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Russians collect 10 PUs; end with 16 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 15 infantry
            EDIT: Adding units owned by Germans to Belarus: 15 infantry
            EDIT: Removing units owned by Germans from Novgorod: 6 mech_infantrys
            EDIT: Adding units owned by Germans to Rostov: 6 mech_infantrys
            EDIT: Removing units owned by Germans from Novgorod: 1 bomber
            EDIT: Adding units owned by Germans to Belarus: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 10 infantry
            EDIT: Adding units owned by Russians to Russia: 10 infantry
            EDIT: Adding units owned by Russians to Vologda: 2 aaGuns, 4 artilleries and 81 infantry
            EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns, 4 artilleries and 81 infantry
            EDIT: Turning off Edit Mode
No I can’t stack Smolensk with those extra troops in Belarus.
Ok, I won´t attack Smo, is that ok?