AND the Dice Roll is ODD!
Dawgoneit (Allies+19) vs simon33 (Axis) G40
-
Scramble if you attack SZ95.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
2 infantry moved from Alexandria to Egypt
2 destroyers moved from 62 Sea Zone to 54 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Tunisia to Gibraltar
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to TobrukCombat - French
Battle in 79 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
8 mech_infantrys moved from Poland to Novgorod
12 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Smolensk
2 bombers and 1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
9 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to RostovPurchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Smolensk
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Norway
Battle in Novgorod
Germans attack with 8 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 mech_infantrys in Novgorod, round 2 : 1/8 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 7 mech_infantrys in Novgorod, round 3 : 2/7 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Norway from Russians, taking Novgorod from Russians with 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 12 artilleries and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 12 artilleries and 2 infantry in Belarus, round 2 : 4/14 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 12 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Finland
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Finland, round 2 : 3/4 hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 9 armour, 3 artilleries, 18 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 3 artilleries, 18 infantry and 2 mech_infantrys in Rostov, round 2 : 9/32 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 9 armour, 3 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Eastern Poland to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Finland to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to Baltic StatesPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 artilleries placed in Ukraine
1 infantry placed in France
1 fighter and 5 mech_infantrys placed in Western Germany
Germans undo move 4.
1 fighter placed in Western Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Tambov to Bryansk
2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
6 fighters and 1 tactical_bomber moved from Russia to Smolensk
2 armour, 6 artilleries, 22 infantry and 1 mech_infantry moved from Russia to Tambov
1 infantry moved from Amur to Siberia
Russians take Siberia from JapanesePurchase Units - Russians
Russians buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Smolensk
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Smolensk to TambovPlace Units - Russians
1 artillery, 2 fighters and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Siberia
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Shantung to Anhwe
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 armour moved from French Indo China to Yunnan
Japanese take Kwangsi from Chinese
4 artilleries moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour, 9 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 artillery and 3 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to KiangsiPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 harbour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Siberia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 12 infantry
AA fire in Amur : 0/2 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 4/20 hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 1/12 hits
1 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 3 : 4/19 hits
Russians roll dice for 10 infantry in Amur, round 3 : 6/10 hits
6 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 4 : 0/13 hits
Russians roll dice for 6 infantry in Amur, round 4 : 0/6 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 5 : 6/13 hits
Russians roll dice for 6 infantry in Amur, round 5 : 3/6 hits
3 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 10 infantry
Battle in Burma
Japanese attack with 5 artilleries and 1 infantry
British defend with 1 infantry
Japanese roll dice for 5 artilleries and 1 infantry in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/8 hits
Chinese roll dice for 5 infantry in Anhwe, round 2 : 3/5 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
2 mech_infantrys moved from French Indo China to Yunnan
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 harbour placed in Hainan
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumPurchase Units - Americans
Americans buy 2 armour, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Southern France
Battle in Holland BelgiumNon Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 54 Sea Zone to Sumatra
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from South Australia to 54 Sea ZonePlace Units - Americans
2 armour placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 4.
1 cruiser placed in 101 Sea Zone
1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapanesePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
4 infantry moved from Szechwan to ShensiPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Non Combat Move - British
2 artilleries and 3 infantry moved from West India to India
1 armour moved from Eastern Persia to India
3 armour moved from Iraq to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Gibraltar to Egypt
1 tactical_bomber moved from United Kingdom to Gibraltar
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
3 armour placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Greece to Caucasus
1 mech_infantry moved from Ukraine to CaucasusPurchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
1 armour moved from Romania to Ukraine
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
5 fighters moved from Queensland to Sumatra
1 fighter moved from New South Wales to 54 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to AlexandriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from France to Southern France
1 armour moved from Rostov to Volgograd
Germans take Caucasus from Russians
1 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter and 2 mech_infantrys moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Belarus to Smolensk
11 artilleries and 1 infantry moved from Belarus to Bryansk
8 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Rostov to Bryansk
3 artilleries and 3 infantry moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to ArchangelPurchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 4 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 5 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 17 artilleries, 21 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 17 artilleries, 21 infantry and 12 mech_infantrys in Bryansk, round 2 : 23/58 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 17 artilleries, 21 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Volgograd, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Volgograd, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 125 Sea Zone to Novgorod
5 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Southern France to UkrainePlace Units - Germans
3 armour placed in Ukraine
1 destroyer placed in 112 Sea Zone
2 artilleries and 1 infantry placed in France
2 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
2 armour, 6 artilleries, 6 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tambov to Russia
6 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to VologdaPurchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 8 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 8 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
8 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
5 artilleries moved from Burma to India
2 armour and 3 mech_infantrys moved from Yunnan to India
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 mech_infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to India
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
2 battleships moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to IndiaPurchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in India
Japanese attack with 2 armour, 6 artilleries, 2 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns, 1 armour, 2 artilleries and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/6 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits
Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in India, round 2 : 10/22 hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 2 artilleries and 7 infantry in India, round 2 : 5/10 hits
1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 aaGuns owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the British and 7 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 2 aaGuns, 1 armour, 2 artilleries and 7 infantry
Casualties for Japanese: 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 transport in 42 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Amur to Manchuria
1 mech_infantry moved from Amur to Yakut S.S.R.
1 aaGun moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from India to French Indo China
2 fighters and 2 tactical_bombers moved from India to Burma
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to BurmaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Americans
1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from Sumatra to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to AlgeriaPurchase Units - Americans
Americans buy 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese -
i got 1 hit with my sub and took it on a carrier.
i got 8 hits with my other fleet in sz42 ool please.
if you want me to take something different with the sub hit let me no please -
Sink dented CV, sub, 1 undamaged CV, 2 tacs and 2DDs.
-
i got 3 more hits
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Americans
1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from Sumatra to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to AlgeriaPurchase Units - Americans
Americans buy 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans