@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
Huh! Not what I was expecting, but I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Novgorod to Western Germany
1 fighter moved from Western Germany to Bryansk
3 fighters moved from Bryansk to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
Combat - Italians
Battle in Caucasus
Italians attack with 3 fighters and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Caucasus
Italians roll dice for 3 fighters and 1 mech_infantry in Caucasus, round 3 : 1/4 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
Italians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Caucasus to Bryansk
1 aaGun moved from Northern Italy to Southern Italy
3 artilleries and 4 infantry moved from Northern Italy to France
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 4 aaGuns and 6 infantry
EDIT: Adding units owned by Italians to Northern Italy: 4 aaGuns and 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,2,6,1
Italians collect 9 PUs (4 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Szechwan to Russia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from South Australia to Northern Territory
1 artillery moved from South Australia to Northern Territory
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Vologda
4 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
2 fighters moved from Western Germany to Bryansk
4 fighters moved from Bryansk to Russia
3 bombers moved from Novgorod to Russia
1 bomber moved from Novgorod to Vologda
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 bombers moved from France to Normandy Bordeaux
6 bombers moved from France to Holland Belgium
Combat - Germans
Air Battle in Russia
Disregard that, miscounted the planes there.
Change your move if you prefer.
Otherwise intercept of course.
Cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Vologda
4 fighters moved from Bryansk to Volgograd
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
6 bombers moved from France to Normandy Bordeaux
6 bombers moved from France to Holland Belgium
4 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Novgorod to Vologda
2 bombers moved from Novgorod to 115 Sea Zone
2 fighters moved from Western Germany to Bryansk
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 4 carriers, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 2 bombers, 4 carriers and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 4 carriers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Normandy Bordeaux
Germans attack with 6 bombers, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 bombers, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/10 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 6 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 6 bombers, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 6 bombers, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/10 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 6 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Volgograd
Germans attack with 4 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 4 fighters and 2 mech_infantrys in Volgograd, round 2 : 1/6 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Novgorod
2 bombers moved from 115 Sea Zone to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
6 bombers moved from Holland Belgium to Western Germany
6 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Western Germany
4 fighters moved from Volgograd to Bryansk
Place Units - Germans
3 fighters placed in Western Germany
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 6 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 10 mech_infantrys
EDIT: Removing units owned by Germans from France: 6 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 16 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Vologda
4 fighters moved from Bryansk to Volgograd
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
6 bombers moved from France to Normandy Bordeaux
6 bombers moved from France to Holland Belgium
4 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Novgorod to Vologda
2 bombers moved from Novgorod to 115 Sea Zone
2 fighters moved from Western Germany to Bryansk
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 4 carriers, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 2 bombers, 4 carriers and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 4 carriers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Normandy Bordeaux
Germans attack with 6 bombers, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 bombers, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/10 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 6 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 6 bombers, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 6 bombers, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/10 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 6 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Volgograd
Germans attack with 4 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 4 fighters and 2 mech_infantrys in Volgograd, round 2 : 1/6 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Novgorod
2 bombers moved from 115 Sea Zone to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
6 bombers moved from Holland Belgium to Western Germany
6 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Western Germany
4 fighters moved from Volgograd to Bryansk
Place Units - Germans
3 fighters placed in Western Germany
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 6 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 10 mech_infantrys
EDIT: Removing units owned by Germans from France: 6 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 16 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 armour
EDIT: Adding units owned by Germans to Bryansk: 1 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
2 fighters moved from Vologda to Russia
Place Units - Russians
2 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 mech_infantry moved from French Indo China to Malaya
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from French Indo China to Burma
1 artillery moved from Shan State to Burma
1 mech_infantry moved from Anhwe to Yunnan
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
1 bomber moved from Dzavhan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Kweichow
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Amur to Buryatia
3 fighters moved from Kwangsi to Kweichow
17 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters moved from Japan to 36 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters and 2 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 2 mech_infantrys in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 3 : 1/2 hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 3 : 1/1 hits
1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 aaGun
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 2/2 hits
Chinese roll dice for 1 armour in Kansu, round 2 : 0/1 hits
1 armour owned by the British lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Buryatia
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour and 1 mech_infantry in Buryatia, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Philippines
Japanese attack with 17 fighters and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 17 fighters and 1 tactical_bomber in Philippines, round 2 : 8/18 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
Japanese win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
17 fighters moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
3 fighters moved from Kwangsi to 36 Sea Zone
3 fighters moved from Kweichow to 36 Sea Zone
1 aaGun moved from Dzavhan to Tsagaan Olom
3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Kansu to Anhwe
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Americans
Americans buy 8 fighters and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 21 Sea Zone
15 fighters moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
4 fighters moved from 35 Sea Zone to French Indo China
3 fighters moved from 35 Sea Zone to 21 Sea Zone
6 fighters moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from 35 Sea Zone to French Indo China
6 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
6 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 20 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Norway
Battle in 21 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Battle in French Indo China
Americans attack with 22 fighters and 1 tactical_bomber
Japanese defend with 3 artilleries, 1 factory_minor and 5 infantry
Americans win, taking Soviet Far East from Japanese with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 3 artilleries and 5 infantry
Non Combat Move - Americans
22 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
3 fighters moved from 21 Sea Zone to 35 Sea Zone
6 fighters moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 carriers, 1 destroyer and 5 fighters moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 35 Sea Zone to 48 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
4 fighters placed in Eastern United States
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - British
British buy 2 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
8 fighters moved from 110 Sea Zone to Finland
1 fighter moved from Russia to Finland
2 fighters moved from United Kingdom to Finland
1 fighter moved from Tsinghai to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
3 fighters moved from Egypt to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Russia to Volgograd
Combat - British
Battle in Finland
British attack with 11 fighters
Germans defend with 6 infantry
British win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 6 infantry
Casualties for British: 1 fighter
Battle in Volgograd
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Volgograd to Russia
3 fighters moved from Caucasus to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 armour and 17 infantry moved from India to Burma
10 fighters moved from Finland to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
1 artillery, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from 125 Sea Zone to Norway
5 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 bombers placed in Quebec
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Bessarabia to Bryansk
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 mech_infantrys moved from Northern Italy to Romania
3 artilleries and 4 infantry moved from France to Western Germany
6 infantry moved from Northern Italy to Western Germany
Non Combat Move - Italians
4 aaGuns moved from Northern Italy to Western Germany
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4,6,6
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
2 fighters moved from New South Wales to Queensland
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 bombers moved from Novgorod to 125 Sea Zone
14 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 fighter moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
2 fighters moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 16 bombers, 3 fighters and 4 tactical_bombers
British defend with 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 transports; Americans defend with 3 carriers, 1 destroyer, 8 fighters and 3 transports
Germans roll dice for 16 bombers, 3 fighters and 4 tactical_bombers in 125 Sea Zone, round 2 : 12/23 hits
Units damaged: 5 carriers owned by the British and 2 carriers owned by the Americans
Americans roll dice for 8 carriers, 1 cruiser, 3 destroyers, 9 fighters and 6 transports in 125 Sea Zone, round 2 : 7/21 hits
4 tactical_bombers owned by the Germans, 1 carrier owned by the Americans, 3 fighters owned by the Germans, 1 destroyer owned by the Americans and 2 destroyers owned by the British lost in 125 Sea Zone
Germans roll dice for 16 bombers in 125 Sea Zone, round 3 : 11/16 hits
Americans roll dice for 7 carriers, 1 cruiser, 9 fighters and 6 transports in 125 Sea Zone, round 3 : 6/17 hits
5 carriers owned by the British, 6 bombers owned by the Germans, 2 carriers owned by the Americans, 1 cruiser owned by the British and 3 fighters owned by the Americans lost in 125 Sea Zone
Germans roll dice for 10 bombers in 125 Sea Zone, round 4 : 6/10 hits
Americans roll dice for 6 fighters and 6 transports in 125 Sea Zone, round 4 : 3/6 hits
3 bombers owned by the Germans, 1 fighter owned by the British and 5 fighters owned by the Americans lost in 125 Sea Zone
3 transports owned by the British and 3 transports owned by the Americans lost in 125 Sea Zone
Germans win with 7 bombers remaining. Battle score for attacker is 114
Casualties for Germans: 9 bombers, 3 fighters and 4 tactical_bombers
Casualties for British: 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
Casualties for Americans: 3 carriers, 1 destroyer, 8 fighters and 3 transports
Battle in Samara
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Samara, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 fighters and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
2 fighters moved from Caucasus to Bryansk
2 fighters moved from Vologda to Novgorod
2 fighters moved from Samara to Bryansk
7 bombers moved from 125 Sea Zone to Western Germany
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Germany to Western Germany
18 mech_infantrys moved from Germany to Baltic States
9 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry and 4 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 60 PUs; end with 60 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
I went with best defense because I honestly didn’t expect to win that one, and certainly not to win with that kind of TUV!
Looks like meat’s back on the menu boys!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 bombers moved from Novgorod to 125 Sea Zone
14 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 fighter moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
2 fighters moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 16 bombers, 3 fighters and 4 tactical_bombers
British defend with 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 transports; Americans defend with 3 carriers, 1 destroyer, 8 fighters and 3 transports
Germans roll dice for 16 bombers, 3 fighters and 4 tactical_bombers in 125 Sea Zone, round 2 : 12/23 hits
Units damaged: 5 carriers owned by the British and 2 carriers owned by the Americans
Americans roll dice for 8 carriers, 1 cruiser, 3 destroyers, 9 fighters and 6 transports in 125 Sea Zone, round 2 : 7/21 hits
4 tactical_bombers owned by the Germans, 1 carrier owned by the Americans, 3 fighters owned by the Germans, 1 destroyer owned by the Americans and 2 destroyers owned by the British lost in 125 Sea Zone
Germans roll dice for 16 bombers in 125 Sea Zone, round 3 : 11/16 hits
Americans roll dice for 7 carriers, 1 cruiser, 9 fighters and 6 transports in 125 Sea Zone, round 3 : 6/17 hits
5 carriers owned by the British, 6 bombers owned by the Germans, 2 carriers owned by the Americans, 1 cruiser owned by the British and 3 fighters owned by the Americans lost in 125 Sea Zone
Germans roll dice for 10 bombers in 125 Sea Zone, round 4 : 6/10 hits
Americans roll dice for 6 fighters and 6 transports in 125 Sea Zone, round 4 : 3/6 hits
3 bombers owned by the Germans, 1 fighter owned by the British and 5 fighters owned by the Americans lost in 125 Sea Zone
3 transports owned by the British and 3 transports owned by the Americans lost in 125 Sea Zone
Germans win with 7 bombers remaining. Battle score for attacker is 114
Casualties for Germans: 9 bombers, 3 fighters and 4 tactical_bombers
Casualties for British: 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
Casualties for Americans: 3 carriers, 1 destroyer, 8 fighters and 3 transports
Battle in Samara
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Samara, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 fighters and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
2 fighters moved from Caucasus to Bryansk
2 fighters moved from Vologda to Novgorod
2 fighters moved from Samara to Bryansk
7 bombers moved from 125 Sea Zone to Western Germany
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Germany to Western Germany
18 mech_infantrys moved from Germany to Baltic States
9 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry and 4 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 60 PUs; end with 60 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 fighters
EDIT: Adding units owned by Germans to Bryansk: 2 fighters
EDIT: Turning off Edit Mode