BM 3.0 Shin Ji (Axis) vs JuanSpain (Allies)

  • '19 '18 '17 '16 '15

    I calculated wrong the french blocakge in Pacific, I did the UK bridge purchase wrong and all my turn in the area.

    I mantained the stupid bridge purchase and edited NCM to a position not affecting your move in Europe with Italy (from India to west India). Hope it is ok with you.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                7 infantry moved from Finland to Karelia
                1 infantry moved from Baltic States to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                2 armour, 11 artilleries and 24 infantry moved from Baltic States to Belarus
                6 armour and 5 infantry moved from Eastern Poland to Belarus
                6 artilleries and 4 infantry moved from Poland to Eastern Poland
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Southern Italy to Gibraltar

    Combat - Germans
                Battle in Karelia
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 infantry in Karelia, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 8 armour, 11 artilleries and 29 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 11 artilleries and 29 infantry in Belarus, round 2 :  10/48 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 8 armour, 11 artilleries and 28 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Belarus
                2 aaGuns moved from Eastern Poland to Belarus
                1 aaGun moved from Poland to Eastern Poland
                4 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to Gibraltar
                1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Northern Italy to Southern France

    Place Units - Germans
                1 bomber placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_39980_Ger4.tsvg

  • '15

    @JuanSpain:

    I calculated wrong the french blocakge in Pacific, I did the UK bridge purchase wrong and all my turn in the area.

    I mantained the stupid bridge purchase and edited NCM to a position not affecting your move in Europe with Italy (from India to west India). Hope it is ok with you.

    I had noticed that and wondered what your play was there.  That change is fine.  No worries.

  • '19 '18 '17 '16 '15

    Yeah, thx, I like playing fast but sometimes means mistakes like this. When I realized it I was like: WTF!! jaja

    Let´s see if I can offset the mistake effect. Hard but will try like I always do.

  • '15

    I feel the same way.  I go fast, and as a result, I make mistakes sometimes.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Smolensk to Novgorod
                1 artillery moved from Archangel to Novgorod
                2 fighters moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 aaGun, 2 armour, 10 infantry and 3 mech_infantrys moved from Smolensk to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Rostov
                2 armour moved from Bryansk to Russia
                3 mech_infantrys moved from Bryansk to Russia
                10 infantry moved from Russia to Bryansk
                8 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Ulaanbaatar to Amur
                12 infantry moved from Buryatia to Amur
                2 aaGuns moved from Buryatia to Amur

    Place Units - Russians
                8 artilleries and 2 infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs

    triplea_39980_Rus4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 6 artilleries, 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Shan State to India
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Chahar to Suiyuyan
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                2 tactical_bombers moved from Kwangsi to India
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 battleship and 1 carrier moved from 36 Sea Zone to 39 Sea Zone
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Hunan
                2 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
                3 tactical_bombers moved from 6 Sea Zone to Japan
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Kwangsi to Hunan
                2 artilleries moved from Kwangsi to Hunan
                2 artilleries and 2 infantry moved from Shan State to Burma

    Combat - Japanese
                Battle in Ceylon
                Battle in India
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 1 battleship in India, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 2 :  2/9 hits
                        UK_Pacific roll dice for 3 infantry in India, round 2 :  0/3 hits
                        3 infantry owned by the British lost in India
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                2 bombers moved from Suiyuyan to Manchuria
                3 fighters moved from India to 39 Sea Zone
                3 tactical_bombers moved from India to 39 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 artilleries placed in Manchuria
                2 armour and 1 mech_infantry placed in French Indo China
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs

    triplea_39980_Jap4.tsvg

  • '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from Southeast Mexico to Gibraltar
                2 fighters moved from 89 Sea Zone to Gibraltar
                4 fighters moved from Southeast Mexico to Gibraltar
                1 fighter moved from Egypt to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 battleship, 2 cruisers and 3 marines moved from 64 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    triplea_39980_Ame4.tsvg

  • '19 '18 '17 '16 '15

    Intercept in Gib?

    Scramble in 91?

  • '15

    Oh that’s a strat bombing in Gib?  Now I get it.

    Intercept with all 7, then.  No scramble.

  • '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from West India: 1 bomber
                EDIT: Adding units owned by Americans to Ceylon: 1 bomber
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Southeast Mexico to Gibraltar
                2 fighters moved from 89 Sea Zone to Gibraltar
                4 fighters moved from Southeast Mexico to Gibraltar
                1 fighter moved from Egypt to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 battleship, 2 cruisers and 3 marines moved from 64 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    triplea_39980_Ame4.tsvg

  • '19 '18 '17 '16 '15

    @Shin:

    Oh that’s a strat bombing in Gib?  Now I get it.

    Intercept with all 7, then.  No scramble.

    Ok, let´s see.

    Added the Bomber to Ceylon too. Not linked to that so I proceed.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from West India: 1 bomber
                EDIT: Adding units owned by Americans to Ceylon: 1 bomber
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Southeast Mexico to Gibraltar
                2 fighters moved from 89 Sea Zone to Gibraltar
                4 fighters moved from Southeast Mexico to Gibraltar
                1 fighter moved from Egypt to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 battleship, 2 cruisers and 3 marines moved from 64 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Americans creates battle in territory Ceylon
                Air Battle in Gibraltar
                    Americans attacks with 7 units heading to Gibraltar
                    Italians launches 7 interceptors out of Gibraltar
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Gibraltar causes 3 damage total.
                Battle in Morocco
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Ceylon
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Ceylon to West India
                3 marines moved from 91 Sea Zone to Morocco
                6 fighters moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 carrier moved from 64 Sea Zone to 91 Sea Zone
                1 carrier moved from 89 Sea Zone to 91 Sea Zone
                1 fighter moved from 96 Sea Zone to Egypt
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 destroyer moved from 26 Sea Zone to 64 Sea Zone
                2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 transport moved from 89 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 mech_infantry placed in Central United States
                6 fighters and 2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_39980_Ame4.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                15 infantry moved from Hopei to Chahar
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Hopei to Suiyuyan
                1 fighter moved from Hopei to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 16 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    triplea_39980_Chi4.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - British
                3 fighters moved from 98 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Egypt to 92 Sea Zone
                2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from West India to Burma
                1 bomber moved from West India to Burma
                1 artillery and 17 infantry moved from West India to India
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for British: 1 carrier, 2 cruisers and 1 destroyer
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                Battle in India
                    British attack with 1 artillery and 17 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking India from Japanese with 1 artillery and 17 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 2 infantry
                    British win with 2 fighters remaining. Battle score for attacker is -9
                    Casualties for British: 1 bomber and 1 tactical_bomber
                    Casualties for Japanese: 2 artilleries and 2 infantry

    Non Combat Move - British
                2 fighters moved from Burma to West India
                2 aaGuns moved from West India to India
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Tobruk to Egypt
                1 aaGun moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Morocco
                5 fighters moved from 92 Sea Zone to Morocco
                1 transport moved from 89 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,4,2,1,5,3,6,4,3,3,6,6,2,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs

    triplea_39980_UK_4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Gibraltar to Southern Italy
                2 armour moved from Baltic States to Belarus

    Non Combat Move - Italians

    Place Units - Italians
                2 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_39980_Ita4.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from New South Wales to Queensland
                2 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                3 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_39980_ANZ4.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_39980_Fre4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                1 armour moved from Belarus to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                6 artilleries, 4 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                4 bombers moved from Gibraltar to Western Germany
                4 fighters moved from Gibraltar to Southern Italy
                4 tactical_bombers moved from Gibraltar to Southern Italy
                2 infantry moved from Southern France to France
                6 infantry moved from Karelia to Finland

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Novgorod, round 2 :  1/8 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 4 armour and 4 mech_infantrys in Novgorod, round 3 :  4/8 hits
                        Russians roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Archangel from Russians to Germans
                EDIT: Changing ownership of Smolensk from Russians to Germans
                EDIT: Turning off Edit Mode
                1 aaGun moved from Eastern Poland to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 armour and 5 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_39980_Ger5.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                8 infantry moved from Novosibirsk to Samara
                2 armour moved from Russia to Novosibirsk
                3 mech_infantrys moved from Russia to Novosibirsk
                1 infantry moved from Timguska to Urals
                2 aaGuns and 14 infantry moved from Amur to Buryatia
                20 infantry moved from Bryansk to Tambov
                4 artilleries moved from Bryansk to Tambov
                1 infantry moved from Rostov to Tambov
                8 artilleries moved from Russia to Tambov
                5 infantry moved from Bryansk to Tambov
                3 infantry moved from Bryansk to Tambov
                4 aaGuns, 2 fighters, 25 infantry and 1 tactical_bomber moved from Bryansk to Russia
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Russians
                7 artilleries, 1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    triplea_39980_Rus5.tsvg

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