Odonis (Axis) vs StuckTojo (Allies +21) - Rematch 2

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 artillery and 1 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from Siberia to Sakha
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Queensland to Malaya
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 armour moved from Iceland to 123 Sea Zone
                1 mech_infantry moved from Iceland to 123 Sea Zone
                2 infantry moved from Iceland to 123 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone
                2 fighters moved from Iceland to 112 Sea Zone
                1 fighter moved from Scotland to 112 Sea Zone
                1 fighter moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from Malta to Northern Italy

    triplea_39977_Ame10.tsvg

  • '19 '17 '16

    Scramble in sz 112?

  • '20 '19 '18 '15 '13

    none

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 artillery and 1 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from Siberia to Sakha
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Queensland to Malaya
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 armour moved from Iceland to 123 Sea Zone
                1 mech_infantry moved from Iceland to 123 Sea Zone
                2 infantry moved from Iceland to 123 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone
                2 fighters moved from Iceland to 112 Sea Zone
                1 fighter moved from Scotland to 112 Sea Zone
                1 fighter moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from Malta to Northern Italy

    Combat - Americans
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 4 damage total.
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 112 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Amur
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sakha
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Sakha from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Malaya
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 4 fighters and 1 harbour
                    Japanese win with no units remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 4 fighters
                Battle in Norway

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Scotland to 109 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 carrier moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to Scotland
                2 fighters moved from 112 Sea Zone to 111 Sea Zone
                1 fighter moved from Iceland to Scotland
                1 bomber moved from Northern Italy to Malta
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 fighter moved from 1 Sea Zone to Soviet Far East
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_39977_Ame10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 35 PUs;
                British buy 2 armour, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs;
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 fighters and 2 tactical_bombers moved from India to Yunnan
                2 infantry moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                6 fighters moved from Russia to Ukraine

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Ukraine
                    British attack with 1 armour, 6 fighters and 1 mech_infantry
                    Germans defend with 3 armour and 1 factory_minor
                    British win with 6 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - British
                6 fighters moved from Ukraine to Russia
                2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Persia to Turkmenistan
                1 mech_infantry moved from Persia to Caucasus
                1 armour and 5 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Egypt to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Yunnan to India
                2 armour moved from India to Eastern Persia
                1 artillery and 3 infantry moved from India to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry

    triplea_39977_UK_10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC

    triplea_39977_ANZ10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                2 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Queensland to South Australia
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 fighter and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_39977_ANZ10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                2 infantry moved from Tobruk to Alexandria
                1 fighter moved from Caucasus to Russia

    Turn Complete - French

    triplea_39977_Fre10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers, 2 fighters and 3 tactical_bombers moved from Novgorod to Russia
                30 armour, 10 artilleries, 9 infantry and 28 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Western Ukraine to Russia
                3 mech_infantrys moved from Novgorod to Smolensk
                1 fighter moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 destroyer and 2 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Russia
                    Germans attack with 33 armour, 10 artilleries, 4 bombers, 2 fighters, 9 infantry, 28 mech_infantrys and 3 tactical_bombers
                    French defend with 1 fighter; Russians defend with 6 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 6 fighters, 60 infantry, 1 mech_infantry and 1 tactical_bomber; British defend with 1 armour and 6 fighters; ANZAC defend with 2 fighters
                    Russians win with 2 armour, 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is -236
                    Casualties for Germans: 33 armour, 10 artilleries, 4 bombers, 2 fighters, 9 infantry, 28 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 6 aaGuns, 7 artilleries, 60 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter could not land in 112 Sea Zone and was removed
                3 aaGuns moved from Bryansk to Smolensk

    Place Units - Germans
                7 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
                2 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,5
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_39977_Ger11.tsvg

  • '20 '19 '18 '15 '13

    ok, one last ditch effort to win didn’t work, so I’ll resign.

    Another, or are you bored of beating me? Would like Allies this time if possible…

  • '19 '17 '16

    @Odonis:

    ok, one last ditch effort to win didn’t work, so I’ll resign.

    Another, or are you bored of beating me? Would like Allies this time if possible…

    Good game.  Not bored at all.  Sure, I’ll take the Axis.  I assume you’ll just use the same bid (+21) as I had?

    Send me your placements and your email.  I’m extremely tired and am going to bed right away so I’ll set it up tomorrow, OK.

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