@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
S.A. vs Dawg
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 4
Combat Move - British
1 infantry moved from Siam to Shan State
3 infantry moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 armour moved from Trans-Jordan to Egypt
1 armour, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Malaya to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to Shan State
3 infantry moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 armour moved from Trans-Jordan to Egypt
1 armour, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Malaya to Shan StateCombat - British
Battle in Egypt
British attack with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Germans defend with 2 fighters and 3 tactical_bombers; Italians defend with 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
British roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Egypt, round 2 : 0/9 hits
Italians roll dice for 2 armour, 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers in Egypt, round 2 : 7/13 hits
4 mech_infantrys owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
2 armour retreated to Trans-Jordan
Italians win with 2 armour, 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -29
Casualties for British: 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Battle in Shan State
British attack with 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Shan State, round 2 : 1/9 hits
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 0/4 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Shan State, round 3 : 2/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 4 : 1/8 hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Shan State to India
1 artillery and 5 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
3 fighters moved from United Kingdom to Gibraltar
1 infantry moved from India to West IndiaPlace Units - British
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,1,1,3,4,6,6,3,4,4
UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to Brazil: 1 artillery and 1 infantry
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Changing PUs for Americans from 83 to 85
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by Americans to Brazil: 3 infantry
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 25 times
2 was rolled 20 times
3 was rolled 37 times
4 was rolled 30 times
5 was rolled 35 times
6 was rolled 27 times
Average roll : 3.638
Median : 4.000
Variance : 1.168
Standard Deviation : 1.081
Total rolls : 174Null / Other
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.243
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 37Italians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 4.314
Median : 5.000
Variance : 1.559
Standard Deviation : 1.249
Total rolls : 35Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.721
Median : 4.000
Variance : 0.976
Standard Deviation : 0.988
Total rolls : 43Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.243
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 37 -
Sorry for the edit but I forgot the Americans
You up for a game next weekend?
Kris -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 armour moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 81 Sea Zone
3 fighters moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Albania to Greece
1 artillery moved from Albania to GreeceCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 3 armour, 1 artillery and 3 fighters
British defend with 2 armour
Italians win, taking Trans-Jordan from British with 3 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 2 armourNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 fighter moved from 81 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Egypt
2 destroyers and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
@suprise:
Sorry for the edit but I forgot the Americans
You up for a game next weekend?
Krislooks like i need to remember the china spawn thing
i’m glad we decided to practice this bm game so i can remember that.
not sure on the game it depends on the weather.
i’m trying to get the house painted but this trucking rain has been a pain in the but :x -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
17 armour, 2 artilleries, 10 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 fighter and 2 tactical_bombers moved from Egypt to Belgian Congo
1 mech_infantry moved from Eastern Poland to RomaniaCombat - Germans
Battle in Syria
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Belgian Congo
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -28
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 22 armour, 2 artilleries, 10 infantry and 18 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 22 armour, 2 artilleries, 8 infantry and 18 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Syria to EgyptPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Western Germany
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Belarus to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
Russians take Western Ukraine from Germans
5 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
4 armour, 4 artilleries, 21 infantry and 1 mech_infantry moved from Russia to Bryansk
1 armour moved from Novgorod to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Karelia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Belarus to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
Russians take Western Ukraine from Germans
5 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
4 armour, 4 artilleries, 21 infantry and 1 mech_infantry moved from Russia to Bryansk
1 armour moved from Novgorod to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Karelia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 5 armour, 5 artilleries, 2 fighters, 31 infantry and 1 mech_infantry
Germans defend with 22 armour, 2 artilleries, 8 infantry and 18 mech_infantrys
Russians roll dice for 5 armour, 5 artilleries, 2 fighters, 31 infantry and 1 mech_infantry in Bryansk, round 2 : 13/44 hits
Germans roll dice for 22 armour, 2 artilleries, 8 infantry and 18 mech_infantrys in Bryansk, round 2 : 24/50 hits
5 mech_infantrys owned by the Germans, 8 infantry owned by the Germans and 24 infantry owned by the Russians lost in Bryansk
Russians roll dice for 5 armour, 5 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Bryansk, round 3 : 7/20 hits
Germans roll dice for 22 armour, 2 artilleries and 13 mech_infantrys in Bryansk, round 3 : 15/37 hits
7 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians and 7 infantry owned by the Russians lost in Bryansk
3 armour owned by the Russians retreated to Russia
Germans win with 22 armour, 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is -57
Casualties for Germans: 8 infantry and 12 mech_infantrys
Casualties for Russians: 2 armour, 5 artilleries, 31 infantry and 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 artillery moved from Volgograd to Rostov
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to ArchangelPlace Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
1 mech_infantry placed in Novgorod
1 artillery and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsDice Statistics:
Total
1 was rolled 29 times
2 was rolled 26 times
3 was rolled 16 times
4 was rolled 24 times
5 was rolled 27 times
6 was rolled 29 times
Average roll : 3.536
Median : 4.000
Variance : 0.793
Standard Deviation : 0.891
Total rolls : 151Germans Combat
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.483
Median : 4.000
Variance : 0.291
Standard Deviation : 0.539
Total rolls : 87Russians Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.609
Median : 4.000
Variance : 0.698
Standard Deviation : 0.836
Total rolls : 64 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shensi to Hopei
1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery moved from Shensi to Hopei
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 bomber moved from Japan to Shan State
1 bomber moved from French Indo China to Shan State
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
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scramble?
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Send them up
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shensi to Hopei
1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery moved from Shensi to Hopei
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 bomber moved from Japan to Shan State
1 bomber moved from French Indo China to Shan State
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 bomber
Japanese win, taking Soviet Far East from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 5 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
Americans defend with 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
Battle in Hunan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Anhwe to Yunnan
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Shensi
1 mech_infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 transports moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
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Any Kami’s in sz 35?
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use them both