• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39974_Fre2.tsvg


  • No problem Bro, I have a feeling that this will be a game of mistakes until I read over the rules better. I think I have them written down some where


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                3 armour moved from Poland to Eastern Poland
                1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                5 infantry moved from Bulgaria to Romania
                1 infantry moved from Romania to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Greece to Eastern Poland
                2 armour moved from Germany to Poland
                2 mech_infantrys moved from Germany to Poland
                10 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Alexandria to Egypt
                2 bombers moved from Alexandria to Romania
                1 bomber moved from Tunisia to Romania
                1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 14 armour, 5 artilleries, 1 fighter, 17 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 14 armour, 5 artilleries, 1 fighter, 16 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 tactical_bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Romania
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 4 aaGuns
                EDIT: Adding units owned by Germans to Poland: 4 aaGuns
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_39974_Ger3.tsvg


  • is that game you just started for us or someone else and you?


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                5 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Vyborg to Finland
                1 artillery and 9 infantry moved from Karelia to Finland
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                3 fighters and 1 tactical_bomber moved from Novgorod to Finland

    triplea_39974_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                5 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Vyborg to Finland
                1 artillery and 9 infantry moved from Karelia to Finland
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                3 fighters and 1 tactical_bomber moved from Novgorod to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 armour, 1 artillery, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 11 infantry
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 :  2/18 hits
                        Germans roll dice for 11 infantry in Finland, round 2 :  5/11 hits
                        2 infantry owned by the Germans and 5 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 :  4/13 hits
                        Germans roll dice for 9 infantry in Finland, round 3 :  2/9 hits
                        4 infantry owned by the Germans and 2 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 4 :  4/11 hits
                        Germans roll dice for 5 infantry in Finland, round 4 :  2/5 hits
                        4 infantry owned by the Germans and 2 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 5 :  4/9 hits
                        Germans roll dice for 1 infantry in Finland, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 11 infantry
                    Casualties for Russians: 9 infantry
                Battle in Manchuria
                    Russians attack with 6 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Russians roll dice for 6 infantry in Manchuria, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Germans lost in 113 Sea Zone
                    Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Finland to Novgorod
                5 infantry moved from Belarus to Bryansk
                1 artillery and 1 mech_infantry moved from Belarus to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Belarus
                5 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 2 infantry
                EDIT: Adding units owned by Russians to Amur: 2 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                1 armour, 1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 19 times
                4 was rolled 17 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.477
            Median : 3.000
            Variance : 0.518
            Standard Deviation : 0.719
            Total rolls : 86

    Germans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Russians Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.328
            Standard Deviation : 0.572
            Total rolls : 59

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39974_Rus3.tsvg


  • Thats a game I have with Desert Admiral


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 4 infantry moved from Korea to Manchuria
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Hunan to Kweichow
                2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 bomber moved from Kwangsi to Kweichow
                1 infantry moved from Shantung to Anhwe
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from 36 Sea Zone to Manchuria
                1 bomber moved from Kwangsi to Manchuria
                7 tactical_bombers moved from Kwangsi to Yunnan
                7 fighters moved from Kwangsi to Yunnan
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 6 infantry
                    Russians defend with 6 infantry
                    Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                2 fighters moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Manchuria to Jehol
                1 bomber moved from Manchuria to Jehol
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Yunnan to Hunan
                1 bomber moved from Kweichow to Yunnan

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to French Indo China: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    triplea_39974_Jap3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    triplea_39974_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans
                1 submarine moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                Americans undo move 1.
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 artillery placed in Central United States
                Americans undo move 1.
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_39974_Ame3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    triplea_39974_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.400
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_39974_Chi3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 armour moved from Iraq to Egypt
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to Syria
                      British take Syria from Neutral_Axis
                2 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                3 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Malta to 98 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                2 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    triplea_39974_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 armour moved from Iraq to Egypt
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to Syria
                      British take Syria from Neutral_Axis
                2 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                3 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Malta to 98 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                2 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
                        British roll dice for 1 cruiser in Egypt, round 2 :  1/1 hits
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 :  2/5 hits
                        Italians roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 :  4/9 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    1 armour retreated to Trans-Jordan
                    Italians win with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in French Madagascar
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    Italians win, taking French Madagascar from Neutral_Axis with 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 cruiser
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from India to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Some Units in India change ownership: 7 infantry

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.276
            Median : 4.000
            Variance : 2.107
            Standard Deviation : 1.452
            Total rolls : 29

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 3.091
            Median : 4.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.400
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_39974_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - Italians
                Italians repair damage of 7x factory_major; Remaining resources: 20 PUs;
                Italians buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Alexandria to 81 Sea Zone
                1 bomber moved from Greece to 81 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber and 4 fighters
                    French defend with 1 destroyer; British defend with 1 cruiser and 2 transports
                    Italians win with 4 fighters remaining. Battle score for attacker is 22
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 cruiser and 2 transports

    Non Combat Move - Italians
                4 fighters moved from 81 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Albania to Greece
                1 artillery and 2 infantry moved from Yugoslavia to Albania
                1 artillery and 1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Neutral_Axis

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_39974_Ita3.tsvg


  • im going to watkins glen raceway for the week end. not sure when i’ll get home. i’ll try to do my turn before i leave.


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 artillery moved from Queensland to New South Wales

    triplea_39974_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 artillery moved from Queensland to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_39974_ANZ3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to Finland

    triplea_39974_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to Finland

    Non Combat Move - French

    Turn Complete - French

    triplea_39974_Fre3.tsvg

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