@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Sicily to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Midway to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 bombers moved from Hawaiian Islands to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Scramble in sz95?
Sz 110:
When i score a hit i take your SS as casualty, correct?
This Round is tuff call for the US. You did outstanding in Iraq.
no scramble 95. submerge sub. sz 110 sub fights 1st casualty.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 bombers moved from Hawaiian Islands to Alaska
1 fighter moved from 10 Sea Zone to Alaska
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
Ignore the last post.
I made some minor changes according to my CM.
Hope that is ok with you?
Sz 95 battle is the same but i added the med Islands crete and cyprus, plus a stronger attack on the DD in sz 16 and Alaska.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 bombers moved from Hawaiian Islands to Alaska
1 fighter moved from 10 Sea Zone to Alaska
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Sicily to 95 Sea Zone
Combat - Americans
Battle in Greece
Battle in Crete
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win, taking Greece from Germans, taking Crete from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 armour in Java, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Cyprus
Americans attack with 1 marine
Italians defend with 1 marine
Americans roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits
Americans roll dice for 1 marine in Cyprus, round 2 : 0/1 hits
Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits
Americans roll dice for 1 marine in Cyprus, round 3 : 1/1 hits
Italians roll dice for 1 marine in Cyprus, round 3 : 1/1 hits
1 marine owned by the Americans and 1 marine owned by the Italians lost in Cyprus
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 marine
Casualties for Americans: 1 marine
Battle in Alaska
Americans attack with 2 bombers, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Alaska, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 bombers, 4 fighters and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 bombers moved from Alaska to Western United States
1 carrier, 1 fighter and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from 99 Sea Zone to Greece
4 fighters moved from 95 Sea Zone to 99 Sea Zone
2 carriers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 bombers moved from 95 Sea Zone to Sicily
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - British
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from India to West India
UK_Pacific take West India from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
Submerge in sz 110?
Nope stay and fight!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British buy 1 aaGun, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from India to West India
UK_Pacific take West India from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
Combat - British
Battle in Cyprus
Battle in 110 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
1 submarine owned by the Germans Submerged
British win, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 marine moved from India to 39 Sea Zone
1 aaGun and 1 infantry moved from India to 39 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 aaGun moved from 42 Sea Zone to Java
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - British
1 aaGun, 1 fighter and 1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 95 Sea Zone
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Persia to Iraq
Place Units - Italians
3 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
British loiter and taunt; ANZAC attack with 1 destroyer
Germans defend with 1 submarine
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
1 aaGun and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
2 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
3 tactical_bombers moved from Persia to Trans-Jordan
1 armour moved from Volgograd to Ukraine
Germans take Rostov from Russians
2 armour and 1 mech_infantry moved from Tambov to Ukraine
9 artilleries and 11 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
4 bombers moved from Persia to Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Volgograd to Rostov
3 artilleries moved from Archangel to Belarus
1 armour moved from Archangel to Belarus
1 armour, 3 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
Combat - Germans
Battle in Ukraine
Germans attack with 3 armour, 9 artilleries, 4 bombers, 11 infantry and 6 mech_infantrys
Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 30 infantry
Germans win, taking Ukraine from Russians with 3 armour, 8 artilleries, 4 bombers and 6 mech_infantrys remaining. Battle score for attacker is 62
Casualties for Germans: 1 artillery and 11 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 30 infantry
Battle in West India
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking West India from UK_Pacific with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery
Battle in Trans-Jordan
Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Trans-Jordan to Iraq
3 tactical_bombers moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from West India to Persia
1 aaGun moved from Bessarabia to Western Ukraine
2 aaGuns moved from Bessarabia to Ukraine
7 mech_infantrys moved from Germany to Romania
4 artilleries and 14 infantry moved from France to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Western Germany to Northern Italy
4 bombers moved from Ukraine to Volgograd
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 artillery and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,4,4,5,6,5,6,4,1,6
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Another dicing in Ukraine! I apologize. :-o
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 artillery and 1 infantry moved from Smolensk to Archangel
4 artilleries and 4 infantry moved from Smolensk to Vologda
3 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 2 armour, 1 artillery and 5 infantry
AA fire in Vologda : 0/3 hits
Russians roll dice for 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Vologda, round 2 : 5/14 hits
Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 5 infantry in Vologda, round 2 : 3/8 hits
4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Russians lost in Vologda
Russians roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Vologda, round 3 : 5/11 hits
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Vologda, round 3 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery and 5 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 armour
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 0/4 hits
Japanese roll dice for 2 armour in Samara, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits
Japanese roll dice for 2 armour in Samara, round 3 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter in Samara, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Samara, round 4 : 1/1 hits
1 fighter owned by the Russians lost in Samara
Japanese win with 1 armour remaining. Battle score for attacker is -13
Casualties for Russians: 1 fighter and 3 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Vologda
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
1 armour moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Novosibirsk to Tambov
1 mech_infantry moved from Kazakhstan to Tambov
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
1 mech_infantry moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
1 armour moved from Samara to Timguska
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Shensi
2 armour moved from Kiangsu to Kweichow
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
3 fighters moved from Malaya to 42 Sea Zone
2 bombers moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Tambov
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport; Americans defend with 1 transport; ANZAC defend with 1 destroyer, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 destroyer, 1 fighter and 1 transport
Casualties for Americans: 1 transport
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
Place Units - Japanese
1 carrier, 1 cruiser and 1 submarine placed in 37 Sea Zone
3 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 2 bombers
EDIT: Turning off Edit Mode
1 mech_infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 artillery and 1 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun, 16 infantry and 1 mech_infantry moved from Burma to India
1 marine moved from Cyprus to 99 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Egypt
1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 4 PUs
Some Units in India change ownership: 1 artillery and 2 infantry