@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L17 BM3 majikforce (X) vs AetV (L) Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
3 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
5 artilleries and 5 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Vologda to Tambov
1 fighter moved from Russia to Rostov
1 artillery moved from Russia to SamaraCombat - Russians
Battle in Smolensk
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 3/10 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 2/3 hits
2 infantry owned by the Russians lost in Tambov
1 infantry owned by the Russians retreated to Bryansk
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 armour, 3 artilleries and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Samara, round 2 : 2/7 hits
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Samara, round 2 : 2/6 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 3 : 1/5 hits
Germans roll dice for 1 armour and 3 artilleries in Samara, round 3 : 1/4 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 4 : 1/4 hits
Germans roll dice for 1 armour and 2 artilleries in Samara, round 4 : 2/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 1 fighter in Samara, round 5 : 0/2 hits
Germans roll dice for 1 armour and 1 artillery in Samara, round 5 : 0/2 hits
Russians roll dice for 1 artillery and 1 fighter in Samara, round 6 : 1/2 hits
Germans roll dice for 1 armour and 1 artillery in Samara, round 6 : 0/2 hits
1 artillery owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 1 fighter in Samara, round 7 : 1/2 hits
Germans roll dice for 1 armour in Samara, round 7 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 3 artilleries and 2 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
2 artilleries and 4 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
29 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Vologda to Smolensk
1 aaGun moved from Vologda to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Siberia to Soviet Far East
1 armour moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Persia to Rostov
1 artillery and 7 infantry moved from Urals to Vologda
2 armour moved from Timguska to Vologda
1 armour moved from Sikang to Samara
1 armour moved from Novosibirsk to Samara
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Timguska to Kansu
1 mech_infantry moved from Szechwan to Kazakhstan
1 infantry moved from Shensi to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Malaya to 42 Sea Zone
3 bombers moved from Malaya to Java
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Alaska from Americans with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Samara
Japanese attack with 2 armour
Russians defend with 1 artillery
Japanese win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Vologda
Japanese attack with 2 armour, 1 artillery and 7 infantry
Russians defend with 2 infantry
Japanese win, taking Vologda from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Urals to Vologda
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
2 bombers moved from Java to Malaya
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to MalayaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 fighter and 1 infantry placed in Malaya
2 armour and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Sicily to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Midway to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 bombers moved from Hawaiian Islands to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Western United States to Alaska -
Scramble in sz95?
Sz 110:
When i score a hit i take your SS as casualty, correct?This Round is tuff call for the US. You did outstanding in Iraq.
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no scramble 95. submerge sub. sz 110 sub fights 1st casualty.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 bombers moved from Hawaiian Islands to Alaska
1 fighter moved from 10 Sea Zone to Alaska
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone -
Ignore the last post.
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I made some minor changes according to my CM.
Hope that is ok with you?Sz 95 battle is the same but i added the med Islands crete and cyprus, plus a stronger attack on the DD in sz 16 and Alaska.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 bombers moved from Hawaiian Islands to Alaska
1 fighter moved from 10 Sea Zone to Alaska
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Sicily to 95 Sea ZoneCombat - Americans
Battle in Greece
Battle in Crete
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win, taking Greece from Germans, taking Crete from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 armour in Java, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Cyprus
Americans attack with 1 marine
Italians defend with 1 marine
Americans roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits
Americans roll dice for 1 marine in Cyprus, round 2 : 0/1 hits
Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits
Americans roll dice for 1 marine in Cyprus, round 3 : 1/1 hits
Italians roll dice for 1 marine in Cyprus, round 3 : 1/1 hits
1 marine owned by the Americans and 1 marine owned by the Italians lost in Cyprus
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 marine
Casualties for Americans: 1 marine
Battle in Alaska
Americans attack with 2 bombers, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Alaska, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 bombers, 4 fighters and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 bombers moved from Alaska to Western United States
1 carrier, 1 fighter and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from 99 Sea Zone to Greece
4 fighters moved from 95 Sea Zone to 99 Sea Zone
2 carriers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 bombers moved from 95 Sea Zone to Sicily
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - British
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from India to West India
UK_Pacific take West India from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan -
Submerge in sz 110?
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Nope stay and fight!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British buy 1 aaGun, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from India to West India
UK_Pacific take West India from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to YunnanCombat - British
Battle in Cyprus
Battle in 110 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
1 submarine owned by the Germans Submerged
British win, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 marine moved from India to 39 Sea Zone
1 aaGun and 1 infantry moved from India to 39 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 aaGun moved from 42 Sea Zone to Java
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
1 aaGun, 1 fighter and 1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 95 Sea ZoneNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Persia to IraqPlace Units - Italians
3 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
British loiter and taunt; ANZAC attack with 1 destroyer
Germans defend with 1 submarine
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
1 aaGun and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
2 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
3 tactical_bombers moved from Persia to Trans-Jordan
1 armour moved from Volgograd to Ukraine
Germans take Rostov from Russians
2 armour and 1 mech_infantry moved from Tambov to Ukraine
9 artilleries and 11 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
4 bombers moved from Persia to Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Volgograd to Rostov
3 artilleries moved from Archangel to Belarus
1 armour moved from Archangel to Belarus
1 armour, 3 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern PersiaCombat - Germans
Battle in Ukraine
Germans attack with 3 armour, 9 artilleries, 4 bombers, 11 infantry and 6 mech_infantrys
Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 30 infantry
Germans win, taking Ukraine from Russians with 3 armour, 8 artilleries, 4 bombers and 6 mech_infantrys remaining. Battle score for attacker is 62
Casualties for Germans: 1 artillery and 11 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 30 infantry
Battle in West India
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking West India from UK_Pacific with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery
Battle in Trans-Jordan
Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Trans-Jordan to Iraq
3 tactical_bombers moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from West India to Persia
1 aaGun moved from Bessarabia to Western Ukraine
2 aaGuns moved from Bessarabia to Ukraine
7 mech_infantrys moved from Germany to Romania
4 artilleries and 14 infantry moved from France to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Western Germany to Northern Italy
4 bombers moved from Ukraine to VolgogradPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 artillery and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,4,4,5,6,5,6,4,1,6
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
Another dicing in Ukraine! I apologize. :-o
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 artillery and 1 infantry moved from Smolensk to Archangel
4 artilleries and 4 infantry moved from Smolensk to Vologda
3 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 2 armour, 1 artillery and 5 infantry
AA fire in Vologda : 0/3 hits
Russians roll dice for 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Vologda, round 2 : 5/14 hits
Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 5 infantry in Vologda, round 2 : 3/8 hits
4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Russians lost in Vologda
Russians roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Vologda, round 3 : 5/11 hits
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Vologda, round 3 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery and 5 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 armour
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 0/4 hits
Japanese roll dice for 2 armour in Samara, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits
Japanese roll dice for 2 armour in Samara, round 3 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter in Samara, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Samara, round 4 : 1/1 hits
1 fighter owned by the Russians lost in Samara
Japanese win with 1 armour remaining. Battle score for attacker is -13
Casualties for Russians: 1 fighter and 3 infantry
Casualties for Japanese: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to VologdaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs