When I get to sit down for R1 I will look at the Romania choice you’re talking about,
If there is approval from my partner, it sounds like, without looking, it is something I want to give you
Odonis (Axis) vs General Svend-Sved (Allies +21) BM League Rematch 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
4 artilleries, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from United Kingdom to 119 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Battle in 119 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 9 submarines, 2 tactical_bombers and 5 transports
Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 2 carriers, 2 cruisers, 6 destroyers, 5 fighters, 5 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 109
Casualties for Americans: 1 carrier, 1 destroyer and 4 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber
Battle in KoreaNon Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
1 fighter moved from 6 Sea Zone to Manchuria
1 carrier, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 119 Sea Zone to United Kingdom
2 fighters moved from 119 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 4 carriers, 1 cruiser, 8 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
2 mech_infantrys moved from 92 Sea Zone to Gibraltar
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Anhwe to ShensiPlace Units - Chinese
5 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Rostov
4 fighters moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter moved from India to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
1 fighter moved from Northwest Persia to Caucasus
1 mech_infantry moved from Kwangtung to Yunnan
2 artilleries moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Sikang to KazakhstanCombat - British
Strategic bombing raid in Rostov
Bombing raid in Rostov rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Rostov causes 6 damage total.
Battle in Caucasus
British attack with 5 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Kazakhstan from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
3 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
2 tactical_bombers moved from Caucasus to Northwest Persia
5 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
1 fighter moved from Kazakhstan to Northwest Persia
1 fighter moved from Kazakhstan to Sikang
1 aaGun moved from Yunnan to Szechwan
1 armour moved from Egypt to IraqPlace Units - British
3 infantry placed in Egypt
8 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Persia
1 artillery and 2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 38 PUs (3 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 fighter and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 fighter and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 98 Sea ZoneNon Combat Move - Italians
1 fighter moved from France to Southern Italy
1 armour moved from France to Northern Italy
2 artilleries and 4 infantry moved from France to Northern Italy
2 infantry moved from France to Northern Italy
2 mech_infantrys moved from Holland Belgium to Northern Italy
1 armour moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Soviet Far East to SakhaPlace Units - Italians
3 infantry placed in Southern Italy
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_upgrade, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery moved from Persia to Northwest Persia
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from West India to Eastern Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to Northwest Persia
2 fighters moved from Queensland to Malaya
1 bomber moved from Malaya to Persia
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from New South Wales to Shan StateNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 fighter moved from Egypt to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 armour moved from Novosibirsk to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Caucasus
1 tactical_bomber moved from Russia to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 2 artilleries, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Caucasus from British with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Kazakhstan to Volgograd
2 tactical_bombers moved from Caucasus to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Karelia to Belarus
3 carriers moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
4 destroyers moved from 113 Sea Zone to 112 Sea Zone
6 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Germany to Western Germany
1 fighter moved from France to Western Germany
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Western Germany
5 mech_infantrys moved from Western Germany to Holland Belgium
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Western GermanyPlace Units - Germans
3 transports placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
5 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Place Units - Japanese
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,1,3,4,3,6,3,2,5,1,2,6,3,4,1,5,6,1,1,2,5,4,6,6,5,2,5,1
Japanese collect 5 PUs (8 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
5 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries, 5 carriers, 1 cruiser, 6 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Eastern United States to Midway
1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Korea to Amur
Americans take Amur from Japanese
1 carrier, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to KoreaCombat - Americans
Battle in 94 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 110 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 1 destroyer, 6 fighters and 7 transports
Germans defend with 1 destroyer
Americans win with 6 carriers, 1 cruiser, 1 destroyer, 6 fighters and 7 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
3 fighters moved from United Kingdom to 110 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Kansu
2 infantry placed in Kansu
2 artilleries and 3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 4 artilleries, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Northwest Persia to 98 Sea Zone
1 bomber moved from Northwest Persia to Ukraine
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
5 fighters moved from Northwest Persia to Caucasus
4 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 fighter moved from Sikang to Kazakhstan
1 fighter moved from India to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
4 mech_infantrys moved from India to Eastern PersiaCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Caucasus
British attack with 6 fighters and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
British win, taking Caucasus from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
British win, taking Kazakhstan from Germans with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
5 fighters moved from Kazakhstan to Northwest Persia
1 tactical_bomber moved from Kazakhstan to Northwest Persia
6 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 aaGun moved from Szechwan to SikangPlace Units - British
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Iraq
2 artilleries and 1 infantry placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 41 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Sakha to AmurCombat - Italians
Battle in Amur
Italians attack with 1 armour
Americans defend with 1 mech_infantry
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in AlexandriaNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
9 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
2 mech_infantrys moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
1 bomber moved from Persia to Volgograd
1 bomber moved from Shan State to Northwest Persia
2 fighters moved from Malaya to India
2 transports moved from 39 Sea Zone to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
3 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to Persia
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Volgograd to Northwest PersiaPlace Units - ANZAC
1 artillery, 1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 79 PUs;
Germans buy 2 destroyers, 3 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Western Germany to 112 Sea Zone
7 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 119 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 119 Sea Zone to 109 Sea Zone
3 artilleries and 7 infantry moved from 109 Sea Zone to United Kingdom
6 fighters moved from 112 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
3 carriers and 4 destroyers moved from 112 Sea Zone to 119 Sea Zone
3 carriers and 4 destroyers moved from 119 Sea Zone to 109 Sea Zone
5 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
8 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 mech_infantrys and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to KazakhstanCombat - Germans
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Scrambles?
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No scramble :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
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Concede. I was favoured in both of those battles, yet lost. Just tells me to give up again.
Can’t finish games with Axis in this BM version…
Rematch?
I would like Axis again as I need to practice…
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Concede. I was favoured in both of those battles, yet lost. Just tells me to give up again.
Can’t finish games with Axis in this BM version…
Rematch?
I would like Axis again as I need to practice…
Sure, we can just start the game over with the same bid, thats fine with me :-)