@SuperbattleshipYamato russia-turn-1-complete-global-1940-game-37.tsvg
Humbabba vs colt 270
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Yeah looks like you cant stop the Egpt-Parthia horde. I will probably move in 5 hours or so
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 11
Combat Move - Parthia
1 horsearcher moved from Thenae to Capsa
Parthia take Capsa from Numidia
1 horsearcher moved from Capsa to Carthago
27 horsearchers moved from Thenae to Carthago
5 horsearchers moved from Sabrata to CarthagoPurchase Units - Parthia
Parthia buy 15 horsearchers; Remaining resources: 2 PUs;Combat - Parthia
Battle in Carthago
Parthia attack with 33 horsearchers
Carthage defend with 1 city and 5 hoplites
Parthia captures 80PUs while taking Carthage capital
Parthia win, taking Carthago from Carthage with 33 horsearchers remaining. Battle score for attacker is 25
Casualties for Carthage: 5 hoplitesNon Combat Move - Parthia
6 cataphracts moved from Oea to Thenae
17 cavalrys moved from Oea to Thenae
11 horsearchers moved from Leptis Magna to Thenae
3 horsearchers moved from Berenice to Sabrata
4 cataphracts moved from Cyrene to Leptis Magna
11 horsearchers moved from Paraetonium to Berenice
11 horsearchers moved from Berenice to Leptis Magna
3 horsearchers moved from Alexandria to Berenice
5 archers moved from Alexandria to Paraetonium
11 horsearchers moved from Pharan to Paraetonium
2 horsearchers moved from Jerusalem to Alexandria
10 horsearchers moved from Antioch to PharanPlace Units - Parthia
4 horsearchers placed in Cyrene
11 horsearchers placed in AntiochTurn Complete - Parthia
Parthia collect 102 PUs; end with 184 PUs totalTerritory Summary for Parthia :
Oea : 1 flag
Thenae : 1 flag, 6 cataphracts, 17 cavalrys and 11 horsearchers
Alexandria : 2 horsearchers
Berenice : 3 horsearchers
Damascus : 1 flag
Edessa : 1 flag
Babylon : 1 flag
Ninive : 1 flag
Antioch : 1 flag, 1 city and 11 horsearchers
Sabrata : 3 horsearchers
Cyrene : 1 flag, 1 city and 4 horsearchers
Carthago : 1 flag, 1 city and 33 horsearchers
SZ 86 : 1 bireme
Hatra : 1 flag, 1 city
Palmyra : 1 flag
Seleucia : 1 flag
Ctesiphon : 1 city
Capsa : 1 flag
Paraetonium : 5 archers and 11 horsearchers
Leptis Magna : 4 cataphracts and 11 horsearchers
Emesa : 1 flag
Pharan : 10 horsearchers
Persepolis : 1 city -
I should have taken Cirta too but this should be enough to convince you to call it a match i would think. Hopy you had fun! Let me know if you want to play again. And i will continue this match if you desire
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Good game, man! Now that I have a feeling for how this works, I’ll start a rematch. :)
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Carthage
1 warelephant moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 cavalry moved from Carthago to SZ 36
1 bireme, 1 cavalry, 1 hoplite, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
1 cavalry, 1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
2 cavalrys and 2 spearmen moved from Carthago to SZ 32
2 biremes, 2 cavalrys, 2 spearmen and 1 trireme moved from SZ 32 to SZ 33
2 cavalrys and 2 spearmen moved from SZ 33 to Lilybaeum
3 spearmen moved from Thapsus to Carthago
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Carthago Nova
1 swordman moved from Acci to Carthago Nova
2 spearmen and 1 swordman moved from Gades to Acci
2 biremes moved from SZ 14 to SZ 15
2 spearmen and 1 swordman moved from Hispatis to CordubaPurchase Units - Carthage
Carthage buy 3 biremes, 1 city, 1 hoplite and 1 trireme; Remaining resources: 0 PUs;Non Combat Move - Carthage
Place Units - Carthage
1 city placed in Carthago Nova
3 biremes and 1 trireme placed in SZ 32
1 hoplite placed in CarthagoTurn Complete - Carthage
Carthage collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - RomanRepublic
2 cavalrys moved from Roma to Genua
3 legionaires and 3 velitess moved from Arretium to Genua
1 velites moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to GenuaPurchase Units - RomanRepublic
RomanRepublic buy 4 biremes, 1 fort and 3 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic loses 0 PUs for violating Genuas neutrality.
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess remaining. Battle score for attacker is 21
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
2 legionaires and 3 velitess moved from Salapia to Ariminum
1 cavalry moved from Capua to Arretium
1 ballista, 4 legionaires and 5 velitess moved from Roma to Arretium
3 legionaires and 4 velitess moved from Capua to Roma
2 legionaires and 1 velites moved from Tarentum to Salapia
2 legionaires and 3 velitess moved from Croton to Capua
1 bireme moved from SZ 44 to SZ 35Place Units - RomanRepublic
1 fort placed in Messana
4 biremes placed in SZ 28
3 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 47 PUs; end with 47 PUs totalTerritory Summary for RomanRepublic :
Arretium : 1 ballista, 1 cavalry, 4 legionaires and 5 velitess
Roma : 1 city, 3 legionaires and 7 velitess
Messana : 5 forts, 4 legionaires and 5 velitess
Capua : 2 legionaires and 3 velitess
SZ 35 : 1 bireme
Salapia : 2 legionaires and 1 velites
SZ 28 : 6 biremes and 2 triremes
Genua : 1 flag, 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess
Ariminum : 2 legionaires and 3 velitess -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
6 hoplites and 3 slingerss moved from Sparta to CorinthPurchase Units - GreekCityStates
GreekCityStates buy 2 biremes and 4 cavalrys; Remaining resources: 4 PUs;Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 8 hoplites remaining. Battle score for attacker is 10
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 1 cavalry, 3 hoplites and 6 slingerssNon Combat Move - GreekCityStates
1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
3 biremes and 2 triremes moved from SZ 67 to SZ 68
2 cavalrys, 5 hoplites and 3 slingerss moved from Syracuse to MessanaPlace Units - GreekCityStates
4 cavalrys placed in Sparta
2 biremes placed in SZ 67Turn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 45 PUs totalTerritory Summary for GreekCityStates :
Sparta : 4 cavalrys and 1 city
Corinth : 1 flag, 8 hoplites
Pergamum : 2 archers, 3 hoplites and 4 slingerss
Athens : 1 archer, 2 hoplites and 3 slingerss
SZ 67 : 2 biremes
SZ 68 : 3 biremes and 2 triremes
Messana : 2 cavalrys, 5 hoplites and 3 slingerss
Syracuse : 1 slingers
Rhodos : 1 hoplite and 1 slingers -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Macedonia
1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
1 cavalry moved from Thessalonica to Athens
1 cavalry moved from Thessalonica to Athens
2 hoplites and 4 peltastss moved from Dodona to Delphi
Macedonia take Delphi from GreekCityStates
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
1 cavalry moved from Pella to Odessus
1 hoplite and 3 peltastss moved from Pella to Thessalonica
2 biremes and 1 trireme moved from SZ 70 to SZ 69Purchase Units - Macedonia
Macedonia buy 3 biremes and 2 swordmen; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Athens
Macedonia attack with 3 cavalrys, 2 hoplites, 5 peltastss and 1 swordman
GreekCityStates defend with 1 archer, 2 hoplites and 3 slingerss
Macedonia win, taking Athens from GreekCityStates with 3 cavalrys, 2 hoplites, 1 peltasts and 1 swordman remaining. Battle score for attacker is 12
Casualties for Macedonia: 4 peltastss
Casualties for GreekCityStates: 1 archer, 2 hoplites and 3 slingerss
Battle in Odessus
Macedonia attack with 2 cavalrys, 2 hoplites and 4 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia loses 0 PUs for violating Odessuss neutrality.
Macedonia win, taking Odessus from Neutral with 2 cavalrys, 2 hoplites and 2 peltastss remaining. Battle score for attacker is 11
Casualties for Neutral: 1 axeman and 3 swordmen
Casualties for Macedonia: 2 peltastssNon Combat Move - Macedonia
Place Units - Macedonia
3 biremes placed in SZ 69
2 swordmen placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 37 PUs; end with 37 PUs total -
TripleA Manual Gamesave Post for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Egypt
3 axemen, 2 chariots and 6 spearmen moved from Sidon to Damascus
2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
2 archers, 3 axemen and 4 spearmen moved from Alexandria to ParaetoniumPurchase Units - Egypt
Egypt buy 1 city and 9 spearmen; Remaining resources: 5 PUs;Combat - Egypt
Battle in Paraetonium
Egypt attack with 5 archers, 7 axemen and 6 spearmen
Neutral defend with 3 spearmen
Egypt loses 0 PUs for violating Paraetoniums neutrality.
Egypt win, taking Paraetonium from Neutral with 5 archers, 7 axemen and 6 spearmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmen
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 11 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
11 spearmen owned by the Egypt, 3 chariots owned by the Egypt and 2 axemen owned by the Egypt retreated to Jerusalem
Seleucid win with 2 hoplites remaining. Battle score for attacker is 9
Casualties for Egypt: 3 axemen
Casualties for Seleucid: 2 cavalrys, 1 legionaire and 3 peltastssNon Combat Move - Egypt
1 chariot moved from Memphis to Jerusalem
3 spearmen moved from Memphis to SZ 58
3 spearmen and 1 trireme moved from SZ 58 to SZ 59
3 spearmen moved from SZ 59 to Jerusalem
1 archer, 2 axemen and 2 spearmen moved from Memphis to Pharan
3 biremes and 1 trireme moved from SZ 57 to SZ 63
2 chariots moved from Alexandria to PharanPlace Units - Egypt
1 city placed in Memphis
9 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 47 PUs; end with 52 PUs total -
No game save?
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What the heck. I gotta go out of town so i cant fix it yet. Should be back thursday
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Roger that
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Egypt
Turning on Edit Mode
EDIT: Removing units owned by Neutral from Paraetonium: 3 spearmen
EDIT: Turning off Edit Mode
Egypt loses 0 PUs for violating Paraetoniums neutrality.
1 spearman moved from Hermopolis to Paraetonium
Egypt take Paraetonium from NeutralPurchase Units - Egypt
Egypt buy 1 city and 9 spearmen; Remaining resources: 5 PUs;Combat - Egypt
Non Combat Move - Egypt
Turning on Edit Mode
EDIT: Removing units owned by Egypt from Sidon: 3 axemen
EDIT: Removing units owned by Seleucid from Damascus: 2 cavalrys, 1 legionaire and 3 peltastss
EDIT: Turning off Edit Mode
2 chariots and 6 spearmen moved from Sidon to Jerusalem
1 chariot moved from Memphis to Jerusalem
1 axeman and 2 spearmen moved from Memphis to SZ 58
1 axeman, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
1 axeman and 2 spearmen moved from SZ 59 to Jerusalem
1 archer, 1 axeman and 3 spearmen moved from Memphis to Pharan
2 chariots moved from Alexandria to Pharan
2 archers, 3 axemen and 4 spearmen moved from Alexandria to Paraetonium
3 archers, 4 axemen and 1 spearman moved from Hermopolis to Paraetonium
3 biremes and 1 trireme moved from SZ 57 to SZ 63Place Units - Egypt
1 city placed in Memphis
9 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 47 PUs; end with 52 PUs totalTerritory Summary for Egypt :
Memphis : 1 city
Jerusalem : 3 axemen, 4 chariots and 13 spearmen
Alexandria : 1 city and 9 spearmen
Salamis : 2 spearmen
SZ 63 : 3 biremes and 1 trireme
SZ 59 : 1 trireme
Paraetonium : 1 flag, 5 archers, 7 axemen and 6 spearmen
Pharan : 1 archer, 1 axeman, 2 chariots and 3 spearmen -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Seleucid
2 hoplites moved from Tarsus to SZ 61
2 hoplites moved from Attalia to SZ 61
4 hoplites moved from SZ 61 to Salamis
1 peltasts moved from Tarsus to Attalia
1 peltasts moved from Attalia to Sardis
1 cataphract moved from Antioch to Attalia
2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Ctesiphon
1 cataphract moved from Hatra to Ctesiphon
1 cavalry moved from Hatra to Ctesiphon
1 peltasts moved from Hatra to Seleucia
3 hoplites moved from Edessa to Hatra
2 legionaires moved from Edessa to Hatra
3 peltastss moved from Edessa to Hatra
1 cavalry moved from Edessa to Tarsus
1 cavalry moved from Antioch to Sidon
Seleucid take Sidon from Egypt
1 cavalry moved from Sidon to Antioch
1 peltasts moved from Antioch to Sidon
2 hoplites moved from Damascus to Antioch
1 peltasts moved from Antioch to Damascus
1 hoplite moved from Emesa to Hatra
1 legionaire moved from Emesa to Hatra
2 peltastss moved from Emesa to HatraPurchase Units - Seleucid
Seleucid buy 3 biremes, 2 cataphracts and 4 hoplites; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Salamis
Seleucid attack with 4 hoplites
Egypt defend with 2 spearmen
Seleucid win, taking Salamis from Egypt with 4 hoplites remaining. Battle score for attacker is 6
Casualties for Egypt: 2 spearmen
Battle in Ctesiphon
Seleucid attack with 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss
Parthia defend with 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
Seleucid win, taking Ctesiphon from Parthia with 3 cataphracts, 3 hoplites and 2 legionaires remaining. Battle score for attacker is 18
Casualties for Parthia: 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
Casualties for Seleucid: 3 cavalrys, 2 hoplites and 5 peltastssNon Combat Move - Seleucid
Place Units - Seleucid
3 biremes placed in SZ 61
2 cataphracts and 4 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 77 PUs; end with 77 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Parthia
7 spearmen moved from Susa to Seleucia
1 cataphract and 1 cavalry moved from Persepolis to Ctesiphon
3 archers moved from Susa to Seleucia
1 archer, 1 horsearcher and 4 spearmen moved from Ecbatana to Ctesiphon
1 archer, 2 horsearchers and 3 spearmen moved from Cyropolis to Ctesiphon
1 cataphract, 1 cavalry and 1 horsearcher moved from Susa to CtesiphonPurchase Units - Parthia
Parthia buy 7 spearmen; Remaining resources: 9 PUs;Combat - Parthia
Battle in Ctesiphon
Parthia attack with 2 archers, 2 cataphracts, 2 cavalrys, 4 horsearchers and 7 spearmen
Seleucid defend with 3 cataphracts, 3 hoplites and 2 legionaires
Parthia win, taking Ctesiphon from Seleucid with 1 archer, 2 cataphracts, 2 cavalrys and 4 horsearchers remaining. Battle score for attacker is 19
Casualties for Parthia: 1 archer and 7 spearmen
Casualties for Seleucid: 3 cataphracts, 3 hoplites and 2 legionaires
Battle in Seleucia
Parthia attack with 3 archers and 7 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 3 archers and 7 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
2 archers and 4 spearmen moved from Persepolis to SusaPlace Units - Parthia
7 spearmen placed in PersepolisTurn Complete - Parthia
Parthia collect 40 PUs; end with 49 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Susa : 2 archers and 4 spearmen
Seleucia : 1 flag, 3 archers and 7 spearmen
Ctesiphon : 1 archer, 2 cataphracts, 2 cavalrys and 4 horsearchers
Persepolis : 1 city and 7 spearmen -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Numidia
1 cavalry and 2 spearmen moved from Paliurus to Siwa
1 cavalry and 1 spearman moved from Berenice to Siwa
2 cavalrys moved from Leptis Magna to Siwa
3 spearmen moved from Leptis Magna to Berenice
1 archer, 2 cavalrys and 1 spearman moved from Zama to Capsa
1 cavalry and 2 spearmen moved from Theveste to Capsa
2 cavalrys moved from Cirta to Capsa
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Theveste
2 cavalrys and 1 spearman moved from Igilgili to Zama
2 cavalrys moved from Zama to Capsa
1 archer, 2 cavalrys and 3 spearmen moved from Hippo Regius to Zama
2 cavalrys moved from Zama to CapsaPurchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 1 PUs;Combat - Numidia
Non Combat Move - Numidia
2 biremes moved from SZ 29 to SZ 30Place Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
2 cavalrys, 7 spearmen and 6 swordmen moved from Carthago Nova to Valentia
2 spearmen and 1 swordman moved from Acci to Carthago Nova
2 spearmen and 1 swordman moved from Corduba to Carthago Nova
1 hoplite and 5 spearmen moved from Carthago to SZ 32
3 biremes, 1 hoplite, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
1 hoplite and 5 spearmen moved from SZ 33 to Lilybaeum
3 spearmen moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to SyracusePurchase Units - Carthage
Carthage buy 4 biremes, 3 hoplites, 2 spearmen and 1 swordman; Remaining resources: 0 PUs;Combat - Carthage
Battle in Syracuse
Carthage attack with 4 spearmen
GreekCityStates defend with 1 slingers
Carthage win, taking Syracuse from GreekCityStates with 4 spearmen remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Valentia
Carthage attack with 2 cavalrys, 7 spearmen and 6 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage loses 0 PUs for violating Valentias neutrality.
Carthage win, taking Valentia from Neutral with 2 cavalrys, 5 spearmen and 6 swordmen remaining. Battle score for attacker is 15
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 2 spearmenNon Combat Move - Carthage
2 biremes moved from SZ 15 to SZ 16Place Units - Carthage
4 biremes placed in SZ 32
3 hoplites, 2 spearmen and 1 swordman placed in CarthagoTurn Complete - Carthage
Carthage collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - RomanRepublic
1 ballista, 2 cavalrys, 5 legionaires and 6 velitess moved from Genua to Verona
1 cavalry moved from Arretium to Verona
2 legionaires and 3 velitess moved from Ariminum to VeronaPurchase Units - RomanRepublic
RomanRepublic buy 4 biremes, 3 cavalrys and 1 fort; Remaining resources: 1 PUs;Combat - RomanRepublic
Battle in Verona
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 9 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic loses 0 PUs for violating Veronas neutrality.
RomanRepublic win, taking Verona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess remaining. Battle score for attacker is 12
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 2 velitessNon Combat Move - RomanRepublic
1 ballista, 4 legionaires and 5 velitess moved from Arretium to Ariminum
1 legionaire moved from Capua to SZ 35
1 legionaire moved from Capua to Roma
7 velitess moved from Roma to Capua
2 legionaires and 1 velites moved from Salapia to Ariminum
3 legionaires moved from Roma to ArretiumPlace Units - RomanRepublic
Turning on Edit Mode
EDIT: Removing units owned by RomanRepublic from SZ 35: 1 bireme and 1 legionaire
EDIT: Adding units owned by RomanRepublic to SZ 35: 1 bireme
EDIT: Adding units owned by RomanRepublic to Messana: 1 legionaire
EDIT: Turning off Edit Mode
1 fort placed in Messana
4 biremes placed in SZ 28
3 cavalrys placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 50 PUs; end with 51 PUs totalTerritory Summary for RomanRepublic :
Arretium : 3 legionaires
Roma : 3 cavalrys, 1 city and 1 legionaire
Verona : 1 flag, 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess
Messana : 6 forts, 5 legionaires and 5 velitess
Capua : 10 velitess
SZ 35 : 1 bireme
SZ 28 : 10 biremes and 2 triremes
Genua : 1 flag
Ariminum : 1 ballista, 6 legionaires and 6 velitess -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - GreekCityStates
2 cavalrys and 3 slingerss moved from Messana to Syracuse
3 hoplites moved from Messana to Syracuse
8 hoplites moved from Corinth to Athens
4 cavalrys moved from Sparta to Athens
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to AthensPurchase Units - GreekCityStates
GreekCityStates buy 2 biremes, 1 city and 4 slingerss; Remaining resources: 8 PUs;Combat - GreekCityStates
Battle in Syracuse
GreekCityStates attack with 2 cavalrys, 3 hoplites and 3 slingerss
Carthage defend with 4 spearmen
3 hoplites owned by the GreekCityStates and 2 cavalrys owned by the GreekCityStates retreated to Messana
Carthage win with 2 spearmen remaining. Battle score for attacker is 0
Casualties for Carthage: 2 spearmen
Casualties for GreekCityStates: 3 slingerss
Battle in Athens
GreekCityStates attack with 4 cavalrys, 9 hoplites and 1 slingers
Macedonia defend with 3 cavalrys, 2 hoplites, 1 peltasts and 1 swordman
GreekCityStates win, taking Athens from Macedonia with 2 cavalrys and 9 hoplites remaining. Battle score for attacker is 18
Casualties for Macedonia: 3 cavalrys, 2 hoplites, 1 peltasts and 1 swordman
Casualties for GreekCityStates: 2 cavalrys and 1 slingersNon Combat Move - GreekCityStates
2 biremes moved from SZ 67 to SZ 68Place Units - GreekCityStates
1 city placed in Corinth
2 biremes placed in SZ 67
4 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 31 PUs; end with 39 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 city and 4 slingerss
Corinth : 1 flag, 1 city
Pergamum : 2 archers, 3 hoplites and 4 slingerss
Athens : 2 cavalrys and 9 hoplites
SZ 67 : 2 biremes
SZ 68 : 5 biremes and 2 triremes
Messana : 2 cavalrys and 5 hoplites -
A more direct route you are taking to me :-D. Might post in a couple hours. Not sure when I’m goin to work.