@SuperbattleshipYamato russia-turn-1-complete-global-1940-game-37.tsvg
Humbabba vs colt 270
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I like to think I learned a couple things from getting my butt giftwrapped and handed to me. :)
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Macedonia
2 cavalrys, 2 hoplites and 2 peltastss moved from Odessus to Byzantium
2 hoplites moved from Thessalonica to Byzantium
1 peltasts moved from Thessalonica to Larissa
6 peltastss moved from Thessalonica to Byzantium
4 swordmen moved from Thessalonica to ByzantiumPurchase Units - Macedonia
Macedonia buy 2 biremes, 2 hoplites and 1 trireme; Remaining resources: 1 PUs;Combat - Macedonia
Battle in Byzantium
Macedonia attack with 2 cavalrys, 4 hoplites, 8 peltastss and 4 swordmen
Neutral defend with 3 archers, 2 axemen and 4 swordmen
Macedonia loses 0 PUs for violating Byzantiums neutrality.
Macedonia win, taking Byzantium from Neutral with 2 cavalrys, 4 hoplites, 3 peltastss and 4 swordmen remaining. Battle score for attacker is 24
Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
Casualties for Macedonia: 5 peltastssNon Combat Move - Macedonia
3 peltastss moved from Delphi to DodonaPlace Units - Macedonia
2 biremes and 1 trireme placed in SZ 69
2 hoplites placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Egypt
1 spearman moved from Paraetonium to Paliurus
Egypt take Paliurus from Numidia
2 axemen moved from Jerusalem to Damascus
1 chariot moved from Pharan to Sidon
1 axeman, 4 chariots and 13 spearmen moved from Jerusalem to Sidon
1 chariot moved from Pharan to Sidon
1 archer and 2 spearmen moved from Pharan to SZ 59
1 archer, 2 spearmen and 1 trireme moved from SZ 59 to SZ 60
1 archer and 2 spearmen moved from SZ 60 to SidonPurchase Units - Egypt
Egypt buy 5 axemen and 12 spearmen; Remaining resources: 1 PUs;Combat - Egypt
Battle in Damascus
Egypt attack with 2 axemen
Seleucid defend with 1 peltasts
Egypt win, taking Damascus from Seleucid with 2 axemen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Sidon
Egypt attack with 1 archer, 1 axeman, 6 chariots and 15 spearmen
Seleucid defend with 1 peltasts
Egypt win, taking Sidon from Seleucid with 1 archer, 1 axeman, 6 chariots and 14 spearmen remaining. Battle score for attacker is -1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 peltastsNon Combat Move - Egypt
1 axeman and 1 spearman moved from Pharan to Jerusalem
4 spearmen moved from Alexandria to Memphis
5 spearmen moved from Alexandria to Paraetonium
3 biremes and 1 trireme moved from SZ 63 to SZ 60Place Units - Egypt
5 axemen and 3 spearmen placed in Memphis
9 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 47 PUs; end with 48 PUs totalTerritory Summary for Egypt :
Memphis : 5 axemen, 1 city and 7 spearmen
Jerusalem : 1 axeman and 1 spearman
Alexandria : 1 city and 9 spearmen
Damascus : 1 flag, 2 axemen
SZ 60 : 3 biremes and 2 triremes
Paraetonium : 1 flag, 5 archers, 7 axemen and 10 spearmen
Sidon : 1 archer, 1 axeman, 6 chariots and 14 spearmen
Paliurus : 1 flag, 1 spearman -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Seleucid
1 cataphract moved from Attalia to Sardis
1 peltasts moved from Attalia to Sardis
1 cavalry moved from Tarsus to Sardis
1 peltasts moved from Tarsus to Antioch
4 hoplites, 3 legionaires and 6 peltastss moved from Hatra to Seleucia
1 cataphract moved from Antioch to Hatra
3 peltastss moved from Antioch to Damascus
1 peltasts moved from Antioch to Damascus
4 hoplites moved from Salamis to SZ 61
4 hoplites moved from SZ 61 to Antioch
2 cavalrys moved from Antioch to AttaliaPurchase Units - Seleucid
Seleucid buy 3 biremes, 2 cavalrys, 4 hoplites and 2 triremes; Remaining resources: 4 PUs;Combat - Seleucid
Battle in Damascus
Seleucid attack with 4 peltastss
Egypt defend with 2 axemen
Seleucid win, taking Damascus from Egypt with 2 peltastss remaining. Battle score for attacker is 2
Casualties for Egypt: 2 axemen
Casualties for Seleucid: 2 peltastss
Battle in Seleucia
Seleucid attack with 4 hoplites, 3 legionaires and 6 peltastss
Parthia defend with 3 archers and 7 spearmen
Seleucid win, taking Seleucia from Parthia with 4 hoplites and 3 legionaires remaining. Battle score for attacker is 21
Casualties for Parthia: 3 archers and 7 spearmen
Casualties for Seleucid: 6 peltastssNon Combat Move - Seleucid
Place Units - Seleucid
3 biremes and 2 triremes placed in SZ 61
2 cavalrys and 4 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 61 PUs; end with 65 PUs total -
+21 TUV higher than average in Seleucia :-P
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Parthia
3 spearmen moved from Susa to Seleucia
1 archer moved from Ctesiphon to Seleucia
2 archers and 1 spearman moved from Susa to Seleucia
2 cataphracts, 2 cavalrys and 4 horsearchers moved from Ctesiphon to SeleuciaPurchase Units - Parthia
Parthia buy 1 cataphract, 1 cavalry and 5 spearmen; Remaining resources: 23 PUs;Combat - Parthia
Battle in Seleucia
Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 4 horsearchers and 4 spearmen
Seleucid defend with 4 hoplites and 3 legionaires
Parthia win, taking Seleucia from Seleucid with 2 archers, 2 cataphracts, 2 cavalrys and 4 horsearchers remaining. Battle score for attacker is 16
Casualties for Parthia: 1 archer and 4 spearmen
Casualties for Seleucid: 4 hoplites and 3 legionairesNon Combat Move - Parthia
7 spearmen moved from Persepolis to SusaPlace Units - Parthia
1 cataphract, 1 cavalry and 5 spearmen placed in PersepolisTurn Complete - Parthia
Parthia collect 40 PUs; end with 63 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Susa : 7 spearmen
Seleucia : 1 flag, 2 archers, 2 cataphracts, 2 cavalrys and 4 horsearchers
Persepolis : 1 cataphract, 1 cavalry, 1 city and 5 spearmen -
Parthian hordes to the right of me, Egyptians to the left ….
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If you ever do strafes on Egypt, ask for OOL after first round, please. It will be a case-by-case if i want to lose axemen or spear.
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during first round, i should say
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OK. By strafe you just mean attack?
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Numidia
3 spearmen moved from Berenice to Siwa
4 cavalrys moved from Leptis Magna to Siwa
1 archer, 9 cavalrys and 6 spearmen moved from Capsa to Thenae
1 archer and 4 spearmen moved from Zama to Capsa
1 archer, 5 spearmen and 3 swordmen moved from Theveste to CapsaPurchase Units - Numidia
Numidia buy 4 swordmen; Remaining resources: 2 PUs;Combat - Numidia
Battle in Thenae
Numidia attack with 1 archer, 9 cavalrys and 6 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia loses 0 PUs for violating Thenaes neutrality.
Numidia win, taking Thenae from Neutral with 1 archer, 9 cavalrys and 6 spearmen remaining. Battle score for attacker is 10
Casualties for Neutral: 1 archer and 2 spearmenNon Combat Move - Numidia
2 biremes moved from SZ 30 to SZ 31Place Units - Numidia
4 swordmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Carthage
2 biremes moved from SZ 16 to SZ 29
1 hoplite, 2 spearmen and 1 swordman moved from Carthago to SZ 32
4 biremes, 1 hoplite, 2 spearmen and 1 swordman moved from SZ 32 to SZ 33
1 hoplite, 2 spearmen and 1 swordman moved from SZ 33 to Lilybaeum
2 spearmen moved from Syracuse to Lilybaeum
2 cavalrys, 5 spearmen and 6 swordmen moved from Valentia to Tarraco
4 spearmen and 2 swordmen moved from Carthago Nova to Valentia
2 hoplites moved from Carthago to ThapsusPurchase Units - Carthage
Carthage buy 3 biremes, 7 cavalrys, 2 hoplites and 1 spearman; Remaining resources: 0 PUs;Combat - Carthage
Battle in Tarraco
Carthage attack with 2 cavalrys, 5 spearmen and 6 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage loses 0 PUs for violating Tarracos neutrality.
Carthage win, taking Tarraco from Neutral with 2 cavalrys and 6 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for Carthage: 5 spearmenNon Combat Move - Carthage
Place Units - Carthage
3 biremes placed in SZ 32
7 cavalrys placed in Carthago
2 hoplites and 1 spearman placed in Carthago NovaTurn Complete - Carthage
Carthage collect 66 PUs; end with 66 PUs total -
Attack with the intention of retreating(unless crazy dice change it) then pick my casualties where the automatic worst defense would be taken(axemen) while i might want to retain them for a counter-attack. The situation rose last match.
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OK.
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Time to help Numidia with Carthage cavalry, eh? A little opposite of history but interesting.
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History also didn’t have Egyptian hordes bearing down. ;)
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - RomanRepublic
1 ballista, 6 legionaires and 6 velitess moved from Ariminum to Patavium
1 ballista, 3 cavalrys, 7 legionaires and 7 velitess moved from Verona to PataviumPurchase Units - RomanRepublic
RomanRepublic buy 5 biremes, 2 cavalrys and 1 fort; Remaining resources: 2 PUs;Combat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 2 ballistas, 3 cavalrys, 13 legionaires and 13 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic loses 0 PUs for violating Pataviums neutrality.
RomanRepublic win, taking Patavium from Neutral with 2 ballistas, 3 cavalrys, 13 legionaires and 10 velitess remaining. Battle score for attacker is 34
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 3 velitessNon Combat Move - RomanRepublic
3 legionaires moved from Arretium to Genua
1 legionaire moved from Roma to Arretium
3 cavalrys moved from Roma to Ariminum
1 bireme moved from SZ 35 to SZ 34Place Units - RomanRepublic
5 biremes placed in SZ 28
1 fort placed in Messana
2 cavalrys placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 58 PUs; end with 60 PUs totalTerritory Summary for RomanRepublic :
Arretium : 1 legionaire
Roma : 2 cavalrys and 1 city
Verona : 1 flag
Messana : 7 forts, 5 legionaires and 5 velitess
Capua : 10 velitess
SZ 34 : 1 bireme
SZ 28 : 15 biremes and 2 triremes
Genua : 1 flag, 3 legionaires
Ariminum : 3 cavalrys
Patavium : 1 flag, 2 ballistas, 3 cavalrys, 13 legionaires and 10 velitess -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - GreekCityStates
1 cavalry moved from Messana to Syracuse
GreekCityStates take Syracuse from Carthage
1 cavalry moved from Syracuse to Messana
1 cavalry and 1 hoplite moved from Athens to Larissa
1 cavalry moved from Athens to Larissa
8 hoplites moved from Athens to DelphiPurchase Units - GreekCityStates
GreekCityStates buy 2 biremes, 1 cavalry and 10 slingerss; Remaining resources: 1 PUs;Combat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 2 cavalrys and 1 hoplite
Macedonia defend with 1 peltasts
GreekCityStates win, taking Larissa from Macedonia with 1 cavalry and 1 hoplite remaining. Battle score for attacker is -2
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 1 cavalry
Battle in Delphi
GreekCityStates attack with 8 hoplites
Macedonia defend with 2 hoplites and 1 peltasts
GreekCityStates win, taking Delphi from Macedonia with 8 hoplites remaining. Battle score for attacker is 12
Casualties for Macedonia: 2 hoplites and 1 peltastsNon Combat Move - GreekCityStates
2 slingerss moved from Sparta to SZ 67
2 biremes and 2 slingerss moved from SZ 67 to SZ 68
2 slingerss moved from SZ 68 to Athens
2 slingerss moved from Sparta to CorinthPlace Units - GreekCityStates
2 biremes placed in SZ 67
5 slingerss placed in Corinth
1 cavalry and 5 slingerss placed in Sparta
GreekCityStates undo move 3.
GreekCityStates undo move 2.
GreekCityStates undo move 1.
7 slingerss placed in Corinth
2 biremes placed in SZ 67
1 cavalry and 3 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 47 PUs; end with 48 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 cavalry, 1 city and 3 slingerss
Larissa : 1 flag, 1 cavalry and 1 hoplite
Corinth : 1 flag, 1 city and 9 slingerss
Pergamum : 2 archers, 3 hoplites and 4 slingerss
Athens : 2 slingerss
Delphi : 8 hoplites
SZ 67 : 2 biremes
SZ 68 : 7 biremes and 2 triremes
Messana : 2 cavalrys and 5 hoplites -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Macedonia
7 biremes and 2 triremes moved from SZ 69 to SZ 70
4 hoplites moved from Byzantium to SZ 70
4 swordmen moved from Byzantium to SZ 70
3 peltastss moved from Byzantium to SZ 70
1 cavalry moved from Byzantium to SZ 70
1 hoplite moved from Thessalonica to SZ 70
1 cavalry, 5 hoplites, 3 peltastss and 4 swordmen moved from SZ 70 to Pergamum
1 cavalry moved from Byzantium to Larissa
3 hoplites moved from Thessalonica to Larissa
2 peltastss moved from Dodona to Larissa
1 peltasts moved from Dodona to LarissaPurchase Units - Macedonia
Macedonia buy 3 biremes, 3 hoplites and 1 peltasts; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Larissa
Macedonia attack with 1 cavalry, 3 hoplites and 3 peltastss
GreekCityStates defend with 1 cavalry and 1 hoplite
Macedonia win, taking Larissa from GreekCityStates with 1 cavalry, 3 hoplites and 1 peltasts remaining. Battle score for attacker is 5
Casualties for Macedonia: 2 peltastss
Casualties for GreekCityStates: 1 cavalry and 1 hoplite
Battle in Pergamum
Macedonia attack with 1 cavalry, 5 hoplites, 3 peltastss and 4 swordmen
GreekCityStates defend with 2 archers, 3 hoplites and 4 slingerss
GreekCityStates win with 1 hoplite remaining. Battle score for attacker is -25
Casualties for Macedonia: 1 cavalry, 5 hoplites, 3 peltastss and 4 swordmen
Casualties for GreekCityStates: 2 archers, 2 hoplites and 4 slingerssNon Combat Move - Macedonia
Place Units - Macedonia
3 biremes placed in SZ 70
2 hoplites and 1 peltasts placed in Thessalonica
Macedonia undo move 2.
3 hoplites placed in Thessalonica
1 peltasts were produced but were not placedTurn Complete - Macedonia
Macedonia collect 33 PUs; end with 33 PUs total -