@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsHumbabba vs colt 270
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Numidia
3 spearmen moved from Capsa to Thenae
1 archer, 2 cavalrys, 5 spearmen and 3 swordmen moved from Cirta to Auzia
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
2 cavalrys moved from Zama to Cartenna
1 cavalry moved from Theveste to Auzia
2 spearmen moved from Theveste to Cirta
1 archer and 1 spearman moved from Zama to Thapsus
1 archer and 3 spearmen moved from Hippo Regius to Igilgili
2 archers and 4 spearmen moved from Siwa to Paraetonium
1 cavalry and 2 spearmen moved from Paliurus to Paraetonium
1 spearman moved from Leptis Magna to Berenice
2 spearmen moved from Leptis Magna to Oea
1 cavalry moved from Leptis Magna to Oea
1 cavalry moved from Leptis Magna to Oea
1 cavalry and 1 spearman moved from Berenice to SiwaPurchase Units - Numidia
Numidia buy 1 cavalry and 3 swordmen; Remaining resources: 1 PUs;Combat - Numidia
Battle in Auzia
Numidia attack with 1 archer, 3 cavalrys, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Auzias neutrality.
Numidia win, taking Auzia from Neutral with 1 archer, 3 cavalrys, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Oea
Numidia attack with 2 cavalrys and 2 spearmen
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearman
Battle in Paraetonium
Numidia attack with 2 archers, 1 cavalry and 6 spearmen
Neutral defend with 3 spearmen
Numidia loses 0 PUs for violating Paraetoniums neutrality.
Numidia win, taking Paraetonium from Neutral with 2 archers, 1 cavalry and 6 spearmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmen
Battle in Cartenna
Numidia attack with 6 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia loses 0 PUs for violating Cartennas neutrality.
Numidia win, taking Cartenna from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 2 cavalrys and 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
1 cavalry and 3 swordmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
2 cavalrys and 1 spearman moved from Thenae to Sabrata
2 spearmen moved from Thapsus to Thenae
3 biremes and 2 triremes moved from SZ 33 to SZ 36
1 trireme moved from SZ 32 to SZ 36
1 spearman moved from Melita to SZ 36
3 cavalrys, 3 hoplites, 1 swordman and 1 warelephant moved from Carthago to SZ 36
3 cavalrys, 3 hoplites, 1 spearman, 1 swordman and 1 warelephant moved from SZ 36 to Lilybaeum
1 cavalry, 2 spearmen and 3 swordmen moved from Carthago Nova to Valentia
2 spearmen moved from Acci to Corduba
2 biremes moved from SZ 14 to SZ 15
2 spearmen and 2 swordmen moved from Hispatis to Salmantica
2 spearmen and 3 swordmen moved from Corduba to SalmanticaPurchase Units - Carthage
Carthage buy 1 city, 2 hoplites, 2 spearmen and 2 triremes; Remaining resources: 0 PUs;Combat - Carthage
Battle in Salmantica
Carthage attack with 4 spearmen and 5 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage loses 0 PUs for violating Salmanticas neutrality.
Carthage win, taking Salmantica from Neutral with 3 spearmen and 5 swordmen remaining. Battle score for attacker is 13
Casualties for Neutral: 3 cavalrys and 1 swordman
Casualties for Carthage: 1 spearman
Battle in Sabrata
Carthage attack with 2 cavalrys and 1 spearman
Neutral defend with 1 archer and 1 spearman
Carthage loses 0 PUs for violating Sabratas neutrality.
Carthage win, taking Sabrata from Neutral with 2 cavalrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Carthage: 1 spearman
Battle in Valentia
Carthage attack with 1 cavalry, 2 spearmen and 3 swordmen
Neutral defend with 2 archers, 1 axeman and 1 swordman
Carthage loses 0 PUs for violating Valentias neutrality.
Carthage win, taking Valentia from Neutral with 2 swordmen remaining. Battle score for attacker is 1
Casualties for Neutral: 2 archers, 1 axeman and 1 swordman
Casualties for Carthage: 1 cavalry, 2 spearmen and 1 swordmanNon Combat Move - Carthage
Place Units - Carthage
1 city placed in Carthago Nova
2 triremes placed in SZ 36
2 hoplites and 2 spearmen placed in CarthagoTurn Complete - Carthage
Carthage collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - RomanRepublic
1 ballista, 4 legionaires and 7 velitess moved from Ariminum to Patavium
1 cavalry moved from Arretium to Patavium
2 cavalrys moved from Genua to PataviumPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 7 cavalrys and 1 fort; Remaining resources: 1 PUs;Combat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 1 ballista, 3 cavalrys, 4 legionaires and 7 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic loses 0 PUs for violating Pataviums neutrality.
RomanRepublic win, taking Patavium from Neutral with 1 ballista and 4 legionaires remaining. Battle score for attacker is 10
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 3 cavalrys and 7 velitessNon Combat Move - RomanRepublic
1 ballista, 4 legionaires and 5 velitess moved from Arretium to Ariminum
5 legionaires and 5 velitess moved from Salapia to Ariminum
1 velites moved from Capua to SZ 35
1 bireme and 1 velites moved from SZ 35 to SZ 34
1 velites moved from SZ 34 to Messana
7 velitess moved from Roma to SZ 28
4 biremes, 2 triremes and 7 velitess moved from SZ 28 to SZ 34
1 velites moved from Capua to SZ 34
8 velitess moved from SZ 34 to Messana
2 legionaires moved from Capua to SalapiaPlace Units - RomanRepublic
1 fort placed in Messana
7 cavalrys placed in Roma
2 biremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 55 PUs; end with 56 PUs totalTerritory Summary for RomanRepublic :
Roma : 7 cavalrys and 1 city
Messana : 6 forts, 4 legionaires and 15 velitess
SZ 34 : 5 biremes and 2 triremes
Salapia : 2 legionaires
SZ 28 : 2 biremes
Genua : 1 flag, 3 legionaires and 1 velites
Ariminum : 1 ballista, 9 legionaires and 10 velitess
Patavium : 1 flag, 1 ballista and 4 legionaires -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - GreekCityStates
1 slingers moved from Sardis to Attalia
GreekCityStates take Attalia from Seleucid
3 biremes and 2 triremes moved from SZ 68 to SZ 69Purchase Units - GreekCityStates
GreekCityStates buy 5 hoplites and 1 trireme; Remaining resources: 21 PUs;Combat - GreekCityStates
Battle in SZ 69
GreekCityStates attack with 3 biremes and 2 triremes
Macedonia defend with 2 biremes and 2 triremes
GreekCityStates win with 2 triremes remaining. Battle score for attacker is 17
Casualties for Macedonia: 2 biremes and 2 triremes
Casualties for GreekCityStates: 3 biremesNon Combat Move - GreekCityStates
1 slingers moved from Sardis to Pergamum
6 archers moved from Sparta to Corinth
2 cavalrys, 5 hoplites and 3 slingerss moved from Syracuse to MessanaPlace Units - GreekCityStates
1 trireme placed in SZ 67
5 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 40 PUs; end with 61 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 city and 5 hoplites
Corinth : 1 flag, 6 archers and 6 hoplites
Pergamum : 1 slingers
SZ 69 : 2 triremes
SZ 67 : 1 trireme
Sardis : 1 flag, 2 archers, 4 hoplites and 1 slingers
Messana : 2 cavalrys, 5 hoplites and 3 slingerss
Syracuse : 1 slingers
Attalia : 1 flag, 1 slingers -
One NCM edit that is minor so i wont post: Slinger from Pergamum returns to Sardis.
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Macedonia
2 hoplites and 4 peltastss moved from Larissa to Athens
3 hoplites and 1 peltasts moved from Thessalonica to Larissa
1 cavalry and 1 hoplite moved from Nicopolis to Axiopolis
1 cavalry, 2 hoplites and 1 peltasts moved from Odessus to AxiopolisPurchase Units - Macedonia
Macedonia buy 2 hoplites, 1 swordman and 2 triremes; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Axiopolis
Macedonia attack with 2 cavalrys, 3 hoplites and 1 peltasts
Neutral defend with 2 cavalrys and 3 swordmen
Macedonia loses 0 PUs for violating Axiopoliss neutrality.
Macedonia win, taking Axiopolis from Neutral with 3 hoplites remaining. Battle score for attacker is 10
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Macedonia: 2 cavalrys and 1 peltastsNon Combat Move - Macedonia
Place Units - Macedonia
2 triremes placed in SZ 70
2 hoplites and 1 swordman placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Egypt
2 archers, 3 axemen and 13 spearmen moved from Alexandria to Paraetonium
6 axemen moved from Memphis to SZ 58
2 chariots moved from Pharan to Sidon
6 axemen, 3 biremes and 1 trireme moved from SZ 58 to SZ 59
6 axemen moved from SZ 59 to Sidon
1 chariot moved from Jerusalem to Damascus
Egypt take Damascus from Seleucid
1 chariot moved from Damascus to Sidon
3 axemen, 3 chariots and 13 spearmen moved from Jerusalem to SidonPurchase Units - Egypt
Egypt buy 1 archer, 8 axemen, 2 chariots and 4 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Paraetonium
Egypt attack with 2 archers, 3 axemen and 13 spearmen
Numidia defend with 2 archers, 1 cavalry and 6 spearmen
Egypt win, taking Paraetonium from Numidia with 2 archers, 3 axemen and 5 spearmen remaining. Battle score for attacker is 6
Casualties for Egypt: 8 spearmen
Casualties for Numidia: 2 archers, 1 cavalry and 6 spearmen
Battle in Sidon
Egypt attack with 9 axemen, 6 chariots and 13 spearmen
Seleucid defend with 1 cataphract, 4 cavalrys, 6 hoplites, 3 legionaires and 6 peltastss
Egypt win, taking Sidon from Seleucid with 6 axemen, 6 chariots and 4 spearmen remaining. Battle score for attacker is 41
Casualties for Egypt: 3 axemen and 9 spearmen
Casualties for Seleucid: 1 cataphract, 4 cavalrys, 6 hoplites, 3 legionaires and 6 peltastssNon Combat Move - Egypt
1 trireme moved from SZ 59 to SZ 58
4 archers and 5 spearmen moved from Memphis to PharanPlace Units - Egypt
4 axemen, 2 chariots and 2 spearmen placed in Memphis
1 archer, 4 axemen and 2 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs totalTerritory Summary for Egypt :
Memphis : 4 axemen, 2 chariots, 1 city and 2 spearmen
Alexandria : 1 archer, 4 axemen, 1 city and 2 spearmen
Damascus : 1 flag
Salamis : 2 spearmen
SZ 59 : 3 biremes and 1 trireme
SZ 58 : 1 trireme
Paraetonium : 1 flag, 2 archers, 3 axemen and 5 spearmen
Sidon : 6 axemen, 6 chariots and 4 spearmen
Pharan : 4 archers and 5 spearmen -
Have to get to work sooner than I thought so will be back in couple days.
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Seleucid
1 cavalry moved from Palmyra to Hatra
Seleucid take Hatra from Parthia
1 cavalry moved from Hatra to Emesa
1 cataphract moved from Palmyra to Jerusalem
Seleucid take Damascus from Egypt
Seleucid take Jerusalem from Egypt
1 hoplite and 1 legionaire moved from Palmyra to Emesa
1 legionaire moved from Edessa to Emesa
3 hoplites, 1 legionaire and 3 peltastss moved from Edessa to Antioch
4 hoplites and 2 peltastss moved from Tavium to AttaliaPurchase Units - Seleucid
Seleucid buy 9 cataphracts and 1 legionaire; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Attalia
Seleucid attack with 4 hoplites and 2 peltastss
GreekCityStates defend with 1 slingers
Seleucid win, taking Attalia from GreekCityStates with 4 hoplites and 2 peltastss remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Emesa
Seleucid attack with 1 cavalry, 1 hoplite and 2 legionaires
Parthia defend with 1 horsearcher
Seleucid win, taking Emesa from Parthia with 1 cavalry, 1 hoplite and 2 legionaires remaining. Battle score for attacker is 6
Casualties for Parthia: 1 horsearcherNon Combat Move - Seleucid
1 trireme moved from SZ 60 to SZ 61
1 bireme moved from SZ 60 to SZ 61Place Units - Seleucid
9 cataphracts and 1 legionaire placed in AntiochTurn Complete - Seleucid
Seleucid collect 52 PUs; end with 52 PUs total -
No worries. If you wouldn’t mind, drop me an email when you’re back.
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Parthia
1 spearman moved from Seleucia to Palmyra
Parthia take Palmyra from Seleucid
1 spearman moved from Ninive to Hatra
Parthia take Hatra from Seleucid
1 horsearcher moved from Ninive to Edessa
Parthia take Edessa from Seleucid
1 horsearcher moved from Edessa to Emesa
2 cataphracts, 2 cavalrys and 3 horsearchers moved from Ninive to EmesaPurchase Units - Parthia
Parthia buy 1 cataphract, 9 cavalrys and 3 horsearchers; Remaining resources: 0 PUs;Combat - Parthia
Battle in Emesa
Parthia attack with 2 cataphracts, 2 cavalrys and 4 horsearchers
Seleucid defend with 1 cavalry, 1 hoplite and 2 legionaires
Parthia win, taking Emesa from Seleucid with 2 cataphracts, 2 cavalrys and 4 horsearchers remaining. Battle score for attacker is 17
Casualties for Seleucid: 1 cavalry, 1 hoplite and 2 legionairesNon Combat Move - Parthia
3 archers moved from Ninive to Hatra
2 archers and 7 spearmen moved from Ctesiphon to Seleucia
5 archers and 3 spearmen moved from Babylon to Seleucia
1 cataphract and 1 cavalry moved from Babylon to Hatra
1 cataphract and 2 cavalrys moved from Persepolis to SeleuciaPlace Units - Parthia
1 cataphract and 6 cavalrys placed in Ctesiphon
3 cavalrys and 3 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 68 PUs; end with 68 PUs totalTerritory Summary for Parthia :
Edessa : 1 flag
Babylon : 1 flag
Ninive : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 3 archers, 1 cataphract, 1 cavalry and 1 spearman
Palmyra : 1 flag, 1 spearman
Seleucia : 1 flag, 7 archers, 1 cataphract, 2 cavalrys and 10 spearmen
Ctesiphon : 1 cataphract, 6 cavalrys and 1 city
Emesa : 1 flag, 2 cataphracts, 2 cavalrys and 4 horsearchers
Persepolis : 3 cavalrys, 1 city and 3 horsearchers -
Was hoping for a one-roll strafe at Emesa
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Numidia
4 cavalrys moved from Cartenna to Siga
1 archer, 3 cavalrys, 5 spearmen and 3 swordmen moved from Auzia to Siga
1 archer and 3 spearmen moved from Igilgili to Zama
2 spearmen moved from Cirta to Igilgili
2 biremes moved from SZ 29 to SZ 30
1 archer and 1 spearman moved from Thapsus to Thenae
3 spearmen moved from Thenae to Sabrata
2 cavalrys and 1 spearman moved from Oea to Leptis Magna
3 cavalrys and 3 swordmen moved from Leptis Magna to Berenice
1 cavalry and 1 spearman moved from Berenice to SiwaPurchase Units - Numidia
Numidia buy 3 spearmen and 3 swordmen; Remaining resources: 0 PUs;Combat - Numidia
Battle in Siga
Numidia attack with 1 archer, 7 cavalrys, 5 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia loses 0 PUs for violating Sigas neutrality.
Numidia win, taking Siga from Neutral with 1 archer, 7 cavalrys, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmenNon Combat Move - Numidia
Place Units - Numidia
3 spearmen and 1 swordman placed in Leptis Magna
Numidia undo move 1.
1 spearman and 3 swordmen placed in Leptis Magna
2 spearmen were produced but were not placedTurn Complete - Numidia
Numidia collect 21 PUs; end with 21 PUs total -
Do I lose units I couldn’t place?
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I think i tested that before this match but i forgot to tell you. You lose the units so just go ahead and edit your buys and PUs accordingly
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@Colt45:
I think i tested that before this match but i forgot to tell you. You lose the units so just go ahead and edit your buys and PUs accordingly
And by that i mean you can pick completely different units to place on board or choose to save the six PUs from unplaced troops
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Cheers, will do
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Carthage
2 hoplites and 2 spearmen moved from Carthago to SZ 36
3 biremes, 2 hoplites, 2 spearmen and 5 triremes moved from SZ 36 to SZ 38
2 hoplites and 2 spearmen moved from SZ 38 to Syracuse
2 biremes moved from SZ 15 to SZ 16
3 spearmen and 5 swordmen moved from Salmantica to Castulo
2 spearmen moved from Corduba to Castulo
2 swordmen moved from Valentia to Castulo
2 cavalrys moved from Sabrata to Leptis Magna
2 spearmen moved from Thenae to SabrataPurchase Units - Carthage
Carthage buy 5 hoplites and 3 triremes; Remaining resources: 0 PUs;Combat - Carthage
Battle in Syracuse
Carthage attack with 2 hoplites and 2 spearmen
GreekCityStates defend with 1 slingers
Carthage win, taking Syracuse from GreekCityStates with 2 hoplites and 2 spearmen remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Castulo
Carthage attack with 5 spearmen and 7 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage loses 0 PUs for violating Castulos neutrality.
Carthage win, taking Castulo from Neutral with 1 spearman and 7 swordmen remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 4 spearmenNon Combat Move - Carthage
Place Units - Carthage
2 hoplites placed in Carthago Nova
2 triremes placed in SZ 15
Carthage undo move 1.
1 trireme placed in SZ 15
1 hoplite placed in Carthago Nova
4 hoplites placed in CarthagoTurn Complete - Carthage
Carthage collect 69 PUs; end with 69 PUs total -
Ug. I keep forgetting boats can only move 1. That changes much from what I’m used to. But I do like it.
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - RomanRepublic
3 legionaires and 1 velites moved from Genua to Verona
5 legionaires and 3 velitess moved from Ariminum to VeronaPurchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 1 city, 2 forts, 3 legionaires and 1 trireme; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Verona
RomanRepublic attack with 8 legionaires and 4 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic loses 0 PUs for violating Veronas neutrality.
RomanRepublic win, taking Verona from Neutral with 8 legionaires and 2 velitess remaining. Battle score for attacker is 12
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 2 velitessNon Combat Move - RomanRepublic
1 ballista, 4 legionaires and 7 velitess moved from Ariminum to Patavium
2 legionaires moved from Salapia to Ariminum
7 cavalrys moved from Roma to Ariminum
1 bireme moved from SZ 28 to SZ 25
1 bireme moved from SZ 28 to SZ 34Place Units - RomanRepublic
1 trireme placed in SZ 25
1 ballista and 3 legionaires placed in Roma
Turning on Edit Mode
EDIT: Removing units owned by RomanRepublic from Messana: 1 legionaire
EDIT: Adding units owned by RomanRepublic to SZ 35: 1 bireme
EDIT: Adding units owned by RomanRepublic to Croton: 1 legionaire
EDIT: Turning off Edit Mode
1 fort placed in Messana
1 fort placed in Croton
1 city placed in Patavium
Turning on Edit Mode
EDIT: Removing units owned by RomanRepublic from SZ 34: 1 bireme
EDIT: Turning off Edit ModeTurn Complete - RomanRepublic
RomanRepublic collect 58 PUs; end with 58 PUs totalTerritory Summary for RomanRepublic :
Croton : 1 fort and 1 legionaire
Roma : 1 ballista, 1 city and 3 legionaires
Verona : 1 flag, 8 legionaires and 2 velitess
Messana : 7 forts, 3 legionaires and 15 velitess
SZ 35 : 1 bireme
SZ 34 : 5 biremes and 2 triremes
SZ 25 : 1 bireme and 1 trireme
Genua : 1 flag
Ariminum : 7 cavalrys and 2 legionaires
Patavium : 1 flag, 2 ballistas, 1 city, 8 legionaires and 7 velitess





