• '20

    Yeah looks like you cant stop the Egpt-Parthia horde. I will probably move in 5 hours or so

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 11

    Combat Move - Parthia
                1 horsearcher moved from Thenae to Capsa
                      Parthia take Capsa from Numidia
                1 horsearcher moved from Capsa to Carthago
                27 horsearchers moved from Thenae to Carthago
                5 horsearchers moved from Sabrata to Carthago

    Purchase Units - Parthia
                Parthia buy 15 horsearchers; Remaining resources: 2 PUs;

    Combat - Parthia
                Battle in Carthago
                    Parthia attack with 33 horsearchers
                    Carthage defend with 1 city and 5 hoplites
                    Parthia captures 80PUs while taking Carthage capital
                    Parthia win, taking Carthago from Carthage with 33 horsearchers remaining. Battle score for attacker is 25
                    Casualties for Carthage: 5 hoplites

    Non Combat Move - Parthia
                6 cataphracts moved from Oea to Thenae
                17 cavalrys moved from Oea to Thenae
                11 horsearchers moved from Leptis Magna to Thenae
                3 horsearchers moved from Berenice to Sabrata
                4 cataphracts moved from Cyrene to Leptis Magna
                11 horsearchers moved from Paraetonium to Berenice
                11 horsearchers moved from Berenice to Leptis Magna
                3 horsearchers moved from Alexandria to Berenice
                5 archers moved from Alexandria to Paraetonium
                11 horsearchers moved from Pharan to Paraetonium
                2 horsearchers moved from Jerusalem to Alexandria
                10 horsearchers moved from Antioch to Pharan

    Place Units - Parthia
                4 horsearchers placed in Cyrene
                11 horsearchers placed in Antioch

    Turn Complete - Parthia
                Parthia collect 102 PUs; end with 184 PUs total

    Territory Summary for Parthia :

    Oea : 1 flag
        Thenae : 1 flag, 6 cataphracts, 17 cavalrys and 11 horsearchers
        Alexandria : 2 horsearchers
        Berenice : 3 horsearchers
        Damascus : 1 flag
        Edessa : 1 flag
        Babylon : 1 flag
        Ninive : 1 flag
        Antioch : 1 flag, 1 city and 11 horsearchers
        Sabrata : 3 horsearchers
        Cyrene : 1 flag, 1 city and 4 horsearchers
        Carthago : 1 flag, 1 city and 33 horsearchers
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 city
        Palmyra : 1 flag
        Seleucia : 1 flag
        Ctesiphon : 1 city
        Capsa : 1 flag
        Paraetonium : 5 archers and 11 horsearchers
        Leptis Magna : 4 cataphracts and 11 horsearchers
        Emesa : 1 flag
        Pharan : 10 horsearchers
        Persepolis : 1 city

    triplea_39946_Par11.tsvg

  • '20

    I should have taken Cirta too but this should be enough to convince you to call it a match i would think. Hopy you had fun! Let me know if you want to play again. And i will continue this match if you desire


  • Good game, man! Now that I have a feeling for how this works, I’ll start a rematch. :)


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Carthage
                1 warelephant moved from Carthago to SZ 36
                1 hoplite moved from Carthago to SZ 36
                1 cavalry moved from Carthago to SZ 36
                1 bireme, 1 cavalry, 1 hoplite, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
                1 cavalry, 1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
                2 cavalrys and 2 spearmen moved from Carthago to SZ 32
                2 biremes, 2 cavalrys, 2 spearmen and 1 trireme moved from SZ 32 to SZ 33
                2 cavalrys and 2 spearmen moved from SZ 33 to Lilybaeum
                3 spearmen moved from Thapsus to Carthago
                2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Carthago Nova
                1 swordman moved from Acci to Carthago Nova
                2 spearmen and 1 swordman moved from Gades to Acci
                2 biremes moved from SZ 14 to SZ 15
                2 spearmen and 1 swordman moved from Hispatis to Corduba

    Purchase Units - Carthage
                Carthage buy 3 biremes, 1 city, 1 hoplite and 1 trireme; Remaining resources: 0 PUs;

    Non Combat Move - Carthage

    Place Units - Carthage
                1 city placed in Carthago Nova
                3 biremes and 1 trireme placed in SZ 32
                1 hoplite placed in Carthago

    Turn Complete - Carthage
                Carthage collect 53 PUs; end with 53 PUs total

    triplea_39946_Car1.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - RomanRepublic
                2 cavalrys moved from Roma to Genua
                3 legionaires and 3 velitess moved from Arretium to Genua
                1 velites moved from Arretium to Genua
                1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 biremes, 1 fort and 3 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Genua
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
                    Neutral defend with 3 cavalrys and 3 swordmen
                    RomanRepublic loses 0 PUs for violating Genuas neutrality.
                    RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess remaining. Battle score for attacker is 21
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                2 legionaires and 3 velitess moved from Salapia to Ariminum
                1 cavalry moved from Capua to Arretium
                1 ballista, 4 legionaires and 5 velitess moved from Roma to Arretium
                3 legionaires and 4 velitess moved from Capua to Roma
                2 legionaires and 1 velites moved from Tarentum to Salapia
                2 legionaires and 3 velitess moved from Croton to Capua
                1 bireme moved from SZ 44 to SZ 35

    Place Units - RomanRepublic
                1 fort placed in Messana
                4 biremes placed in SZ 28
                3 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 47 PUs; end with 47 PUs total

    Territory Summary for RomanRepublic :

    Arretium : 1 ballista, 1 cavalry, 4 legionaires and 5 velitess
        Roma : 1 city, 3 legionaires and 7 velitess
        Messana : 5 forts, 4 legionaires and 5 velitess
        Capua : 2 legionaires and 3 velitess
        SZ 35 : 1 bireme
        Salapia : 2 legionaires and 1 velites
        SZ 28 : 6 biremes and 2 triremes
        Genua : 1 flag, 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess
        Ariminum : 2 legionaires and 3 velitess

    triplea_39946_Rom1.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - GreekCityStates
                2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
                6 hoplites and 3 slingerss moved from Sparta to Corinth

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 biremes and 4 cavalrys; Remaining resources: 4 PUs;

    Combat - GreekCityStates
                Battle in Corinth
                    GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    GreekCityStates win, taking Corinth from Macedonia with 8 hoplites remaining. Battle score for attacker is 10
                    Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 2 archers, 1 cavalry, 3 hoplites and 6 slingerss

    Non Combat Move - GreekCityStates
                1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
                3 biremes and 2 triremes moved from SZ 67 to SZ 68
                2 cavalrys, 5 hoplites and 3 slingerss moved from Syracuse to Messana

    Place Units - GreekCityStates
                4 cavalrys placed in Sparta
                2 biremes placed in SZ 67

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 45 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 4 cavalrys and 1 city
        Corinth : 1 flag, 8 hoplites
        Pergamum : 2 archers, 3 hoplites and 4 slingerss
        Athens : 1 archer, 2 hoplites and 3 slingerss
        SZ 67 : 2 biremes
        SZ 68 : 3 biremes and 2 triremes
        Messana : 2 cavalrys, 5 hoplites and 3 slingerss
        Syracuse : 1 slingers
        Rhodos : 1 hoplite and 1 slingers

    triplea_39946_Gre1.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Macedonia
                1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
                1 cavalry moved from Thessalonica to Athens
                1 cavalry moved from Thessalonica to Athens
                2 hoplites and 4 peltastss moved from Dodona to Delphi
                      Macedonia take Delphi from GreekCityStates
                1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
                1 cavalry moved from Pella to Odessus
                1 hoplite and 3 peltastss moved from Pella to Thessalonica
                2 biremes and 1 trireme moved from SZ 70 to SZ 69

    Purchase Units - Macedonia
                Macedonia buy 3 biremes and 2 swordmen; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Athens
                    Macedonia attack with 3 cavalrys, 2 hoplites, 5 peltastss and 1 swordman
                    GreekCityStates defend with 1 archer, 2 hoplites and 3 slingerss
                    Macedonia win, taking Athens from GreekCityStates with 3 cavalrys, 2 hoplites, 1 peltasts and 1 swordman remaining. Battle score for attacker is 12
                    Casualties for Macedonia: 4 peltastss
                    Casualties for GreekCityStates: 1 archer, 2 hoplites and 3 slingerss
                Battle in Odessus
                    Macedonia attack with 2 cavalrys, 2 hoplites and 4 peltastss
                    Neutral defend with 1 axeman and 3 swordmen
                    Macedonia loses 0 PUs for violating Odessuss neutrality.
                    Macedonia win, taking Odessus from Neutral with 2 cavalrys, 2 hoplites and 2 peltastss remaining. Battle score for attacker is 11
                    Casualties for Neutral: 1 axeman and 3 swordmen
                    Casualties for Macedonia: 2 peltastss

    Non Combat Move - Macedonia

    Place Units - Macedonia
                3 biremes placed in SZ 69
                2 swordmen placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 37 PUs; end with 37 PUs total

    triplea_39946_Mac1.tsvg

  • '20

    TripleA Manual Gamesave Post for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Egypt
                3 axemen, 2 chariots and 6 spearmen moved from Sidon to Damascus
                2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
                2 archers, 3 axemen and 4 spearmen moved from Alexandria to Paraetonium

    Purchase Units - Egypt
                Egypt buy 1 city and 9 spearmen; Remaining resources: 5 PUs;

    Combat - Egypt
                Battle in Paraetonium
                    Egypt attack with 5 archers, 7 axemen and 6 spearmen
                    Neutral defend with 3 spearmen
                    Egypt loses 0 PUs for violating Paraetoniums neutrality.
                    Egypt win, taking Paraetonium from Neutral with 5 archers, 7 axemen and 6 spearmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 spearmen
                Battle in Damascus
                    Egypt attack with 5 axemen, 3 chariots and 11 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                    11 spearmen owned by the Egypt, 3 chariots owned by the Egypt and 2 axemen owned by the Egypt retreated to Jerusalem
                    Seleucid win with 2 hoplites remaining. Battle score for attacker is 9
                    Casualties for Egypt: 3 axemen
                    Casualties for Seleucid: 2 cavalrys, 1 legionaire and 3 peltastss

    Non Combat Move - Egypt
                1 chariot moved from Memphis to Jerusalem
                3 spearmen moved from Memphis to SZ 58
                3 spearmen and 1 trireme moved from SZ 58 to SZ 59
                3 spearmen moved from SZ 59 to Jerusalem
                1 archer, 2 axemen and 2 spearmen moved from Memphis to Pharan
                3 biremes and 1 trireme moved from SZ 57 to SZ 63
                2 chariots moved from Alexandria to Pharan

    Place Units - Egypt
                1 city placed in Memphis
                9 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 52 PUs total


  • No game save?

  • '20

    What the heck. I gotta go out of town so i cant fix it yet. Should be back thursday


  • Roger that

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral from Paraetonium: 3 spearmen
                EDIT: Turning off Edit Mode
                    Egypt loses 0 PUs for violating Paraetoniums neutrality.
                1 spearman moved from Hermopolis to Paraetonium
                      Egypt take Paraetonium from Neutral

    Purchase Units - Egypt
                Egypt buy 1 city and 9 spearmen; Remaining resources: 5 PUs;

    Combat - Egypt

    Non Combat Move - Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by Egypt from Sidon: 3 axemen
                EDIT: Removing units owned by Seleucid from Damascus: 2 cavalrys, 1 legionaire and 3 peltastss
                EDIT: Turning off Edit Mode
                2 chariots and 6 spearmen moved from Sidon to Jerusalem
                1 chariot moved from Memphis to Jerusalem
                1 axeman and 2 spearmen moved from Memphis to SZ 58
                1 axeman, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                1 axeman and 2 spearmen moved from SZ 59 to Jerusalem
                1 archer, 1 axeman and 3 spearmen moved from Memphis to Pharan
                2 chariots moved from Alexandria to Pharan
                2 archers, 3 axemen and 4 spearmen moved from Alexandria to Paraetonium
                3 archers, 4 axemen and 1 spearman moved from Hermopolis to Paraetonium
                3 biremes and 1 trireme moved from SZ 57 to SZ 63

    Place Units - Egypt
                1 city placed in Memphis
                9 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 52 PUs total

    Territory Summary for Egypt :

    Memphis : 1 city
        Jerusalem : 3 axemen, 4 chariots and 13 spearmen
        Alexandria : 1 city and 9 spearmen
        Salamis : 2 spearmen
        SZ 63 : 3 biremes and 1 trireme
        SZ 59 : 1 trireme
        Paraetonium : 1 flag, 5 archers, 7 axemen and 6 spearmen
        Pharan : 1 archer, 1 axeman, 2 chariots and 3 spearmen

    triplea_39946_Egy1.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Seleucid
                2 hoplites moved from Tarsus to SZ 61
                2 hoplites moved from Attalia to SZ 61
                4 hoplites moved from SZ 61 to Salamis
                1 peltasts moved from Tarsus to Attalia
                1 peltasts moved from Attalia to Sardis
                1 cataphract moved from Antioch to Attalia
                2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Ctesiphon
                1 cataphract moved from Hatra to Ctesiphon
                1 cavalry moved from Hatra to Ctesiphon
                1 peltasts moved from Hatra to Seleucia
                3 hoplites moved from Edessa to Hatra
                2 legionaires moved from Edessa to Hatra
                3 peltastss moved from Edessa to Hatra
                1 cavalry moved from Edessa to Tarsus
                1 cavalry moved from Antioch to Sidon
                      Seleucid take Sidon from Egypt
                1 cavalry moved from Sidon to Antioch
                1 peltasts moved from Antioch to Sidon
                2 hoplites moved from Damascus to Antioch
                1 peltasts moved from Antioch to Damascus
                1 hoplite moved from Emesa to Hatra
                1 legionaire moved from Emesa to Hatra
                2 peltastss moved from Emesa to Hatra

    Purchase Units - Seleucid
                Seleucid buy 3 biremes, 2 cataphracts and 4 hoplites; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Salamis
                    Seleucid attack with 4 hoplites
                    Egypt defend with 2 spearmen
                    Seleucid win, taking Salamis from Egypt with 4 hoplites remaining. Battle score for attacker is 6
                    Casualties for Egypt: 2 spearmen
                Battle in Ctesiphon
                    Seleucid attack with 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss
                    Parthia defend with 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
                    Seleucid win, taking Ctesiphon from Parthia with 3 cataphracts, 3 hoplites and 2 legionaires remaining. Battle score for attacker is 18
                    Casualties for Parthia: 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
                    Casualties for Seleucid: 3 cavalrys, 2 hoplites and 5 peltastss

    Non Combat Move - Seleucid

    Place Units - Seleucid
                3 biremes placed in SZ 61
                2 cataphracts and 4 hoplites placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 77 PUs; end with 77 PUs total

    triplea_39946_Sel1.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Parthia
                7 spearmen moved from Susa to Seleucia
                1 cataphract and 1 cavalry moved from Persepolis to Ctesiphon
                3 archers moved from Susa to Seleucia
                1 archer, 1 horsearcher and 4 spearmen moved from Ecbatana to Ctesiphon
                1 archer, 2 horsearchers and 3 spearmen moved from Cyropolis to Ctesiphon
                1 cataphract, 1 cavalry and 1 horsearcher moved from Susa to Ctesiphon

    Purchase Units - Parthia
                Parthia buy 7 spearmen; Remaining resources: 9 PUs;

    Combat - Parthia
                Battle in Ctesiphon
                    Parthia attack with 2 archers, 2 cataphracts, 2 cavalrys, 4 horsearchers and 7 spearmen
                    Seleucid defend with 3 cataphracts, 3 hoplites and 2 legionaires
                    Parthia win, taking Ctesiphon from Seleucid with 1 archer, 2 cataphracts, 2 cavalrys and 4 horsearchers remaining. Battle score for attacker is 19
                    Casualties for Parthia: 1 archer and 7 spearmen
                    Casualties for Seleucid: 3 cataphracts, 3 hoplites and 2 legionaires
                Battle in Seleucia
                    Parthia attack with 3 archers and 7 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Seleucia from Seleucid with 3 archers and 7 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia
                2 archers and 4 spearmen moved from Persepolis to Susa

    Place Units - Parthia
                7 spearmen placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 40 PUs; end with 49 PUs total

    Territory Summary for Parthia :

    SZ 86 : 1 bireme
        Susa : 2 archers and 4 spearmen
        Seleucia : 1 flag, 3 archers and 7 spearmen
        Ctesiphon : 1 archer, 2 cataphracts, 2 cavalrys and 4 horsearchers
        Persepolis : 1 city and 7 spearmen

    triplea_39946_Par1.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Numidia
                1 cavalry and 2 spearmen moved from Paliurus to Siwa
                1 cavalry and 1 spearman moved from Berenice to Siwa
                2 cavalrys moved from Leptis Magna to Siwa
                3 spearmen moved from Leptis Magna to Berenice
                1 archer, 2 cavalrys and 1 spearman moved from Zama to Capsa
                1 cavalry and 2 spearmen moved from Theveste to Capsa
                2 cavalrys moved from Cirta to Capsa
                1 archer, 5 spearmen and 3 swordmen moved from Cirta to Theveste
                2 cavalrys and 1 spearman moved from Igilgili to Zama
                2 cavalrys moved from Zama to Capsa
                1 archer, 2 cavalrys and 3 spearmen moved from Hippo Regius to Zama
                2 cavalrys moved from Zama to Capsa

    Purchase Units - Numidia
                Numidia buy 4 cavalrys; Remaining resources: 1 PUs;

    Combat - Numidia

    Non Combat Move - Numidia
                2 biremes moved from SZ 29 to SZ 30

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 17 PUs; end with 18 PUs total

    triplea_39946_Num1.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Carthage
                2 cavalrys, 7 spearmen and 6 swordmen moved from Carthago Nova to Valentia
                2 spearmen and 1 swordman moved from Acci to Carthago Nova
                2 spearmen and 1 swordman moved from Corduba to Carthago Nova
                1 hoplite and 5 spearmen moved from Carthago to SZ 32
                3 biremes, 1 hoplite, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
                1 hoplite and 5 spearmen moved from SZ 33 to Lilybaeum
                3 spearmen moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse

    Purchase Units - Carthage
                Carthage buy 4 biremes, 3 hoplites, 2 spearmen and 1 swordman; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Syracuse
                    Carthage attack with 4 spearmen
                    GreekCityStates defend with 1 slingers
                    Carthage win, taking Syracuse from GreekCityStates with 4 spearmen remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 7 spearmen and 6 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage loses 0 PUs for violating Valentias neutrality.
                    Carthage win, taking Valentia from Neutral with 2 cavalrys, 5 spearmen and 6 swordmen remaining. Battle score for attacker is 15
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                    Casualties for Carthage: 2 spearmen

    Non Combat Move - Carthage
                2 biremes moved from SZ 15 to SZ 16

    Place Units - Carthage
                4 biremes placed in SZ 32
                3 hoplites, 2 spearmen and 1 swordman placed in Carthago

    Turn Complete - Carthage
                Carthage collect 62 PUs; end with 62 PUs total

    triplea_39946_Car2.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - RomanRepublic
                1 ballista, 2 cavalrys, 5 legionaires and 6 velitess moved from Genua to Verona
                1 cavalry moved from Arretium to Verona
                2 legionaires and 3 velitess moved from Ariminum to Verona

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 biremes, 3 cavalrys and 1 fort; Remaining resources: 1 PUs;

    Combat - RomanRepublic
                Battle in Verona
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 9 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                    RomanRepublic loses 0 PUs for violating Veronas neutrality.
                    RomanRepublic win, taking Verona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess remaining. Battle score for attacker is 12
                    Casualties for Neutral: 2 axemen and 3 swordmen
                    Casualties for RomanRepublic: 2 velitess

    Non Combat Move - RomanRepublic
                1 ballista, 4 legionaires and 5 velitess moved from Arretium to Ariminum
                1 legionaire moved from Capua to SZ 35
                1 legionaire moved from Capua to Roma
                7 velitess moved from Roma to Capua
                2 legionaires and 1 velites moved from Salapia to Ariminum
                3 legionaires moved from Roma to Arretium

    Place Units - RomanRepublic
                Turning on Edit Mode
                EDIT: Removing units owned by RomanRepublic from SZ 35: 1 bireme and 1 legionaire
                EDIT: Adding units owned by RomanRepublic to SZ 35: 1 bireme
                EDIT: Adding units owned by RomanRepublic to Messana: 1 legionaire
                EDIT: Turning off Edit Mode
                1 fort placed in Messana
                4 biremes placed in SZ 28
                3 cavalrys placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 50 PUs; end with 51 PUs total

    Territory Summary for RomanRepublic :

    Arretium : 3 legionaires
        Roma : 3 cavalrys, 1 city and 1 legionaire
        Verona : 1 flag, 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess
        Messana : 6 forts, 5 legionaires and 5 velitess
        Capua : 10 velitess
        SZ 35 : 1 bireme
        SZ 28 : 10 biremes and 2 triremes
        Genua : 1 flag
        Ariminum : 1 ballista, 6 legionaires and 6 velitess

    triplea_39946_Rom2.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - GreekCityStates
                2 cavalrys and 3 slingerss moved from Messana to Syracuse
                3 hoplites moved from Messana to Syracuse
                8 hoplites moved from Corinth to Athens
                4 cavalrys moved from Sparta to Athens
                1 hoplite and 1 slingers moved from Rhodos to SZ 68
                1 hoplite and 1 slingers moved from SZ 68 to Athens

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 biremes, 1 city and 4 slingerss; Remaining resources: 8 PUs;

    Combat - GreekCityStates
                Battle in Syracuse
                    GreekCityStates attack with 2 cavalrys, 3 hoplites and 3 slingerss
                    Carthage defend with 4 spearmen
                    3 hoplites owned by the GreekCityStates and 2 cavalrys owned by the GreekCityStates retreated to Messana
                    Carthage win with 2 spearmen remaining. Battle score for attacker is 0
                    Casualties for Carthage: 2 spearmen
                    Casualties for GreekCityStates: 3 slingerss
                Battle in Athens
                    GreekCityStates attack with 4 cavalrys, 9 hoplites and 1 slingers
                    Macedonia defend with 3 cavalrys, 2 hoplites, 1 peltasts and 1 swordman
                    GreekCityStates win, taking Athens from Macedonia with 2 cavalrys and 9 hoplites remaining. Battle score for attacker is 18
                    Casualties for Macedonia: 3 cavalrys, 2 hoplites, 1 peltasts and 1 swordman
                    Casualties for GreekCityStates: 2 cavalrys and 1 slingers

    Non Combat Move - GreekCityStates
                2 biremes moved from SZ 67 to SZ 68

    Place Units - GreekCityStates
                1 city placed in Corinth
                2 biremes placed in SZ 67
                4 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 31 PUs; end with 39 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 city and 4 slingerss
        Corinth : 1 flag, 1 city
        Pergamum : 2 archers, 3 hoplites and 4 slingerss
        Athens : 2 cavalrys and 9 hoplites
        SZ 67 : 2 biremes
        SZ 68 : 5 biremes and 2 triremes
        Messana : 2 cavalrys and 5 hoplites

    triplea_39946_Gre2.tsvg

  • '20

    A more direct route you are taking to me  :-D. Might post in a couple hours. Not sure when I’m goin to work.

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