Humbabba vs colt 270
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - GreekCityStates
1 cavalry moved from Sardis to Pessinus
GreekCityStates take Pessinus from Seleucid
1 cavalry moved from Pessinus to Attalia
1 cavalry and 8 slingerss moved from Sardis to Attalia
1 hoplite moved from Thessalonica to Philippopolis
GreekCityStates take Philippopolis from Macedonia
1 cavalry moved from Thessalonica to Odessus
GreekCityStates take Odessus from Macedonia
1 cavalry moved from Odessus to Byzantium
GreekCityStates take Byzantium from MacedoniaPurchase Units - GreekCityStates
GreekCityStates buy 3 cavalrys, 1 city, 6 hoplites and 2 triremes; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Attalia
GreekCityStates attack with 2 cavalrys and 8 slingerss
Seleucid defend with 1 cavalry, 1 hoplite and 5 peltastss
GreekCityStates win, taking Attalia from Seleucid with 2 cavalrys and 6 slingerss remaining. Battle score for attacker is 15
Casualties for Seleucid: 1 cavalry, 1 hoplite and 5 peltastss
Casualties for GreekCityStates: 2 slingerssNon Combat Move - GreekCityStates
1 bireme moved from SZ 68 to SZ 69
6 cavalrys moved from Larissa to Pella
5 hoplites moved from Thessalonica to Pella
3 cavalrys moved from Corinth to Larissa
2 biremes and 1 trireme moved from SZ 67 to SZ 53
11 biremes and 2 triremes moved from SZ 68 to SZ 67Place Units - GreekCityStates
1 city placed in Syracuse
2 triremes placed in SZ 50
5 hoplites placed in Corinth
1 hoplite placed in Sparta
3 cavalrys placed in ThessalonicaTurn Complete - GreekCityStates
GreekCityStates collect 81 PUs; end with 81 PUs totalTerritory Summary for GreekCityStates :
Pella : 1 flag, 6 cavalrys and 5 hoplites
Sparta : 1 city and 1 hoplite
Thessalonica : 1 flag, 3 cavalrys, 1 city and 1 hoplite
Larissa : 1 flag, 3 cavalrys
Corinth : 1 flag, 1 archer, 1 city and 5 hoplites
Byzantium : 1 flag, 1 cavalry
Pessinus : 1 flag
SZ 69 : 1 bireme
SZ 67 : 11 biremes and 2 triremes
Sardis : 1 flag
Philippopolis : 1 flag, 1 hoplite
Syracuse : 1 city
Odessus : 1 flag
SZ 50 : 2 triremes
SZ 53 : 2 biremes and 1 trireme
Dodona : 1 flag
Attalia : 1 flag, 2 cavalrys and 6 slingerss -
I’m off for the night
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Turn Complete - Macedonia
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Cool. Being as Macedonia is out of the game, feel free to play through … no pieces left on the board. For as long as the game lasts, which I think won’t be much longer. :)
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Turn Complete - Macedonia
My bad i forgot about that. Yeah, Antioch’s forces wont carry on much longer. Interesting to see where your evacuated Sicily forces go. My initial guess was to link up with mainland Europe forces unless i show a weak spot but your big hoplite placement in capital city means perhaps your fleet is returning south. Or you might be helping poor little brother Numidia. At work, will post sometime after i get off in 5 hours
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I’m full of surprises. Maybe. It’s a surprise.
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - Egypt
3 axemen, 1 chariot and 21 spearmen moved from Sidon to Antioch
4 axemen moved from Damascus to AntiochPurchase Units - Egypt
Egypt buy 17 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Antioch
Egypt attack with 7 axemen, 1 chariot and 21 spearmen
Seleucid defend with 9 cataphracts, 1 city and 16 hoplites
1 chariot owned by the Egypt retreated to Sidon
Seleucid win with 8 cataphracts remaining. Battle score for attacker is 3
Casualties for Egypt: 7 axemen and 21 spearmen
Casualties for Seleucid: 1 cataphract and 16 hoplitesNon Combat Move - Egypt
6 spearmen moved from Pharan to Memphis
8 spearmen moved from Paraetonium to Siwa
11 spearmen moved from Alexandria to Paraetonium
3 spearmen moved from Memphis to AlexandriaPlace Units - Egypt
9 spearmen placed in Alexandria
8 spearmen placed in MemphisTurn Complete - Egypt
Egypt collect 49 PUs; end with 49 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 5 archers and 18 spearmen
Memphis : 1 city and 14 spearmen
Alexandria : 1 city and 12 spearmen
Damascus : 1 flag
Paraetonium : 1 flag, 11 spearmen
Sidon : 1 chariot
Paliurus : 1 flag, 1 spearman -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - Seleucid
1 cataphract moved from Antioch to Jerusalem
Seleucid take Damascus from Egypt
Seleucid take Jerusalem from EgyptPurchase Units - Seleucid
Seleucid buy 11 legionaires; Remaining resources: 0 PUs;Combat - Seleucid
Non Combat Move - Seleucid
7 cataphracts moved from Antioch to JerusalemPlace Units - Seleucid
11 legionaires placed in AntiochTurn Complete - Seleucid
Seleucid collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - Parthia
3 cataphracts, 14 cavalrys, 7 horsearchers and 3 spearmen moved from Edessa to Antioch
1 cavalry moved from Emesa to Damascus
Parthia take Damascus from Seleucid
1 cavalry moved from Damascus to Antioch
2 spearmen moved from Emesa to Antioch
3 horsearchers moved from Hatra to Antioch
8 horsearchers moved from Seleucia to AntiochPurchase Units - Parthia
Parthia buy 10 horsearchers; Remaining resources: 2 PUs;Combat - Parthia
Battle in Antioch
Parthia attack with 3 cataphracts, 15 cavalrys, 18 horsearchers and 5 spearmen
Seleucid defend with 1 city and 11 legionaires
Parthia captures 41PUs while taking Seleucid capital
Parthia win, taking Antioch from Seleucid with 3 cataphracts, 15 cavalrys, 18 horsearchers and 1 spearman remaining. Battle score for attacker is 32
Casualties for Parthia: 4 spearmen
Casualties for Seleucid: 11 legionairesNon Combat Move - Parthia
2 spearmen moved from Hatra to Emesa
1 cataphract and 1 cavalry moved from Seleucia to EmesaPlace Units - Parthia
10 horsearchers placed in SeleuciaTurn Complete - Parthia
Parthia collect 78 PUs; end with 121 PUs totalTerritory Summary for Parthia :
Damascus : 1 flag
Edessa : 1 flag
Babylon : 1 flag
Antioch : 1 flag, 3 cataphracts, 15 cavalrys, 1 city, 18 horsearchers and 1 spearman
SZ 86 : 1 bireme
Hatra : 1 flag
Seleucia : 1 flag, 1 city and 10 horsearchers
Emesa : 1 flag, 1 cataphract, 1 cavalry and 2 spearmen
Persepolis : 1 city -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - Numidia
5 archers and 4 spearmen moved from Berenice to Leptis Magna
2 biremes moved from SZ 39 to SZ 41Purchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 2 PUs;Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 8
Combat Move - Carthage
4 cavalrys moved from Berenice to Leptis Magna
16 biremes, 14 hoplites, 1 spearman, 1 swordman, 2 triremes and 1 warelephant moved from SZ 26 to SZ 24
1 spearman moved from SZ 24 to Aleria
Carthage take Aleria from RomanRepublic
1 cavalry moved from Barcino to Massilia
2 hoplites moved from Barcino to SZ 18
2 biremes and 2 hoplites moved from SZ 18 to SZ 19
2 hoplites moved from SZ 19 to Massilia
1 spearman moved from Narbo to Massilia
1 spearman moved from Barcino to Narbo
4 cavalrys moved from Tarraco to Narbo
3 cavalrys moved from Carthago Nova to Tarraco
2 biremes moved from SZ 17 to SZ 18Purchase Units - Carthage
Carthage buy 4 cavalrys and 10 hoplites; Remaining resources: 2 PUs;Combat - Carthage
Non Combat Move - Carthage
Place Units - Carthage
10 hoplites placed in Carthago
4 cavalrys placed in BarcinoTurn Complete - Carthage
Carthage collect 66 PUs; end with 68 PUs total -
TripleA Manual Gamesave Post for game: 270BC, version: 1.6
Game History
Round: 8
Combat Move - RomanRepublic
1 ballista, 15 legionaires, 4 onagers and 4 velitess moved from Genua to Massilia
2 cavalrys moved from Arretium to Massilia
2 legionaires moved from Roma to SZ 25
1 legionaire moved from Arretium to SZ 25
3 biremes and 3 legionaires moved from SZ 25 to SZ 21
3 legionaires moved from SZ 21 to AleriaPurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 7 cavalrys, 1 city, 1 fort, 1 trireme and 3 velitess; Remaining resources: 1 PUs;Combat - RomanRepublic
Battle in Aleria
RomanRepublic attack with 3 legionaires
Carthage defend with 1 spearman
RomanRepublic win, taking Aleria from Carthage with 1 legionaire remaining. Battle score for attacker is -5
Casualties for Carthage: 1 spearman
Casualties for RomanRepublic: 2 legionaires
Battle in Massilia
RomanRepublic attack with 1 ballista, 2 cavalrys, 15 legionaires, 4 onagers and 4 velitess
Carthage defend with 5 cavalrys, 4 hoplites, 2 spearmen and 8 swordmen -
8 hits. Max D(take cav), or take spears? and will you want to know the potential round 2 hits?
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Max D
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 8
Combat Move - RomanRepublic
1 ballista, 15 legionaires, 4 onagers and 4 velitess moved from Genua to Massilia
2 cavalrys moved from Arretium to Massilia
2 legionaires moved from Roma to SZ 25
1 legionaire moved from Arretium to SZ 25
3 biremes and 3 legionaires moved from SZ 25 to SZ 21
3 legionaires moved from SZ 21 to AleriaPurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 7 cavalrys, 1 city, 1 fort, 1 trireme and 3 velitess; Remaining resources: 1 PUs;Combat - RomanRepublic
Battle in Aleria
RomanRepublic attack with 3 legionaires
Carthage defend with 1 spearman
RomanRepublic win, taking Aleria from Carthage with 1 legionaire remaining. Battle score for attacker is -5
Casualties for Carthage: 1 spearman
Casualties for RomanRepublic: 2 legionaires
Battle in Massilia
RomanRepublic attack with 1 ballista, 2 cavalrys, 15 legionaires, 4 onagers and 4 velitess
Carthage defend with 5 cavalrys, 4 hoplites, 2 spearmen and 8 swordmen
4 onagers owned by the RomanRepublic, 1 cavalry owned by the RomanRepublic, 15 legionaires owned by the RomanRepublic and 1 ballista owned by the RomanRepublic retreated to Genua
Carthage win with 4 hoplites and 7 swordmen remaining. Battle score for attacker is 14
Casualties for Carthage: 5 cavalrys, 2 spearmen and 1 swordman
Casualties for RomanRepublic: 1 cavalry and 4 velitessNon Combat Move - RomanRepublic
3 cavalrys moved from Roma to Genua
1 legionaire and 1 velites moved from Patavium to Ariminum
1 bireme moved from SZ 34 to SZ 33
5 legionaires, 2 onagers and 3 velitess moved from Messana to Lilybaeum
2 legionaires moved from Capua to SZ 28
14 biremes, 2 legionaires and 2 triremes moved from SZ 28 to SZ 25
2 legionaires moved from SZ 25 to ArretiumPlace Units - RomanRepublic
1 fort and 3 velitess placed in Genua
1 bireme and 1 trireme placed in SZ 25
7 cavalrys placed in Roma
1 city placed in Lilybaeum
Turning on Edit Mode
EDIT: Removing units owned by RomanRepublic from Salonae: 1 ballista and 3 legionaires
EDIT: Adding units owned by RomanRepublic to Senio: 1 ballista and 3 legionaires
EDIT: Turning off Edit ModeTurn Complete - RomanRepublic
RomanRepublic collect 77 PUs; end with 78 PUs totalTerritory Summary for RomanRepublic :
Arretium : 2 legionaires
Roma : 7 cavalrys, 1 city and 1 fort
Salonae : 1 flag
Verona : 1 flag
Aleria : 1 flag, 1 legionaire
Messana : 1 city and 7 forts
SZ 33 : 1 bireme
Senio : 1 flag, 1 ballista and 3 legionaires
SZ 25 : 15 biremes and 4 triremes
SZ 21 : 3 biremes
Lilybaeum : 1 flag, 1 city, 5 legionaires, 2 onagers and 4 velitess
Genua : 1 flag, 1 ballista, 4 cavalrys, 1 city, 1 fort, 15 legionaires, 4 onagers and 3 velitess
Apollonia : 1 flag
Ariminum : 1 legionaire and 1 velites
Patavium : 1 flag -
Genua would be an interesting battle…
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 8
Combat Move - GreekCityStates
1 cavalry moved from Attalia to Pergamum
GreekCityStates take Pergamum from SeleucidPurchase Units - GreekCityStates
GreekCityStates buy 4 slingerss and 6 triremes; Remaining resources: 1 PUs;Combat - GreekCityStates
Non Combat Move - GreekCityStates
6 cavalrys moved from Pella to Senio
5 hoplites moved from Pella to Salonae
1 hoplite moved from Philippopolis to Pella
3 cavalrys moved from Thessalonica to Salonae
1 hoplite moved from Thessalonica to Pella
1 cavalry moved from Byzantium to Pella
3 cavalrys moved from Larissa to Pella
1 hoplite moved from Sparta to SZ 50
4 hoplites moved from Corinth to SZ 50
1 hoplite moved from Corinth to SZ 50
6 hoplites and 2 triremes moved from SZ 50 to SZ 44
6 hoplites moved from SZ 44 to Croton
2 biremes and 1 trireme moved from SZ 53 to SZ 50
11 biremes and 2 triremes moved from SZ 67 to SZ 53
1 archer moved from Corinth to Athens
1 bireme moved from SZ 69 to SZ 68
1 cavalry moved from Attalia to Sardis
6 slingerss moved from Attalia to SardisPlace Units - GreekCityStates
5 triremes placed in SZ 38
1 slingers placed in Syracuse
1 trireme placed in SZ 50
3 slingerss placed in CorinthTurn Complete - GreekCityStates
GreekCityStates collect 87 PUs; end with 88 PUs totalTerritory Summary for GreekCityStates :
Pella : 1 flag, 4 cavalrys and 2 hoplites
Sparta : 1 city
Croton : 6 hoplites
Thessalonica : 1 flag, 1 city
Larissa : 1 flag
Corinth : 1 flag, 1 city and 3 slingerss
Byzantium : 1 flag
Pergamum : 1 cavalry
Pessinus : 1 flag
Salonae : 3 cavalrys and 5 hoplites
Athens : 1 archer
SZ 68 : 1 bireme
Sardis : 1 flag, 1 cavalry and 6 slingerss
Philippopolis : 1 flag
Syracuse : 1 city and 1 slingers
Odessus : 1 flag
SZ 38 : 5 triremes
Senio : 6 cavalrys
SZ 50 : 2 biremes and 2 triremes
SZ 53 : 11 biremes and 2 triremes
SZ 44 : 2 triremes
Dodona : 1 flag
Attalia : 1 flag -
Tell me if you want me to omit Selu or I can move all fleet west or some or whatever
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Seleucid still has pieces in the game.
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Go ahead and pass on Mac, tho