Humbabba vs colt 270
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Seleucid
1 cataphract and 2 hoplites moved from Edessa to Emesa
1 cavalry moved from Antioch to Edessa
3 cataphracts and 1 cavalry moved from Antioch to Emesa
2 cataphracts moved from Sidon to Emesa
3 hoplites moved from Sidon to Damascus
1 legionaire moved from Sidon to Damascus
3 hoplites moved from Sidon to Antioch
2 hoplites moved from Salamis to SZ 61
2 hoplites moved from SZ 61 to Antioch
9 biremes and 3 triremes moved from SZ 60 to SZ 63
1 cavalry, 1 hoplite and 5 peltastss moved from Sardis to PessinusPurchase Units - Seleucid
Seleucid buy 5 cataphracts, 4 hoplites, 1 legionaire and 1 peltasts; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Pessinus
Seleucid attack with 1 cavalry, 1 hoplite and 5 peltastss
Neutral defend with 2 spearmen
Seleucid loses 0 PUs for violating Pessinuss neutrality.
Seleucid win, taking Pessinus from Neutral with 1 cavalry, 1 hoplite and 5 peltastss remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmen
Battle in Emesa
Seleucid attack with 6 cataphracts, 1 cavalry and 2 hoplites
Parthia defend with 1 cataphract and 1 horsearcher
Seleucid win, taking Emesa from Parthia with 6 cataphracts and 1 hoplite remaining. Battle score for attacker is 4
Casualties for Parthia: 1 cataphract and 1 horsearcher
Casualties for Seleucid: 1 cavalry and 1 hoplite
Battle in Damascus
Seleucid attack with 3 hoplites and 1 legionaire
Egypt defend with 2 axemen
Seleucid win, taking Damascus from Egypt with 2 hoplites remaining. Battle score for attacker is -3
Casualties for Egypt: 2 axemen
Casualties for Seleucid: 1 hoplite and 1 legionaireNon Combat Move - Seleucid
Place Units - Seleucid
5 cataphracts, 4 hoplites, 1 legionaire and 1 peltasts placed in AntiochTurn Complete - Seleucid
Seleucid collect 64 PUs; end with 64 PUs total -
Will post late tonight
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Parthia
2 cavalrys moved from Seleucia to Edessa
2 cataphracts, 3 cavalrys and 3 horsearchers moved from Hatra to Emesa
1 cataphract and 9 cavalrys moved from Seleucia to EmesaPurchase Units - Parthia
Parthia buy 10 cavalrys and 3 horsearchers; Remaining resources: 1 PUs;Combat - Parthia
Battle in Edessa
Parthia attack with 2 cavalrys
Seleucid defend with 1 cavalry
Parthia win, taking Edessa from Seleucid with 1 cavalry remaining. Battle score for attacker is 0
Casualties for Parthia: 1 cavalry
Casualties for Seleucid: 1 cavalry
Battle in Emesa
Parthia attack with 3 cataphracts, 12 cavalrys and 3 horsearchers
Seleucid defend with 6 cataphracts and 1 hoplite
5 cavalrys owned by the Parthia, 3 horsearchers owned by the Parthia and 3 cataphracts owned by the Parthia retreated to Hatra
Seleucid win with 1 cataphract remaining. Battle score for attacker is 12
Casualties for Parthia: 7 cavalrys
Casualties for Seleucid: 5 cataphracts and 1 hopliteNon Combat Move - Parthia
7 spearmen moved from Seleucia to Hatra
2 spearmen moved from Babylon to Seleucia
4 horsearchers moved from Persepolis to HatraPlace Units - Parthia
10 cavalrys placed in Seleucia
3 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 58 PUs; end with 59 PUs totalTerritory Summary for Parthia :
Edessa : 1 flag, 1 cavalry
Babylon : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 3 cataphracts, 5 cavalrys, 7 horsearchers and 7 spearmen
Seleucia : 1 flag, 10 cavalrys, 1 city and 2 spearmen
Persepolis : 1 city and 3 horsearchers -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Numidia
2 archers, 12 cavalrys, 10 spearmen and 4 swordmen moved from Siwa to Berenice
2 archers, 1 cavalry and 1 swordman moved from Leptis Magna to Berenice
9 cavalrys moved from Oea to Berenice
1 archer and 4 spearmen moved from Oea to Leptis Magna
2 archers, 9 spearmen and 3 swordmen moved from Sabrata to Oea
2 biremes moved from SZ 36 to SZ 37Purchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 11 PUs;Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 20 PUs; end with 31 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Carthage
1 swordman moved from Syracuse to Lilybaeum
2 hoplites and 1 warelephant moved from Carthago to SZ 36
11 biremes, 2 hoplites, 2 triremes and 1 warelephant moved from SZ 36 to SZ 33
2 hoplites and 1 warelephant moved from SZ 33 to Lilybaeum
4 cavalrys moved from Tarraco to Narbo
2 hoplites, 4 spearmen and 2 swordmen moved from Barcino to Narbo
1 spearman moved from Tarraco to Barcino
1 hoplite and 1 spearman moved from Carthago Nova to ValentiaPurchase Units - Carthage
Carthage buy 5 biremes, 4 cavalrys, 1 city and 5 hoplites; Remaining resources: 2 PUs;Non Combat Move - Carthage
4 cavalrys moved from Thenae to OeaPlace Units - Carthage
1 city placed in Barcino
5 biremes placed in SZ 32
5 hoplites placed in Carthago
4 cavalrys placed in Carthago NovaTurn Complete - Carthage
Carthage collect 83 PUs; end with 85 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - RomanRepublic
1 cavalry moved from Capua to Croton
RomanRepublic take Croton from Carthage
1 cavalry moved from Croton to Tarentum
1 cavalry and 2 legionaires moved from Salapia to Tarentum
1 bireme moved from SZ 34 to SZ 35
1 legionaire moved from Capua to SZ 35
1 legionaire moved from SZ 35 to Syracuse
GreekCityStates take Syracuse from Carthage
1 ballista, 3 legionaires and 3 velitess moved from Salonae to Apollonia
3 legionaires moved from Roma to SZ 25
3 legionaires and 1 trireme moved from SZ 25 to SZ 24
3 legionaires moved from SZ 24 to AleriaPurchase Units - RomanRepublic
RomanRepublic buy 4 biremes, 4 legionaires and 4 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Aleria
RomanRepublic attack with 3 legionaires
Carthage defend with 2 spearmen
RomanRepublic win, taking Aleria from Carthage with 1 legionaire remaining. Battle score for attacker is -2
Casualties for Carthage: 2 spearmen
Casualties for RomanRepublic: 2 legionaires
Battle in Tarentum
RomanRepublic attack with 2 cavalrys and 2 legionaires
Carthage defend with 1 cavalry
RomanRepublic win, taking Tarentum from Carthage with 2 cavalrys and 2 legionaires remaining. Battle score for attacker is 4
Casualties for Carthage: 1 cavalry
Battle in Apollonia
RomanRepublic attack with 1 ballista, 3 legionaires and 3 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic loses 0 PUs for violating Apollonias neutrality.
RomanRepublic win, taking Apollonia from Neutral with 1 ballista and 3 legionaires remaining. Battle score for attacker is 11
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 3 velitessNon Combat Move - RomanRepublic
1 legionaire and 1 velites moved from Salonae to Senio
1 ballista, 5 legionaires and 4 velitess moved from Patavium to Verona
3 legionaires and 3 onagers moved from Salapia to Arretium
2 legionaires and 1 onager moved from Salapia to Capua
1 bireme moved from SZ 28 to SZ 34
1 legionaire moved from Capua to SZ 34
1 legionaire moved from SZ 34 to MessanaPlace Units - RomanRepublic
4 legionaires placed in Genua
4 velitess placed in Messana
4 biremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 72 PUs; end with 72 PUs totalTerritory Summary for RomanRepublic :
Arretium : 3 legionaires and 3 onagers
Roma : 1 city and 1 fort
Salonae : 1 flag
Verona : 1 flag, 1 ballista, 5 legionaires and 4 velitess
Aleria : 1 flag, 1 legionaire
Messana : 1 city, 7 forts, 1 legionaire and 4 velitess
Syracuse : 1 legionaire
Capua : 2 legionaires and 1 onager
SZ 35 : 1 bireme
SZ 34 : 10 biremes and 2 triremes
Senio : 1 flag, 1 legionaire and 1 velites
SZ 28 : 4 biremes
SZ 24 : 1 trireme
Genua : 1 flag, 1 city and 4 legionaires
Tarentum : 2 cavalrys and 2 legionaires
Apollonia : 1 flag, 1 ballista and 3 legionaires
Patavium : 1 flag -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - GreekCityStates
1 slingers moved from Athens to SZ 68
1 slingers moved from SZ 68 to Sardis
GreekCityStates take Sardis from Seleucid
4 cavalrys moved from Delphi to Thessalonica
1 hoplite moved from Dodona to Thessalonica
6 hoplites and 11 slingerss moved from Larissa to ThessalonicaPurchase Units - GreekCityStates
GreekCityStates buy 1 archer, 2 biremes, 3 cavalrys and 1 trireme; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Thessalonica
GreekCityStates attack with 4 cavalrys, 7 hoplites and 11 slingerss
Macedonia defend with 1 city, 11 hoplites, 1 peltasts and 1 swordman
GreekCityStates captures 20PUs while taking Macedonia capital
GreekCityStates win, taking Thessalonica from Macedonia with 1 cavalry and 7 hoplites remaining. Battle score for attacker is 27
Casualties for Macedonia: 11 hoplites, 1 peltasts and 1 swordman
Casualties for GreekCityStates: 3 cavalrys and 11 slingerssNon Combat Move - GreekCityStates
7 slingerss moved from Athens to SZ 68
7 slingerss moved from SZ 68 to Sardis
1 cavalry moved from Sparta to SZ 67
1 cavalry moved from Corinth to SZ 67
2 biremes and 2 cavalrys moved from SZ 67 to SZ 68
2 cavalrys moved from SZ 68 to Sardis
6 cavalrys moved from Corinth to LarissaPlace Units - GreekCityStates
1 archer and 3 cavalrys placed in Corinth
2 biremes and 1 trireme placed in SZ 67Turn Complete - GreekCityStates
GreekCityStates collect 61 PUs; end with 81 PUs totalTerritory Summary for GreekCityStates :
Pella : 1 flag
Sparta : 1 city
Thessalonica : 1 flag, 1 cavalry, 1 city and 7 hoplites
Larissa : 1 flag, 6 cavalrys
Corinth : 1 flag, 1 archer, 3 cavalrys and 1 city
SZ 67 : 2 biremes and 1 trireme
SZ 68 : 14 biremes and 2 triremes
Sardis : 1 flag, 2 cavalrys and 8 slingerss
Dodona : 1 flag -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Macedonia
10 biremes and 2 triremes moved from SZ 69 to SZ 68Combat - Macedonia
Battle in SZ 68
Macedonia attack with 10 biremes and 2 triremes
GreekCityStates defend with 14 biremes and 2 triremes
GreekCityStates win with 12 biremes and 2 triremes remaining. Battle score for attacker is -80
Casualties for Macedonia: 10 biremes and 2 triremes
Casualties for GreekCityStates: 2 biremesNon Combat Move - Macedonia
Turn Complete - Macedonia
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Macedonia
10 biremes and 2 triremes moved from SZ 69 to SZ 68Combat - Macedonia
Battle in SZ 68
Macedonia attack with 10 biremes and 2 triremes
GreekCityStates defend with 14 biremes and 2 triremes
GreekCityStates win with 12 biremes and 2 triremes remaining. Battle score for attacker is -80
Casualties for Macedonia: 10 biremes and 2 triremes
Casualties for GreekCityStates: 2 biremesWhoa!
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Egypt
1 spearman moved from Paraetonium to Siwa
Egypt take Siwa from Numidia
6 axemen moved from Jerusalem to Damascus
2 axemen, 1 chariot and 15 spearmen moved from Jerusalem to Sidon
1 axeman and 6 spearmen moved from Pharan to SZ 58
1 axeman, 5 spearmen and 2 triremes moved from SZ 58 to SZ 59
1 axeman and 5 spearmen moved from SZ 59 to Sidon
2 biremes and 1 spearman moved from SZ 58 to SZ 59
1 spearman moved from SZ 59 to SidonPurchase Units - Egypt
Egypt buy 12 spearmen; Remaining resources: 2 PUs;Combat - Egypt
Battle in Damascus
Egypt attack with 6 axemen
Seleucid defend with 2 hoplites
Egypt win, taking Damascus from Seleucid with 4 axemen remaining. Battle score for attacker is 4
Casualties for Egypt: 2 axemen
Casualties for Seleucid: 2 hoplites
Battle in Sidon
Egypt attack with 3 axemen, 1 chariot and 21 spearmen
Seleucid defend with 1 cavalry
Egypt win, taking Sidon from Seleucid with 3 axemen, 1 chariot and 21 spearmen remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 cavalryNon Combat Move - Egypt
5 archers, 11 axemen and 25 spearmen moved from Paraetonium to Siwa
8 spearmen moved from Alexandria to Paraetonium
6 spearmen moved from Memphis to Pharan
2 spearmen moved from Memphis to AlexandriaPlace Units - Egypt
9 spearmen placed in Alexandria
3 spearmen placed in MemphisTurn Complete - Egypt
Egypt collect 49 PUs; end with 51 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 5 archers, 11 axemen and 26 spearmen
Memphis : 1 city and 3 spearmen
Alexandria : 1 city and 11 spearmen
Damascus : 1 flag, 4 axemen
SZ 59 : 2 biremes and 2 triremes
Paraetonium : 1 flag, 8 spearmen
Sidon : 3 axemen, 1 chariot and 21 spearmen
Paliurus : 1 flag, 1 spearman
Pharan : 6 spearmen -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Seleucid
1 cavalry, 1 hoplite and 5 peltastss moved from Pessinus to Attalia
1 peltasts moved from Antioch to Emesa
1 cataphract moved from Emesa to Antioch
9 biremes and 3 triremes moved from SZ 63 to SZ 59
1 legionaire moved from Antioch to Edessa
1 cataphract moved from Antioch to EdessaPurchase Units - Seleucid
Seleucid buy 4 cataphracts and 7 hoplites; Remaining resources: 1 PUs;Combat - Seleucid
Battle in Edessa
Seleucid attack with 1 cataphract and 1 legionaire
Parthia defend with 1 cavalry
Seleucid win, taking Edessa from Parthia with 1 cataphract and 1 legionaire remaining. Battle score for attacker is 4
Casualties for Parthia: 1 cavalry
Battle in SZ 59
Seleucid attack with 9 biremes and 3 triremes
Egypt defend with 2 biremes and 2 triremes
Seleucid win with 7 biremes and 3 triremes remaining. Battle score for attacker is 24
Casualties for Egypt: 2 biremes and 2 triremes
Casualties for Seleucid: 2 biremesNon Combat Move - Seleucid
Place Units - Seleucid
4 cataphracts and 7 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 43 PUs; end with 44 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Parthia
1 cavalry and 2 spearmen moved from Hatra to Emesa
3 cataphracts, 4 cavalrys, 7 horsearchers and 5 spearmen moved from Hatra to Edessa
10 cavalrys moved from Seleucia to EdessaPurchase Units - Parthia
Parthia buy 1 cataphract, 1 cavalry and 8 horsearchers; Remaining resources: 0 PUs;Combat - Parthia
Battle in Emesa
Parthia attack with 1 cavalry and 2 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Emesa from Seleucid with 1 cavalry and 2 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Edessa
Parthia attack with 3 cataphracts, 14 cavalrys, 7 horsearchers and 5 spearmen
Seleucid defend with 1 cataphract and 1 legionaire
Parthia win, taking Edessa from Seleucid with 3 cataphracts, 14 cavalrys, 7 horsearchers and 3 spearmen remaining. Battle score for attacker is 5
Casualties for Parthia: 2 spearmen
Casualties for Seleucid: 1 cataphract and 1 legionaireNon Combat Move - Parthia
2 spearmen moved from Seleucia to Hatra
3 horsearchers moved from Persepolis to HatraPlace Units - Parthia
1 cataphract, 1 cavalry and 8 horsearchers placed in SeleuciaTurn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs totalTerritory Summary for Parthia :
Edessa : 1 flag, 3 cataphracts, 14 cavalrys, 7 horsearchers and 3 spearmen
Babylon : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 3 horsearchers and 2 spearmen
Seleucia : 1 flag, 1 cataphract, 1 cavalry, 1 city and 8 horsearchers
Emesa : 1 flag, 1 cavalry and 2 spearmen
Persepolis : 1 city -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Numidia
4 archers, 22 cavalrys, 10 spearmen and 5 swordmen moved from Berenice to Siwa
5 archers and 4 spearmen moved from Leptis Magna to Berenice
2 archers, 9 spearmen and 3 swordmen moved from Oea to Leptis Magna
2 biremes moved from SZ 37 to SZ 39Purchase Units - Numidia
Numidia buy 4 cavalrys and 1 city; Remaining resources: 0 PUs;Combat - Numidia
Battle in Siwa
Numidia attack with 4 archers, 22 cavalrys, 10 spearmen and 5 swordmen
Egypt defend with 5 archers, 11 axemen and 26 spearmen
Egypt win with 5 archers and 10 spearmen remaining. Battle score for attacker is -73
Casualties for Numidia: 4 archers, 22 cavalrys, 10 spearmen and 5 swordmen
Casualties for Egypt: 11 axemen and 16 spearmenNon Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis Magna
1 city placed in CirtaTurn Complete - Numidia
Numidia collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - Carthage
9 hoplites, 1 spearman, 1 swordman and 1 warelephant moved from Lilybaeum to SZ 33
5 hoplites moved from Carthago to SZ 32
5 biremes and 5 hoplites moved from SZ 32 to SZ 26
11 biremes, 9 hoplites, 1 spearman, 1 swordman, 2 triremes and 1 warelephant moved from SZ 33 to SZ 26
4 cavalrys, 2 hoplites, 4 spearmen and 8 swordmen moved from Narbo to Massilia
1 hoplite and 1 spearman moved from Valentia to SZ 17
1 hoplite and 1 spearman moved from SZ 17 to Barcino
1 spearman moved from Barcino to Narbo
4 cavalrys moved from Carthago Nova to Tarraco
4 cavalrys moved from Oea to BerenicePurchase Units - Carthage
Carthage buy 2 biremes, 4 cavalrys and 11 hoplites; Remaining resources: 0 PUs;Combat - Carthage
Battle in Massilia
Carthage attack with 4 cavalrys, 2 hoplites, 4 spearmen and 8 swordmen
Neutral defend with 1 archer and 4 swordmen
Carthage loses 0 PUs for violating Massilias neutrality.
Carthage win, taking Massilia from Neutral with 4 cavalrys, 2 hoplites, 1 spearman and 8 swordmen remaining. Battle score for attacker is 11
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for Carthage: 3 spearmenNon Combat Move - Carthage
Place Units - Carthage
4 cavalrys placed in Barcino
Carthage undo move 1.
2 hoplites placed in Barcino
2 cavalrys placed in Carthago Nova
2 cavalrys placed in Barcino
Carthage undo move 3.
Carthage undo move 2.
Carthage undo move 1.
10 hoplites placed in Carthago
4 cavalrys placed in Barcino
2 biremes placed in SZ 15
Carthage undo move 2.
Carthage undo move 2.
2 biremes placed in SZ 18
1 cavalry and 1 hoplite placed in Barcino
3 cavalrys placed in Carthago NovaTurn Complete - Carthage
Carthage collect 68 PUs; end with 68 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - RomanRepublic
1 velites moved from Messana to Lilybaeum
RomanRepublic take Lilybaeum from CarthagePurchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 3 cavalrys, 6 legionaires and 2 onagers; Remaining resources: 1 PUs;Combat - RomanRepublic
Non Combat Move - RomanRepublic
1 legionaire moved from Syracuse to Messana
10 biremes and 2 triremes moved from SZ 34 to SZ 28
1 legionaire moved from Aleria to SZ 24
1 legionaire and 1 trireme moved from SZ 24 to SZ 25
1 legionaire moved from SZ 25 to Arretium
3 legionaires and 3 onagers moved from Arretium to Genua
1 ballista, 5 legionaires and 4 velitess moved from Verona to Genua
1 onager moved from Capua to SZ 35
1 bireme and 1 onager moved from SZ 35 to SZ 34
1 onager moved from SZ 34 to Messana
2 cavalrys moved from Tarentum to Arretium
2 legionaires moved from Capua to Roma
2 legionaires moved from Tarentum to Capua
1 legionaire and 1 velites moved from Senio to Patavium
1 ballista and 3 legionaires moved from Apollonia to SalonaePlace Units - RomanRepublic
3 biremes placed in SZ 25
3 legionaires and 1 onager placed in Genua
3 legionaires and 1 onager placed in Messana
3 cavalrys placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 77 PUs; end with 78 PUs totalTerritory Summary for RomanRepublic :
Arretium : 2 cavalrys and 1 legionaire
Roma : 3 cavalrys, 1 city, 1 fort and 2 legionaires
Salonae : 1 flag, 1 ballista and 3 legionaires
Verona : 1 flag
Aleria : 1 flag
Messana : 1 city, 7 forts, 5 legionaires, 2 onagers and 3 velitess
Capua : 2 legionaires
SZ 34 : 1 bireme
Senio : 1 flag
SZ 28 : 14 biremes and 2 triremes
SZ 25 : 3 biremes and 1 trireme
Lilybaeum : 1 flag, 1 velites
Genua : 1 flag, 1 ballista, 1 city, 15 legionaires, 4 onagers and 4 velitess
Apollonia : 1 flag
Patavium : 1 flag, 1 legionaire and 1 velites -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - GreekCityStates
1 cavalry moved from Sardis to Pessinus
GreekCityStates take Pessinus from Seleucid
1 cavalry moved from Pessinus to Attalia
1 cavalry and 8 slingerss moved from Sardis to Attalia
1 hoplite moved from Thessalonica to Philippopolis
GreekCityStates take Philippopolis from Macedonia
1 cavalry moved from Thessalonica to Odessus
GreekCityStates take Odessus from Macedonia
1 cavalry moved from Odessus to Byzantium
GreekCityStates take Byzantium from MacedoniaPurchase Units - GreekCityStates
GreekCityStates buy 3 cavalrys, 1 city, 6 hoplites and 2 triremes; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Attalia
GreekCityStates attack with 2 cavalrys and 8 slingerss
Seleucid defend with 1 cavalry, 1 hoplite and 5 peltastss
GreekCityStates win, taking Attalia from Seleucid with 2 cavalrys and 6 slingerss remaining. Battle score for attacker is 15
Casualties for Seleucid: 1 cavalry, 1 hoplite and 5 peltastss
Casualties for GreekCityStates: 2 slingerssNon Combat Move - GreekCityStates
1 bireme moved from SZ 68 to SZ 69
6 cavalrys moved from Larissa to Pella
5 hoplites moved from Thessalonica to Pella
3 cavalrys moved from Corinth to Larissa
2 biremes and 1 trireme moved from SZ 67 to SZ 53
11 biremes and 2 triremes moved from SZ 68 to SZ 67Place Units - GreekCityStates
1 city placed in Syracuse
2 triremes placed in SZ 50
5 hoplites placed in Corinth
1 hoplite placed in Sparta
3 cavalrys placed in ThessalonicaTurn Complete - GreekCityStates
GreekCityStates collect 81 PUs; end with 81 PUs totalTerritory Summary for GreekCityStates :
Pella : 1 flag, 6 cavalrys and 5 hoplites
Sparta : 1 city and 1 hoplite
Thessalonica : 1 flag, 3 cavalrys, 1 city and 1 hoplite
Larissa : 1 flag, 3 cavalrys
Corinth : 1 flag, 1 archer, 1 city and 5 hoplites
Byzantium : 1 flag, 1 cavalry
Pessinus : 1 flag
SZ 69 : 1 bireme
SZ 67 : 11 biremes and 2 triremes
Sardis : 1 flag
Philippopolis : 1 flag, 1 hoplite
Syracuse : 1 city
Odessus : 1 flag
SZ 50 : 2 triremes
SZ 53 : 2 biremes and 1 trireme
Dodona : 1 flag
Attalia : 1 flag, 2 cavalrys and 6 slingerss -
I’m off for the night
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Turn Complete - Macedonia
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Cool. Being as Macedonia is out of the game, feel free to play through … no pieces left on the board. For as long as the game lasts, which I think won’t be much longer. :)
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Turn Complete - Macedonia
My bad i forgot about that. Yeah, Antioch’s forces wont carry on much longer. Interesting to see where your evacuated Sicily forces go. My initial guess was to link up with mainland Europe forces unless i show a weak spot but your big hoplite placement in capital city means perhaps your fleet is returning south. Or you might be helping poor little brother Numidia. At work, will post sometime after i get off in 5 hours