Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
Originally bought all horse archers, decided on zero horse archers in favor of spears, cav, cata, but forgot to minus the horse archers, hence the buy mess-up that i hope you wont mind.
No worries. I think we’re on our honor with these things.
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Numidia
4 swordmen moved from Leptis Magna to Berenice
1 archer, 9 cavalrys and 6 spearmen moved from Thenae to Sabrata
2 archers, 9 spearmen and 3 swordmen moved from Capsa to Thenae
2 biremes moved from SZ 31 to SZ 32
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 4 PUs;
Combat - Numidia
Battle in Sabrata
Numidia attack with 1 archer, 9 cavalrys and 6 spearmen
Neutral defend with 1 archer and 1 spearman
Numidia loses 0 PUs for violating Sabratas neutrality.
Numidia win, taking Sabrata from Neutral with 1 archer, 9 cavalrys and 4 spearmen remaining. Battle score for attacker is 1
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 2 spearmen
Battle in Berenice
Numidia attack with 4 swordmen
Egypt defend with 1 spearman
Numidia win, taking Berenice from Egypt with 4 swordmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 19 PUs; end with 23 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Carthage
1 cavalry moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
1 cavalry moved from Syracuse to Lilybaeum
2 warelephants moved from Lilybaeum to SZ 33
2 cavalrys, 1 hoplite and 11 spearmen moved from Lilybaeum to SZ 33
10 biremes, 2 cavalrys, 1 hoplite, 11 spearmen, 3 triremes and 2 warelephants moved from SZ 33 to SZ 34
2 cavalrys, 1 hoplite, 11 spearmen and 2 warelephants moved from SZ 34 to Capua
3 cavalrys moved from Carthago to SZ 32
3 biremes and 3 cavalrys moved from SZ 32 to SZ 33
3 cavalrys moved from SZ 33 to Lilybaeum
4 cavalrys moved from Carthago to Thenae
2 cavalrys and 6 swordmen moved from Tarraco to Barcino
4 spearmen and 2 swordmen moved from Valentia to Tarraco
2 hoplites and 1 spearman moved from Carthago Nova to Valentia
Purchase Units - Carthage
Carthage buy 5 biremes, 4 cavalrys and 3 hoplites; Remaining resources: 0 PUs;
Combat - Carthage
Battle in SZ 34
Carthage attack with 10 biremes and 3 triremes
RomanRepublic defend with 1 bireme
Carthage win with 9 biremes and 3 triremes remaining. Battle score for attacker is 0
Casualties for Carthage: 1 bireme
Casualties for RomanRepublic: 1 bireme
Battle in Capua
Carthage attack with 2 cavalrys, 1 hoplite, 10 spearmen and 2 warelephants
RomanRepublic defend with 10 velitess
Units damaged: 2 warelephants owned by the Carthage
Carthage win, taking Capua from RomanRepublic with 2 cavalrys, 1 hoplite, 6 spearmen and 2 warelephants remaining. Battle score for attacker is 15
Casualties for Carthage: 5 spearmen
Casualties for RomanRepublic: 10 velitess
Battle in Barcino
Carthage attack with 2 cavalrys and 6 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage loses 0 PUs for violating Barcinos neutrality.
Carthage win, taking Barcino from Neutral with 6 swordmen remaining. Battle score for attacker is 11
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 2 cavalrys
Non Combat Move - Carthage
1 spearman moved from Palma to SZ 29
2 biremes and 1 spearman moved from SZ 29 to SZ 17
1 spearman moved from SZ 17 to Barcino
Place Units - Carthage
4 cavalrys placed in Carthago Nova
5 biremes placed in SZ 32
3 hoplites placed in Carthago
Turn Complete - Carthage
Carthage collect 77 PUs; end with 77 PUs total
2 units repaired.
TripleA Manual Gamesave Post for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
2 ballistas, 9 legionaires and 9 velitess moved from Patavium to Senio
15 biremes and 2 triremes moved from SZ 28 to SZ 34
5 legionaires and 5 velitess moved from Messana to Lilybaeum
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 fort, 2 legionaires and 4 onagers; Remaining resources: 4 PUs;
Combat - RomanRepublic
Battle in Lilybaeum
RomanRepublic attack with 5 legionaires and 5 velitess
Carthage defend with 4 cavalrys, 2 hoplites, 4 spearmen and 1 swordman
three casualties to assign in Lily
TripleA Manual Gamesave Post for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
2 ballistas, 9 legionaires and 9 velitess moved from Patavium to Senio
15 biremes and 2 triremes moved from SZ 28 to SZ 34
5 legionaires and 5 velitess moved from Messana to Lilybaeum
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 fort, 2 legionaires and 4 onagers; Remaining resources: 4 PUs;
Combat - RomanRepublic
Battle in Lilybaeum
RomanRepublic attack with 5 legionaires and 5 velitess
Carthage defend with 4 cavalrys, 2 hoplites, 4 spearmen and 1 swordman
You can go ahead and let computer pick for that one from now on … keep better defenders for me there.
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
2 ballistas, 9 legionaires and 9 velitess moved from Patavium to Senio
15 biremes and 2 triremes moved from SZ 28 to SZ 34
5 legionaires and 5 velitess moved from Messana to Lilybaeum
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 fort, 2 legionaires and 4 onagers; Remaining resources: 4 PUs;
Combat - RomanRepublic
Battle in Lilybaeum
RomanRepublic attack with 5 legionaires and 5 velitess
Carthage defend with 4 cavalrys, 2 hoplites, 4 spearmen and 1 swordman
Carthage win with 2 hoplites, 3 spearmen and 1 swordman remaining. Battle score for attacker is -16
Casualties for Carthage: 4 cavalrys and 1 spearman
Casualties for RomanRepublic: 5 legionaires and 5 velitess
Battle in Senio
RomanRepublic attack with 2 ballistas, 9 legionaires and 9 velitess
Neutral defend with 3 swordmen
RomanRepublic loses 0 PUs for violating Senios neutrality.
RomanRepublic win, taking Senio from Neutral with 2 ballistas, 9 legionaires and 8 velitess remaining. Battle score for attacker is 9
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 1 velites
Battle in SZ 34
RomanRepublic attack with 15 biremes and 2 triremes
Carthage defend with 9 biremes and 3 triremes
RomanRepublic win with 8 biremes and 2 triremes remaining. Battle score for attacker is 50
Casualties for Carthage: 9 biremes and 3 triremes
Casualties for RomanRepublic: 7 biremes
Non Combat Move - RomanRepublic
1 cavalry moved from Patavium to Salapia
3 cavalrys moved from Ariminum to Roma
1 legionaire moved from Arretium to Roma
2 cavalrys moved from Patavium to Arretium
4 legionaires and 1 velites moved from Patavium to Ariminum
3 legionaires moved from Genua to Arretium
Place Units - RomanRepublic
1 fort, 2 legionaires and 4 onagers placed in Roma
2 biremes placed in SZ 28
Turn Complete - RomanRepublic
RomanRepublic collect 54 PUs; end with 58 PUs total
Territory Summary for RomanRepublic :
Arretium : 2 cavalrys and 3 legionaires
Roma : 5 cavalrys, 1 city, 1 fort, 3 legionaires and 4 onagers
Verona : 1 flag
Messana : 7 forts
SZ 34 : 8 biremes and 2 triremes
Salapia : 1 cavalry
Senio : 1 flag, 2 ballistas, 9 legionaires and 8 velitess
SZ 28 : 2 biremes
Genua : 1 flag
Ariminum : 4 legionaires and 1 velites
Patavium : 1 flag
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - GreekCityStates
1 hoplite moved from Delphi to Dodona
GreekCityStates take Dodona from Macedonia
2 slingerss moved from Athens to Larissa
7 hoplites moved from Delphi to Larissa
5 hoplites moved from Messana to Lilybaeum
2 cavalrys moved from Messana to Syracuse
GreekCityStates take Syracuse from Carthage
2 cavalrys moved from Syracuse to Lilybaeum
Purchase Units - GreekCityStates
GreekCityStates buy 3 biremes, 3 cavalrys and 7 slingerss; Remaining resources: 1 PUs;
Combat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 7 hoplites and 2 slingerss
Macedonia defend with 1 cavalry, 3 hoplites and 1 peltasts
GreekCityStates win, taking Larissa from Macedonia with 7 hoplites remaining. Battle score for attacker is 17
Casualties for Macedonia: 1 cavalry, 3 hoplites and 1 peltasts
Casualties for GreekCityStates: 2 slingerss
Battle in Lilybaeum
GreekCityStates attack with 2 cavalrys and 5 hoplites
Carthage defend with 2 hoplites, 3 spearmen and 1 swordman
Carthage win with 2 hoplites and 1 swordman remaining. Battle score for attacker is -24
Casualties for Carthage: 3 spearmen
Casualties for GreekCityStates: 2 cavalrys and 5 hoplites
Non Combat Move - GreekCityStates
2 slingerss moved from Sparta to SZ 67
2 biremes and 2 slingerss moved from SZ 67 to SZ 68
2 slingerss moved from SZ 68 to Athens
1 cavalry moved from Sparta to Athens
9 slingerss moved from Corinth to Athens
1 slingers moved from Sparta to Corinth
Place Units - GreekCityStates
7 slingerss placed in Corinth
3 biremes placed in SZ 67
GreekCityStates undo move 1.
3 slingerss placed in Sparta
3 cavalrys and 4 slingerss placed in Corinth
Turn Complete - GreekCityStates
GreekCityStates collect 45 PUs; end with 46 PUs total
Territory Summary for GreekCityStates :
Sparta : 1 city and 3 slingerss
Larissa : 1 flag, 7 hoplites
Corinth : 1 flag, 3 cavalrys, 1 city and 5 slingerss
Athens : 1 cavalry and 11 slingerss
SZ 67 : 3 biremes
SZ 68 : 9 biremes and 2 triremes
Dodona : 1 flag, 1 hoplite
Lily was rough for me. Average dice either time and I would have taken it. Fleet battle was very favored towards me though so I guess it works.
Fortunes of war
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Macedonia
10 biremes and 2 triremes moved from SZ 70 to SZ 69
Purchase Units - Macedonia
Macedonia buy 6 hoplites; Remaining resources: 3 PUs;
Non Combat Move - Macedonia
Place Units - Macedonia
6 hoplites placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 23 PUs; end with 26 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Egypt
1 axeman moved from Damascus to Emesa
Egypt take Emesa from Seleucid
Purchase Units - Egypt
Egypt buy 3 axemen, 1 chariot and 13 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Non Combat Move - Egypt
5 axemen and 7 spearmen moved from Pharan to Jerusalem
5 axemen and 8 spearmen moved from Memphis to Pharan
2 biremes and 2 triremes moved from SZ 59 to SZ 58
2 axemen and 6 spearmen moved from Alexandria to Paraetonium
Place Units - Egypt
2 axemen and 6 spearmen placed in Alexandria
1 spearman placed in Alexandria
1 axeman, 1 chariot and 6 spearmen placed in Memphis
Turn Complete - Egypt
Egypt collect 48 PUs; end with 48 PUs total
Territory Summary for Egypt :
Memphis : 1 axeman, 1 chariot, 1 city and 6 spearmen
Jerusalem : 5 axemen and 7 spearmen
Alexandria : 2 axemen, 1 city and 7 spearmen
Damascus : 1 flag
Salamis : 1 spearman
SZ 58 : 2 biremes and 2 triremes
Paraetonium : 1 flag, 5 archers, 9 axemen and 19 spearmen
Emesa : 1 flag, 1 axeman
Paliurus : 1 flag, 1 spearman
Pharan : 5 axemen and 8 spearmen
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Seleucid
1 cavalry moved from Antioch to Damascus
Seleucid take Damascus from Egypt
1 cataphract moved from Antioch to Edessa
1 hoplite moved from Antioch to Edessa
1 hoplite moved from Antioch to Edessa
2 cataphracts moved from Antioch to Emesa
1 hoplite moved from Antioch to Emesa
1 cavalry moved from Antioch to Sidon
3 hoplites moved from Attalia to SZ 61
3 biremes and 3 hoplites moved from SZ 61 to SZ 60
2 hoplites moved from SZ 60 to Salamis
1 cataphract moved from Tarsus to Sidon
1 hoplite moved from SZ 60 to Salamis
1 cavalry and 5 peltastss moved from Pergamum to Sardis
1 hoplite moved from Attalia to Sardis
Purchase Units - Seleucid
Seleucid buy 2 biremes, 3 cataphracts, 2 cavalrys and 1 trireme; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Salamis
Seleucid attack with 3 hoplites
Egypt defend with 1 spearman
Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is -2
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 hoplite
Battle in Emesa
Seleucid attack with 2 cataphracts and 1 hoplite
Egypt defend with 1 axeman
Seleucid win, taking Emesa from Egypt with 2 cataphracts and 1 hoplite remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Non Combat Move - Seleucid
Place Units - Seleucid
2 biremes and 1 trireme placed in SZ 61
3 cataphracts and 2 cavalrys placed in Antioch
Turn Complete - Seleucid
Seleucid collect 61 PUs; end with 61 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Parthia
4 horsearchers moved from Babylon to Emesa
1 archer and 1 cataphract moved from Hatra to Emesa
Purchase Units - Parthia
Parthia buy 10 cavalrys and 4 horsearchers; Remaining resources: 2 PUs;
Combat - Parthia
Battle in Emesa
Parthia attack with 1 archer, 1 cataphract and 4 horsearchers
Seleucid defend with 2 cataphracts and 1 hoplite
Parthia win, taking Emesa from Seleucid with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is -3
Casualties for Parthia: 1 archer and 3 horsearchers
Casualties for Seleucid: 2 cataphracts and 1 hoplite
Non Combat Move - Parthia
2 cataphracts and 3 cavalrys moved from Babylon to Hatra
7 spearmen moved from Babylon to Seleucia
3 horsearchers moved from Persepolis to Hatra
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
2 spearmen moved from Persepolis to Babylon
Place Units - Parthia
10 cavalrys placed in Seleucia
4 horsearchers placed in Persepolis
Turn Complete - Parthia
Parthia collect 57 PUs; end with 59 PUs total
Territory Summary for Parthia :
Babylon : 1 flag, 2 spearmen
SZ 86 : 1 bireme
Hatra : 1 flag, 2 cataphracts, 3 cavalrys and 3 horsearchers
Seleucia : 1 flag, 1 cataphract, 11 cavalrys, 1 city and 7 spearmen
Emesa : 1 flag, 1 cataphract and 1 horsearcher
Persepolis : 1 city and 4 horsearchers
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Numidia
4 swordmen moved from Berenice to Siwa
4 cavalrys moved from Leptis Magna to Siwa
1 archer, 9 cavalrys and 4 spearmen moved from Sabrata to Oea
2 archers, 9 spearmen and 3 swordmen moved from Thenae to Sabrata
2 biremes moved from SZ 32 to SZ 36
Purchase Units - Numidia
Numidia buy 2 archers, 1 cavalry and 1 swordman; Remaining resources: 7 PUs;
Combat - Numidia
Battle in Oea
Numidia attack with 1 archer, 9 cavalrys and 4 spearmen
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 1 archer, 9 cavalrys and 4 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
2 archers, 1 cavalry and 1 swordman placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 20 PUs; end with 27 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Carthage
1 swordman moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
3 biremes moved from SZ 33 to SZ 36
5 biremes moved from SZ 32 to SZ 36
2 hoplites moved from Thapsus to SZ 36
1 spearman moved from Melita to SZ 36
3 hoplites moved from Carthago to SZ 36
5 hoplites and 1 spearman moved from SZ 36 to Lilybaeum
1 cavalry moved from Capua to Croton
Carthage take Croton from RomanRepublic
1 cavalry moved from Croton to Tarentum
Carthage take Tarentum from RomanRepublic
2 warelephants moved from Capua to Salapia
1 hoplite moved from Capua to Salapia
1 cavalry moved from Capua to Salapia
5 spearmen moved from Capua to Salapia
1 spearman and 6 swordmen moved from Barcino to Narbo
4 spearmen and 2 swordmen moved from Tarraco to Barcino
2 hoplites moved from Valentia to SZ 17
2 hoplites moved from SZ 17 to Barcino
1 spearman moved from Valentia to Tarraco
4 cavalrys moved from Carthago Nova to Valentia
4 cavalrys moved from Valentia to Tarraco
Purchase Units - Carthage
Carthage buy 3 biremes, 3 hoplites, 1 spearman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Narbo
Carthage attack with 1 spearman and 6 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage loses 0 PUs for violating Narbos neutrality.
Carthage win, taking Narbo from Neutral with 6 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 1 spearman
Battle in Salapia
Carthage attack with 1 cavalry, 1 hoplite, 5 spearmen and 2 warelephants
RomanRepublic defend with 1 cavalry
Carthage win, taking Salapia from RomanRepublic with 1 cavalry, 1 hoplite, 5 spearmen and 2 warelephants remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 cavalry
Non Combat Move - Carthage
Place Units - Carthage
3 biremes and 2 triremes placed in SZ 36
2 hoplites and 1 warelephant placed in Carthago
1 hoplite and 1 spearman placed in Carthago Nova
Turn Complete - Carthage
Carthage collect 93 PUs; end with 93 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - RomanRepublic
2 cavalrys and 2 legionaires moved from Arretium to Salapia
4 legionaires and 1 velites moved from Ariminum to Salapia
2 cavalrys and 2 legionaires moved from Roma to Capua
3 cavalrys, 1 legionaire and 4 onagers moved from Roma to Salapia
1 ballista, 4 legionaires and 4 velitess moved from Senio to Salonae
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 2 citys, 2 legionaires and 1 trireme; Remaining resources: 1 PUs;
Combat - RomanRepublic
Battle in Capua
RomanRepublic attack with 2 cavalrys and 2 legionaires
Carthage defend with 1 spearman
RomanRepublic win, taking Capua from Carthage with 1 cavalry and 2 legionaires remaining. Battle score for attacker is -1
Casualties for Carthage: 1 spearman
Casualties for RomanRepublic: 1 cavalry
Battle in Salonae
RomanRepublic attack with 1 ballista, 4 legionaires and 4 velitess
Neutral defend with 3 axemen and 1 swordman
RomanRepublic loses 0 PUs for violating Salonaes neutrality.
RomanRepublic win, taking Salonae from Neutral with 1 ballista, 4 legionaires and 4 velitess remaining. Battle score for attacker is 13
Casualties for Neutral: 3 axemen and 1 swordman
Battle in Salapia
RomanRepublic attack with 5 cavalrys, 7 legionaires, 4 onagers and 1 velites
Carthage defend with 1 cavalry, 1 hoplite, 5 spearmen and 2 warelephants
Units damaged: 2 warelephants owned by the Carthage
RomanRepublic win, taking Salapia from Carthage with 1 cavalry, 7 legionaires and 4 onagers remaining. Battle score for attacker is 33
Casualties for Carthage: 1 cavalry, 1 hoplite, 5 spearmen and 2 warelephants
Casualties for RomanRepublic: 4 cavalrys and 1 velites
Non Combat Move - RomanRepublic
2 biremes moved from SZ 28 to SZ 34
1 ballista, 5 legionaires and 4 velitess moved from Senio to Patavium
1 legionaire moved from Arretium to Roma
Place Units - RomanRepublic
1 city placed in Genua
1 city placed in Messana
1 bireme and 1 trireme placed in SZ 25
2 legionaires placed in Roma
RomanRepublic undo move 3.
1 bireme placed in SZ 28
1 trireme placed in SZ 25
Turn Complete - RomanRepublic
RomanRepublic collect 55 PUs; end with 56 PUs total
Territory Summary for RomanRepublic :
Roma : 1 city, 1 fort and 3 legionaires
Salonae : 1 flag, 1 ballista, 4 legionaires and 4 velitess
Verona : 1 flag
Messana : 1 city and 7 forts
Capua : 1 cavalry and 2 legionaires
SZ 34 : 10 biremes and 2 triremes
Salapia : 1 cavalry, 7 legionaires and 4 onagers
Senio : 1 flag
SZ 28 : 1 bireme
SZ 25 : 1 trireme
Genua : 1 flag, 1 city
Patavium : 1 flag, 1 ballista, 5 legionaires and 4 velitess
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - GreekCityStates
1 hoplite moved from Dodona to Pella
GreekCityStates take Pella from Macedonia
Purchase Units - GreekCityStates
GreekCityStates buy 2 biremes and 8 cavalrys; Remaining resources: 0 PUs;
Combat - GreekCityStates
Non Combat Move - GreekCityStates
1 hoplite moved from Larissa to Dodona
11 slingerss moved from Athens to Larissa
1 cavalry moved from Athens to Delphi
3 cavalrys moved from Corinth to Delphi
5 slingerss moved from Corinth to Athens
3 slingerss moved from Sparta to SZ 67
3 biremes and 3 slingerss moved from SZ 67 to SZ 68
3 slingerss moved from SZ 68 to Athens
Place Units - GreekCityStates
7 cavalrys placed in Corinth
2 biremes placed in SZ 67
1 cavalry placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 42 PUs; end with 42 PUs total
Territory Summary for GreekCityStates :
Pella : 1 flag, 1 hoplite
Sparta : 1 cavalry and 1 city
Larissa : 1 flag, 6 hoplites and 11 slingerss
Corinth : 1 flag, 7 cavalrys and 1 city
Athens : 8 slingerss
Delphi : 4 cavalrys
SZ 67 : 2 biremes
SZ 68 : 12 biremes and 2 triremes
Dodona : 1 flag, 1 hoplite