@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Humbabba vs colt 270
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Will post tomorrow or day after
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Parthia
2 archers and 1 cataphract moved from Seleucia to Hatra
1 cataphract, 1 cavalry and 5 spearmen moved from Persepolis to Babylon
7 spearmen moved from Susa to Babylon
4 horsearchers moved from Seleucia to Babylon
1 cataphract and 2 cavalrys moved from Seleucia to BabylonPurchase Units - Parthia
Parthia buy 1 cataphract, 1 cavalry, 1 city, 5 horsearchers and 2 spearmen; Remaining resources: 1 PUs;Combat - Parthia
Battle in Babylon
Parthia attack with 2 cataphracts, 3 cavalrys, 4 horsearchers and 12 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia loses 0 PUs for violating Babylons neutrality.
Parthia win, taking Babylon from Neutral with 2 cataphracts, 3 cavalrys, 4 horsearchers and 7 spearmen remaining. Battle score for attacker is 18
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 5 spearmen
Battle in Hatra
Parthia attack with 2 archers and 1 cataphract
Seleucid defend with 1 cataphract
Parthia win, taking Hatra from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is 3
Casualties for Parthia: 1 archer
Casualties for Seleucid: 1 cataphractNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
1 cataphract, 1 cavalry, 3 horsearchers and 2 spearmen placed in Persepolis
2 horsearchers were produced but were not placedTurn Complete - Parthia
Parthia collect 53 PUs; end with 54 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Parthia from 54 to 66
EDIT: Turning off Edit ModeTerritory Summary for Parthia :
Babylon : 1 flag, 2 cataphracts, 3 cavalrys, 4 horsearchers and 7 spearmen
SZ 86 : 1 bireme
Hatra : 1 flag, 1 archer and 1 cataphract
Seleucia : 1 flag, 1 city
Persepolis : 1 cataphract, 1 cavalry, 1 city, 3 horsearchers and 2 spearmen -
Originally bought all horse archers, decided on zero horse archers in favor of spears, cav, cata, but forgot to minus the horse archers, hence the buy mess-up that i hope you wont mind.
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No worries. I think we’re on our honor with these things.
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Numidia
4 swordmen moved from Leptis Magna to Berenice
1 archer, 9 cavalrys and 6 spearmen moved from Thenae to Sabrata
2 archers, 9 spearmen and 3 swordmen moved from Capsa to Thenae
2 biremes moved from SZ 31 to SZ 32Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 4 PUs;Combat - Numidia
Battle in Sabrata
Numidia attack with 1 archer, 9 cavalrys and 6 spearmen
Neutral defend with 1 archer and 1 spearman
Numidia loses 0 PUs for violating Sabratas neutrality.
Numidia win, taking Sabrata from Neutral with 1 archer, 9 cavalrys and 4 spearmen remaining. Battle score for attacker is 1
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 2 spearmen
Battle in Berenice
Numidia attack with 4 swordmen
Egypt defend with 1 spearman
Numidia win, taking Berenice from Egypt with 4 swordmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 19 PUs; end with 23 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Carthage
1 cavalry moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
1 cavalry moved from Syracuse to Lilybaeum
2 warelephants moved from Lilybaeum to SZ 33
2 cavalrys, 1 hoplite and 11 spearmen moved from Lilybaeum to SZ 33
10 biremes, 2 cavalrys, 1 hoplite, 11 spearmen, 3 triremes and 2 warelephants moved from SZ 33 to SZ 34
2 cavalrys, 1 hoplite, 11 spearmen and 2 warelephants moved from SZ 34 to Capua
3 cavalrys moved from Carthago to SZ 32
3 biremes and 3 cavalrys moved from SZ 32 to SZ 33
3 cavalrys moved from SZ 33 to Lilybaeum
4 cavalrys moved from Carthago to Thenae
2 cavalrys and 6 swordmen moved from Tarraco to Barcino
4 spearmen and 2 swordmen moved from Valentia to Tarraco
2 hoplites and 1 spearman moved from Carthago Nova to ValentiaPurchase Units - Carthage
Carthage buy 5 biremes, 4 cavalrys and 3 hoplites; Remaining resources: 0 PUs;Combat - Carthage
Battle in SZ 34
Carthage attack with 10 biremes and 3 triremes
RomanRepublic defend with 1 bireme
Carthage win with 9 biremes and 3 triremes remaining. Battle score for attacker is 0
Casualties for Carthage: 1 bireme
Casualties for RomanRepublic: 1 bireme
Battle in Capua
Carthage attack with 2 cavalrys, 1 hoplite, 10 spearmen and 2 warelephants
RomanRepublic defend with 10 velitess
Units damaged: 2 warelephants owned by the Carthage
Carthage win, taking Capua from RomanRepublic with 2 cavalrys, 1 hoplite, 6 spearmen and 2 warelephants remaining. Battle score for attacker is 15
Casualties for Carthage: 5 spearmen
Casualties for RomanRepublic: 10 velitess
Battle in Barcino
Carthage attack with 2 cavalrys and 6 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage loses 0 PUs for violating Barcinos neutrality.
Carthage win, taking Barcino from Neutral with 6 swordmen remaining. Battle score for attacker is 11
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 2 cavalrysNon Combat Move - Carthage
1 spearman moved from Palma to SZ 29
2 biremes and 1 spearman moved from SZ 29 to SZ 17
1 spearman moved from SZ 17 to BarcinoPlace Units - Carthage
4 cavalrys placed in Carthago Nova
5 biremes placed in SZ 32
3 hoplites placed in CarthagoTurn Complete - Carthage
Carthage collect 77 PUs; end with 77 PUs total
2 units repaired. -
TripleA Manual Gamesave Post for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
2 ballistas, 9 legionaires and 9 velitess moved from Patavium to Senio
15 biremes and 2 triremes moved from SZ 28 to SZ 34
5 legionaires and 5 velitess moved from Messana to LilybaeumPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 fort, 2 legionaires and 4 onagers; Remaining resources: 4 PUs;Combat - RomanRepublic
Battle in Lilybaeum
RomanRepublic attack with 5 legionaires and 5 velitess
Carthage defend with 4 cavalrys, 2 hoplites, 4 spearmen and 1 swordman -
three casualties to assign in Lily
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TripleA Manual Gamesave Post for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
2 ballistas, 9 legionaires and 9 velitess moved from Patavium to Senio
15 biremes and 2 triremes moved from SZ 28 to SZ 34
5 legionaires and 5 velitess moved from Messana to LilybaeumPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 fort, 2 legionaires and 4 onagers; Remaining resources: 4 PUs;Combat - RomanRepublic
Battle in Lilybaeum
RomanRepublic attack with 5 legionaires and 5 velitess
Carthage defend with 4 cavalrys, 2 hoplites, 4 spearmen and 1 swordman -
You can go ahead and let computer pick for that one from now on … keep better defenders for me there.
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
2 ballistas, 9 legionaires and 9 velitess moved from Patavium to Senio
15 biremes and 2 triremes moved from SZ 28 to SZ 34
5 legionaires and 5 velitess moved from Messana to LilybaeumPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 fort, 2 legionaires and 4 onagers; Remaining resources: 4 PUs;Combat - RomanRepublic
Battle in Lilybaeum
RomanRepublic attack with 5 legionaires and 5 velitess
Carthage defend with 4 cavalrys, 2 hoplites, 4 spearmen and 1 swordman
Carthage win with 2 hoplites, 3 spearmen and 1 swordman remaining. Battle score for attacker is -16
Casualties for Carthage: 4 cavalrys and 1 spearman
Casualties for RomanRepublic: 5 legionaires and 5 velitess
Battle in Senio
RomanRepublic attack with 2 ballistas, 9 legionaires and 9 velitess
Neutral defend with 3 swordmen
RomanRepublic loses 0 PUs for violating Senios neutrality.
RomanRepublic win, taking Senio from Neutral with 2 ballistas, 9 legionaires and 8 velitess remaining. Battle score for attacker is 9
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 1 velites
Battle in SZ 34
RomanRepublic attack with 15 biremes and 2 triremes
Carthage defend with 9 biremes and 3 triremes
RomanRepublic win with 8 biremes and 2 triremes remaining. Battle score for attacker is 50
Casualties for Carthage: 9 biremes and 3 triremes
Casualties for RomanRepublic: 7 biremesNon Combat Move - RomanRepublic
1 cavalry moved from Patavium to Salapia
3 cavalrys moved from Ariminum to Roma
1 legionaire moved from Arretium to Roma
2 cavalrys moved from Patavium to Arretium
4 legionaires and 1 velites moved from Patavium to Ariminum
3 legionaires moved from Genua to ArretiumPlace Units - RomanRepublic
1 fort, 2 legionaires and 4 onagers placed in Roma
2 biremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 54 PUs; end with 58 PUs totalTerritory Summary for RomanRepublic :
Arretium : 2 cavalrys and 3 legionaires
Roma : 5 cavalrys, 1 city, 1 fort, 3 legionaires and 4 onagers
Verona : 1 flag
Messana : 7 forts
SZ 34 : 8 biremes and 2 triremes
Salapia : 1 cavalry
Senio : 1 flag, 2 ballistas, 9 legionaires and 8 velitess
SZ 28 : 2 biremes
Genua : 1 flag
Ariminum : 4 legionaires and 1 velites
Patavium : 1 flag -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - GreekCityStates
1 hoplite moved from Delphi to Dodona
GreekCityStates take Dodona from Macedonia
2 slingerss moved from Athens to Larissa
7 hoplites moved from Delphi to Larissa
5 hoplites moved from Messana to Lilybaeum
2 cavalrys moved from Messana to Syracuse
GreekCityStates take Syracuse from Carthage
2 cavalrys moved from Syracuse to LilybaeumPurchase Units - GreekCityStates
GreekCityStates buy 3 biremes, 3 cavalrys and 7 slingerss; Remaining resources: 1 PUs;Combat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 7 hoplites and 2 slingerss
Macedonia defend with 1 cavalry, 3 hoplites and 1 peltasts
GreekCityStates win, taking Larissa from Macedonia with 7 hoplites remaining. Battle score for attacker is 17
Casualties for Macedonia: 1 cavalry, 3 hoplites and 1 peltasts
Casualties for GreekCityStates: 2 slingerss
Battle in Lilybaeum
GreekCityStates attack with 2 cavalrys and 5 hoplites
Carthage defend with 2 hoplites, 3 spearmen and 1 swordman
Carthage win with 2 hoplites and 1 swordman remaining. Battle score for attacker is -24
Casualties for Carthage: 3 spearmen
Casualties for GreekCityStates: 2 cavalrys and 5 hoplitesNon Combat Move - GreekCityStates
2 slingerss moved from Sparta to SZ 67
2 biremes and 2 slingerss moved from SZ 67 to SZ 68
2 slingerss moved from SZ 68 to Athens
1 cavalry moved from Sparta to Athens
9 slingerss moved from Corinth to Athens
1 slingers moved from Sparta to CorinthPlace Units - GreekCityStates
7 slingerss placed in Corinth
3 biremes placed in SZ 67
GreekCityStates undo move 1.
3 slingerss placed in Sparta
3 cavalrys and 4 slingerss placed in CorinthTurn Complete - GreekCityStates
GreekCityStates collect 45 PUs; end with 46 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 city and 3 slingerss
Larissa : 1 flag, 7 hoplites
Corinth : 1 flag, 3 cavalrys, 1 city and 5 slingerss
Athens : 1 cavalry and 11 slingerss
SZ 67 : 3 biremes
SZ 68 : 9 biremes and 2 triremes
Dodona : 1 flag, 1 hoplite -
Lily was rough for me. Average dice either time and I would have taken it. Fleet battle was very favored towards me though so I guess it works.
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Fortunes of war
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Macedonia
10 biremes and 2 triremes moved from SZ 70 to SZ 69Purchase Units - Macedonia
Macedonia buy 6 hoplites; Remaining resources: 3 PUs;Non Combat Move - Macedonia
Place Units - Macedonia
6 hoplites placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 23 PUs; end with 26 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Egypt
1 axeman moved from Damascus to Emesa
Egypt take Emesa from SeleucidPurchase Units - Egypt
Egypt buy 3 axemen, 1 chariot and 13 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Non Combat Move - Egypt
5 axemen and 7 spearmen moved from Pharan to Jerusalem
5 axemen and 8 spearmen moved from Memphis to Pharan
2 biremes and 2 triremes moved from SZ 59 to SZ 58
2 axemen and 6 spearmen moved from Alexandria to ParaetoniumPlace Units - Egypt
2 axemen and 6 spearmen placed in Alexandria
1 spearman placed in Alexandria
1 axeman, 1 chariot and 6 spearmen placed in MemphisTurn Complete - Egypt
Egypt collect 48 PUs; end with 48 PUs totalTerritory Summary for Egypt :
Memphis : 1 axeman, 1 chariot, 1 city and 6 spearmen
Jerusalem : 5 axemen and 7 spearmen
Alexandria : 2 axemen, 1 city and 7 spearmen
Damascus : 1 flag
Salamis : 1 spearman
SZ 58 : 2 biremes and 2 triremes
Paraetonium : 1 flag, 5 archers, 9 axemen and 19 spearmen
Emesa : 1 flag, 1 axeman
Paliurus : 1 flag, 1 spearman
Pharan : 5 axemen and 8 spearmen -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Seleucid
1 cavalry moved from Antioch to Damascus
Seleucid take Damascus from Egypt
1 cataphract moved from Antioch to Edessa
1 hoplite moved from Antioch to Edessa
1 hoplite moved from Antioch to Edessa
2 cataphracts moved from Antioch to Emesa
1 hoplite moved from Antioch to Emesa
1 cavalry moved from Antioch to Sidon
3 hoplites moved from Attalia to SZ 61
3 biremes and 3 hoplites moved from SZ 61 to SZ 60
2 hoplites moved from SZ 60 to Salamis
1 cataphract moved from Tarsus to Sidon
1 hoplite moved from SZ 60 to Salamis
1 cavalry and 5 peltastss moved from Pergamum to Sardis
1 hoplite moved from Attalia to SardisPurchase Units - Seleucid
Seleucid buy 2 biremes, 3 cataphracts, 2 cavalrys and 1 trireme; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Salamis
Seleucid attack with 3 hoplites
Egypt defend with 1 spearman
Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is -2
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 hoplite
Battle in Emesa
Seleucid attack with 2 cataphracts and 1 hoplite
Egypt defend with 1 axeman
Seleucid win, taking Emesa from Egypt with 2 cataphracts and 1 hoplite remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Seleucid
Place Units - Seleucid
2 biremes and 1 trireme placed in SZ 61
3 cataphracts and 2 cavalrys placed in AntiochTurn Complete - Seleucid
Seleucid collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Parthia
4 horsearchers moved from Babylon to Emesa
1 archer and 1 cataphract moved from Hatra to EmesaPurchase Units - Parthia
Parthia buy 10 cavalrys and 4 horsearchers; Remaining resources: 2 PUs;Combat - Parthia
Battle in Emesa
Parthia attack with 1 archer, 1 cataphract and 4 horsearchers
Seleucid defend with 2 cataphracts and 1 hoplite
Parthia win, taking Emesa from Seleucid with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is -3
Casualties for Parthia: 1 archer and 3 horsearchers
Casualties for Seleucid: 2 cataphracts and 1 hopliteNon Combat Move - Parthia
2 cataphracts and 3 cavalrys moved from Babylon to Hatra
7 spearmen moved from Babylon to Seleucia
3 horsearchers moved from Persepolis to Hatra
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
2 spearmen moved from Persepolis to BabylonPlace Units - Parthia
10 cavalrys placed in Seleucia
4 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 57 PUs; end with 59 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag, 2 spearmen
SZ 86 : 1 bireme
Hatra : 1 flag, 2 cataphracts, 3 cavalrys and 3 horsearchers
Seleucia : 1 flag, 1 cataphract, 11 cavalrys, 1 city and 7 spearmen
Emesa : 1 flag, 1 cataphract and 1 horsearcher
Persepolis : 1 city and 4 horsearchers -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Numidia
4 swordmen moved from Berenice to Siwa
4 cavalrys moved from Leptis Magna to Siwa
1 archer, 9 cavalrys and 4 spearmen moved from Sabrata to Oea
2 archers, 9 spearmen and 3 swordmen moved from Thenae to Sabrata
2 biremes moved from SZ 32 to SZ 36Purchase Units - Numidia
Numidia buy 2 archers, 1 cavalry and 1 swordman; Remaining resources: 7 PUs;Combat - Numidia
Battle in Oea
Numidia attack with 1 archer, 9 cavalrys and 4 spearmen
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 1 archer, 9 cavalrys and 4 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
2 archers, 1 cavalry and 1 swordman placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 20 PUs; end with 27 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Carthage
1 swordman moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
3 biremes moved from SZ 33 to SZ 36
5 biremes moved from SZ 32 to SZ 36
2 hoplites moved from Thapsus to SZ 36
1 spearman moved from Melita to SZ 36
3 hoplites moved from Carthago to SZ 36
5 hoplites and 1 spearman moved from SZ 36 to Lilybaeum
1 cavalry moved from Capua to Croton
Carthage take Croton from RomanRepublic
1 cavalry moved from Croton to Tarentum
Carthage take Tarentum from RomanRepublic
2 warelephants moved from Capua to Salapia
1 hoplite moved from Capua to Salapia
1 cavalry moved from Capua to Salapia
5 spearmen moved from Capua to Salapia
1 spearman and 6 swordmen moved from Barcino to Narbo
4 spearmen and 2 swordmen moved from Tarraco to Barcino
2 hoplites moved from Valentia to SZ 17
2 hoplites moved from SZ 17 to Barcino
1 spearman moved from Valentia to Tarraco
4 cavalrys moved from Carthago Nova to Valentia
4 cavalrys moved from Valentia to TarracoPurchase Units - Carthage
Carthage buy 3 biremes, 3 hoplites, 1 spearman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Narbo
Carthage attack with 1 spearman and 6 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage loses 0 PUs for violating Narbos neutrality.
Carthage win, taking Narbo from Neutral with 6 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 1 spearman
Battle in Salapia
Carthage attack with 1 cavalry, 1 hoplite, 5 spearmen and 2 warelephants
RomanRepublic defend with 1 cavalry
Carthage win, taking Salapia from RomanRepublic with 1 cavalry, 1 hoplite, 5 spearmen and 2 warelephants remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 cavalryNon Combat Move - Carthage
Place Units - Carthage
3 biremes and 2 triremes placed in SZ 36
2 hoplites and 1 warelephant placed in Carthago
1 hoplite and 1 spearman placed in Carthago NovaTurn Complete - Carthage
Carthage collect 93 PUs; end with 93 PUs total





