TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
6 hoplites and 3 slingerss moved from Sparta to Corinth
Purchase Units - GreekCityStates
GreekCityStates buy 2 biremes and 4 cavalrys; Remaining resources: 4 PUs;
Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 8 hoplites remaining. Battle score for attacker is 10
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 1 cavalry, 3 hoplites and 6 slingerss
Non Combat Move - GreekCityStates
1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
3 biremes and 2 triremes moved from SZ 67 to SZ 68
2 cavalrys, 5 hoplites and 3 slingerss moved from Syracuse to Messana
Place Units - GreekCityStates
4 cavalrys placed in Sparta
2 biremes placed in SZ 67
Turn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 45 PUs total
Territory Summary for GreekCityStates :
Sparta : 4 cavalrys and 1 city
Corinth : 1 flag, 8 hoplites
Pergamum : 2 archers, 3 hoplites and 4 slingerss
Athens : 1 archer, 2 hoplites and 3 slingerss
SZ 67 : 2 biremes
SZ 68 : 3 biremes and 2 triremes
Messana : 2 cavalrys, 5 hoplites and 3 slingerss
Syracuse : 1 slingers
Rhodos : 1 hoplite and 1 slingers
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