@Ragnell804 gg, I concede
JuanSpain (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 6 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 armour moved from Northwest Persia to Volgograd
Americans take Caucasus from Germans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from Hawaiian Islands to 22 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 destroyer and 2 submarines; Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Italians: 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Kiangsu from Japanese to Chinese
EDIT: Removing units owned by Americans from Hunan: 1 mech_infantry
EDIT: Adding units owned by Americans to Kiangsu: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from 93 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
2 artilleries, 2 carriers, 1 cruiser, 1 fighter, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
6 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
2 carriers, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 16 Sea Zone to 17 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from 35 Sea Zone to 17 Sea Zone
3 fighters moved from 22 Sea Zone to 17 Sea ZonePlace Units - Americans
6 fighters placed in Western United States
3 mech_infantrys placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalPurchase Units - British
British repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 33 PUs;
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
7 infantry moved from Kweichow to Szechwan
3 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Kwangsi to Szechwan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from Northwest Persia to Rostov
British take Rostov from ItaliansCombat - British
Battle in Szechwan
British attack with 5 armour, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry; Japanese defend with 1 aaGun, 1 armour, 1 artillery and 6 infantry
British win, taking Szechwan from Germans with 5 armour remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 7 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery and 6 infantryNon Combat Move - British
1 aaGun moved from Kweichow to Szechwan
1 aaGun moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Yunnan
3 armour moved from India to Eastern Persia
8 armour and 7 mech_infantrys moved from Northwest Persia to Volgograd
5 infantry moved from Iraq to Northwest Persia
1 artillery moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 infantry and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 6 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 armour moved from Northwest Persia to Volgograd
Americans take Caucasus from Germans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from Hawaiian Islands to 22 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 destroyer and 2 submarines; Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Italians: 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Kiangsu from Japanese to Chinese
EDIT: Removing units owned by Americans from Hunan: 1 mech_infantry
EDIT: Adding units owned by Americans to Kiangsu: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from 93 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
2 artilleries, 2 carriers, 1 cruiser, 1 fighter, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
6 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
2 carriers, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 16 Sea Zone to 17 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from 35 Sea Zone to 17 Sea Zone
3 fighters moved from 22 Sea Zone to 17 Sea ZonePlace Units - Americans
6 fighters placed in Western United States
3 mech_infantrys placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalPurchase Units - British
British repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 33 PUs;
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
7 infantry moved from Kweichow to Szechwan
3 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Kwangsi to Szechwan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from Northwest Persia to Rostov
British take Rostov from ItaliansCombat - British
Battle in Szechwan
British attack with 5 armour, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry; Japanese defend with 1 aaGun, 1 armour, 1 artillery and 6 infantry
British win, taking Szechwan from Germans with 5 armour remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 7 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery and 6 infantryNon Combat Move - British
1 aaGun moved from Kweichow to Szechwan
1 aaGun moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Yunnan
3 armour moved from India to Eastern Persia
8 armour and 7 mech_infantrys moved from Northwest Persia to Volgograd
5 infantry moved from Iraq to Northwest Persia
1 artillery moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 infantry and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangsi: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Hunan: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
I can’t believe you attack SZ93. Worked though.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Greece to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Italians
2 artilleries and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
I can’t believe you attack SZ93. Worked though.
Honestly I didn´t know the french would fight, but in the end they alost didn´t… the defense dice were a disaster. Is there a bug? why are they still neutral?
Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
1 carrier and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Kwangtung to KiangsiPlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
1 carrier and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Kwangtung to KiangsiPlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
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I can’t believe you attack SZ93. Worked though.
Honestly I didn�t know the french would fight, but in the end they alost didn�t… the defense dice were a disaster. Is there a bug? why are they still neutral?
Cheers
Juan
It’s correct according to my knowledge. If USSR/USA/UK/ANZAC attack, the standing army defends. Only the French or Axis can walk in without a battle.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 8 submarines; Remaining resources: 4 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Russia to Samara
Germans take Samara from Russians
15 armour, 33 artilleries, 21 infantry and 21 mech_infantrys moved from Tambov to Volgograd
2 bombers moved from Novgorod to Volgograd
1 bomber and 2 fighters moved from Greece to Volgograd
1 mech_infantry moved from Vologda to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 15 armour, 33 artilleries, 3 bombers, 2 fighters, 21 infantry and 21 mech_infantrys
Russians defend with 1 armour, 14 artilleries, 1 factory_minor, 60 infantry and 2 mech_infantrys; British defend with 8 armour and 7 mech_infantrys; Americans defend with 1 armour
Germans roll dice for 15 armour, 33 artilleries, 3 bombers, 2 fighters, 21 infantry and 21 mech_infantrys in Volgograd, round 2 : 39/95 hits
Russians roll dice for 10 armour, 14 artilleries, 60 infantry and 9 mech_infantrys in Volgograd, round 2 : 33/93 hits
21 infantry owned by the Germans, 12 artilleries owned by the Germans and 39 infantry owned by the Russians lost in Volgograd
Germans roll dice for 15 armour, 21 artilleries, 3 bombers, 2 fighters and 21 mech_infantrys in Volgograd, round 3 : 24/62 hits
Russians roll dice for 10 armour, 14 artilleries, 21 infantry and 9 mech_infantrys in Volgograd, round 3 : 19/54 hits
15 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Russians, 4 artilleries owned by the Germans and 21 infantry owned by the Russians lost in Volgograd
Germans roll dice for 15 armour, 17 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Volgograd, round 4 : 16/43 hits
Russians roll dice for 10 armour, 14 artilleries and 6 mech_infantrys in Volgograd, round 4 : 14/30 hits
2 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the British, 10 artilleries owned by the Russians and 12 artilleries owned by the Germans lost in Volgograd
Germans roll dice for 15 armour, 5 artilleries, 3 bombers, 2 fighters and 4 mech_infantrys in Volgograd, round 5 : 7/29 hits
Russians roll dice for 10 armour and 4 artilleries in Volgograd, round 5 : 5/14 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the Americans, 1 armour owned by the British, 1 armour owned by the Russians, 4 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Volgograd
Germans roll dice for 15 armour, 2 artilleries, 3 bombers, 2 fighters and 2 mech_infantrys in Volgograd, round 6 : 14/24 hits
Russians roll dice for 7 armour in Volgograd, round 6 : 2/7 hits
7 armour owned by the British and 2 artilleries owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 15 armour, 3 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 61
Casualties for Germans: 33 artilleries, 21 infantry and 19 mech_infantrys
Casualties for Russians: 1 armour, 14 artilleries, 60 infantry and 2 mech_infantrys
Casualties for British: 8 armour and 7 mech_infantrys
Casualties for Americans: 1 armour
Battle in Rostov
Germans attack with 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 3 mech_infantrys in Rostov, round 3 : 2/3 hits
British roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 aaGuns moved from Tambov to Volgograd
3 bombers and 2 fighters moved from Volgograd to Tambov
4 fighters moved from Western Germany to Southern Italy
1 artillery moved from France to Western Germany
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
3 fighters placed in Western Germany
1 artillery placed in France
2 infantry placed in France
1 artillery and 2 mech_infantrys placed in Ukraine
7 submarines placed in 112 Sea Zone
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
3 fighters moved from Iraq to Northwest PersiaTurn Complete - Russians
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Thx for the answer. Volgo was lucky, I think that can give you a chance.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Shantung to KiangsuCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 infantry moved from Amur to Buyant-Uhaa
2 artilleries, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 1 marine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 marine moved from 19 Sea Zone to ShantungPlace Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs -
I assumed nothing for USSR.
Thx for the answer. Volgo was lucky, I think that can give you a chance.
Actually, Volgo was about 80% my way.
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Yeah, but not with that output.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 5 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
7 fighters moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
5 fighters moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 19 Sea Zone
1 fighter moved from Philippines to Kiangsu
2 mech_infantrys moved from Hunan to Kiangsu
6 fighters moved from Western United States to 6 Sea Zone
3 carriers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship, 2 destroyers and 14 submarines moved from 17 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands -
Kamis? Scramble 6, 95?
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Kamis? Scramble 6, 95?
I only saw that the CVs off Iwo Jima could do double duty after I clicked on the combat in the Japanese turn. Bummer!
2 Kamis on each CV. Scramble SZ6,
no scramble SZ95. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 5 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
7 fighters moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
5 fighters moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 19 Sea Zone
1 fighter moved from Philippines to Kiangsu
2 mech_infantrys moved from Hunan to Kiangsu
6 fighters moved from Western United States to 6 Sea Zone
3 carriers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship, 2 destroyers and 14 submarines moved from 17 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,6
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 destroyers, 11 fighters and 15 submarines
Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 6 submarines and 2 tactical_bombers
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
9 submarines owned by the Americans Submerged
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 54
Casualties for Americans: 1 carrier, 2 destroyers, 8 fighters and 6 submarines
Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 6 submarines and 2 tactical_bombers
Battle in Marshall Islands
Battle in Sardinia
Battle in Kiangsu
Americans attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery
Americans win, taking Marshall Islands from Japanese, taking Sardinia from Italians, taking Kiangsu from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in MarianasNon Combat Move - Americans
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to Kiangsi
8 fighters moved from 95 Sea Zone to 94 Sea Zone
5 artilleries, 4 carriers, 1 cruiser, 9 infantry and 7 transports moved from 91 Sea Zone to 94 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
5 fighters moved from United Kingdom to Gibraltar
3 mech_infantrys moved from French Indo China to BurmaPlace Units - Americans
3 mech_infantrys placed in French Indo China
5 fighters and 2 infantry placed in Eastern United States
2 carriers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
2 artilleries moved from Kweichow to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KweichowPlace Units - Chinese
2 artilleries placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 5 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
7 fighters moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
5 fighters moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 19 Sea Zone
1 fighter moved from Philippines to Kiangsu
2 mech_infantrys moved from Hunan to Kiangsu
6 fighters moved from Western United States to 6 Sea Zone
3 carriers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship, 2 destroyers and 14 submarines moved from 17 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,6
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 destroyers, 11 fighters and 15 submarines
Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 6 submarines and 2 tactical_bombers
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
9 submarines owned by the Americans Submerged
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 54
Casualties for Americans: 1 carrier, 2 destroyers, 8 fighters and 6 submarines
Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 6 submarines and 2 tactical_bombers
Battle in Marshall Islands
Battle in Sardinia
Battle in Kiangsu
Americans attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery
Americans win, taking Marshall Islands from Japanese, taking Sardinia from Italians, taking Kiangsu from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in MarianasNon Combat Move - Americans
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to Kiangsi
8 fighters moved from 95 Sea Zone to 94 Sea Zone
5 artilleries, 4 carriers, 1 cruiser, 9 infantry and 7 transports moved from 91 Sea Zone to 94 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
5 fighters moved from United Kingdom to Gibraltar
3 mech_infantrys moved from French Indo China to BurmaPlace Units - Americans
3 mech_infantrys placed in French Indo China
5 fighters and 2 infantry placed in Eastern United States
2 carriers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
2 artilleries moved from Kweichow to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KweichowPlace Units - Chinese
2 artilleries placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 41 PUs;
British buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from French Central Africa to French West Africa
1 fighter moved from 91 Sea Zone to French West Africa
1 artillery moved from Caucasus to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
6 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 armour moved from Szechwan to SikangCombat - British
Battle in French West Africa
British attack with 1 fighter and 3 infantry
Neutral_Axis defend with 1 infantry
British win, taking French West Africa from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Sikang
British attack with 2 armour
Japanese defend with 1 infantry
British win, taking Sikang from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Szechwan to Sikang
1 infantry moved from Hunan to Anhwe
3 armour moved from Szechwan to Yunnan
2 armour and 1 mech_infantry moved from India to Yunnan
2 infantry moved from French Indo China to Yunnan
2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from French West Africa to French Central AfricaPlace Units - British
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 4 armour
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 3 fighters
EDIT: Adding units owned by Russians to Northwest Persia: 3 fighters
EDIT: Removing units owned by British from Belgian Congo: 2 mech_infantrys
EDIT: Adding units owned by British to Egypt: 2 mech_infantrys
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Turning off Edit Mode