@Ragnell804 gg, I concede
JuanSpain (Allies) vs simon33 (Axis) BM3
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I’m going to work on the assumption of no intercept and we can edit later if you want to.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 marine; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Iraq to Rostov
1 bomber and 1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Volgograd
1 bomber moved from Iraq to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 artilleries and 16 infantry moved from Bessarabia to Ukraine
4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Iraq to Rostov
1 infantry moved from Novgorod to BelarusCombat - Germans
Air Battle in Egypt
Germans attacks with 2 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Ukraine
Germans attack with 4 armour, 3 artilleries, 16 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour, 3 artilleries, 16 infantry and 1 mech_infantry in Ukraine, round 2 : 6/24 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 3 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 armour and 1 infantry
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 2 armour and 1 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
2 armour owned by the Germans retreated to Novgorod
Russians win with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
10 artilleries and 4 mech_infantrys moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Germany
2 artilleries and 1 infantry moved from Germany to Poland
3 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Rostov to Bessarabia
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Volgograd to Bessarabia
1 bomber moved from Egypt to Bessarabia
1 fighter moved from Egypt to IraqPlace Units - Germans
3 artilleries placed in Novgorod
1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 artilleries moved from Russia to Tambov
8 infantry moved from Russia to Tambov
4 artilleries and 22 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
2 infantry moved from Novosibirsk to Vologda
2 aaGuns and 20 infantry moved from Yenisey to Timguska
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Hunan to Kwangsi
2 bombers moved from French Indo China to India
2 fighters moved from 37 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter moved from 42 Sea Zone to Philippines
2 tactical_bombers moved from French Indo China to Philippines
1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to KwangsiCombat - Japanese
Air Battle in India -
Intercept in India?
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Yes please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Hunan to Kwangsi
2 bombers moved from French Indo China to India
2 fighters moved from 37 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter moved from 42 Sea Zone to Philippines
2 tactical_bombers moved from French Indo China to Philippines
1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to KwangsiCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 1/2 hits
Defenders Fire, : 1/2 hits
1 bomber owned by the Japanese lost in India
1 fighter owned by the ANZAC lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Philippines
Japanese attack with 3 fighters, 2 marines and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits
Japanese roll dice for 3 fighters, 2 marines and 2 tactical_bombers in Philippines, round 2 : 5/7 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/4 hits
Chinese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hunan
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Amur to Buyant-Uhaa
1 aaGun, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 2 infantry moved from Amur to Manchuria
1 bomber moved from India to French Indo China
1 transport moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
Japanese undo move 1.
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 fighters and 9 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 54 Sea Zone to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to MoroccoCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Java to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
3 carriers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
9 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
16 infantry moved from Yunnan to Hunan
1 fighter moved from Sikang to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 3 artilleries, 7 infantry and 2 mech_infantrys
5 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Chinese: 11 infantry
Casualties for Japanese: 2 artilleries, 7 infantry and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 fighters and 9 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 54 Sea Zone to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to MoroccoCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Java to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
3 carriers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
9 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
16 infantry moved from Yunnan to Hunan
1 fighter moved from Sikang to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 3 artilleries, 7 infantry and 2 mech_infantrys
5 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Chinese: 11 infantry
Casualties for Japanese: 2 artilleries, 7 infantry and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British repair damage of 4x factory_minor, 6x airfield; Remaining resources: 24 PUs;
British buy 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
5 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 fighter moved from Egypt to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
3 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in British Somaliland
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 5 artilleries and 3 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Egypt to 91 Sea Zone
1 fighter moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Hunan to IndiaPlace Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Bessarabia to Rostov
1 armour moved from Caucasus to Persia
Italians take Persia from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Iraq to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in Crete
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/5 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Crete from Neutral_Allies, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Syria to Iraq
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to Romania
1 bomber moved from Egypt to IraqPlace Units - Italians
2 artilleries and 1 infantry placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to Yunnan
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to Yunnan
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Bessarabia to Russia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novgorod to Archangel
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Novgorod to Archangel
14 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk
4 armour, 3 artilleries and 16 infantry moved from Ukraine to Bryansk
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Air Battle in Russia -
Intercept in Moscow?
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Yeah
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Wow. That attack wasn’t worth it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Bessarabia to Russia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novgorod to Archangel
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Novgorod to Archangel
14 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk
4 armour, 3 artilleries and 16 infantry moved from Ukraine to Bryansk
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 1/4 hits
Defenders Fire, : 2/3 hits
2 bombers owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Bryansk
Germans attack with 4 armour, 3 artilleries, 17 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 3 artilleries, 17 infantry and 14 mech_infantrys in Bryansk, round 2 : 11/38 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 armour, 3 artilleries, 17 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Germans
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 armour moved from Novgorod to Bryansk
1 bomber moved from Russia to Ukraine
1 tactical_bomber moved from Caucasus to Iraq
1 tactical_bomber moved from Bessarabia to Iraq
1 fighter moved from Bessarabia to Ukraine
1 bomber moved from 110 Sea Zone to Novgorod
2 artilleries and 1 infantry moved from Poland to Eastern Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Novgorod to Archangel
2 artilleries and 1 infantry moved from Novgorod to Archangel
10 artilleries moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Iraq: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 112 Sea Zone
3 artilleries placed in Novgorod
Turning off Edit Mode
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in France
2 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
I added an attack on Netensia. I trust that’s ok.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
6 artilleries moved from Tambov to Russia
29 infantry moved from Tambov to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Vologda to Russia
2 aaGuns and 20 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kansu to NovosibirskPlace Units - Russians
3 artilleries, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs