@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
BM3 Karl7 (Allies) vs simon33 (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Bessarabia to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Iraq to Persia
1 bomber moved from Bessarabia to Persia
1 tactical_bomber moved from Alexandria to Egypt
1 armour, 1 fighter and 2 tactical_bombers moved from Bessarabia to Bryansk
Germans take Western Ukraine from Russians
1 armour moved from Bessarabia to Bryansk
10 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Air Battle in Persia
Germans attacks with 2 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Egypt
Germans attacks with 4 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 9 damage total. Damaged units is as follows: harbour = 3, factory_minor = 6
Battle in Bryansk
Germans attack with 2 armour, 1 fighter and 2 tactical_bombers
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Bryansk, round 2 : 2/5 hits
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits
1 armour owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Bryansk, round 3 : 2/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 0/3 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Bryansk, round 4 : 1/4 hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Baltic States
Germans attack with 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 mech_infantrys in Baltic States, round 2 : 0/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 10 mech_infantrys in Baltic States, round 3 : 0/10 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 9 mech_infantrys in Baltic States, round 4 : 1/9 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
10 artilleries moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 2 armour and 7 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Germany to Poland
1 fighter moved from Alexandria to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber and 1 fighter moved from Persia to Iraq
1 submarine moved from 109 Sea Zone to 124 Sea Zone
2 submarines moved from 109 Sea Zone to 124 Sea Zone
1 fighter and 2 tactical_bombers moved from Bryansk to Eastern PolandPlace Units - Germans
2 mech_infantrys placed in Germany
1 destroyer and 1 transport placed in 113 Sea Zone
1 artillery and 2 fighters placed in Western Germany
Germans undo move 1.
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 armour
EDIT: Removing units owned by Italians from Northern Italy: 1 armour and 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
EDIT: Turning off Edit Mode -
Noticed that I forgot to move the Italian Units in N Italy. I edited it on the assumption that would be ok. If not, I think this game will be over!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
2 fighters moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to BryanskCombat - Russians
Battle in Bessarabia
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 armour moved from Ukraine to Smolensk
1 aaGun, 1 artillery and 1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 artillery moved from Finland to Karelia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Yenisey to Yakut S.S.R.
2 infantry moved from Central Mongolia to DzavhanPlace Units - Russians
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter moved from Japan to 21 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
3 bombers moved from French Indo China to India
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone -
yes intercept
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I didn’t have enough CVs to catch all the planes so that sequence of attacks was illegal. I deleted the battle in SZ55.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter moved from Japan to 21 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
3 bombers moved from French Indo China to India
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 1/3 hits
Defenders Fire, : 1/1 hits
1 bomber owned by the Japanese lost in India
1 fighter owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 2 infantry and 1 marine
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 cruiser in Guam, round 2 : 1/1 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to Kwangtung
1 artillery moved from Kwangtung to Kiangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 armour moved from Sakha to Soviet Far East
1 artillery moved from Siberia to Amur
1 infantry moved from Korea to Amur
1 aaGun moved from Manchuria to Amur
2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
3 artilleries and 6 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
2 destroyers moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from India to French Indo China
EDIT: Japanese undo move 15.
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
4 fighters moved from 91 Sea Zone to Tunisia
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Queensland to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 3 infantry and 1 marine
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 artillery, 3 infantry and 1 marine
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to New Guinea
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
4 fighters moved from Tunisia to 94 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 94 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
4 fighters moved from 91 Sea Zone to Tunisia
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Queensland to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 3 infantry and 1 marine
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 artillery, 3 infantry and 1 marine
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to New Guinea
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
4 fighters moved from Tunisia to 94 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 94 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Morocco to French West Africa
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to PersiaCombat - British
Battle in French West Africa
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win, taking French West Africa from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Trans-Jordan
British attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Belgian Congo to Egypt
1 fighter moved from French West Africa to Nigeria
1 infantry moved from Brazil to French Guiana
1 fighter moved from Yunnan to India
1 aaGun moved from Burma to India
2 infantry moved from Burma to India
2 infantry moved from Burma to Yunnan
1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 75 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to Iraq
2 fighters moved from Iraq to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Italians
Air Battle in Egypt
Italians attacks with 3 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Romania
2 fighters moved from Southern Italy to Iraq
2 infantry moved from Syria to Iraq
2 fighters moved from Egypt to IraqPlace Units - Italians
3 artilleries placed in Iraq
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from Scotland to United KingdomCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Iraq to Volgograd
1 bomber and 4 fighters moved from Iraq to EgyptCombat - Germans
Air Battle in Egypt
Germans attacks with 5 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Norway
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 submarines moved from 124 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to Iraq
4 fighters moved from Egypt to Iraq
1 bomber moved from Volgograd to Iraq
1 fighter and 2 tactical_bombers moved from Eastern Poland to Southern Italy
1 artillery moved from Poland to Eastern Poland
9 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Baltic States to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Belarus
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 artillery, 2 fighters and 1 infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Baltic States
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
2 artilleries and 13 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
4 infantry moved from Russia to Bryansk
4 armour and 1 mech_infantry moved from Smolensk to Bryansk
4 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Belarus
2 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Volgograd to RostovPlace Units - Russians
3 armour, 4 artilleries and 3 infantry placed in Russia
1 artillery and 2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from 42 Sea Zone to India
2 bombers moved from French Indo China to India
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from French Indo China to Malaya
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 21 Sea Zone
2 tactical_bombers moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Hunan
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 marine and 2 tactical_bombers
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 tactical_bombers in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Kwangsi
retreated to Kwangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Cleaning up after air battlesNon Combat Move - Japanese
2 tactical_bombers moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 6 Sea Zone
5 fighters moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from Hunan to Shantung
2 tactical_bombers moved from Kwangsi to Shantung
1 artillery and 1 infantry moved from Shantung to Anhwe
1 carrier and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Amur to Buryatia
1 armour moved from Soviet Far East to AmurPlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
I assumed no intercept in Calcutta.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from New Guinea to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to TunisiaCombat - Americans
Battle in Marshall Islands
Battle in Paulau Island
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking Marshall Islands from Japanese, taking Paulau Island from Japanese with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in MarianasNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 transports moved from 94 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 44 Sea Zone to New GuineaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Kweichow
1 infantry placed in Hunan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs