@crockett36 So you are good as the Axis? If so then lets do what I said before if not let’s roll a die.
BM3 Karl7 (Allies) vs simon33 (Axis)
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Germans
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Bessarabia to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Iraq to Persia
1 bomber moved from Bessarabia to Persia
1 tactical_bomber moved from Alexandria to Egypt
1 armour, 1 fighter and 2 tactical_bombers moved from Bessarabia to Bryansk
Germans take Western Ukraine from Russians
1 armour moved from Bessarabia to Bryansk
10 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Air Battle in Persia
Germans attacks with 2 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Egypt
Germans attacks with 4 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 9 damage total. Damaged units is as follows: harbour = 3, factory_minor = 6
Battle in Bryansk
Germans attack with 2 armour, 1 fighter and 2 tactical_bombers
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Bryansk, round 2 : 2/5 hits
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits
1 armour owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Bryansk, round 3 : 2/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 0/3 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Bryansk, round 4 : 1/4 hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Baltic States
Germans attack with 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 mech_infantrys in Baltic States, round 2 : 0/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 10 mech_infantrys in Baltic States, round 3 : 0/10 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 9 mech_infantrys in Baltic States, round 4 : 1/9 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
10 artilleries moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 2 armour and 7 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Germany to Poland
1 fighter moved from Alexandria to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber and 1 fighter moved from Persia to Iraq
1 submarine moved from 109 Sea Zone to 124 Sea Zone
2 submarines moved from 109 Sea Zone to 124 Sea Zone
1 fighter and 2 tactical_bombers moved from Bryansk to Eastern PolandPlace Units - Germans
2 mech_infantrys placed in Germany
1 destroyer and 1 transport placed in 113 Sea Zone
1 artillery and 2 fighters placed in Western Germany
Germans undo move 1.
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 armour
EDIT: Removing units owned by Italians from Northern Italy: 1 armour and 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
EDIT: Turning off Edit Mode -
Noticed that I forgot to move the Italian Units in N Italy. I edited it on the assumption that would be ok. If not, I think this game will be over!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
2 fighters moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to BryanskCombat - Russians
Battle in Bessarabia
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 armour moved from Ukraine to Smolensk
1 aaGun, 1 artillery and 1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 artillery moved from Finland to Karelia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Yenisey to Yakut S.S.R.
2 infantry moved from Central Mongolia to DzavhanPlace Units - Russians
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter moved from Japan to 21 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
3 bombers moved from French Indo China to India
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone -
yes intercept
-
-
I didn’t have enough CVs to catch all the planes so that sequence of attacks was illegal. I deleted the battle in SZ55.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter moved from Japan to 21 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
3 bombers moved from French Indo China to India
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 1/3 hits
Defenders Fire, : 1/1 hits
1 bomber owned by the Japanese lost in India
1 fighter owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 2 infantry and 1 marine
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 cruiser in Guam, round 2 : 1/1 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to Kwangtung
1 artillery moved from Kwangtung to Kiangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 armour moved from Sakha to Soviet Far East
1 artillery moved from Siberia to Amur
1 infantry moved from Korea to Amur
1 aaGun moved from Manchuria to Amur
2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
3 artilleries and 6 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
2 destroyers moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from India to French Indo China
EDIT: Japanese undo move 15.
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
4 fighters moved from 91 Sea Zone to Tunisia
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Queensland to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 3 infantry and 1 marine
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 artillery, 3 infantry and 1 marine
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to New Guinea
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
4 fighters moved from Tunisia to 94 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 94 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
4 fighters moved from 91 Sea Zone to Tunisia
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Queensland to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 3 infantry and 1 marine
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 artillery, 3 infantry and 1 marine
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to New Guinea
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
4 fighters moved from Tunisia to 94 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 94 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Morocco to French West Africa
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to PersiaCombat - British
Battle in French West Africa
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win, taking French West Africa from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Trans-Jordan
British attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Belgian Congo to Egypt
1 fighter moved from French West Africa to Nigeria
1 infantry moved from Brazil to French Guiana
1 fighter moved from Yunnan to India
1 aaGun moved from Burma to India
2 infantry moved from Burma to India
2 infantry moved from Burma to Yunnan
1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 75 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to Iraq
2 fighters moved from Iraq to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Italians
Air Battle in Egypt
Italians attacks with 3 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Romania
2 fighters moved from Southern Italy to Iraq
2 infantry moved from Syria to Iraq
2 fighters moved from Egypt to IraqPlace Units - Italians
3 artilleries placed in Iraq
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from Scotland to United KingdomCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Iraq to Volgograd
1 bomber and 4 fighters moved from Iraq to EgyptCombat - Germans
Air Battle in Egypt
Germans attacks with 5 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Norway
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 submarines moved from 124 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to Iraq
4 fighters moved from Egypt to Iraq
1 bomber moved from Volgograd to Iraq
1 fighter and 2 tactical_bombers moved from Eastern Poland to Southern Italy
1 artillery moved from Poland to Eastern Poland
9 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Baltic States to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Belarus
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 artillery, 2 fighters and 1 infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Baltic States
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
2 artilleries and 13 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
4 infantry moved from Russia to Bryansk
4 armour and 1 mech_infantry moved from Smolensk to Bryansk
4 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Belarus
2 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Volgograd to RostovPlace Units - Russians
3 armour, 4 artilleries and 3 infantry placed in Russia
1 artillery and 2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from 42 Sea Zone to India
2 bombers moved from French Indo China to India
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from French Indo China to Malaya
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 21 Sea Zone
2 tactical_bombers moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Hunan
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 marine and 2 tactical_bombers
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 tactical_bombers in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Kwangsi
retreated to Kwangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Cleaning up after air battlesNon Combat Move - Japanese
2 tactical_bombers moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 6 Sea Zone
5 fighters moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from Hunan to Shantung
2 tactical_bombers moved from Kwangsi to Shantung
1 artillery and 1 infantry moved from Shantung to Anhwe
1 carrier and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Amur to Buryatia
1 armour moved from Soviet Far East to AmurPlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
I assumed no intercept in Calcutta.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from New Guinea to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to TunisiaCombat - Americans
Battle in Marshall Islands
Battle in Paulau Island
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking Marshall Islands from Japanese, taking Paulau Island from Japanese with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in MarianasNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 transports moved from 94 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 44 Sea Zone to New GuineaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Kweichow
1 infantry placed in Hunan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs