2dfe9ba0-e39c-46db-bf48-bc3f96d3f4e3-image.png
build was 7 guns
scramble options for SZ 110 and 111
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Units damaged: 1 battleship owned by the Germans
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 1 fighter
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 artillery and 5 infantry moved from India to Burma
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 mech_infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - British
1 factory_minor placed in Persia
2 armour and 1 fighter placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 fighter and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 1 fighter and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 bomber and 2 fighters moved from Southern Italy to Egypt
Combat - Italians
Air Battle in Egypt
Italians attacks with 3 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 fighter and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Cleaning up after air battles
Non Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 battleship and 1 marine moved from 95 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 bomber and 2 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Greece to Bulgaria
1 aaGun and 1 artillery moved from Yugoslavia to Romania
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 bomber and 2 fighters moved from Southern Italy to Egypt
Combat - Italians
Air Battle in Egypt
Italians attacks with 3 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 fighter and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Cleaning up after air battles
Non Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 battleship and 1 marine moved from 95 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 bomber and 2 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Greece to Bulgaria
1 aaGun and 1 artillery moved from Yugoslavia to Romania
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 armour
EDIT: Adding units owned by Italians to Romania: 1 armour
EDIT: Turning off Edit Mode
If you want to intercept in Egypt you can just roll it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 58 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
Left off the attack on the SZ125 sub
DDRolling 1d6:
(6)
sub defRolling 1d6:
(3)
DDRolling 1d6:
(2)
sub defRolling 1d6:
(2)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Belarus
4 artilleries and 10 infantry moved from Eastern Poland to Belarus
1 armour moved from Romania to Belarus
2 bombers moved from Southern Italy to Belarus
1 bomber moved from Western Germany to Belarus
1 fighter moved from Alexandria to 81 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Germans attack with 1 armour, 4 artilleries, 3 bombers and 11 infantry
Russians defend with 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Belarus : 0/3 hits
Germans roll dice for 1 armour, 4 artilleries, 3 bombers and 11 infantry in Belarus, round 2 : 5/19 hits
Russians roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 5/17 hits
3 aaGuns owned by the Russians, 5 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 4 artilleries, 3 bombers and 6 infantry in Belarus, round 3 : 4/14 hits
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 7/15 hits
6 infantry owned by the Germans, 1 artillery owned by the Germans and 4 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 3 artilleries and 3 bombers in Belarus, round 4 : 5/7 hits
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 5/11 hits
1 bomber owned by the Germans, 1 armour owned by the Germans, 3 artilleries owned by the Germans and 5 infantry owned by the Russians lost in Belarus
retreated to Belarus
Russians win with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 4 artilleries, 1 bomber and 11 infantry
Casualties for Russians: 3 aaGuns and 11 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Bessarabia
7 infantry moved from Romania to Bessarabia
4 armour moved from Yugoslavia to Bessarabia
3 aaGuns moved from Eastern Poland to Bessarabia
10 artilleries moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Alexandria to Bessarabia
1 fighter moved from 81 Sea Zone to Alexandria
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Bessarabia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
Place Units - Germans
10 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Accidentally clicked through without putting in my buy. If you insist I can reinstate those rolls but I think the attack in Belarus went ok for you anyway.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 artillery and 1 infantry moved from Karelia to Finland
2 infantry moved from Karelia to Vyborg
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Karelia to Finland
1 fighter moved from Novgorod to Vyborg
1 armour moved from Karelia to Finland
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour moved from Belarus to Ukraine
11 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Ukraine
2 artilleries moved from Belarus to Bryansk
3 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 fighter moved from Vyborg to Russia
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Yenisey
Place Units - Russians
3 armour placed in Ukraine
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Caroline Islands to 44 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Philippines
1 armour moved from Amur to Sakha
Japanese take Buryatia from Russians
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 bomber moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 bomber moved from Korea to French Indo China
1 bomber moved from Japan to French Indo China
1 artillery moved from Amur to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Korea to Amur
1 marine moved from Amur to 5 Sea Zone
1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
Place Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Gibraltar
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 17 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 17 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Gibraltar
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 17 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 17 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 94 Sea Zone
1 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 fighter moved from Egypt to Tanganyika Territory
2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 battleship
Italians win with no units remaining. Battle score for attacker is 8
Casualties for British: 1 bomber
Casualties for Italians: 1 battleship
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tanganyika Territory
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Tanganyika Territory to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 aaGuns, 2 artilleries and 13 infantry moved from Burma to Yunnan
4 infantry moved from India to Burma
1 fighter moved from Trans-Jordan to Persia
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from India to Burma
1 fighter moved from India to Yunnan
1 fighter moved from 92 Sea Zone to Morocco
Place Units - British
2 armour and 1 infantry placed in Persia
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,5,3,6,5
British collect 27 PUs (5 lost to blockades); end with 27 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 artillery and 7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 7 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Iraq to Trans-Jordan
1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
1 armour and 1 artillery moved from Romania to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 artillery
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 artillery in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Italians
EDIT: Turning off Edit Mode
2 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Southern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry and 1 marine moved from Algeria to Tunisia
1 infantry moved from Iraq to Syria
Italians take Syria from Neutral_Axis
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Romania to Bessarabia
Place Units - Italians
1 factory_minor placed in Iraq
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Add a blitz into NW Persia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from India to Yunnan
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs