Colt(Axis) vs Oyst 1940 Global 2E

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    @Colt45:

    You scored two hits. One more hit to assign.

    If it is what I think it is…… you have scored two hits in two rounds I have scored two hits in round 1?

    Then I choose 1 more inf and save the AA

  • 20

    And yeah, to clarify, this is round two and you have lost one infantry so far and I have lost two infantry.

  • 20

    You scored one hit that round. Next round I scored one hit again to assign.

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    @Colt45:

    You scored one hit that round. Next round I scored one hit again to assign.

    sorry, how does this work? AA fires every round if they are alive? In that case, keep the AA, If it is not correct loose AA this round. I am iffy on the rules here

  • 20

    Triple A’s only fire before first round of combat. Does that change your preference for this casualty?

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    @Colt45:

    Triple A’s only fire before first round of combat. Does that change your preference for this casualty?

    Then I think the selection is easy. loose AA

  • 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Holland Belgium
                2 fighters moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 2 fighters and 5 infantry
                    British defend with 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
                        AA fire in Holland Belgium :  0/2 hits
                        Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Holland Belgium, round 2 :  1/8 hits
                        British roll dice for 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry in Holland Belgium, round 2 :  2/7 hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 3 :  1/6 hits
                        British roll dice for 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry in Holland Belgium, round 3 :  1/6 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 4 :  1/5 hits
                        British roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry in Holland Belgium, round 4 :  1/5 hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 5 :  1/4 hits
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Holland Belgium, round 5 :  4/5 hits
                        2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    British win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
                    Casualties for Italians: 1 artillery, 2 fighters and 5 infantry
                    Casualties for British: 1 aaGun and 3 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 aaGun and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Caucasus : 1 aaGun
        97 Sea Zone : 1 flag, 1 destroyer
        98 Sea Zone : 1 submarine

    triplea_39941_Ita13.tsvg

  • 20

    went one round too many and got diced hard… ouch

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from Philippines to Manchuria
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Strategic bombing raid in Manchuria
                    Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 bomber moved from Manchuria to Hopei
                1 fighter moved from Sumatra to Philippines
                2 fighters moved from Persia to Northwest Persia
                2 fighters moved from Egypt to Northwest Persia
                3 fighters moved from Sumatra to Persia
                1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_39941_ANZ13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from Philippines to Manchuria
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Strategic bombing raid in Manchuria
                    Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 bomber moved from Manchuria to Hopei
                1 fighter moved from Sumatra to Philippines
                2 fighters moved from Persia to Northwest Persia
                2 fighters moved from Egypt to Northwest Persia
                3 fighters moved from Sumatra to Persia
                1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Combat Move - French
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                    French win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - French
                1 fighter moved from 98 Sea Zone to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    triplea_39941_Fre13.tsvg

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    my russian fighters should have landed in egypt, so not perfect play. ohh welll

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    and aaa guns dies first in normandy if you attack with overwhelming power

  • 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Caucasus to Kazakhstan
                2 fighters moved from Volgograd to Kazakhstan
                1 artillery, 1 infantry and 3 mech_infantrys moved from Western Germany to Holland Belgium
                1 artillery and 4 infantry moved from France to Normandy Bordeaux
                6 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                8 bombers moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Kazakhstan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 8 bombers, 3 fighters, 4 infantry, 7 mech_infantrys and 2 tactical_bombers
                    French defend with 1 infantry; British defend with 1 aaGun and 1 fighter; Americans defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 8 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for French: 1 infantry
                    Casualties for Germans: 1 fighter, 4 infantry and 2 mech_infantrys
                    Casualties for British: 1 aaGun and 1 fighter
                    Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery and 8 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Caucasus to Samara
                1 mech_infantry moved from Volgograd to Samara
                2 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Caucasus to Samara
                3 tactical_bombers moved from Southern Italy to Caucasus
                1 fighter moved from Yugoslavia to Volgograd
                2 infantry and 2 mech_infantrys moved from Germany to Western Germany
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                8 bombers moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Kazakhstan to Caucasus
                1 fighter moved from Kazakhstan to Volgograd

    Place Units - Germans
                3 artilleries placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                2 infantry placed in Germany
                1 mech_infantry placed in Germany
                1 bomber, 1 fighter, 2 infantry and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Germans collect 64 PUs (4 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 9 bombers, 1 factory_major, 5 fighters, 1 harbour, 4 infantry, 8 mech_infantrys and 3 tactical_bombers
        Germany : 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
        Holland Belgium : 1 artillery and 3 mech_infantrys
        Southern Italy : 2 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Rostov : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag, 5 armour and 2 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor, 2 fighters and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 aaGuns, 11 armour, 19 artilleries, 1 factory_minor, 1 fighter, 27 infantry, 1 mech_infantry and 3 tactical_bombers
        Smolensk : 1 flag
        Samara : 1 flag, 3 mech_infantrys
        113 Sea Zone : 1 destroyer and 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        114 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
        115 Sea Zone : 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 3 infantry

    triplea_39941_Ger14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour moved from Iraq to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia

    Turn Complete - Russians

    triplea_39941_Rus14.tsvg

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    one sec

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    @oysteilo:

    one sec

    okey

  • 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from Jehol to Chahar
                3 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter and 2 tactical_bombers moved from Kiangsu to Chahar
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 bomber moved from Cyprus to Egypt

    Combat - Japanese
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Chahar
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
                1 fighter and 2 tactical_bombers moved from Chahar to Kiangsu
                1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Egypt to Cyprus
                1 bomber moved from Volgograd to Caucasus
                1 fighter moved from 6 Sea Zone to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 infantry
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
        Kiangsi : 1 flag, 2 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag, 3 infantry
        Manchuria : 1 flag, 1 factory_minor and 8 infantry
        Anhwe : 1 flag, 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 13 submarines, 2 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Cyprus : 1 bomber
        Caucasus : 1 bomber

    triplea_39941_Jap14.tsvg

  • 20

    I’d like a round-by-round OOL if you go into Cauc.

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    I dont get to this before monday

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from Kwangtung to Kiangsi
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                8 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 mech_infantrys
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 3 mech_infantrys
                    Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 8 fighters and 3 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 5 mech_infantrys
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 artillery and 5 mech_infantrys
                    Casualties for Americans: 2 infantry
                Battle in Kiangsi
                    Americans attack with 1 artillery, 5 fighters and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    Americans win with 5 fighters remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 artillery and 1 tactical_bomber
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 fighters moved from Kiangsi to 35 Sea Zone
                1 fighter moved from Kiangsi to 35 Sea Zone
                11 transports moved from 110 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                8 fighters moved from Normandy Bordeaux to 110 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters and 4 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone
                1 tactical_bomber could not land in 110 Sea Zone and was removed

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_39941_Ame14.tsvg

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