@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Pherman1215 (Axis+2) vs Variance (Allies) BM 3
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max defense
1. damage 1 carrier and battleship
2. damage other carrier
3. sink destroyer
4. sink 2 carriers
5. sink 2 cruisers
6. down 2 fighters
7. sink battleship -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Eastern Poland to Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 artilleries and 3 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Algeria to 92 Sea ZoneCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 cruiser; Americans defend with 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the British and 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Italians
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
Battle in Persia
Italians attack with 3 artilleries, 1 bomber and 5 infantry
Russians defend with 2 armour, 1 factory_minor and 3 mech_infantrys
Italians win, taking Persia from Russians with 3 artilleries and 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 5 infantry
Casualties for Russians: 2 armour and 3 mech_infantrysNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 bomber moved from Persia to Iraq
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 armour moved from Iraq to EgyptPlace Units - Italians
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
5 artilleries, 30 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
8 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 5 artilleries, 32 infantry and 10 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Bryansk from Russians with 5 artilleries, 32 infantry and 10 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
8 armour and 1 mech_infantry moved from Novgorod to Bryansk
8 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Bessarabia to Ukraine
7 infantry moved from Karelia to Finland
3 bombers moved from Belarus to Western Germany
3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to EgyptPlace Units - Germans
1 infantry placed in Southern France
3 infantry placed in Novgorod
2 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Greece to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Greece to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Romania
2 armour and 2 mech_infantrys moved from Eastern Persia to PersiaCombat - Russians
Battle in Persia
Russians attack with 2 armour and 2 mech_infantrys
Italians defend with 3 artilleries and 1 factory_minor
Russians win, taking Persia from Italians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 3 artilleries
Battle in RomaniaNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
3 infantry moved from Samara to Russia
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 aaGuns moved from Novosibirsk to Samara
1 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to TambovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
bump
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
5 fighters and 1 tactical_bomber moved from Philippines to Celebes
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shensi to Sikang
1 infantry moved from Tsinghai to Sikang
1 bomber moved from Shensi to Sikang
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to KweichowCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 marine moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
5 carriers moved from 36 Sea Zone to 35 Sea Zone
2 destroyers, 1 fighter and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 4 transports moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
1 armour moved from Jehol to Chahar
1 aaGun moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
2 fighters and 1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to French Indo China
1 infantry moved from French Indo China to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Sikang to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Kiangsu
1 fighter placed in Kiangsu
3 fighters and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 3 destroyers and 3 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Solomon Islands to 49 Sea Zone
8 carriers, 3 destroyers, 14 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
4 submarines moved from 26 Sea Zone to 54 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone -
scramble to z95?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in ShensiCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 3 fighters and 2 tactical_bombers
Japanese win with 1 aaGun, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Burma to Shan State
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
11 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 bombers moved from Union of South Africa to Belgian Congo
2 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West AfricaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
British collect 27 PUs (2 lost to blockades); end with 28 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries, 1 bomber and 3 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Italians attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 2 armour and 1 factory_minor
Italians win, taking Persia from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Russians: 2 armourNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 bomber moved from Persia to Egypt
1 bomber moved from Caucasus to UkrainePlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
2 mech_infantrys placed in Egypt
Italians undo move 2.
2 infantry and 1 mech_infantry placed in Iraq
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 bomber moved from Western Germany to Bulgaria
1 bomber moved from Western Germany to Romania
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Tambov
1 artillery and 2 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 fighter moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to RostovCombat - Germans
Battle in 95 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 2 destroyers and 1 transport
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transport
Battle in Rostov
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bulgaria
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bulgaria from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Tambov to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
8 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
1 aaGun moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
2 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
1 bomber moved from Romania to Bryansk
1 mech_infantry moved from Slovakia Hungary to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
2 aaGuns moved from Samara to Russia
2 armour and 2 mech_infantrys moved from Kazakhstan to RussiaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5
Russians collect 14 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
3 bombers and 1 fighter moved from French Indo China to Shan State
1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from Americans
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
4 infantry and 2 marines moved from Philippines to 35 Sea Zone
2 cruisers, 4 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 7 infantry and 2 marines moved from 42 Sea Zone to Java
1 fighter moved from Kiangsu to KiangsiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 4 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship, 2 cruisers and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 7 infantry and 2 marines
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 7 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Solomon Islands
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Solomon Islands from ANZAC, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 bombers, 1 fighter and 3 infantry
British defend with 3 infantry; ANZAC defend with 1 fighter
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Turning off Edit Mode
6 carriers, 2 destroyers, 5 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
3 bombers moved from Shan State to French Indo China
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
1 infantry moved from Kansu to Shensi
1 mech_infantry moved from Hopei to Kansu
1 aaGun moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kiangsi to Philippines
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 infantry moved from Anhwe to Chahar
1 armour moved from Chahar to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Yenisey to EvenkiyskiyPlace Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs -
I am pulling the plug on this one. I am too far behind.
gg
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but I think I will crash my fleet into yours just for fun.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 27 infantry; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour and 1 infantry moved from 47 Sea Zone to New Britain
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Solomon Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in New Guinea
Battle in New Britain
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese, taking New Britain from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 fighters; Italians defend with 1 destroyer, 1 fighter and 1 submarine
Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 6 submarines and 4 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 4 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 7 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 51
Casualties for Americans: 8 carriers, 3 destroyers, 9 fighters, 6 submarines and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 6 submarines and 4 transports
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to Northern Territory
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
10 infantry placed in Eastern United States
10 infantry placed in Western United States
7 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs





