No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
scramble to z95?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 3 fighters and 2 tactical_bombers
Japanese win with 1 aaGun, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Burma to Shan State
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
11 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 bombers moved from Union of South Africa to Belgian Congo
2 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
British collect 27 PUs (2 lost to blockades); end with 28 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 1 bomber and 3 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Italians attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 2 armour and 1 factory_minor
Italians win, taking Persia from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Russians: 2 armour
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 bomber moved from Persia to Egypt
1 bomber moved from Caucasus to Ukraine
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
2 mech_infantrys placed in Egypt
Italians undo move 2.
2 infantry and 1 mech_infantry placed in Iraq
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 bomber moved from Western Germany to Bulgaria
1 bomber moved from Western Germany to Romania
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Tambov
1 artillery and 2 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 fighter moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 2 destroyers and 1 transport
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transport
Battle in Rostov
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bulgaria
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bulgaria from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
8 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
1 aaGun moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
2 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
1 bomber moved from Romania to Bryansk
1 mech_infantry moved from Slovakia Hungary to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
2 aaGuns moved from Samara to Russia
2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5
Russians collect 14 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
3 bombers and 1 fighter moved from French Indo China to Shan State
1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from Americans
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
4 infantry and 2 marines moved from Philippines to 35 Sea Zone
2 cruisers, 4 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 7 infantry and 2 marines moved from 42 Sea Zone to Java
1 fighter moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 4 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship, 2 cruisers and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 7 infantry and 2 marines
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 7 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Solomon Islands
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Solomon Islands from ANZAC, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 bombers, 1 fighter and 3 infantry
British defend with 3 infantry; ANZAC defend with 1 fighter
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Turning off Edit Mode
6 carriers, 2 destroyers, 5 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
3 bombers moved from Shan State to French Indo China
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
1 infantry moved from Kansu to Shensi
1 mech_infantry moved from Hopei to Kansu
1 aaGun moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kiangsi to Philippines
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 infantry moved from Anhwe to Chahar
1 armour moved from Chahar to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Yenisey to Evenkiyskiy
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
I am pulling the plug on this one. I am too far behind.
gg
but I think I will crash my fleet into yours just for fun.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 27 infantry; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour and 1 infantry moved from 47 Sea Zone to New Britain
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Solomon Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in New Guinea
Battle in New Britain
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese, taking New Britain from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 fighters; Italians defend with 1 destroyer, 1 fighter and 1 submarine
Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 6 submarines and 4 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 4 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 7 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 51
Casualties for Americans: 8 carriers, 3 destroyers, 9 fighters, 6 submarines and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 6 submarines and 4 transports
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to Northern Territory
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
10 infantry placed in Eastern United States
10 infantry placed in Western United States
7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
gg :-)