@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
Odonis (Axis) vs Giallo BM 3.0 League
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
6 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 34 PUs;
British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 infantry moved from Shan State to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in French Madagascar
Battle in Alexandria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking French Madagascar from Neutral_Axis, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from DutchPlace Units - British
2 fighters placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 33 PUs; end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Tobruk to Alexandria
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery
ANZAC defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Alexandria
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Gibraltar
Battle in Trans-Jordan
Battle in MaltaNon Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Yugoslavia to Northern Italy
2 fighters moved from Alexandria to TobrukPlace Units - Italians
1 infantry and 1 marine placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter moved from 91 Sea Zone to 86 Sea ZoneCombat - Germans
Battle in 86 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
1 fighter moved from 86 Sea Zone to French West Africa
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
1 artillery and 1 infantry moved from Morocco to Algeria
1 tactical_bomber moved from Western Germany to 92 Sea Zone
2 bombers moved from Western Germany to Southern Italy
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
4 infantry moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 infantry moved from Poland to Baltic States
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
8 armour and 6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Germans to Russians
EDIT: Turning off Edit Mode
1 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 submarine moved from 109 Sea Zone to 106 Sea ZoneCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
3 artilleries and 2 infantry moved from Bryansk to Belarus
2 armour, 3 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Russia to Smolensk
3 artilleries moved from Ukraine to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 18 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Kwangsi to Hunan
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
2 fighters moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to GuamCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 cruiser and 1 transport
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 2 infantry and 1 marine
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Guam
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Guam from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter and 2 tactical_bombers moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangtung to Kweichow
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
4 infantry moved from Jehol to Anhwe
1 aaGun and 5 infantry moved from Manchuria to Jehol
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
1 marine placed in Japan
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Shantung
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs -
I assumed no intercept in India - we can roll in the forum if you had wished to intercept.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 60 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 marine
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in MarianasNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 55 Sea Zone to Queensland
4 fighters moved from Eastern United States to Iceland
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 19 PUs;
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 4 fighters
EDIT: Adding units owned by Americans to British Guiana: 4 fighters
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to 83 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
2 infantry moved from French Madagascar to 72 Sea Zone
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Kenya to Egypt
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
1 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 armour and 2 infantry moved from Brazil to French GuianaCombat - British
Battle in 83 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
2 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from 83 Sea Zone to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from 98 Sea Zone to French Equatorial AfricaPlace Units - British
1 factory_minor placed in Persia
1 fighter, 1 infantry and 1 marine placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 fighter and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 fighter and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from British Somaliland to Ethiopia
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in Ethiopia
Italians attack with 1 infantry
ANZAC defend with 1 infantry
ANZAC win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Tunisia
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from Tobruk to Greece
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Trans-Jordan to Syria
Italians take Syria from Neutral_Axis
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 aaGun moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Southern Italy
1 airfield placed in GreeceTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 21 Sea Zone
1 submarine moved from 62 Sea Zone to 47 Sea Zone
1 cruiser moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from ItaliansCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 cruiser and 4 fighters
Japanese defend with 1 battleship
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 battleshipNon Combat Move - ANZAC
4 fighters moved from 21 Sea Zone to 22 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
11 armour, 5 artilleries, 18 infantry and 6 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from French West Africa to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 armour moved from Gold Coast to French West Africa
1 infantry moved from French West Africa to Nigeria
Germans take Nigeria from BritishCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 11 armour, 5 artilleries, 18 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 11 armour, 5 artilleries, 18 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transportNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Algeria to Tunisia
1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from Neutral_Axis
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 fighter moved from Western Germany to Greece
1 bomber moved from Western Ukraine to Romania
1 bomber moved from Bessarabia to Germany
3 aaGuns moved from Eastern Poland to Baltic States
5 armour moved from Germany to Baltic States
5 mech_infantrys moved from Germany to Baltic States
4 infantry moved from Karelia to Novgorod
4 infantry moved from Vyborg to Novgorod
1 cruiser moved from 112 Sea Zone to 126 Sea ZonePlace Units - Germans
8 mech_infantrys placed in Germany
1 bomber placed in Germany
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 artillery moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 9 infantry
Casualties for Russians: 2 artilleries and 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
3 artilleries moved from Bryansk to Ukraine
3 armour and 3 mech_infantrys moved from Belarus to Ukraine
2 infantry moved from Volgograd to Rostov
4 aaGuns, 9 artilleries and 22 infantry moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Smolensk to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 22 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 45 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
2 bombers moved from French Indo China to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 cruiser moved from 44 Sea Zone to 55 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Battle in 55 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese win, taking Dutch New Guinea from ANZAC with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 4 fighters
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans win with 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Casualties for ANZAC: 4 fighters
Casualties for Japanese: 2 bombers, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 4 tactical_bombersNon Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Malaya to Yunnan
3 artilleries and 4 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Kweichow to Szechwan
4 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Korea
1 aaGun moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to SzechwanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Queensland to 45 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from British Guiana to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 91 Sea Zone
Russians loiter and taunt; Americans attack with 4 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 marine
Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 bomber moved from 45 Sea Zone to Queensland
2 carriers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to SurinamePlace Units - Americans
1 battleship and 2 destroyers placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total