@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
Odonis (Axis) vs Giallo BM 3.0 League
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 3 destroyers and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
5 fighters moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Germans
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 battleship moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 94 Sea Zone to MoroccoCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 3,2
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Battle in 22 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking Caroline Islands from Japanese with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber and 3 fighters
Italians defend with 1 transport
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 artillery and 1 fighter
Italians defend with 1 artillery
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artilleryNon Combat Move - Americans
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 marine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 4 carriers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 95 Sea Zone to Gibraltar
1 marine moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 battleship, 1 cruiser, 3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to 42 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from India to Burma
2 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Tunisia to Algeria
British take Algeria from Italians
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 armour moved from Tobruk to Egypt
1 battleship and 2 carriers moved from 76 Sea Zone to 79 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Italians defend with 1 transport
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 42 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in MoroccoNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Equatorial Africa from Germans to British
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 bomber moved from 42 Sea Zone to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
1 mech_infantry moved from Egypt to French Equatorial Africa
1 artillery moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Syria
1 destroyer moved from 108 Sea Zone to 91 Sea ZonePlace Units - British
3 artilleries placed in Persia
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 transport moved from 49 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 armour and 1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Smolensk to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Tambov
1 bomber moved from Smolensk to Vologda
1 bomber moved from Smolensk to Vologda
1 bomber moved from Smolensk to Volgograd
1 infantry moved from Smolensk to VologdaCombat - Germans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Volgograd to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Ukraine to Bryansk
3 aaGuns, 23 armour, 5 artilleries, 13 infantry and 24 mech_infantrys moved from Smolensk to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Vologda to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
3 mech_infantrys moved from Western Germany to Southern ItalyPlace Units - Germans
3 armour placed in Ukraine
3 artilleries placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in France
1 bomber, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Smolensk to Russia
2 fighters moved from Tambov to Russia
2 fighters moved from Kazakhstan to Russia
2 aaGuns and 15 infantry moved from Kansu to TsinghaiPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from Shensi to Burma -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from Shensi to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
Americans defend with 1 battleship, 4 carriers, 5 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 2 fighters -
OOL in SZ 33?
First round 3 hits…
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tip bb and 2 car
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from Shensi to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
Americans defend with 1 battleship, 4 carriers, 5 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 2 fighters
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese -
5 hits second round. OOL?
6 hits on me in the first round.
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loose carriers
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from Shensi to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
Americans defend with 1 battleship, 4 carriers, 5 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 2 fighters
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans -
2 hits. OOL?
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carrier and tac, max def now
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from Shensi to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
Americans defend with 1 battleship, 4 carriers, 5 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 2 fighters
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship, 5 fighters and 1 transport remaining. Battle score for attacker is -75
Casualties for Americans: 4 carriers, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
3 fighters owned by the Americans and 2 fighters owned by the ANZAC forced to land in Caroline IslandsNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shensi to Anhwe
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Shan State
1 marine moved from Guam to 21 Sea Zone
1 marine and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
3 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Anhwe to HopeiPlace Units - Japanese
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 3.
3 destroyers placed in 36 Sea Zone
Japanese undo move 3.
1 artillery and 2 infantry placed in French Indo China
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 units repaired.
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to Midway
3 fighters moved from Hawaiian Islands to Midway
1 fighter moved from 26 Sea Zone to Midway
1 battleship, 1 cruiser, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Gold Coast to French West Africa
1 battleship, 2 carriers, 1 destroyer and 3 fighters moved from 92 Sea Zone to 96 Sea Zone -
scramble tokens