@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
2 hits. OOL?
carrier and tac, max def now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from Shensi to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
Americans defend with 1 battleship, 4 carriers, 5 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 2 fighters
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship, 5 fighters and 1 transport remaining. Battle score for attacker is -75
Casualties for Americans: 4 carriers, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
3 fighters owned by the Americans and 2 fighters owned by the ANZAC forced to land in Caroline Islands
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shensi to Anhwe
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Shan State
1 marine moved from Guam to 21 Sea Zone
1 marine and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
3 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Anhwe to Hopei
Place Units - Japanese
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 3.
3 destroyers placed in 36 Sea Zone
Japanese undo move 3.
1 artillery and 2 infantry placed in French Indo China
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 units repaired.
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to Midway
3 fighters moved from Hawaiian Islands to Midway
1 fighter moved from 26 Sea Zone to Midway
1 battleship, 1 cruiser, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Gold Coast to French West Africa
1 battleship, 2 carriers, 1 destroyer and 3 fighters moved from 92 Sea Zone to 96 Sea Zone
scramble tokens
3 on the carrier
1 each on the DDs
1 each on the BBs
Full scramble, max defence
you only have 4 tokens left
ah, ok, then 3 on the carrier and 1 on the DD
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 units repaired.
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to Midway
3 fighters moved from Hawaiian Islands to Midway
1 fighter moved from 26 Sea Zone to Midway
1 battleship, 1 cruiser, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Gold Coast to French West Africa
1 battleship, 2 carriers, 1 destroyer and 3 fighters moved from 92 Sea Zone to 96 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,4,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Japanese defend with 3 destroyers, 3 fighters and 1 transport
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 39
Casualties for Americans: 1 fighter and 2 submarines
Casualties for Japanese: 3 destroyers, 3 fighters and 1 transport
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Borneo
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 1 fighter
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to Gibraltar
Place Units - Americans
3 carriers and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Americans undo move 2.
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
15 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Libya to Alexandria
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from India to 37 Sea Zone
11 artilleries and 22 infantry moved from India to Burma
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Syria to West India
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
Combat - British
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 11 artilleries and 22 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Burma from Japanese with 11 artilleries and 22 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Malta
Non Combat Move - British
3 aaGuns moved from India to Burma
1 battleship and 2 carriers moved from 79 Sea Zone to 39 Sea Zone
1 bomber moved from 37 Sea Zone to India
1 aaGun moved from Trans-Jordan to Iraq
Place Units - British
1 armour placed in Union of South Africa
1 destroyer and 1 transport placed in 71 Sea Zone
3 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in 39 Sea Zone change ownership: 1 transport
made one edit with a plane, that I moved at the beginning of the turn. It could fly to sz 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - French
Turn Complete - French
bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 bomber moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Archangel
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Archangel to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
2 bombers moved from Smolensk to Bryansk
2 fighters moved from Bryansk to Greece
1 fighter moved from Western Germany to Greece
2 infantry moved from Western Germany to France
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 armour moved from Ukraine to Bryansk
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 fighter moved from Western Germany to Greece
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 1 mech_infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Rostov
Russians take Tambov from Germans
Russians take Rostov from Germans
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
2 fighters moved from Russia to Samara
1 fighter moved from Russia to Volgograd
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Russia to Sikang
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Kansu
2 aaGuns and 12 infantry moved from Tsinghai to Kansu
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Samara to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 1 artillery, 9 infantry and 14 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
2 mech_infantrys moved from Hopei to Kansu
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Timguska to Kansu
1 armour moved from Yenisey to Kansu
1 fighter and 2 tactical_bombers moved from Anhwe to Kansu
1 fighter moved from Yunnan to Kansu
Combat - Japanese
Battle in Kansu
Japanese attack with 3 armour, 1 artillery, 2 fighters, 9 infantry, 19 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 fighter and 12 infantry; Chinese defend with 14 infantry
Japanese win, taking Kansu from Chinese with 3 armour, 1 artillery, 2 fighters, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Russians: 2 aaGuns, 1 fighter and 12 infantry
Casualties for Chinese: 14 infantry
Casualties for Japanese: 9 infantry and 8 mech_infantrys
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
5 artilleries and 1 marine moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Shan State to Kweichow
2 infantry moved from Amur to Manchuria
Place Units - Japanese
1 artillery and 2 mech_infantrys placed in Manchuria
3 fighters and 1 infantry placed in Japan
3 mech_infantrys placed in Shantung
1 fighter and 1 mech_infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,4,5,4,5,6
Japanese collect 65 PUs (1 lost to blockades); end with 65 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 battleship, 3 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
3 carriers, 1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
Combat - Americans
Battle in Marshall Islands
Battle in Philippines
Non Combat Move - Americans
1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 1 destroyer and 3 fighters moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
Place Units - Americans
2 fighters placed in Western United States
2 bombers placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 9 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Alexandria to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from West India to Caucasus
1 armour and 1 artillery moved from Iraq to Northwest Persia
1 armour, 4 artilleries and 5 infantry moved from Persia to Northwest Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 battleship and 2 carriers moved from 39 Sea Zone to 41 Sea Zone
10 artilleries and 18 infantry moved from Burma to Yunnan
1 bomber and 2 fighters moved from India to French Indo China
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 71 Sea Zone to 78 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
2 destroyers and 1 transport moved from 96 Sea Zone to 92 Sea Zone
Combat - British
Battle in Java
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 10 artilleries and 18 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 10 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 bomber and 2 fighters
Japanese defend with 1 factory_minor, 1 fighter and 1 mech_infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter and 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 infantry
EDIT: Adding units owned by British to Morocco: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from French Indo China to India
2 fighters moved from French Indo China to Burma
2 aaGuns moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from West India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 50 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 42 Sea Zone: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport