@simon33 said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
USSR are so powerful in this variant.
yeah they are
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
British defend with 1 carrier, 1 destroyer and 1 fighter
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the British, 1 submarine owned by the Italians, 1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 28
Casualties for Italians: 1 submarine
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits
2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Greece, round 3 : 1/3 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Greece, round 4 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 0/5 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 3 : 0/5 hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 4 : 0/5 hits
British roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 5 : 0/4 hits
British roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 6 : 2/4 hits
British roll dice for 1 infantry in Alexandria, round 6 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 12 PUs (1 lost to blockades); end with 14 PUs total
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 18 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.484
Median : 3.000
Variance : 1.574
Standard Deviation : 1.255
Total rolls : 62
Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.744
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 43
British Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
French Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Neutral_Allies Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Sorry - I accidentally pressed the wrong button before completing Anzac non-coms so edited them all in.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
Combat - French
Battle in 91 Sea Zone
French attack with 1 cruiser and 1 destroyer; British loiter and taunt
Germans defend with 1 submarine
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for French: 1 infantry
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
I am now away for the w/e Kris. Look forward to seeing what damage you have done my allies when I get back!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour moved from France to Southern France
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Northern Italy to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
Scramble orders in sz 110
No scramble thanks Kris.
BTW that J1 attack on Pearl Harbour is the first time anyone has done that to me. :-o Interesting!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour moved from France to Southern France
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Northern Italy to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans lost in 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -21
Casualties for Germans: 1 fighter and 1 tactical_bomber
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Germans and 1 destroyer owned by the French lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the French lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for British: 1 transport
Casualties for French: 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Southern France, round 2 : 3/3 hits
French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for French: 1 artillery
Non Combat Move - Germans
1 tactical_bomber moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
5 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
4 infantry moved from Slovakia Hungary to Poland
5 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Romania
2 artilleries moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Poland
5 armour moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
1 aaGun moved from Slovakia Hungary to Romania
1 bomber moved from 91 Sea Zone to Tunisia
Place Units - Germans
1 artillery and 4 infantry placed in Western Germany
1 artillery and 4 infantry placed in Germany
2 infantry placed in France
1 infantry placed in Germany
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 infantry placed in Western Germany
1 infantry placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.579
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 19
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
British Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
French Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
I’m trying to get a better game. I think the Axis have to be more aggressive in my case to get wins from that side, there are players that get me in 8 so I need to do something different.
I should probably look into some J 1 strategy instead of winging it. I also need a strong Barbarossa while leaving Sea Lion a strong option.
So here it goes
Kris
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Buryatia to Yakut S.S.R.
12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
5 infantry moved from Russia to Bryansk
2 artilleries moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery, 2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
@suprise:
I’m trying to get a better game. I think the Axis have to be more aggressive in my case to get wins from that side, there are players that get me in 8 so I need to do something different.
I should probably look into some J 1 strategy instead of winging it. I also need a strong Barbarossa while leaving Sea Lion a strong option.
So here it goes
Kris
Well J1 on Hawaii certainly set me a new challenge. I did try J1 a few times but gave up on it as leaving J weak against Yunnan, as has happened here. But never included Hawaii, which may give J1 new life for me.
You have certainly posed a Sea Lion possibility for me to worry about. I did once get a 70% attack on London, but my much more experienced opponent expressed himself happy for me to go for it on the basis that G will always lose following Sea Lion. Unfortunately my attack failed, as it would have been interesting to find out if he was right. I don’t think I will have the confidence to allow you those sort of odds!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 26 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 23 Sea Zone
1 infantry moved from Anhwe to Hunan
1 fighter moved from Kiangsu to Kweichow
1 infantry moved from Siam to Shan State
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters moved from Kwangsi to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 26 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 23 Sea Zone
1 infantry moved from Anhwe to Hunan
1 fighter moved from Kiangsu to Kweichow
1 infantry moved from Siam to Shan State
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters moved from Kwangsi to Shan State
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 4 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 2/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Battle in Shan State
Japanese attack with 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win, taking Sumatra from Dutch, taking Shan State from UK_Pacific with 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Non Combat Move - Japanese
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Anhwe to Kwangsi
5 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Shantung
3 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 13 Sea Zone
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
Place Units - Japanese
2 infantry placed in Kiangsu
1 artillery placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 19 times
Average roll : 4.061
Median : 5.000
Variance : 3.479
Standard Deviation : 1.865
Total rolls : 49
ANZAC Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
6 was rolled 3 times
Average roll : 5.250
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 13 times
Average roll : 3.784
Median : 3.000
Variance : 2.306
Standard Deviation : 1.518
Total rolls : 37
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
2 carriers moved from 10 Sea Zone to 12 Sea Zone
3 fighters moved from 10 Sea Zone to 12 Sea Zone
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
3 fighters moved from Western United States to 13 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 13 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 12 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 13 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 tactical_bomber moved from 13 Sea Zone to 12 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from 86 Sea Zone to Brazil
1 fighter moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from 106 Sea Zone to United Kingdom
2 fighters moved from 13 Sea Zone to 10 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
3 infantry moved from Persia to Iraq
3 fighters moved from India to Iraq
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 bomber moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
Combat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 3 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Italian Somaliland
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
British win, taking Italian Somaliland from Italians, taking Alexandria from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to Yunnan
1 aaGun moved from Burma to India
2 aaGuns moved from Burma to Yunnan
1 artillery moved from India to Burma
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from India to Burma
1 infantry moved from Burma to Yunnan
3 fighters moved from Iraq to Persia
1 bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Burma to India
Place Units - British
1 factory_minor placed in Persia
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Malta
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Tobruk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Malta
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Tobruk
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
Italians win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 4
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malta
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 aaGun and 1 infantry
AA fire in Malta : 0/1 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits
1 aaGun owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 bomber moved from Malta to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.889
Median : 4.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.667
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6