PP +22 Allies vs SA Axis


  • Scramble orders for sz 35 and 26


  • No thanks Hirohito


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Okinawa to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                2 bombers moved from Japan to 37 Sea Zone
                1 fighter moved from Formosa to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  0/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers and 1 cruiser
                    British defend with 1 battleship
                        Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British and 1 bomber owned by the Japanese lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for British: 1 battleship
                    Casualties for Japanese: 1 bomber
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 :  6/10 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 62 Sea Zone
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 :  0/4 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  1/3 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Philippines, round 3 :  2/3 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour and 1 artillery in Philippines, round 4 :  1/2 hits
                        Americans roll dice for 1 fighter in Philippines, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/4 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  2/3 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 4 :  0/2 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 5 :  0/2 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 5 :  2/2 hits
                        1 artillery owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Yunnan
                    Chinese win with 2 infantry remaining. Battle score for attacker is -25
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Battle in French Indo China

    Non Combat Move - Japanese
                1 bomber moved from 37 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 mech_infantry moved from Manchuria to Anhwe
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery and 3 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Kiangsu
                1 fighter and 2 tactical_bombers moved from Japan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 fighter moved from Japan to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 19 times
                4 was rolled 17 times
                5 was rolled 17 times
                6 was rolled 19 times
            Average roll : 3.760
            Median : 4.000
            Variance : 0.568
            Standard Deviation : 0.754
            Total rolls : 96

    British Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.231
            Median : 3.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    UK_Pacific Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.887
            Median : 4.000
            Variance : 1.377
            Standard Deviation : 1.173
            Total rolls : 62

    triplea_39897.0_Jap1.tsvg


  • Seems like my Chinese are more effective than the Yanks!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 10 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                1 bomber moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                1 cruiser moved from 101 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3,2,6,1,6,3,6,3,1,6,6,4,1,6,5,3,2
                Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_39897.0_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                6 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_39897.0_Chi1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Burma to Shan State
                1 artillery moved from 76 Sea Zone to Ethiopia
                3 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State
                3 infantry moved from Malaya to Shan State

    Combat - British

    triplea_39897.0_Bri1.tsvg


  • Scramble sz97 Musso? Forget the cute brunette!


  • Benito says " Leave them on the ground"
    Yes on the forget
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Burma to Shan State
                1 artillery moved from 76 Sea Zone to Ethiopia
                3 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State
                3 infantry moved from Malaya to Shan State

    Combat - British
                Battle in Ethiopia
                    British attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Shan State
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Gibraltar
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 armour moved from Alexandria to Egypt
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from Burma to Yunnan
                1 artillery moved from India to Burma
                3 aaGuns moved from India to Burma
                5 infantry moved from India to Burma
                2 fighters moved from Shan State to India
                1 tactical_bomber moved from Shan State to Yunnan
                2 infantry moved from Scotland to 109 Sea Zone
                1 aaGun moved from Scotland to United Kingdom
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry

    triplea_39897.0_UK_1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Greece
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to Greece
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    triplea_39897.0_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Greece
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to Greece
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    British defend with 1 carrier, 1 destroyer and 1 fighter
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  1/3 hits
                        1 carrier owned by the British, 1 submarine owned by the Italians, 1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  3/4 hits
                        2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery and 1 fighter in Greece, round 3 :  1/3 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 artillery and 1 fighter in Greece, round 4 :  1/3 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 :  0/5 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 3 :  0/5 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 4 :  0/5 hits
                        British roll dice for 1 infantry in Alexandria, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 5 :  0/4 hits
                        British roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 6 :  2/4 hits
                        British roll dice for 1 infantry in Alexandria, round 6 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 12 PUs (1 lost to blockades); end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 18 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.484
            Median : 3.000
            Variance : 1.574
            Standard Deviation : 1.255
            Total rolls : 62

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.744
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 43

    British Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    French Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_Allies Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_39897.0_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New Zealand: 2 fighters
                EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
                EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 2 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 2 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
                EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
                EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_39897.0_ANZ1.tsvg


  • Sorry - I accidentally pressed the wrong button before completing Anzac non-coms so edited them all in.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in 91 Sea Zone
                    French attack with 1 cruiser and 1 destroyer; British loiter and taunt
                    Germans defend with 1 submarine
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    triplea_39897.0_Fre1.tsvg


  • I am now away for the w/e Kris. Look forward to seeing what damage you have done my allies when I get back!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 armour moved from France to Southern France
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter moved from Northern Italy to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France

    triplea_39897.0_Ger2.tsvg


  • Scramble orders in sz 110


  • No scramble thanks Kris.

    BTW that J1 attack on Pearl Harbour is the first time anyone has done that to me. :-o Interesting!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 armour moved from France to Southern France
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter moved from Northern Italy to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                        Germans roll dice for 1 fighter in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Germans lost in 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -21
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the French lost in 91 Sea Zone
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 3 :  1/1 hits
                        French roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the French lost in 91 Sea Zone
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 transport
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Southern France, round 2 :  3/3 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 artillery

    Non Combat Move - Germans
                1 tactical_bomber moved from Southern France to Southern Italy
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                4 infantry moved from Western Germany to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway
                5 infantry moved from Bulgaria to Romania
                2 infantry moved from Yugoslavia to Romania
                4 infantry moved from Slovakia Hungary to Poland
                5 infantry moved from Yugoslavia to Slovakia Hungary
                2 artilleries moved from Yugoslavia to Romania
                2 artilleries moved from Slovakia Hungary to Poland
                1 aaGun moved from Slovakia Hungary to Poland
                5 armour moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Slovakia Hungary to Romania
                1 bomber moved from 91 Sea Zone to Tunisia

    Place Units - Germans
                1 artillery and 4 infantry placed in Western Germany
                1 artillery and 4 infantry placed in Germany
                2 infantry placed in France
                1 infantry placed in Germany
                1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
                1 infantry placed in Western Germany
                1 infantry placed in Western Germany
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.579
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    French Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_39897.0_Ger2.tsvg

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