@dawgoneit said in discalced Allies +25 VS dawgoneit Axis BM:
2f0f61b0-6fb0-4cd4-9290-de6b33796372-triplea_42384_5 ool please. 2 hits so far.tsvg
Give me a few hours to reply
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
2 infantry moved from United Kingdom to 109 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
109 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 44 / 59
Russians : 32 / 46
Japanese : 67 / 88
Americans : 52 / 77
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 2 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Egypt to 81 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 fighter moved from Novgorod to Norway
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Germany to Norway
1 bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Belarus
9 armour, 2 artilleries, 10 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 7 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery, 3 infantry and 1 tactical_bomber
Casualties for Russians: 6 infantry
1 bomber owned by the Germans and 2 fighters owned by the Germans retreated
Battle in Belarus
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in 81 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Ukraine
Germans attack with 9 armour, 2 artilleries, 10 infantry and 17 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 9 armour, 2 artilleries, 10 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Belarus to Novgorod
1 aaGun, 1 artillery and 2 infantry moved from Archangel to Nenetsia
2 infantry moved from Archangel to Nenetsia
1 artillery and 2 infantry moved from Karelia to Finland
1 bomber and 2 fighters moved from Norway to Western Germany
1 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 artillery moved from Western Germany to France
1 armour moved from Germany to Western Germany
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
3 infantry moved from Karelia to Novgorod
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 bomber, 2 fighters and 5 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Egypt : 4 fighters and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major
Southern Italy : 1 armour and 7 mech_infantrys
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 9 armour, 2 artilleries, 1 factory_minor, 10 infantry and 17 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer
Finland : 1 flag, 2 artilleries and 4 infantry
Production/PUs Summary :
Germans : 52 / 64
Russians : 24 / 46
Japanese : 67 / 88
Americans : 52 / 77
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 2 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
You are up but I want to let you know that I will be off the grid for a week and will not get any moves in until the 24th. sorry
@JWW:
You are up but I want to let you know that I will be off the grid for a week and will not get any moves in until the 24th. sorry
Your kool bro. I only get to check my games at night anyways. Plus its the start of football season, so after work im at practice all day coaching, so your good :-D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 10 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Italians
1 artillery moved from Tambov to Bryansk
1 artillery moved from Tambov to Rostov
1 mech_infantry moved from Volgograd to Kazakhstan
2 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
9 infantry moved from Soviet Far East to Siberia
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
1 armour moved from Russia to Urals
1 fighter moved from Smolensk to Russia
11 infantry moved from Russia to Smolensk
8 artilleries moved from Russia to Smolensk
1 fighter moved from Bryansk to Russia
1 fighter moved from Kazakhstan to Russia
2 infantry moved from Samara to Tambov
2 infantry moved from Russia to Smolensk
2 aaGuns moved from Soviet Far East to Siberia
Place Units - Russians
10 artilleries placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Territory Summary for Russians :
Siberia : 2 aaGuns and 9 infantry
Kazakhstan : 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 artillery and 1 infantry
Bryansk : 1 artillery and 1 infantry
Rostov : 1 artillery
Urals : 1 armour
Russia : 4 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 6 fighters, 25 infantry and 1 tactical_bomber
Tambov : 2 infantry
Novosibirsk : 2 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 armour and 1 factory_minor
Smolensk : 9 artilleries and 14 infantry
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 65 / 88
Americans : 52 / 77
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 2 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Hopei to Shensi
1 bomber moved from Malaya to Tsinghai
1 bomber moved from Malaya to Shensi
1 fighter moved from 37 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in Ceylon
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Alaska from Americans, taking Ceylon from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 fighter
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Tsinghai to Kansu
1 bomber moved from Shensi to Kweichow
1 bomber moved from Kweichow to Hunan
1 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 marine moved from Burma to 38 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
2 artilleries moved from Burma to Shan State
2 transports moved from 39 Sea Zone to 37 Sea Zone
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 aaGun and 4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 marine moved from Korea to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from Philippines to 6 Sea Zone
1 aaGun moved from Yunnan to Burma
1 infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
1 armour moved from Kweichow to Hopei
1 infantry moved from Anhwe to Kweichow
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
2 infantry placed in Malaya
Japanese undo move 6.
1 infantry placed in India
1 infantry placed in Malaya
3 infantry and 1 mech_infantry placed in Japan
1 mech_infantry placed in Malaya
2 mech_infantrys placed in India
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Korea: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
Jehol : 1 flag, 1 aaGun and 4 infantry
Manchuria : 1 flag, 4 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 1 bomber
Kansu : 1 flag, 1 bomber, 1 infantry and 1 tactical_bomber
Hopei : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag, 1 artillery
Shan State : 1 flag, 2 artilleries and 1 infantry
Burma : 1 flag, 1 aaGun
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 3 tactical_bombers and 3 transports
35 Sea Zone : 1 submarine
39 Sea Zone : 1 transport
25 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 2 transports
West India : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 69 / 79
Americans : 50 / 77
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 0 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to Egypt
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys
Germans defend with 4 fighters and 2 infantry; Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Italians win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Italians: 1 bomber and 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
1 fighter owned by the Americans retreated
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Philippines
Battle in Celebes
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Japanese winAmericans win, taking 35 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining, taking Philippines from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
44 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 battleship, 2 carriers, 4 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 artillery, 3 infantry and 1 marine
101 Sea Zone : 1 submarine and 1 transport
Brazil : 1 flag, 2 infantry
98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 5 transports
91 Sea Zone : 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 64 / 79
Americans : 55 / 78
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 0 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Sikang : 4 infantry
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 64 / 79
Americans : 55 / 78
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 0 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Cyprus to Egypt
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 71 Sea Zone to 83 Sea Zone
Combat - British
Battle in Egypt
British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 3 fighters; Italians defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
British win, taking Egypt from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 44
Casualties for Germans: 3 fighters
Casualties for British: 2 infantry
Casualties for Italians: 2 fighters
Battle in Anglo Egyptian Sudan
British attack with 2 mech_infantrys
Italians defend with 1 armour
Italians win with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Egypt to 98 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
2 submarines placed in 109 Sea Zone
1 marine placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry
Ethiopia : 1 flag
109 Sea Zone : 2 submarines
92 Sea Zone : 1 destroyer and 1 transport
83 Sea Zone : 1 battleship
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 64 / 79
Americans : 55 / 78
Chinese : 3 / 5
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ktylu……you need to offer your opponent the option to scramble in the z98 battle for the USA & UK. I am not sure why you wouldn’t have, as I would have scrambled, as the odds were in my favor. I might have even scrambled on the UK turn. It’s one thing when the odds are clearly overwhelming to assume your opponent will not want to scramble but this isn’t the case. Also, despite slowing down the game play, it avoids this situation, where if offered, I would have scrambled the three german fgt’s. I am afraid this turn will need to be redone. I don’t know another solution? If you can think of one please let me know. Thanks
@JWW:
Ktylu……you need to offer your opponent the option to scramble in the z98 battle for the USA & UK. I am not sure why you wouldn’t have, as I would have scrambled, as the odds were in my favor. I might have even scrambled on the UK turn. It’s one thing when the odds are clearly overwhelming to assume your opponent will not want to scramble but this isn’t the case. Also, despite slowing down the game play, it avoids this situation, where if offered, I would have scrambled the three german fgt’s. I am afraid this turn will need to be redone. I don’t know another solution? If you can think of one please let me know. Thanks
no worries sir. I got no problem with that. I caught my games up late the other night after being out of town for 4 days or so. I got you, you are 100% correct, i will re do it and post the scrambles for ya sir.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
1 fighter moved from Malta to 98 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 fighters moved from 10 Sea Zone to Western United States
1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
Combat - Americans
I am glad you said something actually, i never even seen you land in Alaska. Nor the factory in Malaya. That changes things a bit :-D
Egyptian orders sir :mrgreen:
Egyptian orders sir :mrgreen:
EGY - well that extra fgt makes a difference obviously so in this case no scramble and OOL is MAX D all the way, saving the ITA fighters for last.
And please launch 2 kamikaze’s at the Cruiser in the Philippines. if they both miss the jpn sub submerges
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
1 fighter moved from Malta to 98 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 fighters moved from 10 Sea Zone to Western United States
1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 1,2
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Germans defend with 4 fighters and 2 infantry; Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Italians win with 4 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 fighters and 2 infantry
Casualties for Italians: 1 bomber and 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Battle in Philippines
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Philippines from Japanese, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
Non Combat Move - Americans
1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
44 Sea Zone : 1 transport
35 Sea Zone : 2 transports
26 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
2 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 artillery, 3 infantry and 1 marine
101 Sea Zone : 1 submarine and 1 transport
Brazil : 1 flag, 2 infantry
98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 5 transports
91 Sea Zone : 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 64 / 79
Americans : 55 / 79
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 0 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Sikang : 4 infantry
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 64 / 79
Americans : 55 / 79
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 0 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Cyprus to Egypt
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship moved from 71 Sea Zone to 83 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
order in Egypt sir