@VictoryFirst J2.tsvg and one final edit. sorry. that is my final answer, promise.
Gamerman v JWW (axis) 12 bid, part 2
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scramble?
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Ignore the MARTI dice, I was just clicking through to get rid of the windows
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No intercepting, no
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Ignore the MARTI dice, I was just clicking through to get rid of the windows
I am never that lucky, both AA miss and the damage for each bomber is a six……only happens to me not for me…
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@JWW:
Ignore the MARTI dice, I was just clicking through to get rid of the windows
I am never that lucky, both AA miss and the damage for each bomber is a six……only happens to me not for me…
bomber dies and I roll a three for damage, typical
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
2 bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Germans
10 infantry moved from Germany to Poland
2 aaGuns moved from Slovakia Hungary to Romania
3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
2 fighters moved from Holland Belgium to Southern Italy
2 aaGuns moved from Holland Belgium to Western Germany
1 fighter and 4 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Denmark to Western Germany
1 submarine moved from 109 Sea Zone to 119 Sea Zone
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
5 armour moved from France to Germany
4 mech_infantrys moved from France to Normandy Bordeaux
1 fighter and 3 tactical_bombers moved from Western Germany to Normandy BordeauxPlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in Normandy Bordeaux
3 armour and 7 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 7 mech_infantrys and 4 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Romania : 2 aaGuns, 3 armour, 2 artilleries and 12 infantry
Poland : 1 aaGun, 3 artilleries and 24 infantry
Germany : 8 armour, 1 factory_major and 7 mech_infantrys
Southern Italy : 3 fighters and 1 tactical_bomber
112 Sea Zone : 2 submarines
119 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
114 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 12
British : 26 / 28
UK_Pacific : 21 / 21
Italians : 14 / 13
ANZAC : 14 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Oh for just a little bit of this luck in the playoffs, but no
It’s just been brutal -
I’ve been trying hard not to complain about it, but good grief
In 2 battles I missed 18 AA shots, then turn around and counterattack with the Russians and lose half my airforce in one throw of the dice. 2 out of 3 hits for HIS AA
Hard to believe it’s only in round 6, I could rattle off quite a list of disappointing battles.
I hope you don’t charge for this therapy session -
I am back in the country and looking forward to resuming. I see you are up……continue when you can.
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I take it your are occupied
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Yes, I’ll be back one of these days, thanks
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You are up but I want to let you know that I will be off the grid for a week and will not get any moves in until the 24th. sorry
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No, this is good for me too
Thanks for the info JW -
No, this is good for me too
Thanks for the info JWjust as an FYI….I have visions of grandeur and will not want to carry this game over into 2018…we can drop it if you wish but ultimately I will want to end this in 2017. Thanks
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Sure, no problem, I just rage quit for a month after getting reamed in my big playoff game
I’ll be pretty steady now I think
Moving now -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
10 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
Sure, no problem, I just rage quit for a month after getting reamed in my big playoff game
I’ll be pretty steady now I think
Moving nowI understand
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Kwangsi
2 fighters moved from Kwangsi to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 artillery and 4 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 armour moved from Kwangsi to Hunan
1 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 36 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 aaGun
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers
Korea : 1 artillery, 1 fighter and 9 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 aaGun, 1 artillery and 1 infantry
36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 3 transports
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 41 / 53
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 12
British : 26 / 28
UK_Pacific : 21 / 21
Italians : 14 / 13
ANZAC : 14 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Can’t you take FIC without losing the NO, because it’s not an attack?
I’ll let you edit if you want. Let me know either way
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Can’t you take FIC without losing the NO, because it’s not an attack?
I’ll let you edit if you want. Let me know either way
NCM, walk in? I thought if I had FIC I would lose the 10 NO??





