@dawgoneit said in discalced Allies +25 VS dawgoneit Axis BM:
2f0f61b0-6fb0-4cd4-9290-de6b33796372-triplea_42384_5 ool please. 2 hits so far.tsvg
Give me a few hours to reply
to the top
Oops, starting non-combat I noticed I forgot to attack the destroyer blocker in 16
The only dice I rolled were to attack the man in Morocco, so I’m pretty confident you’ll allow this.
I’ll attack with 5 fighters and tac that are on Hawaii and Wake
Rolls: 5@3 1@4; Total Hits: 35@3: (5, 1, 1, 2, 5)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (4)
All planes have 2 movement remaining
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Wake Island to 21 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Morocco
Americans attack with 1 artillery, 3 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans win, taking Marshall Islands from Japanese, taking Morocco from Neutral_Axis with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from 21 Sea Zone to New Guinea
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Wake Island to Midway
1 tactical_bomber moved from Wake Island to Midway
2 fighters moved from Wake Island to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 battleship and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
Place Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
1 infantry and 1 marine placed in Western United States
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
12 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 12 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Syria to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
3 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Malaya
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Ethiopia
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
Combat - British
Battle in French Madagascar
Battle in British Somaliland
Battle in Gibraltar
British attack with 1 armour, 1 fighter and 3 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking French Madagascar from Neutral_Axis, taking British Somaliland from Italians, taking Gibraltar from Italians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Ethiopia
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Ethiopia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Malaya
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 harbour and 1 marine
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 carrier, 2 destroyers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to Egypt
1 bomber moved from Iraq to Egypt
2 armour and 2 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
3 aaGuns moved from Burma to Yunnan
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Eastern Persia
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to India
10 infantry moved from Burma to Yunnan
1 battleship moved from 76 Sea Zone to 77 Sea Zone
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
6 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,5,2,5,6,6,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantry
Only 1 out of 8 convoy dice in Z37 hit, but that’s all you needed
this doesn’t look good
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 infantry
British defend with 1 aaGun
Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 bomber moved from Romania to Southern Italy
1 artillery moved from Albania to Yugoslavia
1 armour moved from Baltic States to Bessarabia
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Territory Summary for Italians :
Malta : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
96 Sea Zone : 1 transport
Crete : 1 flag, 1 infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 submarines
Yugoslavia : 1 artillery
Production/PUs Summary :
Germans : 41 / 50
Russians : 35 / 42
Japanese : 55 / 59
Americans : 51 / 72
Chinese : 4 / 7
British : 37 / 40
UK_Pacific : 11 / 13
Italians : 14 / 14
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to Yunnan
1 fighter moved from Queensland to New Zealand
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 aaGun moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 77 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 bomber moved from Western Germany to Karelia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Karelia
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Norway to Finland
10 armour, 3 artilleries, 19 infantry and 6 mech_infantrys moved from Baltic States to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Karelia to Eastern Poland
1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
Place Units - Germans
10 infantry placed in Western Germany
Germans undo move 1.
2 fighters and 8 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Germany : 1 factory_major
Northern Italy : 1 armour and 7 mech_infantrys
Southern Italy : 3 fighters and 3 tactical_bombers
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 5 infantry
Vyborg : 1 flag
Eastern Poland : 9 armour, 3 artilleries, 1 bomber, 1 fighter, 19 infantry, 14 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
123 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
115 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 27 / 42
Japanese : 55 / 59
Americans : 51 / 72
Chinese : 4 / 7
British : 37 / 40
UK_Pacific : 11 / 13
Italians : 14 / 14
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
You are not forgotten :-P
Hopefully today/tonight, big family reunion tomorrow
You are not forgotten :-P
Hopefully today/tonight, big family reunion tomorrow
have fun
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
COMMENT: Russia declared war on Japan
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
5 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Sakha
Place Units - Russians
1 armour, 1 bomber and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
2 bombers moved from Kwangsi to Sikang
2 tactical_bombers moved from Hunan to Sikang
1 tactical_bomber moved from Kwangsi to Sikang
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Sumatra
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Sumatra from UK_Pacific, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sikang
Japanese attack with 2 bombers, 1 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 3 infantry
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Non Combat Move - Japanese
2 bombers and 2 tactical_bombers moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
1 artillery moved from Hunan to Anhwe
1 aaGun moved from Hunan to Anhwe
2 artilleries moved from Hunan to Anhwe
1 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 aaGun moved from Kwangsi to Kwangtung
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
6 infantry moved from Manchuria to Jehol
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 aaGun, 1 artillery and 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 6 infantry
Manchuria : 1 flag
Shensi : 1 flag, 2 bombers and 2 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 1 mech_infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
New Guinea : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
46 Sea Zone : 1 transport
45 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
32 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 61
Russians : 30 / 37
Japanese : 61 / 66
Americans : 51 / 72
Chinese : 3 / 7
British : 37 / 40
UK_Pacific : 6 / 13
Italians : 14 / 14
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I don’t think you want to land the bombers in Shensi
I’ll wait to hear from you before I move
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
2 bombers moved from Kwangsi to Sikang
2 tactical_bombers moved from Hunan to Sikang
1 tactical_bomber moved from Kwangsi to Sikang
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Sumatra
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Sumatra from UK_Pacific, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sikang
Japanese attack with 2 bombers, 1 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 3 infantry
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Non Combat Move - Japanese
2 bombers and 2 tactical_bombers moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
1 artillery moved from Hunan to Anhwe
1 aaGun moved from Hunan to Anhwe
2 artilleries moved from Hunan to Anhwe
1 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 aaGun moved from Kwangsi to Kwangtung
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
6 infantry moved from Manchuria to Jehol
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 2 bombers
EDIT: Adding units owned by Japanese to Anhwe: 2 bombers
EDIT: Turning off Edit Mode
I don’t think you want to land the bombers in Shensi
I’ll wait to hear from you before I move
I am basically playing speed A&A now, LOL and I am finding I am making mistakes like this everywhere, the attack wasn’t worth the two tac’s I will lose and definitely not the bombers too! I have attached an edited map. I have no doubt you will win this game as your play is superior and you aren’t rushing through things. I have decided, again, I decided this last year but couldn’t keep to it that I will play far fewer games or perhaps fewer in the league, paying full attention, running deep scenarios, long term strategy, OWNING ALL the rules and perhaps moving up in the ranks….perhaps to get my “fix” I will play some speed games outside of the league. That is my plan anyway!
Thanks for the mulligan