@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 aaGun and 1 infantry moved from Smolensk to Bryansk
5 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Tambov to Rostov
1 aaGun moved from Bryansk to Rostov
5 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Volgograd to Bryansk
1 armour, 10 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
Place Units - Russians
2 armour, 2 artilleries and 3 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
2 bombers moved from French Indo China to Kweichow
1 fighter moved from Philippines to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Hunan to Burma
2 armour moved from French Indo China to Burma
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
2 bombers moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 artilleries placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 3 infantry, 2 marines, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 bomber moved from United Kingdom to Germany
1 destroyer and 2 fighters moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from Norway to 112 Sea Zone
2 cruisers and 2 marines moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to United Kingdom
1 transport moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from Germany to Norway
2 aaGuns moved from Central United States to Eastern United States
2 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Place Units - Americans
3 infantry placed in Eastern United States
1 destroyer and 4 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Americans undo move 2.
1 submarine placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 factory_minor placed in Norway
2 marines placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Holland Belgium
Battle in French Madagascar
Non Combat Move - British
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from India to Hopei
1 mech_infantry moved from India to Eastern Persia
3 aaGuns, 3 artilleries and 14 infantry moved from India to West India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 artilleries and 2 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Norway to United Kingdom
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber and 1 fighter
EDIT: Adding units owned by British to Iraq: 1 bomber and 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tanganyika Territory to Kenya
Italians take Kenya from British
1 bomber moved from Bessarabia to Russia
Combat - Italians
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
2 fighters moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 armour, 2 artilleries and 2 infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Tanganyika Territory to Kenya
1 aaGun and 4 infantry moved from Western Germany to Denmark
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry and 2 mech_infantrys placed in Northern Italy
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 4 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 armour and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Eastern Poland to Russia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 bombers moved from Western Germany to Archangel
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Belarus
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 4 artilleries and 7 infantry
Russians defend with 1 aaGun and 7 infantry
5 infantry owned by the Germans, 3 armour owned by the Germans and 4 artilleries owned by the Germans retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Ukraine
9 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Romania to Eastern Poland
2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 armour moved from Novgorod to Eastern Poland
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 bombers moved from Archangel to Novgorod
1 aaGun moved from Ukraine to Western Ukraine
2 fighters moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
2 mech_infantrys moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 mech_infantry moved from Normandy Bordeaux to Western Germany
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
1 bomber, 4 infantry and 5 mech_infantrys placed in Western Germany
2 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 1.
Germans undo move 1.
1 infantry and 2 mech_infantrys placed in Novgorod
1 bomber, 5 infantry and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 4 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 armour and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Eastern Poland to Russia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 bombers moved from Western Germany to Archangel
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Belarus
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 4 artilleries and 7 infantry
Russians defend with 1 aaGun and 7 infantry
5 infantry owned by the Germans, 3 armour owned by the Germans and 4 artilleries owned by the Germans retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Ukraine
9 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Romania to Eastern Poland
2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 armour moved from Novgorod to Eastern Poland
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 bombers moved from Archangel to Novgorod
1 aaGun moved from Ukraine to Western Ukraine
2 fighters moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
2 mech_infantrys moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 mech_infantry moved from Normandy Bordeaux to Western Germany
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
1 bomber, 4 infantry and 5 mech_infantrys placed in Western Germany
2 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 1.
Germans undo move 1.
1 infantry and 2 mech_infantrys placed in Novgorod
1 bomber, 5 infantry and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 31 PUs;
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Belarus
2 fighters moved from Bryansk to Archangel
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
10 artilleries moved from Bryansk to Tambov
30 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Tambov
3 infantry moved from Volgograd to Tambov
1 infantry moved from Vologda to Russia
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
16 infantry moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
3 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
4 armour, 5 artilleries, 8 infantry and 3 mech_infantrys moved from Burma to India
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in India
Japanese attack with 4 armour, 5 artilleries, 8 infantry and 3 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 5 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Java
1 fighter and 1 tactical_bomber moved from French Indo China to Java
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 infantry moved from Kwangtung to Kwangsi
1 aaGun, 3 artilleries and 9 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria
1 infantry moved from Korea to Amur
1 tactical_bomber moved from French Indo China to Philippines
1 bomber moved from French Indo China to Japan
1 bomber moved from French Indo China to Japan
2 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
1 fighter and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
Japanese collect 60 PUs (2 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 5 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Norway to Germany
2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in Algeria
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer, 2 marines, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 mech_infantry moved from French Equatorial Africa to Nigeria
1 mech_infantry moved from Nigeria to French West Africa
British take French West Africa from Neutral_Axis
1 bomber moved from Iraq to India
Combat - British
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Non Combat Move - British
1 bomber moved from India to Eastern Persia
3 aaGuns, 3 artilleries and 14 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
3 infantry moved from Persia to Northwest Persia
1 artillery moved from Tobruk to Alexandria
1 armour moved from Egypt to Belgian Congo
2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Iraq to Syria
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
4 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 110 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Tanganyika Territory from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour, 2 artilleries and 2 infantry moved from Tunisia to Libya
3 fighters moved from Ukraine to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun and 8 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Ukraine to Rostov
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Changing PUs for ANZAC from 13 to 16
EDIT: Turning off Edit Mode
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Novgorod to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
10 armour, 4 artilleries, 27 infantry and 29 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 aaGun moved from Bessarabia to Ukraine
5 armour and 5 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
4 mech_infantrys moved from Rostov to Caucasus
4 armour moved from Rostov to Caucasus
1 bomber moved from Archangel to Southern Italy
1 bomber moved from Bryansk to Rostov
4 mech_infantrys moved from Denmark to Western Germany
2 aaGuns, 3 artilleries and 9 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Denmark to Western Germany
6 mech_infantrys moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Rostov
2 mech_infantrys moved from Rostov to Caucasus
2 bombers moved from Volgograd to Rostov
Place Units - Germans
3 infantry placed in Novgorod
1 fighter, 1 infantry and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 37 PUs;
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
EDIT: 1 fighter moved from Hopei to Kansu
2 infantry moved from Buyant-Uhaa to Chahar
1 fighter moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Volgograd
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
2 infantry moved from Olgiy to Kansu
1 aaGun, 1 armour, 10 artilleries, 31 infantry and 1 mech_infantry moved from Tambov to Samara
1 artillery and 7 infantry moved from Russia to Samara
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Russia to Samara
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 mech_infantrys moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
2 bombers moved from Japan to Iwo Jima
Combat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Iwo Jima from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun, 3 artilleries and 8 infantry moved from Amur to Buryatia
2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from French Indo China to Yunnan
2 bombers moved from Iwo Jima to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Anhwe
3 armour and 3 mech_infantrys moved from India to Burma
2 mech_infantrys moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 fighter and 1 tactical_bomber moved from Japan to Philippines
2 fighters and 2 tactical_bombers moved from Java to Philippines
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Norway to Novgorod
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Celebes
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Celebes from Japanese, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 marines, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 marines moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
EDIT: 1 infantry moved from Celebes to Queensland
1 bomber moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Novgorod to Norway
1 armour, 3 infantry and 1 mech_infantry moved from Norway to Finland
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Norway
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
2 artilleries and 2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Eastern Persia to Tanganyika Territory
1 mech_infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Syria to Crete
Combat - British
Battle in Crete
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Crete from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Tanganyika Territory from Italians with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 fighter moved from Crete to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
3 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Syria to Iraq
1 artillery moved from Alexandria to Egypt
1 bomber moved from Tanganyika Territory to Belgian Congo
4 infantry moved from Northwest Persia to Persia
3 aaGuns, 3 artilleries and 14 infantry moved from Eastern Persia to Persia
1 infantry moved from Iraq to Persia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Norway to Finland
2 mech_infantrys moved from Egypt to Trans-Jordan
Place Units - British
1 airfield and 2 mech_infantrys placed in Egypt
1 submarine placed in 98 Sea Zone
3 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys moved from Rostov to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 3 armour, 3 artilleries, 4 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 3 armour, 3 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
2 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Rostov to Tambov
1 aaGun and 2 infantry moved from Western Germany to Northern Italy
1 aaGun and 4 infantry moved from Denmark to Western Germany
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total