Oh you’re right. Delete the mech in Egypt.
17L G40 BM3 CMF Aetv (L) vs Ktylu (X)
-
No scramble, sir.
Good luck! -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from French Indo China to 36 Sea Zone
3 armour moved from French Indo China to 36 Sea Zone
3 armour, 1 infantry and 3 transports moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
3 armour, 2 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
2 battleships, 3 carriers, 1 destroyer and 5 submarines moved from 37 Sea Zone to 39 Sea Zone
3 armour and 2 infantry moved from 39 Sea Zone to India
5 armour and 1 infantry moved from Burma to India
1 bomber moved from French Indo China to India
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 8 armour, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 6 infantry and 3 mech_infantrys; Russians defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 2 fighters; Americans defend with 1 mech_infantry
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 3 aaGuns, 2 artilleries, 6 infantry and 3 mech_infantrys
Casualties for Russians: 1 fighter
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 5 armour, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 3 transports placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
Japanese collect 61 PUs (3 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 infantry and 4 mech_infantrys
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 3 artilleries and 1 factory_minor
Celebes : 1 flag, 1 armour
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
39 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 5 submarines, 1 tactical_bomber and 3 transports
17 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 3 transportsProduction/PUs Summary :
Germans : 0 / 0
Russians : 58 / 83
Japanese : 64 / 75
Americans : 64 / 94
Chinese : 2 / 3
British : 48 / 60
UK_Pacific : 2 / 0
Italians : 0 / 0
ANZAC : 10 / 16
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Java to 42 Sea Zone
1 battleship, 8 carriers, 1 cruiser and 13 fighters moved from 42 Sea Zone to 39 Sea Zone
Americans take 42 Sea Zone from Japanese
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to BurmaCombat - Americans
Battle in Burma
Battle in 39 Sea Zone
British loiter and taunt; ANZAC loiter and taunt; Americans attack with 1 battleship, 8 carriers, 1 cruiser and 13 fighters
Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 5 submarines, 1 tactical_bomber and 3 transports -
Your Subs submerge or fight in sz39 SixUnder?
-
submerge please
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Java to 42 Sea Zone
1 battleship, 8 carriers, 1 cruiser and 13 fighters moved from 42 Sea Zone to 39 Sea Zone
Americans take 42 Sea Zone from Japanese
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to BurmaCombat - Americans
Battle in Burma
Battle in 39 Sea Zone
British loiter and taunt; ANZAC loiter and taunt; Americans attack with 1 battleship, 8 carriers, 1 cruiser and 13 fighters
Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 5 submarines, 1 tactical_bomber and 3 transports
5 submarines owned by the Japanese Submerged
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans
Americans win, taking Burma from Japanese, taking 39 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser and 13 fighters remaining. Battle score for attacker is 116
Casualties for Americans: 2 carriers
Casualties for Japanese: 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transportsNon Combat Move - Americans
7 fighters moved from 39 Sea Zone to Ceylon
2 submarines moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 aaGun and 1 infantry moved from Midway to 25 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 aaGun, 2 armour, 1 battleship, 3 carriers, 3 destroyers, 6 fighters, 5 infantry, 1 marine, 3 submarines and 4 transports moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 5 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 2 armour, 1 battleship, 2 destroyers, 3 infantry, 1 marine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 3 armour, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from Western United States to Hawaiian Islands
1 artillery moved from Buryatia to Sakha
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
5 transports moved from 64 Sea Zone to 10 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Java to 42 Sea ZonePlace Units - Americans
1 harbour placed in Central America
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
5 infantry placed in Western United States
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory HopeiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalPurchase Units - British
British buy 1 airfield, 3 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
4 fighters moved from Persia to IndiaCombat - British
Battle in India
British attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese, taking Burma from Americans with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 3 armourNon Combat Move - British
4 fighters moved from India to Burma
1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 battleship, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
3 fighters moved from Greece to Persia
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea ZonePlace Units - British
1 airfield placed in Persia
British undo move 1.
1 airfield, 2 bombers and 1 infantry placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 48 PUs; end with 48 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,3,1,3,5,1,4,6,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in MalayaNon Combat Move - ANZAC
1 carrier, 2 fighters and 3 submarines moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 infantry and 1 mech_infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsPurchase Units - French
French buy 1 carrier; Remaining resources: 1 PUs;Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry and 1 marine moved from Southern France to 93 Sea Zone
1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 98 Sea ZoneNon Combat Move - French
Place Units - French
1 carrier placed in 93 Sea ZoneTurn Complete - French
French collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 armour, 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Timguska to Suiyuyan
1 armour moved from Kansu to Suiyuyan
2 infantry moved from Novosibirsk to Timguska
2 artilleries and 5 infantry moved from Novosibirsk to Tsinghai
3 armour, 1 fighter and 3 mech_infantrys moved from Kazakhstan to Sikang
6 armour and 2 mech_infantrys moved from Szechwan to Yunnan
2 bombers moved from Russia to Yunnan
2 armour and 1 mech_infantry moved from Volgograd to Sikang
5 fighters moved from Russia to TsinghaiCombat - Russians
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Russians attack with 2 artilleries, 5 fighters and 5 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 2 artilleries, 5 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Russians attack with 6 armour, 2 bombers and 2 mech_infantrys
Japanese defend with 1 infantry and 4 mech_infantrys
Russians win, taking Yunnan from Japanese with 6 armour and 2 bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 infantry and 4 mech_infantrys
Battle in Sikang
Russians attack with 5 armour, 1 fighter and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 5 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Sikang to Szechwan
5 fighters moved from Tsinghai to Szechwan
2 bombers moved from Yunnan to India
1 armour and 1 mech_infantry moved from Russia to Urals
1 infantry moved from Samara to Kazakhstan
2 armour and 3 mech_infantrys moved from Russia to Novosibirsk
2 aaGuns, 1 artillery and 5 infantry moved from Bryansk to Tambov
1 aaGun, 2 artilleries and 2 infantry moved from Ukraine to Rostov
2 armour moved from Romania to Ukraine
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 14 artilleries and 34 infantry moved from Poland to Eastern PolandPlace Units - Russians
5 armour, 4 bombers and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 58 PUs; end with 59 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 63 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 65 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
3 mech_infantrys moved from Kiangsu to Hunan
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
3 submarines moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
3 fighters moved from Japan to French Indo China
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 8 fighters, 2 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Siberia
Battle in Hunan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 38 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Soviet Far EastNon Combat Move - Japanese
2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,4,6,1,6,2,4,3,6,2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 2 mech_infantrys
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 3 infantry
Celebes : 1 flag, 1 armour
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 3 submarines
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 8 fighters, 3 submarines and 3 transports
38 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer and 1 submarine
5 Sea Zone : 2 transports
6 Sea Zone : 1 carrier and 2 fighters
75 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 0 / 0
Russians : 56 / 86
Japanese : 54 / 52
Americans : 64 / 100
Chinese : 7 / 4
British : 48 / 60
UK_Pacific : 9 / 6
Italians : 0 / 0
ANZAC : 10 / 19
French : 17 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
4 units repaired.
2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Sakha to Siberia
1 bomber moved from Hawaiian Islands to Siberia
2 bombers moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Battle in Siam
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win, taking Siam from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Siberia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 : 2/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Siberia, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 3 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier, 2 destroyers and 3 fighters in 25 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 carrier, 2 destroyers and 3 fighters in 25 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 carrier, 2 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 6 Sea Zone
Americans attack with 2 bombers and 6 fighters
Japanese defend with 1 carrier and 2 fighters
Americans roll dice for 2 bombers and 6 fighters in 6 Sea Zone, round 2 : 7/8 hits
Japanese roll dice for 1 carrier and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits
2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier and 2 fightersNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to 17 Sea Zone
5 fighters moved from 6 Sea Zone to 17 Sea Zone
2 bombers moved from 6 Sea Zone to Iwo Jima
1 bomber moved from 5 Sea Zone to Sakha
1 bomber moved from Siberia to Sakha
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 3 carriers, 4 destroyers, 2 marines and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 marines moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
2 aaGuns, 4 armour, 8 infantry and 7 transports moved from 26 Sea Zone to 17 Sea Zone
2 aaGuns, 3 armour and 7 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 64 Sea Zone to 26 Sea Zone
6 infantry moved from Western United States to 10 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
6 infantry moved from 25 Sea Zone to Midway
4 infantry moved from Central United States to Western United States
2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
1 battleship, 6 carriers, 1 cruiser and 6 fighters moved from 39 Sea Zone to 37 Sea Zone
6 fighters moved from Ceylon to 37 Sea Zone
1 fighter moved from Ceylon to MalayaPlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 fighters placed in Western United States
1 airfield placed in Iwo JimaTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3,2,2,3,1
Americans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
British buy 3 armour, 4 destroyers and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 75 Sea Zone
2 fighters moved from 80 Sea Zone to 75 Sea Zone
1 destroyer moved from 80 Sea Zone to 38 Sea Zone
4 fighters moved from Burma to 38 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 80 Sea Zone to 38 Sea ZoneCombat - British
British creates battle in territory 17 Sea Zone
Battle in Borneo
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 75 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 75 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 75 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 38 Sea Zone
British attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 6 fighters in 38 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 38 Sea Zone
British win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 carriers, 2 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 75 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to 39 Sea Zone
4 fighters moved from 38 Sea Zone to Shan State
1 mech_infantry moved from Eastern Persia to India
3 fighters moved from Persia to India
3 armour moved from Persia to West India
2 bombers moved from Iraq to India
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour, 1 battleship, 3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
3 armour placed in Persia
3 destroyers placed in 80 Sea Zone
British undo move 2.
1 fighter placed in Iraq
2 destroyers placed in 80 Sea Zone
2 destroyers placed in 81 Sea ZoneTurn Complete - British
British collect 48 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking 37 Sea Zone from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 cruiser and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - French
French buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - French
1 fighter moved from Egypt to Iraq
1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea ZoneNon Combat Move - French
Place Units - French
1 destroyer placed in 93 Sea Zone
1 fighter placed in Southern FranceTurn Complete - French
French collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 armour, 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
2 infantry moved from Timguska to Kansu
2 armour and 3 mech_infantrys moved from Novosibirsk to Shensi
6 armour moved from Yunnan to French Indo China
6 fighters moved from Szechwan to French Indo China
2 bombers moved from India to French Indo China
4 bombers moved from Russia to French Indo China
2 armour and 2 mech_infantrys moved from Sikang to Kweichow
1 armour moved from Sikang to KweichowCombat - Russians
Battle in Kweichow
Russians attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 3 armour and 2 mech_infantrys in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Russians attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 2 armour and 3 mech_infantrys in Shensi, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
Russians attack with 6 armour, 6 bombers and 6 fighters
Japanese defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 3 infantry
AA fire in French Indo China : 0/3 hits
Russians roll dice for 6 armour, 6 bombers and 6 fighters in French Indo China, round 2 : 14/18 hits
Japanese roll dice for 1 aaGun, 3 artilleries, 3 fighters and 3 infantry in French Indo China, round 2 : 2/9 hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 fighters owned by the Japanese, 1 aaGun owned by the Japanese and 2 armour owned by the Russians lost in French Indo China
Russians win, taking French Indo China from Japanese with 4 armour, 6 bombers and 6 fighters remaining. Battle score for attacker is 44
Casualties for Russians: 2 armour
Casualties for Japanese: 1 aaGun, 3 artilleries, 3 fighters and 3 infantryNon Combat Move - Russians
6 fighters moved from French Indo China to Shan State
6 bombers moved from French Indo China to Shan State
2 armour and 2 mech_infantrys moved from Sikang to Yunnan
2 artilleries and 5 infantry moved from Tsinghai to Shensi
1 infantry moved from Kazakhstan to Sikang
2 aaGuns, 1 artillery and 5 infantry moved from Tambov to Samara
5 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 aaGun, 15 artilleries and 35 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Ukraine to Volgograd
1 aaGun, 2 artilleries and 2 infantry moved from Rostov to VolgogradPlace Units - Russians
3 armour, 5 bombers and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 59 PUs; end with 59 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 63 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 65 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 86 PUs -
for the love of god i surrender! :cry: :cry: :cry: :cry: :cry:
pm me for new game bro
vic posted