@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
17L G40 BM3 CMF Aetv (L) vs Ktylu (X)
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No scramble, sir.
Good luck! -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from French Indo China to 36 Sea Zone
3 armour moved from French Indo China to 36 Sea Zone
3 armour, 1 infantry and 3 transports moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
3 armour, 2 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
2 battleships, 3 carriers, 1 destroyer and 5 submarines moved from 37 Sea Zone to 39 Sea Zone
3 armour and 2 infantry moved from 39 Sea Zone to India
5 armour and 1 infantry moved from Burma to India
1 bomber moved from French Indo China to India
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 8 armour, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 6 infantry and 3 mech_infantrys; Russians defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 2 fighters; Americans defend with 1 mech_infantry
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 3 aaGuns, 2 artilleries, 6 infantry and 3 mech_infantrys
Casualties for Russians: 1 fighter
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 5 armour, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 3 transports placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
Japanese collect 61 PUs (3 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 infantry and 4 mech_infantrys
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 3 artilleries and 1 factory_minor
Celebes : 1 flag, 1 armour
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
39 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 5 submarines, 1 tactical_bomber and 3 transports
17 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 3 transportsProduction/PUs Summary :
Germans : 0 / 0
Russians : 58 / 83
Japanese : 64 / 75
Americans : 64 / 94
Chinese : 2 / 3
British : 48 / 60
UK_Pacific : 2 / 0
Italians : 0 / 0
ANZAC : 10 / 16
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Java to 42 Sea Zone
1 battleship, 8 carriers, 1 cruiser and 13 fighters moved from 42 Sea Zone to 39 Sea Zone
Americans take 42 Sea Zone from Japanese
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to BurmaCombat - Americans
Battle in Burma
Battle in 39 Sea Zone
British loiter and taunt; ANZAC loiter and taunt; Americans attack with 1 battleship, 8 carriers, 1 cruiser and 13 fighters
Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 5 submarines, 1 tactical_bomber and 3 transports -
Your Subs submerge or fight in sz39 SixUnder?
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submerge please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Java to 42 Sea Zone
1 battleship, 8 carriers, 1 cruiser and 13 fighters moved from 42 Sea Zone to 39 Sea Zone
Americans take 42 Sea Zone from Japanese
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to BurmaCombat - Americans
Battle in Burma
Battle in 39 Sea Zone
British loiter and taunt; ANZAC loiter and taunt; Americans attack with 1 battleship, 8 carriers, 1 cruiser and 13 fighters
Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 5 submarines, 1 tactical_bomber and 3 transports
5 submarines owned by the Japanese Submerged
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans
Americans win, taking Burma from Japanese, taking 39 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser and 13 fighters remaining. Battle score for attacker is 116
Casualties for Americans: 2 carriers
Casualties for Japanese: 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transportsNon Combat Move - Americans
7 fighters moved from 39 Sea Zone to Ceylon
2 submarines moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 aaGun and 1 infantry moved from Midway to 25 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 aaGun, 2 armour, 1 battleship, 3 carriers, 3 destroyers, 6 fighters, 5 infantry, 1 marine, 3 submarines and 4 transports moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 5 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 2 armour, 1 battleship, 2 destroyers, 3 infantry, 1 marine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 3 armour, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from Western United States to Hawaiian Islands
1 artillery moved from Buryatia to Sakha
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
5 transports moved from 64 Sea Zone to 10 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Java to 42 Sea ZonePlace Units - Americans
1 harbour placed in Central America
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
5 infantry placed in Western United States
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory HopeiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalPurchase Units - British
British buy 1 airfield, 3 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
4 fighters moved from Persia to IndiaCombat - British
Battle in India
British attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese, taking Burma from Americans with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 3 armourNon Combat Move - British
4 fighters moved from India to Burma
1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 battleship, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
3 fighters moved from Greece to Persia
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea ZonePlace Units - British
1 airfield placed in Persia
British undo move 1.
1 airfield, 2 bombers and 1 infantry placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 48 PUs; end with 48 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,3,1,3,5,1,4,6,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in MalayaNon Combat Move - ANZAC
1 carrier, 2 fighters and 3 submarines moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 infantry and 1 mech_infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsPurchase Units - French
French buy 1 carrier; Remaining resources: 1 PUs;Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry and 1 marine moved from Southern France to 93 Sea Zone
1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 98 Sea ZoneNon Combat Move - French
Place Units - French
1 carrier placed in 93 Sea ZoneTurn Complete - French
French collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 armour, 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Timguska to Suiyuyan
1 armour moved from Kansu to Suiyuyan
2 infantry moved from Novosibirsk to Timguska
2 artilleries and 5 infantry moved from Novosibirsk to Tsinghai
3 armour, 1 fighter and 3 mech_infantrys moved from Kazakhstan to Sikang
6 armour and 2 mech_infantrys moved from Szechwan to Yunnan
2 bombers moved from Russia to Yunnan
2 armour and 1 mech_infantry moved from Volgograd to Sikang
5 fighters moved from Russia to TsinghaiCombat - Russians
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Russians attack with 2 artilleries, 5 fighters and 5 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 2 artilleries, 5 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Russians attack with 6 armour, 2 bombers and 2 mech_infantrys
Japanese defend with 1 infantry and 4 mech_infantrys
Russians win, taking Yunnan from Japanese with 6 armour and 2 bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 infantry and 4 mech_infantrys
Battle in Sikang
Russians attack with 5 armour, 1 fighter and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 5 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Sikang to Szechwan
5 fighters moved from Tsinghai to Szechwan
2 bombers moved from Yunnan to India
1 armour and 1 mech_infantry moved from Russia to Urals
1 infantry moved from Samara to Kazakhstan
2 armour and 3 mech_infantrys moved from Russia to Novosibirsk
2 aaGuns, 1 artillery and 5 infantry moved from Bryansk to Tambov
1 aaGun, 2 artilleries and 2 infantry moved from Ukraine to Rostov
2 armour moved from Romania to Ukraine
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 14 artilleries and 34 infantry moved from Poland to Eastern PolandPlace Units - Russians
5 armour, 4 bombers and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 58 PUs; end with 59 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 63 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 65 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
3 mech_infantrys moved from Kiangsu to Hunan
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
3 submarines moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
3 fighters moved from Japan to French Indo China
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 8 fighters, 2 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Siberia
Battle in Hunan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 38 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Soviet Far EastNon Combat Move - Japanese
2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,4,6,1,6,2,4,3,6,2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 2 mech_infantrys
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 3 infantry
Celebes : 1 flag, 1 armour
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 3 submarines
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 8 fighters, 3 submarines and 3 transports
38 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer and 1 submarine
5 Sea Zone : 2 transports
6 Sea Zone : 1 carrier and 2 fighters
75 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 0 / 0
Russians : 56 / 86
Japanese : 54 / 52
Americans : 64 / 100
Chinese : 7 / 4
British : 48 / 60
UK_Pacific : 9 / 6
Italians : 0 / 0
ANZAC : 10 / 19
French : 17 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
4 units repaired.
2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Sakha to Siberia
1 bomber moved from Hawaiian Islands to Siberia
2 bombers moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Battle in Siam
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win, taking Siam from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Siberia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 : 2/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Siberia, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 3 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier, 2 destroyers and 3 fighters in 25 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 carrier, 2 destroyers and 3 fighters in 25 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 carrier, 2 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 6 Sea Zone
Americans attack with 2 bombers and 6 fighters
Japanese defend with 1 carrier and 2 fighters
Americans roll dice for 2 bombers and 6 fighters in 6 Sea Zone, round 2 : 7/8 hits
Japanese roll dice for 1 carrier and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits
2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier and 2 fightersNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to 17 Sea Zone
5 fighters moved from 6 Sea Zone to 17 Sea Zone
2 bombers moved from 6 Sea Zone to Iwo Jima
1 bomber moved from 5 Sea Zone to Sakha
1 bomber moved from Siberia to Sakha
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 3 carriers, 4 destroyers, 2 marines and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 marines moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
2 aaGuns, 4 armour, 8 infantry and 7 transports moved from 26 Sea Zone to 17 Sea Zone
2 aaGuns, 3 armour and 7 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 64 Sea Zone to 26 Sea Zone
6 infantry moved from Western United States to 10 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
6 infantry moved from 25 Sea Zone to Midway
4 infantry moved from Central United States to Western United States
2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
1 battleship, 6 carriers, 1 cruiser and 6 fighters moved from 39 Sea Zone to 37 Sea Zone
6 fighters moved from Ceylon to 37 Sea Zone
1 fighter moved from Ceylon to MalayaPlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 fighters placed in Western United States
1 airfield placed in Iwo JimaTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3,2,2,3,1
Americans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
British buy 3 armour, 4 destroyers and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 75 Sea Zone
2 fighters moved from 80 Sea Zone to 75 Sea Zone
1 destroyer moved from 80 Sea Zone to 38 Sea Zone
4 fighters moved from Burma to 38 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 80 Sea Zone to 38 Sea ZoneCombat - British
British creates battle in territory 17 Sea Zone
Battle in Borneo
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 75 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 75 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 75 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 38 Sea Zone
British attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 6 fighters in 38 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 38 Sea Zone
British win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 carriers, 2 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 75 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to 39 Sea Zone
4 fighters moved from 38 Sea Zone to Shan State
1 mech_infantry moved from Eastern Persia to India
3 fighters moved from Persia to India
3 armour moved from Persia to West India
2 bombers moved from Iraq to India
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour, 1 battleship, 3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
3 armour placed in Persia
3 destroyers placed in 80 Sea Zone
British undo move 2.
1 fighter placed in Iraq
2 destroyers placed in 80 Sea Zone
2 destroyers placed in 81 Sea ZoneTurn Complete - British
British collect 48 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking 37 Sea Zone from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 cruiser and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - French
French buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - French
1 fighter moved from Egypt to Iraq
1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea ZoneNon Combat Move - French
Place Units - French
1 destroyer placed in 93 Sea Zone
1 fighter placed in Southern FranceTurn Complete - French
French collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 armour, 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
2 infantry moved from Timguska to Kansu
2 armour and 3 mech_infantrys moved from Novosibirsk to Shensi
6 armour moved from Yunnan to French Indo China
6 fighters moved from Szechwan to French Indo China
2 bombers moved from India to French Indo China
4 bombers moved from Russia to French Indo China
2 armour and 2 mech_infantrys moved from Sikang to Kweichow
1 armour moved from Sikang to KweichowCombat - Russians
Battle in Kweichow
Russians attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 3 armour and 2 mech_infantrys in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Russians attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 2 armour and 3 mech_infantrys in Shensi, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
Russians attack with 6 armour, 6 bombers and 6 fighters
Japanese defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 3 infantry
AA fire in French Indo China : 0/3 hits
Russians roll dice for 6 armour, 6 bombers and 6 fighters in French Indo China, round 2 : 14/18 hits
Japanese roll dice for 1 aaGun, 3 artilleries, 3 fighters and 3 infantry in French Indo China, round 2 : 2/9 hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 fighters owned by the Japanese, 1 aaGun owned by the Japanese and 2 armour owned by the Russians lost in French Indo China
Russians win, taking French Indo China from Japanese with 4 armour, 6 bombers and 6 fighters remaining. Battle score for attacker is 44
Casualties for Russians: 2 armour
Casualties for Japanese: 1 aaGun, 3 artilleries, 3 fighters and 3 infantryNon Combat Move - Russians
6 fighters moved from French Indo China to Shan State
6 bombers moved from French Indo China to Shan State
2 armour and 2 mech_infantrys moved from Sikang to Yunnan
2 artilleries and 5 infantry moved from Tsinghai to Shensi
1 infantry moved from Kazakhstan to Sikang
2 aaGuns, 1 artillery and 5 infantry moved from Tambov to Samara
5 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 aaGun, 15 artilleries and 35 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Ukraine to Volgograd
1 aaGun, 2 artilleries and 2 infantry moved from Rostov to VolgogradPlace Units - Russians
3 armour, 5 bombers and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 59 PUs; end with 59 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 63 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 65 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 86 PUs -
for the love of god i surrender! :cry: :cry: :cry: :cry: :cry:
pm me for new game bro
vic posted





