@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour moved from Kiangsu to 19 Sea Zone
2 armour and 2 transports moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
9 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
3 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 armour moved from Malaya to Shan State
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 bomber moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Hunan
1 submarine moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 3 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 submarines and 1 transport
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 3 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 9 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 9 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 marine
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
3 tactical_bombers moved from Borneo to 37 Sea Zone
9 fighters moved from Borneo to 37 Sea Zone
2 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
Place Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 3 armour, 9 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 armour
Shan State : 1 flag, 2 armour, 1 artillery and 1 marine
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 armour and 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 bomber and 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 3 battleships, 6 carriers, 1 cruiser, 1 destroyer, 9 fighters, 4 submarines, 3 tactical_bombers and 1 transport
36 Sea Zone : 1 flag, 1 battleship
16 Sea Zone : 1 destroyer
5 Sea Zone : 2 transports
6 Sea Zone : 1 carrier and 2 fighters
Production/PUs Summary :
Germans : 36 / 34
Russians : 28 / 32
Japanese : 68 / 77
Americans : 57 / 86
Chinese : 2 / 3
British : 38 / 50
UK_Pacific : 6 / 14
Italians : 13 / 9
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 7 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 marine moved from Norway to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry, 1 marine and 5 transports moved from 112 Sea Zone to 110 Sea Zone
2 cruisers, 2 destroyers and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 1 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Norway to Germany
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Air Battle in Germany
Americans attacks with 2 units heading to Germany
Germans launches 1 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Germany causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Germany to United Kingdom
Place Units - Americans
5 submarines and 3 transports placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
5 submarines placed in 10 Sea Zone
Americans undo move 3.
3 submarines placed in 10 Sea Zone
1 fighter and 2 infantry placed in Norway
2 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
Americans undo move 7.
Americans undo move 5.
Americans undo move 5.
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 submarines and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Purchase Units - British
British buy 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belarus to Rostov
3 mech_infantrys moved from Caucasus to Rostov
1 bomber moved from Greece to Rostov
2 fighters moved from Greece to Albania
3 artilleries moved from Bulgaria to Albania
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
1 armour, 1 artillery, 2 infantry and 1 marine moved from Greece to Albania
3 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Burma to Shan State
1 artillery moved from Burma to Shan State
Combat - British
Battle in Albania
British attack with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 1 marine
Italians defend with 3 infantry
British win, taking Albania from Italians with 1 armour, 4 artilleries, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for British: 1 infantry
Battle in Rostov
British attack with 1 bomber and 4 mech_infantrys
Italians defend with 2 infantry
British win, taking Rostov from Italians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 2 armour, 1 artillery and 1 marine
British win, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for Japanese: 2 armour, 1 artillery and 1 marine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Shan State to India
2 aaGuns, 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to India
1 bomber moved from Rostov to Greece
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Albania to 98 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 115 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Adding units owned by British to 115 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 113 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Novgorod: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Americans from Baltic States: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 fighter placed in United Kingdom
2 infantry placed in Egypt
1 fighter and 2 infantry placed in Greece
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,5,6,4
British collect 40 PUs (2 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,4,2,1,5,5,1,1,3,6,4,2,3,5,6,4,3,2,3,1,2,6,2,5,4,1,4,6,4,3,3,5,4,3,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
I forgot two US NCM’s hope the Edits are ok with you.
Also assumed you would like to intercept in Germany. Let me know if that was not the case.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 armour and 2 mech_infantrys moved from Germany to Romania
1 fighter moved from Northern Italy to Romania
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Romania
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Romania from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Romania to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6,1,2
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns and 2 infantry
Romania : 1 armour and 2 mech_infantrys
Northern Italy : 1 factory_major, 1 fighter and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
97 Sea Zone : 3 submarines
Yugoslavia : 3 infantry
Production/PUs Summary :
Germans : 31 / 34
Russians : 30 / 32
Japanese : 67 / 77
Americans : 62 / 92
Chinese : 2 / 2
British : 39 / 49
UK_Pacific : 7 / 9
Italians : 10 / 4
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 marine
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Bulgaria to Greece
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Western Ukraine
3 infantry moved from Denmark to Western Germany
1 artillery and 1 marine moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to France
2 tactical_bombers moved from Western Germany to France
2 armour and 2 mech_infantrys moved from Eastern Poland to Romania
2 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
Germans take Bulgaria from British
2 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
2 armour moved from Romania to Bulgaria
1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
8 mech_infantrys moved from Eastern Poland to Germany
1 armour moved from Eastern Poland to Yugoslavia
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 marine
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Holland Belgium to Western Germany
5 infantry moved from Eastern Poland to Baltic States
6 artilleries moved from Eastern Poland to Baltic States
2 aaGuns moved from Eastern Poland to Baltic States
Place Units - Germans
2 infantry and 1 mech_infantry placed in France
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6,2,6
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total
Territory Summary for Germans :
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
Germany : 1 factory_minor, 8 mech_infantrys and 1 tactical_bomber
Holland Belgium : 1 artillery and 1 marine
Belarus : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Baltic States : 1 flag, 2 aaGuns, 7 artilleries, 6 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 3 artilleries
Bessarabia : 1 flag, 1 artillery
Western Ukraine : 1 flag, 1 artillery and 1 mech_infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag, 7 armour and 7 mech_infantrys
Yugoslavia : 1 flag, 1 armour
Production/PUs Summary :
Germans : 39 / 37
Russians : 26 / 32
Japanese : 64 / 77
Americans : 59 / 92
Chinese : 2 / 2
British : 38 / 49
UK_Pacific : 7 / 9
Italians : 10 / 4
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
5 artilleries and 10 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Belarus
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Novosibirsk to Sikang
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 5 artilleries, 1 fighter and 10 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Belarus from Germans with 5 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Tsinghai
1 armour moved from Volgograd to Tsinghai
3 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Novosibirsk to Novgorod
1 fighter moved from Belarus to Novgorod
3 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
19 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
5 artilleries moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 armour moved from Bryansk to Novgorod
6 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery, 1 fighter and 1 infantry placed in Novgorod
1 armour and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Hopei to Shensi
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from French Indo China to Shan State
2 infantry moved from Yunnan to Shan State
1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from 37 Sea Zone to Burma
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Amur to Siberia
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Celebes
Japanese attack with 1 armour and 1 bomber
ANZAC defend with 1 marine
Japanese win, taking Celebes from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry; ANZAC defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour and 2 infantry
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yakut S.S.R.
Japanese attack with 2 armour
Russians defend with 1 mech_infantry
Japanese win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Burma to French Indo China
3 battleships, 6 carriers, 1 cruiser, 3 fighters and 2 submarines moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 bomber moved from Celebes to Borneo
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 armour placed in French Indo China
2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 3 armour and 6 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 armour and 2 infantry
Burma : 1 flag, 1 armour and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 bomber and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 armour
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 fighter
Celebes : 1 flag, 1 armour
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine and 1 transport
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 4 battleships, 7 carriers, 1 cruiser, 10 fighters, 2 submarines and 3 tactical_bombers
6 Sea Zone : 2 destroyers, 4 submarines and 3 transports
74 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 36 / 37
Russians : 29 / 34
Japanese : 69 / 77
Americans : 59 / 92
Chinese : 2 / 2
British : 38 / 49
UK_Pacific : 5 / 9
Italians : 10 / 4
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from United Kingdom to Holland Belgium
SixUnder, please ignore the Navy presence in sz113. It will be a NCM wich I accidently moved allready.
Scramble insz 112?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - British
1 battleship moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
2 fighters moved from 98 Sea Zone to Southern Italy
1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern Italy
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
1 marine moved from Albania to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from United Kingdom to Holland Belgium
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Java
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 marine
Americans win, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 1 marine
Battle in Denmark
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 112 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
1 artillery moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 artillery and 4 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 4 infantry, 3 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 2 destroyers and 13 fighters moved from 33 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Norway
1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
2 fighters moved from 98 Sea Zone to Southern Italy
1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern Italy
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
1 marine moved from Albania to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
Combat - British
Battle in Southern Italy
British attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 3 infantry and 1 marine
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
British captures 4PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 1 bomber, 6 fighters and 1 marine remaining. Battle score for attacker is 22
Casualties for British: 2 artilleries, 1 fighter and 3 infantry
Casualties for Italians: 2 aaGuns, 1 artillery, 2 fighters and 5 infantry
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - British
2 fighters moved from Burma to India
2 artilleries and 1 infantry moved from Albania to Greece
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Southern Italy to 97 Sea Zone
3 fighters moved from Southern Italy to Greece
1 transport moved from 115 Sea Zone to 112 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter moved from Southern Italy to 97 Sea Zone
2 mech_infantrys moved from Rostov to Ukraine
2 mech_infantrys moved from Rostov to Belarus
Place Units - British
1 carrier placed in 97 Sea Zone
2 infantry placed in Greece
1 destroyer placed in 81 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6,6,3
British collect 35 PUs (6 lost to blockades); end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry
Assumed no scramble since your odds would have decreased on the invasion and only contributed a minor difference with a scramble on my ships.
Let me know if i was wrong with the no scramble assumptions on both scenarios.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Romania to Albania
Italians take Albania from British
3 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Italians attack with 3 submarines
British defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 transports; Americans defend with 3 submarines
British win with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 3 transports remaining. Battle score for attacker is -12
Casualties for Italians: 3 submarines
Casualties for Americans: 1 submarine
Battle in Southern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 marine
retreated to Southern Italy
British win with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 2 infantry
Casualties for British: 1 marine
Non Combat Move - Italians
1 fighter moved from Southern Italy to Northern Italy
Turn Complete - Italians
Territory Summary for Italians :
France : 2 aaGuns and 2 infantry
Albania : 1 armour and 2 mech_infantrys
Northern Italy : 1 factory_major, 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 31 / 37
Russians : 29 / 34
Japanese : 64 / 77
Americans : 71 / 99
Chinese : 2 / 4
British : 40 / 51
UK_Pacific : 6 / 6
Italians : 5 / 0
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 aaGun, 1 fighter and 1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 1 marine; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 7 mech_infantrys moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from France to Southern France
1 tactical_bomber moved from France to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Denmark
7 artilleries moved from Baltic States to Poland
1 mech_infantry moved from Baltic States to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
4 infantry moved from Baltic States to Poland
6 mech_infantrys moved from Germany to Poland
1 artillery moved from Eastern Poland to Romania
2 artilleries moved from Eastern Poland to Poland
6 infantry moved from Western Germany to France
Combat - Germans
Battle in Greece
Germans attack with 7 armour and 7 mech_infantrys
British defend with 2 artilleries, 1 factory_minor, 3 fighters and 5 infantry; ANZAC defend with 1 infantry
British win with no units remaining. Battle score for attacker is -14
Casualties for Germans: 7 armour and 7 mech_infantrys
Casualties for British: 2 artilleries, 3 fighters and 5 infantry
Casualties for ANZAC: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern Italy
Germans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Southern Italy from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 1 armour
Battle in Denmark
Germans attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
1 tactical_bomber moved from Southern France to France
1 tactical_bomber moved from Southern Italy to France
1 bomber moved from Southern Italy to Western Germany
2 aaGuns moved from Baltic States to Poland
Place Units - Germans
3 artilleries placed in France
5 artilleries and 1 marine placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,2,6,6,2,2,4,6,3,2,4,1
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total
Territory Summary for Germans :
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 marine and 1 tactical_bomber
Romania : 1 artillery
Poland : 2 aaGuns, 9 artilleries, 4 infantry and 6 mech_infantrys
Germany : 1 factory_minor
Denmark : 2 infantry and 2 mech_infantrys
Holland Belgium : 2 infantry
Southern Italy : 1 armour
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 39 / 37
Russians : 29 / 34
Japanese : 64 / 77
Americans : 63 / 99
Chinese : 2 / 4
British : 37 / 51
UK_Pacific : 6 / 6
Italians : 8 / 0
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice are just kicking my arss in two games, this one and one against JWW. I was 83% in Greece and still lost with a +7.48 TUV. Grrr
Dice are just kicking my arss in two games, this one and one against JWW. I was 83% in Greece and still lost with a +7.48 TUV. Grrr
Two additional Bmbrs and you would have had 100% on Greece :wink:.
It is not allways the dice.
From JWW i learned to look out for battles where i have at least a 95 to 100% chance of success.
There will be battles where we have to gamble, but the ones who really counts make 'em sure.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
7 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Eastern Poland
2 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Shensi
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 7 artilleries, 1 fighter and 5 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 7 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Tsinghai
3 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Samara
2 armour moved from Ukraine to Volgograd
1 aaGun moved from Ukraine to Bessarabia
2 aaGuns moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Belarus to Baltic States
2 armour moved from Novgorod to Eastern Poland
8 artilleries and 36 infantry moved from Belarus to Eastern Poland
4 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
Place Units - Russians
1 bomber placed in Russia
2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs