Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield, 2x factory_minor; Remaining resources: 84 PUs;
Germans buy 2 armour, 1 bomber, 2 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Rocket attack in United Kingdom does 5 damage to factory_major owned by British
Rockets in Western Germany roll: 6
Rocket attack in Volgograd does 1 damage to factory_minor owned by Russians
Rockets in Novgorod roll: 2
Rocket attack in United Kingdom does 2 damage to airfield owned by British
Rockets in France roll: 2
Rocket attack in Persia does 6 damage to factory_minor owned by British
Rockets in Russia roll: 6
2 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 artillery and 1 mech_infantry moved from Russia to Samara
1 artillery and 1 mech_infantry moved from Russia to Tambov
1 armour moved from Russia to Western Ukraine
Germans take Bryansk from Russians
Germans take Western Ukraine from Russians
1 armour moved from Russia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Russia to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Samara
1 tactical_bomber moved from Novgorod to Tambov
2 bombers moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Russia to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Suiyuyan
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 4 armour
Germans win, taking Belarus from British with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 mech_infantry
Casualties for British: 4 armour
Battle in Samara
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Tambov from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Suiyuyan
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Suiyuyan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 tactical_bomber moved from Samara to Novgorod
1 tactical_bomber moved from Tambov to Novgorod
2 bombers moved from Belarus to Western Germany
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Suiyuyan to Kansu
Place Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 submarine and 1 transport placed in 113 Sea Zone
2 armour placed in Germany
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Chahar to Anhwe
3 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Kansu to Shensi
2 tactical_bombers moved from Manchuria to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Anhwe
3 fighters moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
2 fighters moved from Philippines to 43 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer and 1 transport
retreated to 43 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Anhwe
Japanese attack with 6 armour, 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 4 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber; Chinese defend with 9 infantry
Japanese win, taking Anhwe from Chinese with 4 armour, 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 65
Casualties for British: 1 aaGun, 4 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 9 infantry
Casualties for Japanese: 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
2 bombers moved from Anhwe to Japan
2 fighters moved from Anhwe to Manchuria
2 tactical_bombers moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
2 fighters moved from Anhwe to Chahar
1 aaGun moved from Kiangsu to Anhwe
1 fighter moved from 43 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in 20 Sea Zone
Americans attack with 1 submarine and 3 transports
Japanese defend with 1 transport
Americans win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kiangsu
Battle in Kwangtung
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Kiangsu from Japanese, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Soviet Far East
Battle in 25 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese with 1 submarine remaining. Battle score for attacker is 3
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Formosa
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
2 battleships, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from France to United Kingdom
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to 91 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 battleship, 1 cruiser and 1 destroyer placed in 10 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
1 battleship and 1 cruiser placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun and 4 armour
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 aaGun and 4 armour remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
1 artillery and 5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 6x factory_minor, 2x airfield; Remaining resources: 45 PUs;
British buy 2 armour, 5 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries moved from Kiangsi to Anhwe
2 mech_infantrys moved from Hunan to Anhwe
2 mech_infantrys moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
Combat - British
Battle in Anhwe
British attack with 2 artilleries and 5 mech_infantrys
Japanese defend with 1 aaGun and 4 armour
Japanese win with 2 armour remaining. Battle score for attacker is -11
Casualties for British: 2 artilleries and 5 mech_infantrys
Casualties for Japanese: 1 aaGun and 2 armour
Non Combat Move - British
1 aaGun and 8 infantry moved from Shan State to Yunnan
1 aaGun moved from Hunan to Kiangsi
3 armour moved from Volgograd to Caucasus
3 armour moved from Persia to Caucasus
1 infantry moved from Tsinghai to Sikang
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 battleship, 2 cruisers and 4 transports moved from 99 Sea Zone to 81 Sea Zone
4 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Caucasus
Place Units - British
2 submarines placed in 98 Sea Zone
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from India: 4 mech_infantrys
EDIT: Adding units owned by UK_Pacific to Yunnan: 2 mech_infantrys
EDIT: Adding units owned by UK_Pacific to Eastern Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
British collect 3 PUs from War Bonds; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 bomber and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in Yunnan change ownership: 2 mech_infantrys
Some Units in India change ownership: 1 bomber and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Greece to Bulgaria
1 mech_infantry moved from Yugoslavia to Bessarabia
2 armour and 3 mech_infantrys moved from Yugoslavia to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
Combat - ANZAC
Battle in Okinawa
Battle in Shantung
Non Combat Move - ANZAC
2 cruisers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 carrier moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Hunan to Szechwan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Malta
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 76 PUs;
Germans buy 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Rocket attack in United Kingdom does 4 damage to airfield owned by British
Rockets in Western Germany roll: 5
Rocket attack in United Kingdom does 1 damage to harbour owned by British
Rockets in France roll: 1
Rocket attack in Persia does 6 damage to factory_minor owned by British
Rockets in Russia roll: 6
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Suiyuyan to Tsinghai
Germans take Tsinghai from Chinese
1 artillery moved from Samara to Kazakhstan
1 tactical_bomber moved from Kansu to Kazakhstan
1 fighter moved from Novgorod to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Samara to Volgograd
1 armour moved from Rostov to Volgograd
1 artillery and 1 mech_infantry moved from Tambov to Volgograd
7 armour and 3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Belarus to Tambov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tambov
1 mech_infantry moved from Vologda to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
4 tactical_bombers moved from Novgorod to Tambov
1 fighter moved from Western Germany to Tambov
2 armour moved from Germany to Romania
1 tactical_bomber moved from Western Germany to Tambov
1 infantry moved from Western Germany to France
1 artillery moved from Germany to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 bombers moved from Western Germany to Russia
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in France
1 artillery and 2 mech_infantrys placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Anhwe to Szechwan
1 artillery moved from Shensi to Szechwan
1 armour moved from Kweichow to Szechwan
1 fighter moved from Chahar to Szechwan
1 bomber moved from Japan to Kiangsu
1 fighter moved from Chahar to Kiangsu
1 bomber moved from Japan to Kiangsu
1 battleship moved from 6 Sea Zone to 3 Sea Zone
4 fighters moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to Kiangsu
1 carrier moved from 6 Sea Zone to 18 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 18 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 transport
Japanese win with 1 battleship remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 carrier and 3 fighters
Americans defend with 1 cruiser
Japanese win with 1 carrier and 3 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 cruiser
Battle in Szechwan
Japanese attack with 2 armour, 1 artillery and 1 fighter
ANZAC defend with 1 fighter; Chinese defend with 1 fighter
Japanese win, taking Szechwan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armour and 1 artillery
Battle in Aleutian Islands
Battle in Kiangsu
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Aleutian Islands from Americans with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 4 fighters
Americans defend with 1 transport; ANZAC defend with 2 cruisers, 1 destroyer and 3 transports
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 cruisers, 1 destroyer and 3 transports
Casualties for Americans: 1 transport
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 carrier and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in Alaska
Non Combat Move - Japanese
4 fighters moved from 19 Sea Zone to Japan
2 fighters moved from 18 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
1 infantry moved from Urals to Evenkiyskiy
1 fighter moved from Szechwan to Shensi
2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Philippines
Place Units - Japanese
10 infantry placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 cruisers, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Western United States to 2 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 8 Sea Zone
1 battleship and 1 cruiser moved from 10 Sea Zone to 3 Sea Zone
2 submarines moved from 20 Sea Zone to 19 Sea Zone
2 submarines moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 17 Sea Zone
1 fighter moved from 20 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 armour moved from Kwangtung to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Kwangtung to Anhwe
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 carrier and 2 fighters
3 submarines owned by the Americans Submerged
Japanese win, taking 125 Sea Zone from Germans with 2 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 3 Sea Zone
Americans attack with 1 battleship and 1 cruiser
Japanese defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship remaining. Battle score for attacker is 11
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 battleship
Battle in 17 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 18 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 3
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Formosa to 20 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 3 transports moved from 20 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 2 Sea Zone to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
Place Units - Americans
2 cruisers, 1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Germans
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 fighter
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
5 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 36 PUs;
British buy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 26 PUs;
UK_Pacific buy 6 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
8 infantry and 2 mech_infantrys moved from Yunnan to Szechwan
1 bomber moved from Caucasus to Ukraine
1 armour moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
3 fighters moved from Caucasus to Rostov
Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Szechwan
British attack with 8 infantry and 2 mech_infantrys
Japanese defend with 1 armour
British win, taking Szechwan from Japanese with 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Rostov
British attack with 1 armour and 4 fighters
Germans defend with 1 mech_infantry
British win, taking Rostov from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from Rostov to Caucasus
1 infantry moved from Sikang to Kazakhstan
2 armour and 1 mech_infantry moved from Persia to Caucasus
2 armour and 5 mech_infantrys moved from Iraq to Caucasus
4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 battleship and 2 cruisers moved from 81 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
4 transports moved from 81 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
EDIT: British undo move 11.
EDIT: 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from India to Northwest Persia
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Kiangsi to Hunan
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
British undo move 1.
2 armour and 1 mech_infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
British collect 6 PUs from War Bonds; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 20 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Bessarabia to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 armour
Italians win, taking Rostov from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Bulgaria to Bessarabia
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1
Italians collect 14 PUs (7 lost to blockades); end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in Queensland
ANZAC undo move 1.
1 artillery placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Malta to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 78 PUs;
Germans buy 1 aaGun, 4 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Rocket attack in United Kingdom does 3 damage to harbour owned by British
Rockets in Western Germany roll: 3
Rocket attack in United Kingdom does 2 damage to harbour owned by British
Rockets in France roll: 5
Rocket attack in Persia does 6 damage to factory_minor owned by British
Rockets in Russia roll: 6
3 bombers moved from Russia to 96 Sea Zone
1 fighter and 2 tactical_bombers moved from Tambov to 96 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Tambov to 96 Sea Zone
1 tactical_bomber moved from Tambov to 96 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers
British defend with 1 battleship, 3 cruisers and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 3 cruisers and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from France to Western Germany
1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Tambov to Volgograd
1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Russia to Volgograd
2 armour moved from Romania to Ukraine
1 bomber moved from 96 Sea Zone to Volgograd
1 tactical_bomber moved from 96 Sea Zone to Libya
1 tactical_bomber moved from 96 Sea Zone to Libya
1 tactical_bomber moved from 96 Sea Zone to Libya
1 fighter moved from 96 Sea Zone to Western Germany
1 fighter moved from 96 Sea Zone to Ukraine
1 bomber moved from 96 Sea Zone to Ukraine
2 bombers moved from 96 Sea Zone to Southern Italy
1 armour moved from Tsinghai to Vologda
Place Units - Germans
3 mech_infantrys placed in Ukraine
1 aaGun and 1 fighter placed in Volgograd
3 mech_infantrys placed in Russia
1 fighter placed in Western Germany
1 fighter placed in Volgograd
1 fighter placed in Novgorod
3 infantry placed in Western Germany
Germans undo move 7.
2 infantry placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 8 PUs;
Combat Move - Japanese
1 fighter moved from Japan to Sakha
1 tactical_bomber moved from Manchuria to Sakha
2 bombers, 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from Japan to Sakha
1 tactical_bomber moved from Manchuria to Sakha
1 fighter moved from Manchuria to Anhwe
1 fighter moved from Japan to Anhwe
Combat - Japanese
Battle in Sakha
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 armour
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 armour
Casualties for Japanese: 1 tactical_bomber
Battle in Anhwe
Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 armour and 1 mech_infantry
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Amur
2 fighters moved from Sakha to Amur
1 tactical_bomber moved from Sakha to Manchuria
1 bomber moved from Anhwe to Manchuria
1 bomber moved from Anhwe to Japan
2 fighters moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Jehol
1 infantry moved from Manchuria to Jehol
2 fighters moved from Japan to Korea
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Philippines to Japan
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 factory_minor placed in Korea
1 artillery and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,2,3,6
Japanese collect 15 PUs (10 lost to blockades); end with 23 PUs total