@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield, 2x airfield; Remaining resources: 57 PUs;
Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Rocket attack in United Kingdom does 3 damage to factory_major owned by British
Rockets in Western Germany roll: 3
Rocket attack in Russia does 1 damage to airfield owned by Russians
Rockets in Novgorod roll: 1
Rocket attack in Gibraltar does 2 damage to harbour owned by British
Rockets in France roll: 2
1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
10 armour, 6 artilleries, 2 bombers, 4 fighters, 14 infantry, 20 mech_infantrys and 3 tactical_bombers moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
3 tactical_bombers moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Kansu
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 11 armour, 6 artilleries, 5 bombers, 4 fighters, 14 infantry, 21 mech_infantrys and 6 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 1 fighter, 35 infantry, 5 mech_infantrys and 2 tactical_bombers; ANZAC defend with 2 fighters
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 2 artilleries, 5 bombers, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 4 artilleries, 4 fighters, 14 infantry and 18 mech_infantrys
Casualties for Russians: 3 aaGuns, 4 armour, 2 artilleries, 1 fighter, 35 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for ANZAC: 2 fighters
Non Combat Move - Germans
2 bombers and 6 tactical_bombers moved from Russia to Novgorod
1 mech_infantry moved from Novgorod to Belarus
3 bombers moved from Russia to Belarus
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Belarus
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
Place Units - Germans
2 fighters and 1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
1 destroyer placed in 113 Sea Zone
1 armour placed in Western Germany
1 artillery placed in France
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Vologda to Samara
1 infantry moved from Chahar to Suiyuyan
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 artillery and 2 infantry moved from Jehol to Chahar
1 armour moved from Manchuria to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Anhwe
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Jehol to 36 Sea Zone
1 armour moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 bomber moved from Jehol to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Chahar
Japanese attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 2 aaGuns and 4 infantry
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 9
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 armour moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Olgiy to Kansu
1 infantry moved from Evenkiyskiy to Urals
2 battleships, 2 carriers, 1 cruiser, 4 fighters and 4 transports moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from 36 Sea Zone to Kiangsu
1 fighter moved from Jehol to Japan
1 mech_infantry moved from Jehol to Kiangsu
2 fighters moved from Anhwe to Kiangsu
1 armour moved from Jehol to Manchuria
1 fighter moved from Kiangsu to Japan
2 fighters moved from Kiangsu to Philippines
2 tactical_bombers moved from Anhwe to Manchuria
Place Units - Japanese
2 infantry placed in Kiangsu
1 artillery and 2 mech_infantrys placed in Manchuria
1 artillery placed in Kiangsu
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Japanese collect 39 PUs (4 lost to blockades); end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 cruisers, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
1 armour placed in Western United States
1 transport placed in 101 Sea Zone
1 battleship, 1 carrier and 1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Kiangsi
4 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kiangsi
2 infantry moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Shensi
2 infantry placed in Anhwe
Chinese undo move 3.
Chinese undo move 2.
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 2x harbour; Remaining resources: 50 PUs;
British buy 3 armour, 1 factory_minor and 3 infantry; Remaining resources: 11 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Bryansk to Belarus
4 armour moved from Tambov to Belarus
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 armour, 1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 battleship moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Battle in Greece
Battle in Belarus
British attack with 4 armour and 1 infantry
Germans defend with 2 aaGuns, 3 bombers and 1 mech_infantry
British win, taking Greece from Italians, taking Belarus from Germans with 4 armour remaining. Battle score for attacker is 47
Casualties for Germans: 2 aaGuns, 3 bombers and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 artillery moved from Volgograd to Tambov
3 armour moved from Caucasus to Volgograd
3 armour moved from Persia to Caucasus
3 armour moved from Kwangsi to Anhwe
2 artilleries moved from Kwangsi to Kiangsi
1 aaGun moved from Hunan to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
1 armour moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Hunan
5 mech_infantrys moved from Kwangsi to Anhwe
1 mech_infantry moved from Kwangsi to Hunan
1 aaGun moved from Kwangsi to Hunan
1 aaGun moved from Malaya to Shan State
8 infantry moved from Malaya to Shan State
3 mech_infantrys moved from India to Yunnan
1 bomber and 2 fighters moved from Egypt to Caucasus
2 fighters moved from Malta to Egypt
Place Units - British
1 factory_minor placed in Iraq
3 armour placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 47 PUs total
British collect 1 PU from War Bonds; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 artilleries and 2 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 fighter moved from Romania to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 artilleries, 3 fighters and 2 infantry
British defend with 2 armour, 2 artilleries and 4 infantry
Italians win, taking Greece from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 2 armour, 2 artilleries and 4 infantry
Non Combat Move - Italians
3 fighters moved from Greece to Southern Italy
3 armour moved from Southern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Bessarabia to Yugoslavia
5 mech_infantrys moved from Southern Italy to Yugoslavia
2 aaGuns, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6
Italians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking Borneo from Japanese, taking 37 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from 36 Sea Zone to Hunan
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield, 2x factory_minor; Remaining resources: 84 PUs;
Germans buy 2 armour, 1 bomber, 2 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Rocket attack in United Kingdom does 5 damage to factory_major owned by British
Rockets in Western Germany roll: 6
Rocket attack in Volgograd does 1 damage to factory_minor owned by Russians
Rockets in Novgorod roll: 2
Rocket attack in United Kingdom does 2 damage to airfield owned by British
Rockets in France roll: 2
Rocket attack in Persia does 6 damage to factory_minor owned by British
Rockets in Russia roll: 6
2 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 artillery and 1 mech_infantry moved from Russia to Samara
1 artillery and 1 mech_infantry moved from Russia to Tambov
1 armour moved from Russia to Western Ukraine
Germans take Bryansk from Russians
Germans take Western Ukraine from Russians
1 armour moved from Russia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Russia to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Samara
1 tactical_bomber moved from Novgorod to Tambov
2 bombers moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Russia to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Suiyuyan
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 4 armour
Germans win, taking Belarus from British with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 mech_infantry
Casualties for British: 4 armour
Battle in Samara
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Tambov from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Suiyuyan
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Suiyuyan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 tactical_bomber moved from Samara to Novgorod
1 tactical_bomber moved from Tambov to Novgorod
2 bombers moved from Belarus to Western Germany
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Suiyuyan to Kansu
Place Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 submarine and 1 transport placed in 113 Sea Zone
2 armour placed in Germany
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Chahar to Anhwe
3 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Kansu to Shensi
2 tactical_bombers moved from Manchuria to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Anhwe
3 fighters moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
2 fighters moved from Philippines to 43 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer and 1 transport
retreated to 43 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Anhwe
Japanese attack with 6 armour, 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 4 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber; Chinese defend with 9 infantry
Japanese win, taking Anhwe from Chinese with 4 armour, 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 65
Casualties for British: 1 aaGun, 4 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 9 infantry
Casualties for Japanese: 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
2 bombers moved from Anhwe to Japan
2 fighters moved from Anhwe to Manchuria
2 tactical_bombers moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
2 fighters moved from Anhwe to Chahar
1 aaGun moved from Kiangsu to Anhwe
1 fighter moved from 43 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in 20 Sea Zone
Americans attack with 1 submarine and 3 transports
Japanese defend with 1 transport
Americans win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kiangsu
Battle in Kwangtung
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Kiangsu from Japanese, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Soviet Far East
Battle in 25 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese with 1 submarine remaining. Battle score for attacker is 3
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Formosa
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
2 battleships, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from France to United Kingdom
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to 91 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 battleship, 1 cruiser and 1 destroyer placed in 10 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
1 battleship and 1 cruiser placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun and 4 armour
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 aaGun and 4 armour remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
1 artillery and 5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 6x factory_minor, 2x airfield; Remaining resources: 45 PUs;
British buy 2 armour, 5 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries moved from Kiangsi to Anhwe
2 mech_infantrys moved from Hunan to Anhwe
2 mech_infantrys moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
Combat - British
Battle in Anhwe
British attack with 2 artilleries and 5 mech_infantrys
Japanese defend with 1 aaGun and 4 armour
Japanese win with 2 armour remaining. Battle score for attacker is -11
Casualties for British: 2 artilleries and 5 mech_infantrys
Casualties for Japanese: 1 aaGun and 2 armour
Non Combat Move - British
1 aaGun and 8 infantry moved from Shan State to Yunnan
1 aaGun moved from Hunan to Kiangsi
3 armour moved from Volgograd to Caucasus
3 armour moved from Persia to Caucasus
1 infantry moved from Tsinghai to Sikang
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 battleship, 2 cruisers and 4 transports moved from 99 Sea Zone to 81 Sea Zone
4 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Caucasus
Place Units - British
2 submarines placed in 98 Sea Zone
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from India: 4 mech_infantrys
EDIT: Adding units owned by UK_Pacific to Yunnan: 2 mech_infantrys
EDIT: Adding units owned by UK_Pacific to Eastern Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
British collect 3 PUs from War Bonds; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 bomber and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in Yunnan change ownership: 2 mech_infantrys
Some Units in India change ownership: 1 bomber and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Greece to Bulgaria
1 mech_infantry moved from Yugoslavia to Bessarabia
2 armour and 3 mech_infantrys moved from Yugoslavia to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
Combat - ANZAC
Battle in Okinawa
Battle in Shantung
Non Combat Move - ANZAC
2 cruisers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 carrier moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Hunan to Szechwan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Malta
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 76 PUs;
Germans buy 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Rocket attack in United Kingdom does 4 damage to airfield owned by British
Rockets in Western Germany roll: 5
Rocket attack in United Kingdom does 1 damage to harbour owned by British
Rockets in France roll: 1
Rocket attack in Persia does 6 damage to factory_minor owned by British
Rockets in Russia roll: 6
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Suiyuyan to Tsinghai
Germans take Tsinghai from Chinese
1 artillery moved from Samara to Kazakhstan
1 tactical_bomber moved from Kansu to Kazakhstan
1 fighter moved from Novgorod to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Samara to Volgograd
1 armour moved from Rostov to Volgograd
1 artillery and 1 mech_infantry moved from Tambov to Volgograd
7 armour and 3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Belarus to Tambov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tambov
1 mech_infantry moved from Vologda to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
4 tactical_bombers moved from Novgorod to Tambov
1 fighter moved from Western Germany to Tambov
2 armour moved from Germany to Romania
1 tactical_bomber moved from Western Germany to Tambov
1 infantry moved from Western Germany to France
1 artillery moved from Germany to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 bombers moved from Western Germany to Russia
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in France
1 artillery and 2 mech_infantrys placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Anhwe to Szechwan
1 artillery moved from Shensi to Szechwan
1 armour moved from Kweichow to Szechwan
1 fighter moved from Chahar to Szechwan
1 bomber moved from Japan to Kiangsu
1 fighter moved from Chahar to Kiangsu
1 bomber moved from Japan to Kiangsu
1 battleship moved from 6 Sea Zone to 3 Sea Zone
4 fighters moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to Kiangsu
1 carrier moved from 6 Sea Zone to 18 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 18 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 transport
Japanese win with 1 battleship remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 carrier and 3 fighters
Americans defend with 1 cruiser
Japanese win with 1 carrier and 3 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 cruiser
Battle in Szechwan
Japanese attack with 2 armour, 1 artillery and 1 fighter
ANZAC defend with 1 fighter; Chinese defend with 1 fighter
Japanese win, taking Szechwan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armour and 1 artillery
Battle in Aleutian Islands
Battle in Kiangsu
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Aleutian Islands from Americans with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 4 fighters
Americans defend with 1 transport; ANZAC defend with 2 cruisers, 1 destroyer and 3 transports
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 cruisers, 1 destroyer and 3 transports
Casualties for Americans: 1 transport
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 carrier and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in Alaska
Non Combat Move - Japanese
4 fighters moved from 19 Sea Zone to Japan
2 fighters moved from 18 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
1 infantry moved from Urals to Evenkiyskiy
1 fighter moved from Szechwan to Shensi
2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Philippines
Place Units - Japanese
10 infantry placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total