@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Ironfish vs ShrimpBoatChef
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from 19 Sea Zone to ShantungCombat - ANZAC
Battle in Okinawa
Battle in ShantungNon Combat Move - ANZAC
2 cruisers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 carrier moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Hunan to SzechwanPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to MaltaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 76 PUs;
Germans buy 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Rocket attack in United Kingdom does 4 damage to airfield owned by British
Rockets in Western Germany roll: 5
Rocket attack in United Kingdom does 1 damage to harbour owned by British
Rockets in France roll: 1
Rocket attack in Persia does 6 damage to factory_minor owned by British
Rockets in Russia roll: 6
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Suiyuyan to Tsinghai
Germans take Tsinghai from Chinese
1 artillery moved from Samara to Kazakhstan
1 tactical_bomber moved from Kansu to Kazakhstan
1 fighter moved from Novgorod to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Samara to Volgograd
1 armour moved from Rostov to Volgograd
1 artillery and 1 mech_infantry moved from Tambov to Volgograd
7 armour and 3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Belarus to Tambov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tambov
1 mech_infantry moved from Vologda to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
4 tactical_bombers moved from Novgorod to Tambov
1 fighter moved from Western Germany to Tambov
2 armour moved from Germany to Romania
1 tactical_bomber moved from Western Germany to Tambov
1 infantry moved from Western Germany to France
1 artillery moved from Germany to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 bombers moved from Western Germany to Russia
1 destroyer moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in France
1 artillery and 2 mech_infantrys placed in Western Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Anhwe to Szechwan
1 artillery moved from Shensi to Szechwan
1 armour moved from Kweichow to Szechwan
1 fighter moved from Chahar to Szechwan
1 bomber moved from Japan to Kiangsu
1 fighter moved from Chahar to Kiangsu
1 bomber moved from Japan to Kiangsu
1 battleship moved from 6 Sea Zone to 3 Sea Zone
4 fighters moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to Kiangsu
1 carrier moved from 6 Sea Zone to 18 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 18 Sea Zone
3 fighters moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 transport
Japanese win with 1 battleship remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 carrier and 3 fighters
Americans defend with 1 cruiser
Japanese win with 1 carrier and 3 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 cruiser
Battle in Szechwan
Japanese attack with 2 armour, 1 artillery and 1 fighter
ANZAC defend with 1 fighter; Chinese defend with 1 fighter
Japanese win, taking Szechwan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armour and 1 artillery
Battle in Aleutian Islands
Battle in Kiangsu
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Aleutian Islands from Americans with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 4 fighters
Americans defend with 1 transport; ANZAC defend with 2 cruisers, 1 destroyer and 3 transports
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 cruisers, 1 destroyer and 3 transports
Casualties for Americans: 1 transport
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 carrier and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in AlaskaNon Combat Move - Japanese
4 fighters moved from 19 Sea Zone to Japan
2 fighters moved from 18 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
1 infantry moved from Urals to Evenkiyskiy
1 fighter moved from Szechwan to Shensi
2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
10 infantry placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 cruisers, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Western United States to 2 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 8 Sea Zone
1 battleship and 1 cruiser moved from 10 Sea Zone to 3 Sea Zone
2 submarines moved from 20 Sea Zone to 19 Sea Zone
2 submarines moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 17 Sea Zone
1 fighter moved from 20 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 armour moved from Kwangtung to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Kwangtung to AnhweCombat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 carrier and 2 fighters
3 submarines owned by the Americans Submerged
Japanese win, taking 125 Sea Zone from Germans with 2 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 3 Sea Zone
Americans attack with 1 battleship and 1 cruiser
Japanese defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship remaining. Battle score for attacker is 11
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 battleship
Battle in 17 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 18 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 3
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
2 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Formosa to 20 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 3 transports moved from 20 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 2 Sea Zone to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea ZonePlace Units - Americans
2 cruisers, 1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Germans
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 fighter
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
5 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 36 PUs;
British buy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 26 PUs;
UK_Pacific buy 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
8 infantry and 2 mech_infantrys moved from Yunnan to Szechwan
1 bomber moved from Caucasus to Ukraine
1 armour moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
3 fighters moved from Caucasus to RostovCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Szechwan
British attack with 8 infantry and 2 mech_infantrys
Japanese defend with 1 armour
British win, taking Szechwan from Japanese with 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Rostov
British attack with 1 armour and 4 fighters
Germans defend with 1 mech_infantry
British win, taking Rostov from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from Rostov to Caucasus
1 infantry moved from Sikang to Kazakhstan
2 armour and 1 mech_infantry moved from Persia to Caucasus
2 armour and 5 mech_infantrys moved from Iraq to Caucasus
4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 battleship and 2 cruisers moved from 81 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
4 transports moved from 81 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
EDIT: British undo move 11.
EDIT: 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from India to Northwest Persia
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Kiangsi to HunanPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
British undo move 1.
2 armour and 1 mech_infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
British collect 6 PUs from War Bonds; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 20 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Bessarabia to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 armour
Italians win, taking Rostov from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Bulgaria to Bessarabia
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Tunisia to LibyaTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1
Italians collect 14 PUs (7 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
ANZAC undo move 1.
1 artillery placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Malta to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 78 PUs;
Germans buy 1 aaGun, 4 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Rocket attack in United Kingdom does 3 damage to harbour owned by British
Rockets in Western Germany roll: 3
Rocket attack in United Kingdom does 2 damage to harbour owned by British
Rockets in France roll: 5
Rocket attack in Persia does 6 damage to factory_minor owned by British
Rockets in Russia roll: 6
3 bombers moved from Russia to 96 Sea Zone
1 fighter and 2 tactical_bombers moved from Tambov to 96 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Tambov to 96 Sea Zone
1 tactical_bomber moved from Tambov to 96 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers
British defend with 1 battleship, 3 cruisers and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 3 cruisers and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Americans SubmergedNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from France to Western Germany
1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Tambov to Volgograd
1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Russia to Volgograd
2 armour moved from Romania to Ukraine
1 bomber moved from 96 Sea Zone to Volgograd
1 tactical_bomber moved from 96 Sea Zone to Libya
1 tactical_bomber moved from 96 Sea Zone to Libya
1 tactical_bomber moved from 96 Sea Zone to Libya
1 fighter moved from 96 Sea Zone to Western Germany
1 fighter moved from 96 Sea Zone to Ukraine
1 bomber moved from 96 Sea Zone to Ukraine
2 bombers moved from 96 Sea Zone to Southern Italy
1 armour moved from Tsinghai to VologdaPlace Units - Germans
3 mech_infantrys placed in Ukraine
1 aaGun and 1 fighter placed in Volgograd
3 mech_infantrys placed in Russia
1 fighter placed in Western Germany
1 fighter placed in Volgograd
1 fighter placed in Novgorod
3 infantry placed in Western Germany
Germans undo move 7.
2 infantry placed in Western Germany
1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 fighter moved from Japan to Sakha
1 tactical_bomber moved from Manchuria to Sakha
2 bombers, 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from Japan to Sakha
1 tactical_bomber moved from Manchuria to Sakha
1 fighter moved from Manchuria to Anhwe
1 fighter moved from Japan to AnhweCombat - Japanese
Battle in Sakha
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 armour
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 armour
Casualties for Japanese: 1 tactical_bomber
Battle in Anhwe
Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 armour and 1 mech_infantry
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Amur
2 fighters moved from Sakha to Amur
1 tactical_bomber moved from Sakha to Manchuria
1 bomber moved from Anhwe to Manchuria
1 bomber moved from Anhwe to Japan
2 fighters moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Jehol
1 infantry moved from Manchuria to Jehol
2 fighters moved from Japan to Korea
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Philippines to Japan
1 fighter moved from Japan to ManchuriaPlace Units - Japanese
1 factory_minor placed in Korea
1 artillery and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,2,3,6
Japanese collect 15 PUs (10 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 4 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines
1 bomber moved from United Kingdom to France
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 4 artilleries, 1 harbour and 4 infantry
Americans win, taking 6 Sea Zone from Japanese, taking Philippines from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun, 4 artilleries and 4 infantry
Battle in MoroccoNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 battleship moved from 3 Sea Zone to 9 Sea Zone
2 cruisers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 109 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from France to United KingdomPlace Units - Americans
2 mech_infantrys placed in Western United States
1 cruiser and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Americans undo move 3.
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from GermansCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to ShensiPlace Units - Chinese
1 artillery and 4 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 bomber moved from Northwest Persia to Volgograd
3 fighters moved from Caucasus to Volgograd
1 bomber moved from Northwest Persia to Ukraine
1 fighter moved from Caucasus to UkraineCombat - British
Air Battle in Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 40 PUs;
British buy 2 aaGuns, 2 armour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 27 PUs;
UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Northwest Persia to Volgograd
3 fighters moved from Caucasus to Volgograd
1 bomber moved from Northwest Persia to Ukraine
1 fighter moved from Caucasus to UkraineCombat - British
Air Battle in Ukraine
British attacks with 2 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Volgograd
British attacks with 4 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Cleaning up after air battlesNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Szechwan to Kazakhstan
1 aaGun, 8 infantry and 1 mech_infantry moved from Szechwan to Sikang
1 aaGun moved from Hunan to Kweichow
1 fighter moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 armour moved from Persia to Caucasus
2 mech_infantrys moved from Eastern Persia to Northwest Persia
6 mech_infantrys moved from India to Eastern Persia
1 artillery and 5 infantry moved from Iraq to Northwest Persia
4 transports moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Volgograd to CaucasusPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Northwest Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 submarine placed in 98 Sea Zone
1 aaGun and 2 mech_infantrys placed in Iraq
1 aaGun and 2 armour placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
British collect 3 PUs from War Bonds; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
3 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Kazakhstan
1 fighter moved from Volgograd to KazakhstanCombat - Italians
Battle in Kazakhstan
Italians attack with 1 armour and 1 fighter
British defend with 1 mech_infantry
Italians win, taking Kazakhstan from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Kazakhstan to Volgograd
1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
1 armour and 2 mech_infantrys moved from Romania to Ukraine
3 armour and 4 mech_infantrys moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Algeria to TunisiaPlace Units - Italians
2 armour and 3 mech_infantrys placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,4
Italians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Kweichow to Shensi
2 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 tactical_bomber placed in Queensland
1 cruiser and 1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to CaucasusTurn Complete - French





