Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British repair damage of 4x harbour, 3x factory_minor, 11x factory_major; Remaining resources: 35 PUs;
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Algeria to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Caucasus to Ukraine
2 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - British
Battle in Northern Italy
British attack with 1 armour and 1 infantry
Italians defend with 1 factory_major and 1 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Iraq to Persia
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
4 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Jehol to Chahar
1 bomber moved from Ukraine to Caucasus
Place Units - British
1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 43 PUs; end with 45 PUs total
British collect 2 PUs from War Bonds; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Kazakhstan to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 fighter moved from Volgograd to Sikang
2 mech_infantrys moved from Ukraine to Rostov
3 fighters moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Sikang
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Tunisia to Algeria
Italians take Algeria from British
1 fighter moved from Volgograd to Sikang
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 infantry
British win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Rostov
Italians attack with 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Rostov from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Sikang
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Italians win, taking Sikang from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Italians
2 fighters moved from Sikang to Volgograd
3 fighters moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
2 mech_infantrys moved from Romania to Ukraine
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,3,4,6,2,3,4,6,3,6
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 armour moved from Caucasus to Kazakhstan
ANZAC take Kazakhstan from Italians
1 armour moved from Kazakhstan to Caucasus
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 transport moved from 39 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 tactical_bomber placed in Queensland
1 armour, 1 artillery and 1 infantry placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 32 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 82 PUs;
Germans buy 6 artilleries, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Rocket attack in United Kingdom does 4 damage to factory_major owned by British
Rockets in Western Germany roll: 4
Rocket attack in United Kingdom does 3 damage to factory_major owned by British
Rockets in France roll: 3
Rocket attack in Persia does 5 damage to factory_minor owned by British
Rockets in Russia roll: 5
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
11 artilleries, 1 bomber, 7 fighters, 11 mech_infantrys and 1 tactical_bomber moved from Volgograd to Caucasus
2 tactical_bombers moved from Kansu to Caucasus
1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to Caucasus
1 fighter moved from Germany to Caucasus
2 artilleries and 2 infantry moved from France to Southern France
1 artillery and 1 mech_infantry moved from France to Southern France
2 mech_infantrys moved from France to Southern France
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from British
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from ANZAC
Combat - Germans
Battle in Caucasus
Germans attack with 11 artilleries, 2 bombers, 11 fighters, 16 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 6 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 12 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 armour, 1 fighter and 1 infantry
8 artilleries owned by the Germans retreated to Volgograd
British win with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 3 artilleries, 2 fighters and 16 mech_infantrys
Casualties for British: 3 aaGuns, 6 armour, 3 artilleries, 1 bomber, 1 infantry and 12 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries, 2 infantry and 3 mech_infantrys
British defend with 1 infantry and 1 mech_infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries, 2 infantry and 3 mech_infantrys
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Germans
5 artilleries and 6 mech_infantrys moved from Germany to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 113 Sea Zone to 115 Sea Zone
5 infantry moved from Western Germany to Denmark
1 bomber moved from Caucasus to Western Germany
7 fighters and 1 tactical_bomber moved from Caucasus to Germany
1 bomber moved from Caucasus to Russia
1 mech_infantry moved from Russia to Volgograd
2 fighters and 4 tactical_bombers moved from Caucasus to Volgograd
2 armour and 1 mech_infantry moved from Shensi to Sikang
Place Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 artilleries, 3 infantry and 1 mech_infantry placed in Germany
1 artillery and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,3,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,6,5,3,6,1
Germans collect 61 PUs (6 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 airfield; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Korea to Manchuria
1 mech_infantry moved from Central Mongolia to Manchuria
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Manchuria
3 fighters moved from Shensi to Jehol
1 fighter moved from Central Mongolia to Manchuria
2 bombers moved from Shensi to Manchuria
3 fighters moved from Japan to Manchuria
1 fighter moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
Combat - Japanese
Battle in Jehol
Japanese attack with 3 fighters
Chinese defend with 3 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 fighter
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers, 7 fighters and 4 mech_infantrys
Chinese defend with 6 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers, 7 fighters and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
2 bombers and 7 fighters moved from Manchuria to Korea
3 fighters moved from Korea to Japan
2 fighters moved from Jehol to Buyant-Uhaa
1 infantry moved from Shensi to Sikang
1 artillery moved from Soviet Far East to Siberia
Place Units - Japanese
1 airfield placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,4,4,5,1,1,1,5,1,3,1,5,5,2,6,5
Japanese collect 12 PUs (11 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 5 artilleries, 1 bomber, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries, 8 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
5 artilleries, 8 infantry, 1 mech_infantry and 7 transports moved from 91 Sea Zone to 95 Sea Zone
5 artilleries, 8 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 cruisers moved from 93 Sea Zone to 95 Sea Zone
2 battleships moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from Yunnan to Jehol
1 tactical_bomber moved from Yunnan to Jehol
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Southern Italy
Americans attack with 5 artilleries, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
Italians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 12 infantry
Americans captures 7PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 5 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Italians: 4 aaGuns, 1 artillery and 12 infantry
Casualties for Americans: 1 fighter, 3 infantry and 1 tactical_bomber
Non Combat Move - Americans
2 carriers moved from 93 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
8 artilleries and 8 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 107 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Central United States to Eastern United States
2 fighters moved from Central United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 92 Sea Zone to 98 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 6 infantry placed in Eastern United States
Americans undo move 2.
3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
2 artilleries and 4 infantry placed in Central United States
3 armour placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 64 PUs; end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Germans
5 infantry moved from Kweichow to Shensi
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 4 infantry moved from Chahar to Jehol
2 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
2 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
2 artilleries moved from Hopei to Chahar
Place Units - Chinese
3 infantry placed in Jehol
1 artillery placed in Jehol
2 infantry placed in Chahar
1 artillery and 1 infantry placed in Szechwan
Chinese undo move 3.
1 infantry placed in Chahar
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 41 PUs;
British buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 2 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
British win, taking Northern Italy from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 mech_infantrys moved from Northwest Persia to Caucasus
1 armour, 1 fighter and 2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 fighter moved from India to Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 41 PUs total
British collect 6 PUs from War Bonds; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Place Units - UK_Pacific
1 armour, 1 bomber and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 bomber and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 armour, 5 fighters and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 3 armour, 5 fighters and 5 mech_infantrys
British defend with 3 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 armour and 1 fighter
1 armour owned by the Italians retreated to Volgograd
British win with 4 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Italians: 2 armour and 5 mech_infantrys
Casualties for British: 3 mech_infantrys
Non Combat Move - Italians
5 fighters moved from Caucasus to Volgograd
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 armour and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from Caucasus to Rostov
ANZAC take Rostov from Italians
1 armour moved from Rostov to Caucasus
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
Combat - ANZAC
Battle in Greece
Battle in Hainan
Non Combat Move - ANZAC
1 armour moved from French Indo China to Szechwan
1 tactical_bomber moved from Queensland to 33 Sea Zone
Place Units - ANZAC
1 carrier placed in 36 Sea Zone
1 fighter placed in 36 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Non Combat Move - French
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
Rocket attack in Normandy Bordeaux does 2 damage to factory_minor owned by Americans
Rockets in Western Germany roll: 2
Rocket attack in Normandy Bordeaux does 4 damage to harbour owned by Americans
Rockets in France roll: 4
Rocket attack in Persia does 4 damage to factory_minor owned by British
Rockets in Russia roll: 4
8 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
2 armour and 1 mech_infantry moved from Sikang to Caucasus
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from ANZAC
1 bomber moved from Russia to Caucasus
5 fighters moved from Germany to Caucasus
2 fighters and 1 tactical_bomber moved from Germany to Caucasus
1 bomber moved from Western Germany to Caucasus
2 artilleries, 1 infantry and 1 mech_infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Germany to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern France
Combat - Germans
Battle in Caucasus
Germans attack with 2 armour, 8 artilleries, 2 bombers, 9 fighters, 3 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 3 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 armour and 1 fighter
Germans win, taking Caucasus from British with 2 armour, 7 artilleries, 2 bombers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 1 artillery, 3 infantry and 3 mech_infantrys
Casualties for British: 3 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 1 armour and 1 fighter
Battle in Southern France
Germans attack with 2 artilleries, 1 infantry and 4 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Northern Italy
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Germans win, taking Northern Italy from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
2 aaGuns, 11 artilleries, 6 infantry and 3 mech_infantrys moved from Western Germany to France
3 artilleries and 3 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
2 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 bomber moved from Caucasus to Western Germany
2 fighters and 4 tactical_bombers moved from Caucasus to Germany
1 bomber moved from Caucasus to Russia
1 artillery moved from Russia to Samara
7 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 artillery moved from Denmark to Western Germany
1 aaGun moved from Denmark to Western Germany
5 mech_infantrys moved from Finland to Vyborg
3 armour moved from Finland to Vyborg
Place Units - Germans
3 artilleries placed in Volgograd
1 mech_infantry placed in Russia
2 mech_infantrys placed in Ukraine
3 artilleries placed in Western Germany
4 artilleries and 6 mech_infantrys placed in Germany
1 mech_infantry placed in Ukraine
Germans undo move 6.
1 mech_infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,4,4,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,4,1,3,3,2,1,2,2,4,3,1,5
Germans collect 67 PUs (7 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from Buyant-Uhaa to Jehol
1 armour and 4 mech_infantrys moved from Manchuria to Jehol
2 bombers and 4 fighters moved from Korea to Jehol
3 fighters moved from Japan to Jehol
Combat - Japanese
Battle in Jehol
Japanese attack with 1 armour, 2 bombers, 9 fighters and 4 mech_infantrys
Americans defend with 2 fighters and 1 tactical_bomber; Chinese defend with 2 artilleries and 7 infantry
Japanese win with 9 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 2 artilleries and 7 infantry
Casualties for Japanese: 1 armour, 2 bombers and 4 mech_infantrys
Non Combat Move - Japanese
3 fighters moved from Jehol to Japan
3 fighters moved from Jehol to Korea
3 fighters moved from Jehol to Japan
1 artillery moved from Siberia to Amur
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 mech_infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,4,3,1,1,4,1,4,1,4,2,1,5,1,1,6
Japanese collect 11 PUs (11 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 2x harbour, 2x factory_minor; Remaining resources: 92 PUs;
Americans buy 6 armour, 3 artilleries, 1 bomber, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
5 artilleries and 5 infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Southern Italy to Northern Italy
5 artilleries and 5 infantry moved from 95 Sea Zone to Northern Italy
2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 cruisers moved from 95 Sea Zone to 93 Sea Zone
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 9 submarines
Japanese defend with 1 destroyer and 6 fighters
6 submarines owned by the Americans Submerged
Japanese win with 6 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 5 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 mech_infantry
Americans win, taking Northern Italy from Germans with 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Americans attack with 3 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Americans win, taking Southern France from Germans with 3 artilleries, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 artilleries, 1 infantry and 4 mech_infantrys
Casualties for Americans: 3 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Non Combat Move - Americans
2 submarines moved from 98 Sea Zone to 80 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
7 artilleries and 7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 106 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 transport moved from 107 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 107 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 armour placed in Southern Italy
3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 8 infantry moved from Szechwan to Sikang
2 artilleries and 4 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
Combat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Italians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 1 infantry moved from Chahar to Jehol
2 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Suiyuyan
Place Units - Chinese
6 infantry placed in Jehol
1 infantry placed in Chahar
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 48 PUs;
British buy 2 aaGuns, 4 armour and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 bomber moved from India to Caucasus
Combat - British
Battle in Caucasus
British attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys
Germans defend with 2 armour, 7 artilleries and 2 mech_infantrys
British win, taking Caucasus from Germans with 3 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour, 7 artilleries and 2 mech_infantrys
Casualties for British: 1 infantry and 7 mech_infantrys
Battle in Tunisia
Non Combat Move - British
1 bomber and 1 fighter moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 transport moved from 95 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 aaGun placed in Persia
1 aaGun placed in Iraq
2 armour placed in Persia
2 armour placed in Iraq
British undo move 4.
1 armour placed in Egypt
1 armour and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 39 PUs total
British collect 6 PUs from War Bonds; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Italians
5 fighters moved from Volgograd to Greece
1 artillery moved from Bulgaria to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery and 5 fighters
ANZAC defend with 1 armour and 1 infantry
Italians win, taking Greece from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 fighter
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - Italians
4 fighters moved from Greece to Bulgaria
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Non Combat Move - ANZAC
1 armour moved from Szechwan to Kansu
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 harbour placed in French Indo China
1 cruiser and 1 tactical_bomber placed in 36 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French