The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Ironfish vs ShrimpBoatChef
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 9 infantry moved from Chahar to JeholCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Shensi to Kansu
1 infantry moved from Shensi to KansuPlace Units - Chinese
3 artilleries and 5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 38 PUs;
British buy 1 armour, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 26 PUs;
UK_Pacific buy 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Egypt to Alexandria
1 bomber moved from Iraq to Alexandria
1 bomber moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to CaucasusCombat - British
Battle in Caucasus
British attack with 1 bomber and 3 mech_infantrys
Germans defend with 2 artilleries and 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries and 1 mech_infantry
Battle in Alexandria
British attack with 1 bomber and 3 infantry
Italians defend with 1 artillery and 1 infantry
retreated to Alexandria
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantryNon Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
1 aaGun moved from Northwest Persia to Caucasus
8 infantry moved from Iraq to Northwest Persia
3 artilleries moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 aaGun moved from Persia to Northwest Persia
2 armour and 3 mech_infantrys moved from India to Eastern Persia
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun moved from Anhwe to JeholPlace Units - British
1 transport placed in 106 Sea Zone
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
British undo move 4.
British undo move 3.
1 armour and 1 mech_infantry placed in Egypt
British undo move 2.
1 mech_infantry placed in Egypt
2 mech_infantrys placed in Iraq
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 39 PUs total
British collect 3 PUs from War Bonds; end with 42 PUs totalPlace Units - UK_Pacific
2 artilleries, 2 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 artilleries, 2 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Caucasus
3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
5 fighters moved from Volgograd to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 4 armour, 5 fighters and 4 mech_infantrys
British defend with 1 aaGun and 3 mech_infantrys
Italians win, taking Caucasus from British with 4 armour, 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 fighter
Casualties for British: 1 aaGun and 3 mech_infantrysNon Combat Move - Italians
4 fighters moved from Caucasus to Volgograd
2 armour and 3 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
3 mech_infantrys placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,4,6,2,1,6,3,6
Italians collect 14 PUs (8 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 11 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Iwo JimaNon Combat Move - ANZAC
4 transports moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 17 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
1 artillery and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 33 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield; Remaining resources: 86 PUs;
Germans buy 4 artilleries, 13 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Rocket attack in Persia does 3 damage to factory_minor owned by British
Rockets in Russia roll: 3
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 bombers moved from Finland to 112 Sea Zone
1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyerNon Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Finland to Western Germany
1 bomber moved from Finland to Western Germany
1 armour moved from Norway to Finland
2 armour and 1 mech_infantry moved from Novgorod to Finland
1 artillery moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Finland
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 artillery moved from France to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Western Germany
3 artilleries placed in Volgograd
1 artillery and 2 infantry placed in France
Germans undo move 4.
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
8 infantry placed in Western Germany
1 tactical_bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Japan to 35 Sea Zone
7 fighters moved from Korea to 17 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 mech_infantry moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 11 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Japanese win with 9 fighters remaining. Battle score for attacker is 41
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 cruiser, 1 destroyer and 4 transports
Japanese win with 2 bombers remaining. Battle score for attacker is 48
Casualties for ANZAC: 1 cruiser, 1 destroyer and 4 transportsNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Marianas
1 bomber moved from 35 Sea Zone to Marianas
1 fighter moved from 19 Sea Zone to Korea
3 fighters moved from 17 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
4 fighters moved from 17 Sea Zone to Korea
1 artillery moved from Sakha to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 armour moved from Korea to Buyant-UhaaPlace Units - Japanese
2 mech_infantrys placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,3,5,3,6,3,5,4,6,2,4,5
Japanese collect 7 PUs (14 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 unit repaired.
1 armour and 1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.Non Combat Move - Americans
2 carriers moved from 79 Sea Zone to 76 Sea Zone
2 battleships moved from 79 Sea Zone to 76 Sea Zone
2 cruisers moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
2 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 3 artilleries and 2 infantry
EDIT: Removing units owned by Americans from Morocco: 3 artilleries and 2 infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
EDIT: Removing units owned by Americans from 107 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 106 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 4 artilleries and 6 infantry
EDIT: Removing units owned by Americans from Eastern United States: 4 artilleries and 6 infantry
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier, 1 cruiser and 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 armour
EDIT: Removing units owned by Americans from Central United States: 1 armour and 1 artillery
EDIT: Turning off Edit Mode
1 battleship, 2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 artilleries and 17 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
2 infantry placed in Jehol
1 artillery placed in Jehol
3 infantry placed in Manchuria
Chinese undo move 4.
1 infantry placed in Suiyuyan
2 infantry placed in Manchuria
Chinese undo move 3.
1 artillery placed in Chahar
Chinese undo move 4.
1 infantry placed in Manchuria
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 39 PUs;
British buy 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
7 mech_infantrys moved from Kazakhstan to Caucasus
6 infantry moved from Kazakhstan to CaucasusCombat - British
Battle in Caucasus
British attack with 2 armour, 3 artilleries, 14 infantry and 10 mech_infantrys
Italians defend with 4 armour and 4 mech_infantrys
British win, taking Caucasus from Italians with 2 armour, 3 artilleries, 11 infantry and 10 mech_infantrys remaining. Battle score for attacker is 31
Casualties for British: 3 infantry
Casualties for Italians: 4 armour and 4 mech_infantrys
Battle in Alexandria
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
3 mech_infantrys moved from Eastern Persia to Northwest Persia
2 armour moved from Eastern Persia to Northwest Persia
1 aaGun moved from Northwest Persia to Caucasus
1 aaGun moved from Kazakhstan to Caucasus
3 mech_infantrys moved from India to Eastern Persia
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs total
British collect 4 PUs from War Bonds; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
4 fighters moved from Volgograd to KazakhstanCombat - Italians
Battle in Kazakhstan
Italians attack with 4 fighters
British defend with 1 infantry
Italians win with 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
4 fighters moved from Kazakhstan to Volgograd
2 armour and 3 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Southern Italy to VolgogradPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,1,3,4,1,2,3,3
Italians collect 8 PUs (12 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shensi to Sikang
1 armour and 1 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 carrier and 1 transport placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield; Remaining resources: 86 PUs;
Germans buy 1 armour, 5 artilleries, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Rocket attack in Persia does 6 damage to factory_minor owned by British
Rockets in Russia roll: 6
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Germans take Kazakhstan from British
2 fighters and 1 tactical_bomber moved from Volgograd to Tsinghai
1 fighter and 1 tactical_bomber moved from Volgograd to Sikang
1 fighter moved from Volgograd to Sikang
1 tactical_bomber moved from Volgograd to Sikang
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 bomber moved from Western Germany to Egypt
1 infantry moved from Algeria to Morocco
Germans take Morocco from Americans
1 bomber moved from Western Germany to IraqCombat - Germans
Battle in Tsinghai
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 5,4 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Sikang
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans win, taking Sikang from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Sikang to Volgograd
2 fighters and 1 tactical_bomber moved from Tsinghai to Volgograd
1 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Novgorod to Volgograd
2 fighters moved from Southern Italy to Volgograd
5 infantry moved from Western Germany to France
3 artilleries moved from Western Germany to France
1 artillery moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
3 bombers moved from Western Germany to Volgograd
1 bomber moved from Iraq to Volgograd
1 bomber moved from Egypt to Greece
2 aaGuns, 2 artilleries, 3 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Western Germany to Germany
2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 destroyer moved from 112 Sea Zone to 115 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in France
4 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 mech_infantry moved from Central Mongolia to Chahar
1 armour moved from Buyant-Uhaa to Chahar
2 fighters moved from Korea to Chahar
3 fighters moved from Korea to Jehol
1 bomber moved from Marianas to Chahar
1 bomber moved from Marianas to Siberia
1 artillery and 1 infantry moved from Amur to Siberia
1 fighter moved from Japan to Siberia
1 fighter moved from Japan to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 4 fighters
Chinese defend with 2 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
Chinese defend with 1 artillery and 3 infantry
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese win, taking Siberia from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Siberia to Buyant-Uhaa
1 bomber moved from Siberia to Amur
1 artillery moved from Amur to Buyant-Uhaa
1 bomber and 2 fighters moved from Chahar to Buyant-Uhaa
2 mech_infantrys moved from Korea to Buyant-Uhaa
3 fighters moved from Jehol to Buyant-Uhaa
1 fighter moved from Jehol to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to KoreaPlace Units - Japanese
1 mech_infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,3,5,4,4,3,3,4,1,3,2,5
Japanese collect 7 PUs (11 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
9 artilleries and 9 infantry moved from United Kingdom to 109 Sea Zone
9 artilleries, 9 infantry and 9 transports moved from 109 Sea Zone to 110 Sea Zone
9 artilleries and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
2 cruisers moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
1 fighter and 1 tactical_bomber moved from Northwest Persia to KazakhstanCombat - Americans
Battle in Normandy Bordeaux
Battle in Rostov
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Morocco
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Morocco from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Western Germany
Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
2 cruisers moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Kazakhstan to Caucasus
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 64 Sea Zone
1 transport moved from 51 Sea Zone to 89 Sea Zone
2 submarines moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 cruiser, 1 submarine and 5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
10 infantry moved from Manchuria to Jehol
5 artilleries moved from Manchuria to JeholPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 artillery and 6 infantry placed in Szechwan
Chinese undo move 3.
1 artillery and 6 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Volgograd to Kazakhstan
2 fighters moved from Volgograd to Kazakhstan
1 mech_infantry moved from Ukraine to Rostov
2 fighters moved from Volgograd to Rostov
1 fighter moved from Volgograd to KazakhstanCombat - Italians
Battle in Kazakhstan
Italians attack with 3 fighters and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Kazakhstan from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Rostov from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 fighters moved from Kazakhstan to Volgograd
2 fighters moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
3 mech_infantrys moved from Romania to Ukraine
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Algeria to TunisiaPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,2,1,5,6,6,1,1,4,2
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total





