dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
*Tech B-Axis C-Allies Tech*
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea ZoneNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Sumatra: 2 infantry
EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
EDIT: Changing ownership of Celebes from Dutch to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Celebes: 2 infantry
EDIT: Changing PUs for UK_Pacific from 29 to 32
EDIT: Turning off Edit Mode
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Java to Yunnan
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to 91 Sea ZoneCombat - French
Battle in 91 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport; Italians defend with 1 submarine
1 submarine owned by the Italians Submerged
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
1 fighter moved from 91 Sea Zone to GibraltarTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Vyborg to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter moved from Norway to Novgorod
2 bombers moved from Western Germany to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 artillery and 2 infantry moved from Poland to Baltic States
3 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
1 armour moved from Romania to Bessarabia
1 fighter moved from Western Germany to BessarabiaCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Novgorod
Germans attack with 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -15
Casualties for Germans: 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for Russians: 7 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 bombers moved from Novgorod to Eastern Poland
2 aaGuns, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
11 armour and 4 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 armour moved from Romania to Eastern Poland
4 infantry moved from Romania to Eastern Poland
2 armour and 3 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Denmark to Western GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
1 bomber placed in Western Germany
1 artillery and 2 mech_infantrys placed in Germany
1 armour placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Szechwan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Karelia to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Belarus to Novgorod
2 aaGuns, 1 artillery and 5 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
7 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Szechwan to Yunnan
2 armour moved from Sikang to Yunnan
4 fighters and 1 tactical_bomber moved from Szechwan to YunnanPlace Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Chahar to Anhwe
1 artillery and 1 infantry moved from Hunan to Kiangsi
2 infantry moved from Hunan to Kwangsi
1 bomber moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Shantung to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 bomber moved from Hunan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea ZoneAirborne Attack Move - Japanese
2 infantry moved from Japan to AmurCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 carrier moved from 20 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 bomber moved from 36 Sea Zone to Shantung
1 aaGun and 9 infantry moved from Manchuria to Amur
1 armour moved from Jehol to Amur
1 armour and 1 mech_infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Amur
1 bomber moved from Kweichow to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 carrier moved from 20 Sea Zone to 45 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsi to Kiangsu
1 bomber moved from Shantung to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 tactical_bomber moved from Jehol to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Eastern United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Sikang to Shensi
1 infantry moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to Hunan
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Eastern United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Sikang to Shensi
1 infantry moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to Hunan
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Celebes: 2 infantry
EDIT: Adding units owned by UK_Pacific to 44 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Rocket attack in Southern Italy does 6 damage to airfield owned by Italians
Rockets in Egypt roll: 6
Rocket attack in Germany does 2 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 2
1 fighter and 2 mech_infantrys moved from Yunnan to Kiangsi
1 fighter and 2 mech_infantrys moved from Yunnan to Kwangtung
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Trans-Jordan to Alexandria
2 fighters moved from Egypt to Alexandria
6 mech_infantrys moved from India to Yunnan
1 infantry moved from Siam to Shan State
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea ZoneCombat - British
Battle in Kwangtung
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Shan State: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Kiangsi to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 factory_minor placed in Iraq
1 airfield placed in GibraltarTurn Complete - British
British collect 32 PUs; end with 32 PUs total
British collect 6 PUs from War Bonds; end with 38 PUs totalPlace Units - UK_Pacific
8 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,6,6,1,2,1
UK_Pacific collect 22 PUs (3 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in Shan State change ownership: 2 infantry
Some Units in India change ownership: 8 mech_infantrys
Some Units in 37 Sea Zone change ownership: 2 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 27 to 28
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 3 fighters moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery and 3 infantry moved from Ethiopia to KenyaCombat - Italians
Italians creates battle in territory 91 Sea Zone
Battle in Belarus
Italians attack with 2 armour and 3 fighters
Russians defend with 1 aaGun and 4 infantry
retreated to Belarus
Russians win with 3 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 2 armour and 1 fighter
Casualties for Russians: 1 aaGun and 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kenya
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians win, taking Kenya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun, 2 artilleries and 2 infantry moved from Romania to Eastern Poland
2 fighters moved from Belarus to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Java to 54 Sea Zone
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 fighter moved from Yunnan to IndiaPlace Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Java to 54 Sea Zone
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 fighter moved from Yunnan to IndiaPlace Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 45 PUs;
Germans buy 1 artillery, 1 bomber, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber and 1 fighter moved from Western Germany to 125 Sea Zone
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Russia
1 armour moved from Baltic States to Novgorod
3 artilleries moved from Eastern Poland to Belarus
6 infantry moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to 125 Sea Zone
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,3,5,5,8,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Belarus
Germans attack with 3 armour, 4 artilleries, 8 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Archangel from Russians, taking Belarus from Russians with 3 armour, 4 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
8 armour and 4 mech_infantrys moved from Baltic States to Archangel
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
2 armour and 3 mech_infantrys moved from Poland to Belarus
1 tactical_bomber moved from Belarus to Eastern Poland
1 armour moved from Bessarabia to Belarus
1 artillery and 7 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 fighters moved from 125 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Eastern Poland
3 bombers moved from Russia to Eastern Poland
1 fighter moved from Eastern Poland to Southern Italy
1 aaGun, 2 artilleries and 1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
5 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 28 PUs;
Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
4 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
18 infantry moved from Buryatia to AmurCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 21 infantry
Japanese defend with 1 aaGun, 1 armour and 13 infantry
1 infantry owned by the Russians retreated to Ulaanbaatar
Japanese win with 1 armour and 5 infantry remaining. Battle score for attacker is -31
Casualties for Russians: 20 infantry
Casualties for Japanese: 1 aaGun and 8 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
3 aaGuns and 13 infantry moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia
2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Sikang to Volgograd
4 fighters and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - Russians
5 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Russians undo move 2.
2 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Anhwe to Hunan
2 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangtung
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kiangsu to Kwangtung
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from Kiangsu to Kwangsi
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to Philippines
1 bomber moved from Kiangsu to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 fighter moved from Kiangsu to Kwangtung
1 fighter moved from Kiangsu to Kwangsi
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Anhwe to Hunan
2 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangtung
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kiangsu to Kwangtung
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from Kiangsu to Kwangsi
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to Philippines
1 bomber moved from Kiangsu to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 fighter moved from Kiangsu to Kwangtung
1 fighter moved from Kiangsu to Kwangsi
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Americans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 1
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Kwangsi from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 37 Sea Zone
Japanese attack with 1 bomber
British defend with 2 infantry and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 13
Casualties for British: 2 infantry and 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Philippines
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 armour moved from Shantung to Kiangsu
1 armour and 1 mech_infantry moved from Jehol to Kiangsu
1 armour moved from Amur to Jehol
1 fighter moved from Kwangsi to 20 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Kiangsu
1 carrier moved from 45 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 bomber moved from 37 Sea Zone to Hainan
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
2 tactical_bombers moved from Kwangsi to Kiangsu
1 destroyer moved from 16 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 submarines placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 mech_infantry moved from Western United States to Central United States
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport
Italians defend with 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 bombers placed in Western United States
1 carrier, 1 cruiser and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
1 fighter and 3 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 armour
Japanese win with 1 armour remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 mech_infantry moved from Western United States to Central United States
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport
Italians defend with 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 bombers placed in Western United States
1 carrier, 1 cruiser and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
1 fighter and 3 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 armour
Japanese win with 1 armour remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsPurchase Units - British
British buy 1 airfield, 3 infantry and 2 submarines; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Rocket attack in Western Germany does 3 damage to harbour owned by Germans
Rockets in Scotland roll: 3
Rocket attack in Southern Italy does 3 damage to factory_minor owned by Italians
Rockets in Gibraltar roll: 3
Rocket attack in Germany does 3 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 3
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Yunnan to Kwangsi
1 fighter and 1 infantry moved from Yunnan to Kwangsi
1 fighter and 3 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from JapaneseCombat - British
Battle in Hunan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kweichow
British attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
British win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
3 infantry moved from Shan State to Yunnan
3 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
8 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-JordanPlace Units - British
3 infantry placed in Iraq
2 submarines placed in 98 Sea Zone
1 airfield placed in CyprusTurn Complete - British
British collect 31 PUs; end with 33 PUs total
British collect 5 PUs from War Bonds; end with 38 PUs totalPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 7 mech_infantrys
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 22 to 27
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 3x factory_minor, 4x airfield; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour, 1 artillery and 3 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to TobrukCombat - Italians
Battle in Western Ukraine
Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
2 fighters moved from Poland to Southern Italy
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Germany to PolandPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to PersiaPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to PersiaPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 85 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 86 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Move - French
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French





