Odonis (Axis) vs Simon33 (Allies) BM 3.0 G40L Rematch 2

  • '19 '17 '16

    Oh fart. Forgot to attack SZ106.

    DiceRolls: 1@2 2@3 2@4; Total Hits: 41@2: (2)2@3: (4, 1)2@4: (2, 1)

    defDiceRolling 1d6:
    (5)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 6 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                3 fighters, 1 submarine and 1 tactical_bomber moved from 15 Sea Zone to 7 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 15 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in 7 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win, taking Soviet Far East from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 fighters moved from 7 Sea Zone to 4 Sea Zone
                1 destroyer moved from 15 Sea Zone to 4 Sea Zone
                3 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 15 Sea Zone to 4 Sea Zone
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 4 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 102 Sea Zone to 91 Sea Zone
                2 fighters moved from 102 Sea Zone to United Kingdom
                2 bombers moved from Eastern United States to United Kingdom
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to 106 Sea Zone
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_39861_Ame4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 fighter moved from Burma to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Hunan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_39861_Chi4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Egypt to French Central Africa
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 marine moved from Iraq to 80 Sea Zone
                1 cruiser and 1 marine moved from 80 Sea Zone to 72 Sea Zone
                1 marine moved from 72 Sea Zone to French Madagascar
                1 artillery and 1 infantry moved from Iraq to Syria
                2 fighters and 1 tactical_bomber moved from Egypt to Syria
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 artillery and 1 infantry moved from Shan State to French Indo China
                2 fighters and 1 tactical_bomber moved from Burma to French Indo China

    Combat - British
                Battle in French Madagascar
                Battle in Morocco
                Battle in Syria
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    British win, taking French Madagascar from Neutral_Axis, taking Morocco from Neutral_Axis, taking Syria from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in French Central Africa
                    British attack with 1 bomber and 2 infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in French Central Africa, round 2 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in French Central Africa, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French Central Africa
                    British win, taking French Central Africa from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in French Indo China
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from French Indo China to Hunan
                1 aaGun and 7 infantry moved from Burma to Yunnan
                1 aaGun and 2 infantry moved from Shan State to Yunnan
                2 armour and 2 mech_infantrys moved from India to Yunnan
                2 infantry moved from Iraq to 80 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from French Central Africa to French West Africa
                2 fighters and 1 tactical_bomber moved from Syria to Egypt
                2 aaGuns, 1 fighter and 2 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Persia
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 39 PUs (1 lost to blockades); end with 47 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,3,3,3,3,5,4,1,2
                UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry

    triplea_39861_UK_4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry
                    British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 46
                    Casualties for Italians: 7 infantry
                    Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Greece
                1 bomber moved from Egypt to Greece
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 infantry moved from Tunisia to Algeria
                3 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_39861_Ita4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 marine moved from New Zealand to 63 Sea Zone
                1 cruiser and 1 marine moved from 63 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 1 infantry and 1 marine
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 :  2/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from South Australia to New South Wales
                1 fighter moved from New South Wales to New Zealand
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39861_ANZ4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39861_Fre4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Finland
                      Germans take Karelia from Russians
                      Germans take Finland from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 armour, 2 artilleries and 12 infantry moved from Novgorod to Belarus
                8 armour, 12 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 submarine moved from 109 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 11 armour, 14 artilleries, 16 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 11 armour, 14 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Eastern Poland to Belarus
                1 aaGun moved from Novgorod to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Western Germany to Novgorod
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Alexandria to Southern Italy
                1 aaGun moved from Germany to Western Germany
                1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Changing ownership of Southern France from Neutral_Axis to Germans
                EDIT: Adding units owned by Germans to Southern France: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery placed in France
                1 artillery and 2 mech_infantrys placed in Western Germany
                3 armour placed in Novgorod
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_39861_Ger5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Kansu to Hopei
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter and 1 infantry moved from Volgograd to Rostov
                1 infantry moved from Caucasus to Rostov
                2 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Kansu to Shensi

    Combat - Russians
                Russians creates battle in territory 109 Sea Zone
                Battle in Hopei
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Hopei
                        Russians roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
                    Russians win, taking 109 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    retreated to Bryansk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                2 aaGuns, 1 armour, 2 artilleries, 43 infantry and 1 mech_infantry moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Rostov to Russia
                1 infantry moved from Volgograd to Samara
                4 infantry moved from Samara to Novosibirsk
                1 fighter moved from Hopei to Hunan

    Place Units - Russians
                1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_39861_Rus5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 mech_infantrys moved from Anhwe to Hopei
                2 mech_infantrys moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                1 tactical_bomber moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 armour and 1 mech_infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Borneo
                Battle in Celebes
                Battle in Shensi
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Shensi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 fighters and 3 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 33 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win with 2 fighters remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                2 tactical_bombers moved from Kwangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
                2 bombers moved from Anhwe to Japan
                2 fighters and 2 tactical_bombers moved from Shensi to Chahar
                1 infantry moved from Anhwe to Hopei
                2 artilleries moved from Anhwe to Jehol
                1 mech_infantry moved from Anhwe to Kiangsu
                1 aaGun moved from Anhwe to Kiangsu
                1 infantry moved from Amur to Siberia
                1 infantry moved from Amur to Korea
                2 transports moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 fighters and 1 infantry placed in Japan
                1 armour and 1 mech_infantry placed in Manchuria
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs

    triplea_39861_Jap5.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 mech_infantry moved from Soviet Far East to Siberia
                2 fighters and 1 tactical_bomber moved from 4 Sea Zone to Siberia
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 4 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 fighters moved from Midway to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                2 bombers moved from Eastern United States to 92 Sea Zone
                2 bombers and 2 fighters moved from United Kingdom to 113 Sea Zone

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone

    triplea_39861_Ame5.tsvg

  • '19 '17 '16

    Scramble to SZ113 / SZ6?

  • '20 '19 '18 '15 '13

    scramble all in 113. None in 6

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 mech_infantry moved from Soviet Far East to Siberia
                2 fighters and 1 tactical_bomber moved from 4 Sea Zone to Siberia
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 4 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 fighters moved from Midway to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                2 bombers moved from Eastern United States to 92 Sea Zone
                2 bombers and 2 fighters moved from United Kingdom to 113 Sea Zone

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Amur
                Battle in 113 Sea Zone
                    Americans attack with 2 bombers and 2 fighters
                    Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                        Americans roll dice for 2 bombers and 2 fighters in 113 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 113 Sea Zone, round 2 :  1/4 hits
                        1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                        Americans roll dice for 2 bombers and 1 fighter in 113 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 2 fighters and 1 transport in 113 Sea Zone, round 3 :  1/2 hits
                        1 transport owned by the Germans lost in 113 Sea Zone
                        2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans, taking Amur from Japanese with 2 bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Casualties for Americans: 2 fighters
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siberia
                    Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Siberia
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers, 1 cruiser, 1 destroyer and 3 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 3 transports in 92 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 bombers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Italians defend with 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Algeria, round 2 :  2/8 hits
                        Italians roll dice for 3 infantry in Algeria, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 3 :  4/7 hits
                        Italians roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Algeria to 92 Sea Zone
                2 bombers moved from 113 Sea Zone to United Kingdom
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 bombers moved from 92 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from Siberia to 7 Sea Zone
                2 carriers and 1 destroyer moved from 4 Sea Zone to 7 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from Western United States to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 2 infantry placed in Western United States
                2 bombers placed in Eastern United States
                Americans undo move 2.
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                Americans undo move 2.
                2 bombers placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_39861_Ame5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 fighter moved from Hunan to 36 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 armour and 1 mech_infantry moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Hunan to Shensi
                5 infantry moved from Hunan to Anhwe

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Shensi
                    British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  4/5 hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Anhwe
                    British attack with 5 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 5 infantry in Anhwe, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shensi to Hunan
                1 aaGun moved from Hunan to Anhwe
                2 aaGuns and 9 infantry moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from Persia to Iraq
                1 battleship and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 marine moved from French Madagascar to 72 Sea Zone
                1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
                1 marine moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Ethiopia to Belgian Congo
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 1 infantry moved from Syria to Iraq
                1 bomber moved from French West Africa to Algeria
                2 infantry moved from Morocco to Algeria
                2 artilleries and 1 infantry moved from India to Burma
                1 fighter moved from India to Hunan
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 aaGuns and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 artillery and 2 mech_infantrys placed in Union of South Africa
                British undo move 1.
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                1 destroyer placed in 109 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1
                British collect 36 PUs (2 lost to blockades); end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 bomber and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 bomber and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39861_UK_5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 cruiser, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Greece to Southern Italy
                1 fighter moved from Greece to Egypt
                1 submarine moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_39861_Ita5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                2 fighters moved from Java to 44 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 fighters in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 44 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 fighter moved from New South Wales to New Zealand
                2 submarines moved from 62 Sea Zone to 63 Sea Zone
                1 fighter moved from New Zealand to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39861_ANZ5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39861_Fre5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Belarus to Rostov
                2 artilleries and 1 infantry moved from Ukraine to Rostov
                2 armour moved from Belarus to Rostov
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod
                1 bomber moved from Novgorod to Archangel

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Western Germany
                1 mech_infantry moved from Southern France to Western Germany
                6 mech_infantrys moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Eastern Poland to Belarus
                2 armour moved from Belarus to Rostov
                3 armour moved from Belarus to Rostov
                2 armour moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Germans
                3 armour placed in Ukraine
                1 artillery and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Greece
                1 bomber and 1 fighter placed in Western Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_39861_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
                2 fighters moved from Russia to Kansu
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                3 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Samara to Tambov
                5 artilleries and 8 infantry moved from Russia to Tambov
                6 infantry moved from Russia to Tambov
                8 infantry moved from Russia to Tambov
                1 fighter moved from Hunan to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 3 fighters and 3 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 3 fighters and 3 infantry in Kansu, round 2 :  3/6 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                    Russians win, taking Kansu from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Tambov
                    Russians attack with 5 artilleries and 23 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 5 artilleries and 23 infantry in Tambov, round 2 :  5/28 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 :  2/4 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 aaGun moved from Russia to Tambov
                3 fighters moved from Kansu to Shensi

    Place Units - Russians
                1 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_39861_Rus6.tsvg

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