@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
OOL in SZ 7?
Show me the first round of hits first.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Korea
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 bombers and 5 fighters moved from Japan to 7 Sea Zone
1 fighter moved from Kiangsu to 7 Sea Zone
3 tactical_bombers moved from Kiangsu to 7 Sea Zone
1 fighter moved from Chahar to Korea
1 fighter moved from Chahar to 5 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 artilleries moved from Jehol to Anhwe
1 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 5 infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 5 infantry
Casualties for Japanese: 4 infantry
Battle in Amur
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 2 submarines and 1 transport
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in Korea
Japanese attack with 1 fighter, 1 marine and 1 mech_infantry
Americans defend with 1 artillery
Japanese win, taking Korea from Americans with 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in French Indo China
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 3 tactical_bombers
Americans defend with 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber
7 hits first round - OOL?
Lose the DDs and a CV. Lose a tac and a fighter.
If you hit 3+ times next round lose another CV.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Korea
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 bombers and 5 fighters moved from Japan to 7 Sea Zone
1 fighter moved from Kiangsu to 7 Sea Zone
3 tactical_bombers moved from Kiangsu to 7 Sea Zone
1 fighter moved from Chahar to Korea
1 fighter moved from Chahar to 5 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 artilleries moved from Jehol to Anhwe
1 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 5 infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 5 infantry
Casualties for Japanese: 4 infantry
Battle in Amur
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 2 submarines and 1 transport
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in Korea
Japanese attack with 1 fighter, 1 marine and 1 mech_infantry
Americans defend with 1 artillery
Japanese win, taking Korea from Americans with 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in French Indo China
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 3 tactical_bombers
Americans defend with 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber
Americans win with 1 carrier and 3 fighters remaining. Battle score for attacker is -30
Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 2 bombers, 6 fighters and 3 tactical_bombers
1 fighter owned by the Americans could not land and were killed
Non Combat Move - Japanese
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
3 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 carriers and 1 fighter placed in 6 Sea Zone
1 marine and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to 98 Sea Zone
Combat - Americans
Air Battle in Western Germany
Intercept in W Germany?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to 98 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 98 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 93 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Battle in 119 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking Southern France from Germans, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 99 Sea Zone to Iraq
1 bomber moved from 98 Sea Zone to Iraq
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 bombers moved from Western Germany to United Kingdom
1 carrier and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 battleship, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Midway
2 bombers moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to Anhwe
1 artillery, 1 fighter and 3 infantry moved from Hunan to Anhwe
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Battle in Kiangsu
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 factory_minor
1 aaGun owned by the Japanese lost in Kiangsu
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 2 mech_infantrys
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 3/9 hits
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Anhwe, round 2 : 0/4 hits
1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 3 : 2/9 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries and 2 mech_infantrys
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Anhwe to Kwangtung
Place Units - Chinese
2 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Algeria to Syria
1 mech_infantry moved from Persia to Syria
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Kwangsi to Malaya
2 armour and 1 mech_infantry moved from Shensi to Suiyuyan
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 artillery and 1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Syria
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
Combat - British
Battle in 37 Sea Zone
British attack with 1 bomber and 1 transport
Japanese defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese lost in 37 Sea Zone
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win with 1 bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Malaya
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Suiyuyan
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
British roll dice for 2 armour and 1 mech_infantry in Suiyuyan, round 3 : 3/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Syria, round 2 : 4/5 hits
Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 2/4 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 4 infantry and 3 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/8 hits
Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/8 hits
Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Syria to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 marine moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 1 marine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to Anhwe
1 tactical_bomber moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Burma to Yunnan
2 aaGuns and 9 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 bomber moved from 37 Sea Zone to Anhwe
1 fighter moved from Malaya to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Algeria to Tunisia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 marine moved from 39 Sea Zone to India
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 carrier and 1 transport placed in 39 Sea Zone
1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 artillery
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 fighter
British defend with 1 artillery
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for British: 1 artillery
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans
OOL in 92? 2 hits
Lose the CV.
Max D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 fighter
British defend with 1 artillery
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for British: 1 artillery
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -18
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
2 fighters owned by the Americans forced to land in Southern France
Non Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
3 infantry placed in Egypt
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Kwangsi to French Indo China
ANZAC take French Indo China from Japanese
1 fighter moved from Java to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to Kansu
1 fighter moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 bomber moved from New South Wales to Shan State
1 fighter moved from Java to India
2 submarines moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to Hawaiian Islands
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 70 PUs;
Germans buy 1 armour, 2 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 artillery moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
2 bombers and 1 fighter moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 destroyer
Americans defend with 2 transports
Germans win, taking 93 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Southern France
Germans attack with 1 artillery, 2 bombers, 3 fighters and 3 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Germans win, taking Southern France from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for Americans: 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Southern France to Germany
1 fighter moved from Southern France to Western Germany
2 bombers moved from Southern France to Western Germany
1 artillery and 2 infantry moved from Greece to Albania
1 infantry moved from Belarus to Smolensk
6 armour, 1 artillery and 1 mech_infantry moved from Rostov to Ukraine
3 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in France
2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs