@donutgold scramble to sz 97?
Odonis (Axis) vs StuckTojo (Allies +21) BML - Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Iraq to Syria
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Syria
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Iraq to Syria
1 infantry moved from Iraq to Syria
1 submarine moved from 97 Sea Zone to 99 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 99 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Burma
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Syria
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 1 infantry
British win, taking Syria from Italians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Belgian Congo
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 armour
British win, taking Belgian Congo from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Syria to Persia
1 fighter moved from 80 Sea Zone to India
1 armour and 1 mech_infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Iraq to Northwest PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 2 armour and 1 bomber
British defend with 1 armour and 2 mech_infantrys
Italians win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 bomber
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Italians
3 fighters moved from Egypt to Southern Italy
1 aaGun and 2 infantry moved from Ukraine to RostovPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,2,3,3,1,1
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to India
1 fighter moved from Persia to Russia
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
1 infantry placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
3 armour and 9 mech_infantrys moved from Archangel to Belarus
6 armour, 3 infantry and 19 mech_infantrys moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 1 infantry moved from Rostov to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 6 armour, 1 artillery, 5 infantry and 19 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 6 armour, 1 artillery, 3 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
9 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Rostov to Bryansk
3 aaGuns moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from France to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
5 mech_infantrys moved from Western Germany to Southern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Germans collect 62 PUs (3 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
2 infantry moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Novosibirsk to Tsinghai
1 infantry moved from Vologda to Urals
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
3 fighters moved from Russia to Urals
2 fighters moved from Russia to Volgograd
1 infantry moved from Smolensk to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Tsinghai
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 armour
Russians win, taking Urals from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Tsinghai to Russia
3 fighters moved from Urals to Russia
2 armour moved from Novosibirsk to Russia
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 artillery and 12 infantry moved from Samara to RussiaPlace Units - Russians
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
2 fighters moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
2 mech_infantrys moved from Kweichow to Tsinghai
1 artillery and 4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 tactical_bomber moved from French Indo China to Borneo
2 fighters moved from Philippines to BorneoCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Tsinghai
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from Burma to French Indo China
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 aaGun moved from Yakut S.S.R. to Yenisey
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 destroyers placed in 36 Sea Zone
1 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 98 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
2 fighters moved from Alexandria to Egypt
1 bomber moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to NorwayCombat - Americans
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Scramble in sz 112?
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No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 98 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
2 fighters moved from Alexandria to Egypt
1 bomber moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Egypt
Americans attack with 2 artilleries, 2 fighters and 4 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 aaGun and 5 infantry
Casualties for Americans: 2 artilleries and 4 infantry
Battle in Belgian Congo
Americans attack with 2 fighters
Italians defend with 1 armour
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour
Casualties for Americans: 1 fighter
Battle in NorwayNon Combat Move - Americans
2 bombers moved from 112 Sea Zone to United Kingdom
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 55 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Belgian Congo to French Equatorial Africa
2 fighters moved from Egypt to Iraq
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 artillery moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 mech_infantry moved from Persia to CaucasusCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British win, taking Caucasus from Germans with 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Persia to Russia
1 armour moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
2 mech_infantrys moved from Syria to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
Hello:
When I try to save a completed turn I get a message saying “error” and that it didn’t save to the AAA board. However, the file does save to the AAA board, so the error message is itself an error.
However, just to be safe I’m going to save an additional copy of each completed turn to my desktop until this clears up. You might want to do that, too. The site seems to be wonky today, but our game seems to be a bit wonky, too, so I’m not sure which is the cause.
Also, did you ever remove those three infantry from Egypt? If so, no worries. If not, I took a beating for the US in Egypt when I probably shouldn’t have. I’d be OK leaving it as is if you’ll allow my to move my tank and mech to Jordan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Rostov to Bryansk
1 aaGun moved from Rostov to BryanskPlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,5
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total -
Sorry, totally forgot about the 3 INF. Go ahead and move your units to Trans-Jordan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from India to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in MalayaNon Combat Move - ANZAC
1 bomber moved from 43 Sea Zone to Sumatra
1 fighter moved from Java to Sumatra
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from India to Persia
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 artillery and 1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Belarus to Archangel
1 armour moved from Bryansk to Vologda
Germans take Smolensk from Russians
Germans take Vologda from Russians
14 armour and 23 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Eastern Poland to ArchangelCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 14 armour and 23 mech_infantrys
British defend with 1 artillery, 1 infantry and 2 mech_infantrys
Germans win, taking Caucasus from Russians with 14 armour and 21 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Archangel
Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Ukraine
1 tactical_bomber moved from Volgograd to Rostov
2 artilleries and 2 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Ukraine
1 tactical_bomber moved from Archangel to Novgorod
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Belarus
2 bombers moved from Germany to Western Germany
3 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 armour placed in Ukraine
Germans undo move 2.
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 fighter placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4
Germans collect 57 PUs (7 lost to blockades); end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs