@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from West India to India
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
3 artilleries moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Russia
2 armour and 4 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Persia to West India
3 aaGuns moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Caucasus to Rostov
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
British collect 31 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 fighters moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 4 fighters
Russians defend with 1 infantry; British defend with 1 mech_infantry
Italians win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
4 fighters moved from Rostov to Bryansk
1 mech_infantry moved from France to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,5,2,6
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from India to Vologda
2 fighters moved from Tambov to Vologda
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
ANZAC creates battle in territory 37 Sea Zone
Battle in Vologda
ANZAC attack with 1 bomber and 2 fighters
Japanese defend with 1 mech_infantry
ANZAC win, taking 43 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Removing units owned by ANZAC from Java: 1 infantry
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Malaya: 1 artillery and 1 infantry
EDIT: Changing ownership of Malaya from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Vologda to Russia
1 fighter moved from India to Rostov
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 3 armour, 1 bomber, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
2 bombers moved from Bryansk to Rostov
2 bombers moved from Western Germany to United Kingdom
1 submarine moved from 119 Sea Zone to 110 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
ANZAC defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 bombers moved from Rostov to Bryansk
3 armour moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Archangel to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Germany to Bryansk
1 fighter moved from Western Germany to Bryansk
2 infantry moved from France to Western Germany
5 mech_infantrys moved from France to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 mech_infantrys moved from Eastern Poland to Bryansk
Place Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Russians to Germans
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Removing units owned by Germans from Bryansk: 1 bomber
EDIT: Turning off Edit Mode
1 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
3 armour placed in Ukraine
1 mech_infantry placed in Western Germany
1 infantry placed in France
1 infantry placed in Volgograd
1 infantry placed in Volgograd
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,4,4,2
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Samara
4 fighters moved from Russia to Tambov
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Russia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 fighters moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 mech_infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 mech_infantrys moved from French Indo China to Malaya
2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from French Indo China to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Novosibirsk to Samara
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Alaska
Japanese attack with 1 mech_infantry
Americans defend with 2 aaGuns
Japanese win, taking Alaska from Americans with 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in Samara
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Shan State to Burma
1 submarine moved from 79 Sea Zone to 39 Sea Zone
2 fighters moved from Malaya to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from 41 Sea Zone to Burma
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kweichow to Burma
1 infantry moved from Siberia to Amur
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 10 Sea Zone to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 bomber and 2 fighters moved from Russia to Rostov
1 armour moved from Kenya to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 bomber moved from Scotland to 110 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 transports
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Alaska
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Malaya
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 harbour and 1 mech_infantry
Americans win, taking Malaya from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 infantry
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber and 2 fighters moved from Rostov to Russia
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 110 Sea Zone to Scotland
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Alaska to Western United States
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 37 Sea Zone to Sumatra
1 bomber moved from Scotland to Russia
Place Units - Americans
2 armour and 1 infantry placed in Norway
1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 armour, 1 fighter and 1 mech_infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,6
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 39 Sea Zone to 76 Sea Zone
2 armour and 2 mech_infantrys moved from Caucasus to Rostov
Russians take Rostov from Germans
2 armour and 2 mech_infantrys moved from Rostov to Ukraine
1 mech_infantry moved from Caucasus to Volgograd
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Rostov
Combat - British
Battle in Volgograd
British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 2 mech_infantrys
Battle in Ukraine
British attack with 2 armour, 1 fighter and 2 mech_infantrys
Germans defend with 3 armour and 1 factory_minor
British win, taking Ukraine from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Volgograd to Russia
3 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 2 mech_infantrys moved from West India to India
1 mech_infantry moved from West India to Persia
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Italians
3 fighters moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 4 fighters
British defend with 1 mech_infantry
Italians win with 3 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Rostov to Novgorod
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,4,3,1
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
Combat - ANZAC
Battle in Shan State
Non Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
20 armour, 6 artilleries, 2 bombers, 6 fighters, 28 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
2 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 20 armour, 6 artilleries, 4 bombers, 6 fighters, 1 infantry, 28 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 6 fighters, 43 infantry and 1 tactical_bomber; British defend with 1 fighter and 1 tactical_bomber; ANZAC defend with 1 bomber and 2 fighters; Americans defend with 2 bombers and 2 fighters
Russians win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is -170
Casualties for Germans: 20 armour, 6 artilleries, 4 bombers, 6 fighters, 1 infantry, 28 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 4 aaGuns, 3 armour, 4 artilleries, 43 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 bomber
Casualties for Americans: 2 bombers
Non Combat Move - Germans
Place Units - Germans
3 armour, 3 infantry and 4 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,2,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 46 PUs (6 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
not sure if you’re getting tired of beating me yet, but I’d love a rematch!
GG!
Sure. Good game.
Same game? Different sides? Your call.
I’ll take Axis again - placements?
1 sub sz 98
1 art. Alexandria
1 mech Egypt
1 art. Sudan
and
1 dude in Amur