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JWW (Allies) vs simon33 (Axis) BM3

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Solomon Islands

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 1 infantry moved from South Australia to Queensland
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                1 marine moved from Dutch New Guinea to New Guinea
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    India : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Solomon Islands : 1 infantry
        New Guinea : 1 marine
        Java : 2 infantry
        Dutch New Guinea : 1 flag
        49 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 3 submarines
        Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 90
        Russians : 2 / 0
        Japanese : 61 / 66
        Americans : 65 / 101
        Chinese : 9 / 11
        British : 36 / 42
        UK_Pacific : 5 / 8
        Italians : 17 / 17
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39853_Fre6.tsvg

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 mech_infantry moved from Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                EDIT: 2 fighters moved from 112 Sea Zone to United Kingdom

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in United Kingdom

    triplea_39853_Ger7.tsvg

  • 19 17 16

    Intercept in London?

    Edit is because planes need to land on the new CV.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @simon33:

    Intercept in London?

    Edit is because planes need to land on the new CV.

    no intercept

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 mech_infantry moved from Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                EDIT: 2 fighters moved from 112 Sea Zone to United Kingdom

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/1 hits
                    1 tactical_bomber killed by AA
                        AA fire in United Kingdom :  1/1 hits
                    1 tactical_bomber killed by AA
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 infantry moved from Vyborg to Novgorod
                3 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
                2 artilleries and 2 infantry moved from Volgograd to Caucasus
                1 artillery and 2 infantry moved from Rostov to Caucasus
                3 aaGuns and 1 infantry moved from Bryansk to Russia
                1 mech_infantry moved from Samara to Russia
                1 mech_infantry moved from Urals to Russia
                2 bombers moved from Alexandria to Western Germany
                1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
                4 artilleries, 2 infantry and 3 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                1 carrier, 2 fighters and 3 submarines placed in 112 Sea Zone
                3 mech_infantrys placed in Germany
                3 artilleries placed in Western Germany
                4 infantry placed in Germany
                Germans undo move 2.
                3 mech_infantrys placed in Ukraine
                Germans undo move 3.
                3 infantry placed in Volgograd
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_39853_Ger7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    those were above average dice for me. WTH!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                22 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Samara

    Turn Complete - Russians

    Territory Summary for Russians :

    Tsagaan Olom : 1 flag
        Samara : 2 aaGuns and 22 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 58 / 86
        Russians : 3 / 0
        Japanese : 61 / 66
        Americans : 65 / 101
        Chinese : 9 / 11
        British : 36 / 42
        UK_Pacific : 5 / 8
        Italians : 17 / 17
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39853_Rus7.tsvg

  • 19 17 16

    @JWW:

    those were above average dice for me. WTH!

    Everyone has to get a turn sometime.

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                1 armour moved from Olgiy to Kansu
                      Japanese take Tsagaan Olom from Russians
                3 artilleries, 12 infantry and 1 mech_infantry moved from Timguska to Kansu
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 infantry moved from Jehol to Chahar
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 bombers moved from French Indo China to India
                2 fighters moved from 35 Sea Zone to Java
                2 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from 42 Sea Zone to India
                1 tactical_bomber moved from 42 Sea Zone to Java

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Air Battle in India

    triplea_39853_Jap7.tsvg

  • 19 17 16

    Intercept in Calcutta?

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    @simon33:

    @JWW:

    those were above average dice for me. WTH!

    Everyone has to get a turn sometime.

    Agreed!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @simon33:

    Intercept in Calcutta?

    yeah, what the hell why not. send them all up…I think my good luck will continue

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                1 armour moved from Olgiy to Kansu
                      Japanese take Tsagaan Olom from Russians
                3 artilleries, 12 infantry and 1 mech_infantry moved from Timguska to Kansu
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 infantry moved from Jehol to Chahar
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 bombers moved from French Indo China to India
                2 fighters moved from 35 Sea Zone to Java
                2 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from 42 Sea Zone to India
                1 tactical_bomber moved from 42 Sea Zone to Java

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    UK_Pacific launches 3 interceptors out of India
                        Attackers Fire,  :  1/4 hits
                        Defenders Fire,  :  0/3 hits
                        1 fighter owned by the ANZAC lost in India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in India rolls: 8,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.  Damaged units is as follows: airfield = 3, factory_major = 11
                Battle in Guam
                Battle in 25 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Guam from Americans with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 3 infantry and 1 marine; ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/5 hits
                        Americans roll dice for 1 artillery, 5 infantry and 1 marine in Java, round 2 :  3/7 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Java
                    Americans win with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is -11
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                Battle in Midway
                Battle in Kansu
                    Japanese attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Kansu, round 2 :  3/17 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Midway from Americans, taking Kansu from Chinese with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 aaGun moved from Timguska to Kansu
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                3 artilleries and 6 infantry moved from Shantung to Anhwe
                1 fighter moved from 6 Sea Zone to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                3 bombers and 1 fighter moved from India to Burma
                3 artilleries and 1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Burma to Yunnan
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Sumatra

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs

    triplea_39853_Jap7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    hit the wrong casualty with my air losses and hit retreat too soon. had three hits on your two CV’s and fgt…assumed you would lose fgt and take a hit to each cv…I would continue the fgt with fgt and tac, which i think I need to do on the forum know…sorry

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 2 carriers, 1 fighter, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Units damaged: 2 carriers owned by the Japanese
                    retreated to 42 Sea Zone
                    Japanese win with 2 carriers and 1 transport remaining. Battle score for attacker is -11
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 fighter

    triplea_39853_Bri7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    i will continue here….

    UK fgt & tacDiceRolls: 1@4 1@3; Total Hits: 21@4: (2)1@3: (3)v two damaged CV’s…DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I will edit the results

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Americans
                1 bomber moved from United Kingdom to Germany
                2 fighters moved from 49 Sea Zone to 42 Sea Zone
                2 fighters moved from 26 Sea Zone to Midway

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 infantry and 8 submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 2 carriers, 1 fighter, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Japanese win with 2 carriers, 1 fighter and 1 transport remaining. Battle score for attacker is -20
                    Casualties for Americans: 2 fighters
                Battle in Midway
                    Americans attack with 2 fighters
                    Japanese defend with 1 airfield and 2 infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Midway to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 49 Sea Zone to 55 Sea Zone
                4 destroyers, 1 submarine and 1 transport moved from 49 Sea Zone to 26 Sea Zone
                3 fighters moved from Eastern United States to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                2 aaGuns, 1 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Alaska to Alberta Saskatchewan Manitoba
                1 mech_infantry moved from Western United States to Eastern United States
                1 bomber moved from Germany to Normandy Bordeaux

    Place Units - Americans
                1 carrier and 2 destroyers placed in 110 Sea Zone
                3 infantry placed in Eastern United States
                8 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,5,3
                Americans collect 61 PUs (4 lost to blockades); end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 106 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Kweichow to Hunan
                2 artilleries and 12 infantry moved from Kweichow to Yunnan
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Hunan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    retreated to Hunan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 2 artilleries and 15 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Yunnan from Japanese with 2 artilleries and 15 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from French Equatorial Africa: 1 artillery
                EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 artillery
                EDIT: Turning off Edit Mode
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                2 fighters moved from India to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 42 Sea Zone
                2 fighters moved from Egypt to Libya
                1 bomber moved from Gibraltar to Libya

    Purchase Units - British
                British repair damage of 9x factory_major; Remaining resources: 33 PUs;
                British buy 1 infantry and 5 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 8 PUs;

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 2 carriers, 1 fighter, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Units damaged: 2 carriers owned by the Japanese
                    retreated to 42 Sea Zone
                    Japanese win with 2 carriers and 1 transport remaining. Battle score for attacker is -11
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 fighter
                Battle in Libya
                    British attack with 1 bomber and 2 fighters
                    Italians defend with 1 armour and 1 mech_infantry
                    British win with 1 bomber remaining. Battle score for attacker is -10
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Libya to Egypt
                1 artillery and 1 infantry moved from West India to India
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Persia

    Place Units - British
                5 submarines placed in 110 Sea Zone
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 55 Sea Zone: 1 fighter
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 carriers and 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag
        Yunnan : 2 artilleries and 18 infantry
        Szechwan : 1 fighter and 2 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 15 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Java : 1 flag, 1 artillery, 1 infantry and 1 marine
        26 Sea Zone : 2 carriers, 5 destroyers, 4 fighters, 2 submarines and 2 transports
        10 Sea Zone : 8 submarines
        55 Sea Zone : 1 carrier and 1 fighter
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alberta Saskatchewan Manitoba : 1 mech_infantry
        Trans-Jordan : 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 2 aaGuns, 1 harbour, 1 infantry and 1 mech_infantry
        Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 artillery
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        French Guiana : 1 flag
        Algeria : 1 flag, 2 infantry
        Syria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        Crete : 1 flag, 1 artillery
        Iraq : 1 flag
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        101 Sea Zone : 1 transport
        79 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 mech_infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 13 submarines, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 58 / 86
        Russians : 3 / 0
        Japanese : 61 / 65
        Americans : 65 / 91
        Chinese : 9 / 11
        British : 36 / 45
        UK_Pacific : 5 / 16
        Italians : 17 / 17
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39853_UK_7.tsvg

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    strange game

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Italians
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 armour moved from Caucasus to Iraq
                      Italians take Iraq from British
                2 artilleries and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Southern France
                1 artillery and 2 infantry moved from France to Southern France
                1 fighter moved from 92 Sea Zone to Southern France
                2 fighters moved from Tobruk to Southern France
                1 fighter moved from Caucasus to Southern Italy
                1 aaGun, 1 artillery and 2 infantry moved from Caucasus to Northwest Persia

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern France
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_39853_Ita7.tsvg

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